Uncharted: The Lost Legacy is a Darker, Tenser Uncharted

After about half an hour of playing Uncharted: The Lost Legacy at a preview event last week, it occurred to me that it’s the first Uncharted game that doesn’t feel like it’s being propelled by a cast of characters who, through thick and thin, genuinely love each other. Instead, Chloe Frazer and Nadine Ross feel like little more than colleagues, brought together in the pursuit of an item called The Tusk of Ganesh, but for entirely different reasons.

Finding the Tusk is Chloe’s first independent treasure hunt, and it's supposedly one that's deeply personal, with ties to her family who, despite her appearances in Uncharted 2 and 3, we know very little about. Nadine is her gun-for-hire, and the game is set soon after she has lost her private military company, Shoreline, from Uncharted 4. Nadine wants money and perhaps a little redemption, while Chloe seems to want a reflective journey that ends with a prize. It’s a tense time for the two of them, and the story seems have a much sharper focus on the individual characters than Uncharted’s usual look at particular historical figures or artefacts.

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Friday the 13th Dev Calms Fears That Development Will Stop

Friday the 13th: The Game developer IllFonic will soon release a new game, Dead Alliance, leading fears to fly among the former game's community that development would cease. IllFonic's CEO has now stepped in to reassure players this is not the case.

In a statement posted to Reddit, Chuck Brungardt wrote: "I wanted to address the concerns that IllFonic has abandoned Friday the 13th: The Game for Dead Alliance. This is 100% not true. Most major and independent studios have multiple teams working on multiple projects at the same time. This is critical for the survival of the studio, especially with the ups and downs with the game industry. Dead Alliance was started way before Friday the 13th: The Game."

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The 11 Best Wrestling Finishers in Existence

Editor's note: This article originally appeared on IGN sister-site Geek.com.

There’s a lot that goes into making a good wrestling match, but among the most important of these elements is the one that brings things to a close, that places a capstone on the entire match: the finisher. Even if the recipient kicks out, the referee’s count is interrupted or a wrestler doesn’t even get to properly deliver it, the mere existence of a finisher gives necessary form and structure to a wrestling match, setting up expectations that are either delivered upon, subverted or denied.

Below, presented in no particular order, are the 11 absolute best wrestling finishers in existence. If you think we missed something, you’re almost certainly wrong, but you should still feel free to tell us about it in the comments!

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11 Video Game Secrets That Took Years to Find

Editor's note: This article originally appeared on IGN sister-site Geek.com.

In the olden days, programmers could hide something in the code of a video game and be confident that it would never be revealed. But with the advent of the Internet, players are sharing tips, hints, secrets, hacks, and cracks at a breakneck pace. When new games are released, forums light up trying to find these secrets. Most of them get revealed within days, if not hours. But some programmers work a little harder to keep their Easter eggs from public view.

In this feature, we’ll pay tribute to those especially tough nuts. These are secrets that hid just out of reach long after the game was released, waiting for some enterprising soul to hunt them down and loose them on the world.

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First Details of Final Fantasy XV Multiplayer Mode Revealed

Square Enix has revealed the first details of Final Fantasy XV's upcoming multiplayer mode, Comrades, and announced a beta test running from August 3-8.

Comrades will allow players to create their own custom character, then join up to three other players and take on multiplayer quests. Players will be able to create multiple characters, developed by completing quests, and customised with new clothing and items at the game's Outposts.

Characters will be able to use a series of different weapons such as katanas, crossbows, shuriken, and shields, all with new moves. At a later date, the final version will also unlock the game's main characters, Noctis, Gladio, Ignis and Prompto. It's still not entirely clear whether Comrades takes place in a new area, or the existing open world.

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Daily Deals: LaCie Porsche 5TB External Hard Drive for Under £120

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Destiny 2 Beta’s Toughest Objective Had Been Fixed Before the Beta Came Out

The most difficult and frustrating mission from the Destiny 2 Beta was already caught and fixed for the release version of the game before the Beta was available.

Polygon reports that due to the Destiny 2 Beta being an earlier build than the release version of the game, there were elements that players are experiencing that have already been fixed or changed.

This includes the already infamous section where players must find a way to "Overload the generator" near the end of the opening Homecoming mission. While simple in premise, the difficulty of this objective comes from locating the sunken chambers and then not being insta-killed by two rotating turbine arms.

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Pokemon Go Fest: Niantic Reportedly “Horrified” by Problems

Pokemon Go developer Niantic has apologised for the problems at its recent Pokemon Go Fest in Chicago, with a spokesperson saying staff were "horrified".

Niantic had already posted an official apology, and offered refunds and rewards for those in attendance, but was apparently more strident behind the scenes. Speaking to Polygon and other press in attendance, the spokesperson explained:

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Switch Sells 4.7 Million Units, Arms and Mario Kart Sell Strongly

Nintendo Switch has now sold 4.7 million units since its release in March.

Revealed as part of Nintendo's latest earning results, the last fiscal quarter saw Switch sell 1.97 million units, continuing its strong start in the market.

In terms of software, Mario Kart 8 Deluxe has sold 3.54 million units following its release in April, meaning approximately three quarters of Switch owners also own Mario Kart.

Arms, Nintendo's newest IP, also sold 1.18 million units in the two weeks between its release on June 18 and the end of this quarter, June 30.

The Legend of Zelda: Breath of the Wild continues to sell well, too - with 1.16 million sales bringing it up to 3.92 million units sold overall (meaning around 83% of Switch owners also own Zelda).

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