Win a PS4 Pro and CoD WWII Pro Edition by Playing the Beta
The beta for Call of Duty: WWII starts tomorrow, and we want to see your best kills from the game - and you could get a little something in return.
We're giving away a PS4 Pro, along with a copy of Call of Duty: WWII Pro Edition (which includes a steel book and season pass as well as the game), a T-shirt and a poster to the creator of our favourite footage. Three runners-up will each win a Season Pass along with a T-shirt and poster.

Be as sneaky or as brutal as you like - and if it's awesome enough, the winning footage will be featured in a video and advert on site!
Justice League Dark Reportedly Heading Back for Rewrites
Warner Bros.' Justice League Dark movie is reportedly facing rewrites.
This news comes by way of Variety film reporter Justin Kroll, who revealed on Twitter that, with Warner Bros. feeling "underwhelmed" by what was shown so far from directors, the script is now being reworked.
Justice League Dark, which currently does not have a release date, lost its director Doug Liman. It director Andy Muschietti was reportedly in the running to replace Liman. Speaking with IGN, Liman revealed he departed the project due to scheduling conflicts, as he's currently busy making Chaos Walking and hopes to soon start working on the sequel to Edge of Tomorrow.
Sea of Thieves Wants to be The World’s Friendliest Multiplayer Game
On one of the walls In the Gamescom interview room for Sea of Thieves, a quote from a player called ‘Clumsy George’ is brought to my attention. It reads:
“But is this a game alone? I suspect them of making some kind of social project? We 4 or 5, almost perfect strangers were able to work together in 15 minutes like an oiled machine. We talked, we joked and dug up treasures like it was something we’d done for years…”
That quote, said Rare’s Shelley Preston (Senior Designer), Joe Neate (Executive Producer), and Craig Duncan (Studio Head), came from a larger community post George posted about his time in the Sea of Thieves Insider Program, and spoke volumes about the community Rare is trying to create.
Comic Book Reviews for August 23, 2017
It was another big week of comics. DC kicked off the dark, futuristic story Nightwing: The New Order. Marvel delivered the penultimate issue of Secret Empire and the finale to Edge of Venomverse. IDW continued their epic Hasbro-verse crossover, First Strike. And Dark Horse gave us another issue of the always dependable Black Hammer.
Scroll down to check out our reviews for these and various other new releases, and be sure to let us know your favorite books of the week in the comments below.
Note: We'll have a review of Generations: Thor up a bit later.
DC COMICS
Space Junkies Feels Like a VR First-Person Shooter Done Right
Perhaps at some point in the future, omnidirectional treadmills will become a fixture in every household, enabling proper 360 degree on-foot movement in virtual reality first-person shooters. Until that time, and with the exception perhaps of DOOM VR’s dash and warp mechanic, most developers are making do with the unhappy marriage of head tracking for look controls with traditional thumbstick for movement, which is a system that at best breaks immersion and at worst leads to nausea.
Space Junkies avoids such issues with the simple solution of strapping every player into a jetpack. It doesn’t matter that the movement of your feet isn’t tracked by the game, because your feet never touch the ground in its anti-gravity arenas. It doesn’t feel odd to be playing a virtual reality first-person shooter sitting down, because movement is handled by looking where you want to go and clicking the left thumbstick on the controller (in the case of my Gamescom demo, an Oculus Touch) in order to boost your jets and propel yourself in that direction.
LEGO Marvel 2 Is Assembling Marvel’s Most Ludicrous Line-Up
The character select screen in LEGO Marvel Super Heroes 2 is, frankly, ridiculous. A sea of tiny portraits and question marks swims up the screen, so massive that it seems almost counter-intuitive - is that Sakaar Hulk, medieval Hulk, or Maestro, the evil Hulk from the future? Ah who cares, let’s give them all a try. Hearing the developers speak about the game, I wouldn’t be surprised if that roster started a lot smaller, and they just got a bit carried away.
The best LEGO games have been more than the sum of their plasticky parts, and it’s that line-up, and the love that’s gone into assembling it, that looks like it’ll make the difference here. LEGO Marvel 2 is still a game designed to be a totally smooth ride for kids - I played through a boss fight against burning Norse demon, Surtur that amounted to a series of “square peg in square hole” puzzles; The Witness this is not. That means most characters have an ability or two at most - which is when having a retina-scrambling number of them comes into its own. It’s tough to get bored when there’s always something new to try.
UK Daily Deals; Preorder the Samsung Note 8 and Claim a Free DeX Station Worth £139
Want IGN UK Deals in your social feeds? Like us on Facebook and follow us on Twitter for the most up-to-date bargains.
Preorder the Samsung Note 8 and Claim a Free DeX Station Worth £139
Samsung are taking preorders on their newly-announced Samsung Note 8 which has a healthy price-tag of £869.00. The Samsung upgrade programme is also available from £32.58 per month. Why preorder from Samsung? Because you can turn your new luxury phone into a desktop-like experience with the DeX station which is worth £139 but given free when you preorder the Samsung Note 8 with Samsung.
Is the Madden Curse Real?
In the 20-plus years of the Madden football game franchise, infamy has surrounded those selected to grace the annual football simulator’s cover. Since the San Francisco 49er’s Garrison Hearst broke his ankle after being named Madden ‘99’s cover athlete, rumors have circulated of a “curse.”
The “curse” grew in infamy as an ever-increasing numbers of Madden cover athletes suffered high-profile injuries: after being named to the Madden cover, Michael Vick broke his fibula during the 2003 preseason, while Vince Young, Troy Polamalu, and Shaun Alexander all lost time due to injury. Other cover athletes simply had terrible seasons compared to their normal successes: Drew Brees had a down year after his selection, and Marshall Faulk, usually so reliable, failed to pass 1,000 yards rushing. Now, fans are so superstitious about the curse that they actively campaign for their favorite player to not get selected for the cover.
Final Fantasy XV Pocket Has ‘A Chance’ of Coming to Switch
Square Enix has hinted at a potential future for Final Fantasy XV Pocket Edition on Nintendo Switch.
Speaking to IGN at Gamescom, Final Fantasy XV director Hajime Tabata didn’t rule out the possibility of the recently-announced mobile version coming to Nintendo’s console.
“There is certainly a chance. It’s certainly not zero,” Tabata told IGN when asked about a Switch version. “Obviously we’d have to think about what the meaning and what the significance of bringing this to Switch would be. You know, whether people would want to play it and whether it would be the right thing to do for our team.”
The Evil Within 2 Feels Familiar, But That’s a Good Thing
At an early point during my hour-long demo of The Evil Within 2, returning protagonist Sebastian ran into a room full of swinging bodies, their bleeding faces obscured by white masks. There was a weird red symbol painted onto one of its concrete walls. A camera on a tripod was the only other object of note, so I looked through it. Suddenly, I saw a door. Had looking at the camera made it appear? I was disorientated. Then a multi-headed, nude monster with a buzz-saw for a hand burst through the wall and screamed her way towards me.
Oh yeah, this was The Evil Within, all right.
My time with the Evil Within 2 showed that while improvements have been made to the formula, it fundamentally remains the same. Sebastian is still a sort of stiff, bewildered protagonist, the monsters are still pulled from the golden era of Japanese horror, and the world is as grimy and oppressive as some of the darker moments of Jacob’s Ladder, a source of inspiration for original Evil Within director Shinji Mikami. But of course, that combination of quirks made the original game so much fun in the first place.

