Xbox One S FIFA 17 Bundle for Under £180 Using Discount Code

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Xbox One S FIFA 17 Bundle for Under £180 Using Discount Code

Have you ever seen the Xbox One S go for this cheap? We Haven't! Be sure to take advantage of this deal from ShopTo.net who are offering an Xbox One S FIFA 17 500GB bundle for £179.95 when you use discount code 20OFF at checkout.

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GTA 5: Liberty City Mod Canceled as OpenIV Restarts

The OpenIV roller coaster continues, as today we've learned that the modding tool is indeed back in development, however the Liberty City mod project has been canceled.

As suggested last week, OpenIV is back up and running, following a cease and desist order from Take-Two. A post on the GTA Forums confirmed what's been going on lately.

"The development of OpenIV will be continued as before," said the statement. "OpenIV never supported GTA Online modding and will not support it in the future. Our work will be continued within the Rockstar modding policy."

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Assassin’s Creed Anime Announced By Castlevania TV Producer

Adi Shankar, the producer of Netflix's upcoming Castlevania Netflix show, has revealed that he will be creating an anime set in the Assassin's Creed universe.

Speaking on Facebook, Shankar didn't give any concrete details about a release date, characters or a setting - all we kn ow at this point is that Ubisoft has asked him to create an original story.

This is presumably the Assassin's Creed TV series that Ubisoft announced it was working on in March. It joins a burgeoning Ubisoft Motion Pictures slate that includes a Splinter Cell movie starring Tom Hardy and a film based on The Division, starring Jake Gyllenhaal.

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Lords of the Fallen 2 Director Sacked, Project Size Reduced

Lords of the Fallen 2's director has been let go, and the size of the sequel to 2014's action RPG drastically reduced by developer CI Games.

"I was let go because of a reduction in team, in scope, in budget, in business approach," Tomasz Gop told Eurogamer. 

"Almost two years I've been working on the sequel and I have not seen it leave the concept/vision stage. I was working on something I was really 100 per cent into and we were not producing the game.

"There came a time when Sniper

was the most important thing for CI, the next big hit. It also might have been the reason why Lords was not progressing as fast. Of course it's not uncommon knowledge that

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Limbo Studio Co-Founder Reveals Why He Left Playdead

Playdead co-founder Dino Patti has shed additional light on why he decided to leave the Limbo and Inside developer.

Patti announced his departure from Playdead last year, and at that time said he made the decision so he could "seek new challenges." Speaking to Eurogamer, Patti has since shared a bit more information regarding why he left.

"There was some kind of fallout," Patti said. "It is kind of delicate. It's also combined with other personal reasons."

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Yakuza Kiwami Is The Generous HD Remake Yakuza Deserves

A remake of the first Yakuza game, which was originally released in 2005 for PS2, Yakuza Kiwami is a generous package. In addition to rebuilding the entire game from scratch in the newer engine that was used for the 2015 prequel Yakuza 0, the story has also been expanded, giving fresh insight into the travails of stoic central hero Kazuma Kiryu.

It also creates a bigger role for fan-favorite antagonist Goro Majima, who now pops up in surprising and sometimes ludicrous locations throughout the game while disguised as a cop or even a gaudily dressed hostess to offer a challenging battle.

The combat has been upgraded too. Kiryu now has a selection of four fighting styles to play with, imported from Yakuza 0, bringing even more depth to what was already a well fleshed-out game. The violence is brutal and unflinching, as Kiryu stomps his opponents’ heads into the pavement or beats them with a bicycle, all performed with simple yet satisfying combo presses.

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What Does Marvel vs. Capcom: Infinite Want to Be?

At E3, fans got their first hands-on with Capcom’s latest fighting title at E3’s showroom floor. The developers emphasized that the game is far simpler than its predecessors: combos are easier to initiate, the series’ focus on assists is no more, and you’re only selecting two heroes instead of three. The lesson Capcom seems to be projecting is: “fans thought Marvel vs.Capcom 3 was too complex.” Even the title, “Infinite,” suggests that the game is meant to be a clean break from the series’ legacy.

It’s hard not to see the game’s focus on story-mode and simple gameplay as a reaction to what happened with Street Fighter V’s disastrous launch. Last year, SF V alienated a lot of fans by launching without an arcade mode, an insufficient tutorial mode, and a reduced roster. Sales disappointed and the community revolted-- creating a PR nightmare for Capcom.

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Lost Rayman Game Now Playable

A prototype for the unreleased Super Nintendo Rayman game is now playable for free.

Kotaku reports developer Omar Cornut, founder of Lizardcube, successfully uploaded the prototype to Dropbox. However, you'll need a SNES emulator to play it. You can check out footage of the title here.

It's still very much just an early build of the game, containing only a single small environment, a few character animations, and the ability to jump. Cornut received the prototype - and approval to put it online - from Rayman creator Michel Ancel, who re-discovered it last year.

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PlayerUnknown’s Battlegrounds Dev Shows Off New Map

PlayerUnknown himself has shown the first shots of Battlegrounds' second map, set in a desert.

A new development office for the game has been set up in Madison, Wisconsin, with that new team working on the map.

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Warriors All-Stars Is a Dynasty Warriors Spin-Off Worth Paying Attention To

Cards on the table: I love Dynasty Warriors. I love its repetitive, therapeutic approach to action. I love that it claims to represent Chinese history, but still throws in people with magical powers or who use wolves’ heads as weapons. I love that its solution to getting bored of a character is to include 80 more to try. God, I love Dynasty Warriors.

Its spin-offs, however, are another story. With a few exceptions, the licensed side-series Koei Tecmo regularly creates have consistently disappointed, whether that’s because they’ve felt less well thought-out, dropped a core idea, or simply lacked the charm of developer Omega Force’s key franchise.

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