Night in the Woods Mobile Version Announced

Developer Infinite Fall's quirky adventure game Night in the Woods is coming to mobile.

Announced on Twitter, the mobile version of the game will be released sometime in 2018. Further details, like a specific release date and supported mobile platforms, will be shared in the future.

Night in the Woods puts players in the role of 20-year-old Mae Borowski, who has left college and returned to her home in Possum Springs. While plenty about the town is still familiar for Mae, things have changed during her time away, and something is out in the town's woods.

The game was released earlier this year for PlayStation 4, PC, Mac, and Linux. In IGN's Night in the Woods review to find out why we found its "exploration of young adulthood manages to be charming, funny, and devastatingly sad all at once."

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Netflix: Here’s What’s Leaving in November

November's upon us, and as leaves start to fall from the trees so do titles from Netflix's catalogue of movies and TV shows. Here's your "Last Call" listing for next month.

All three Matrix films are on their way out, along with the Wachowskis' excellent V for Vendetta. Other movies making their exit are Martin Scorsese's Hugo, Richard Linklater's The Newton Boys, David Slade's Hard Candy, and a really quirky underrated frontier cannibal flick called Ravenous.

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Star Wars Battlefront 2: Tiny Details You May Have Missed in the Story Trailer

With barely a month left before Star Wars Battlefront 2’s release, EA just dropped a brand new trailer dedicated to the single player campaign -- it doesn’t reveal a whole lot, but that didn’t stop us from picking it apart, frame by frame. Let’s take a look!

CHECK OUT THE FULL TRAILER BELOW.

:06 -- This little droid is one of the specially modified ID10 seeker droids used by members of Inferno Squad for a variety of tasks -- in game, this will probably include hacking terminals and marking enemies.

:08 -- These droids are specially made for use by Inferno Squad. In the book they use them to hack and hide data while undercover. You’ll take direct control of it in the prologue mission, then use it to do tasks as Iden once they regroup. It can “slice” doors and boxes to open them, stun enemies, and release a pulse scan to mark enemies in a large area.

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WB Confirms No More LEGO Dimensions Content Planned

After various reports, Warner Bros. has confirmed that content support for LEGO Dimensions will end a year earlier than originally intended.

In a statement to IGN, WB confirmed that developer TT Games "will not be producing new expansion packs for the game beyond what is now available." WB and TT will continue to support the game's severs, however, as well as customer support for existing LEGO Dimensions content packs.

Their joint statement reads:

"Warner Bros. Interactive Entertainment, TT Games and The LEGO Group would like to thank fans for their ongoing support of LEGO Dimensions. After careful consideration, we will not be producing new expansion packs for the game beyond what is now available.  We will continue to provide ongoing server and customer support for all LEGO Dimensions packs.  Existing packs will continue to work interchangeably and will remain available for purchase."

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5 Things You Need to Know About Destiny 2 PC

From a technical standpoint, the preview build of Destiny 2 that I played on PC feels like a game that was expressly made for the platform. However, there are notable exceptions to this rule like the inclusion of aim assist and the omission of crucial text chat functionality. But where performance, controls, and the options menu are concerned, I have nothing but positive things to say.

I played the preview build on a PC with the following specs: Nvidia GTX 1080 Ti GPU, Intel Core i7-7700K 4.2Ghz CPU, 16GB RAM, 500GB SSD. At max settings, 4k with Vsync enabled, my frame rate never dropped below 60 FPS, I also got frame rates as high as 170 in orbit with Vsync disabled. Destiny 2’s textures and effects translate well into 4k, with some set-pieces like the intricate architecture of the Pyramidion left my jaw agape. Bungie is even supporting frequently neglected configurations like Nvidia SLI or AMD Crossfire. You can find the official minimum recommended system requirements here.

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New Nintendo 3DS XL SNES Edition Revealed for U.S.

Nintendo will release the New Nintendo 3DS XL - Super Nintendo Entertainment System Edition in the U.S. next month, according to an Amazon listing.

This new $199 console edition will be released on November 27 and it is currently up for preorder on Amazon. According to the system's box art, a downloadable copy of Super Mario Kart will also be included. Check out some images of the system below.

Nintendo previously launched an SNES 3DS XL in Europe previously earlier this year. The Super Famicom-themed 3DS LL released in Japan last year as well. This North American SNES looks different to its Japanese and European counterparts, as expected, modeled on the U.S. version of the SNES.

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Halo: MCC Xbox One X Patch to ‘Rearchitect’ Matchmaking

Halo developer 343 Industries is updating Halo: The Master Chief Collection to resolve lingering issues with the game's matchmaking system and improve game performance on Xbox One and Xbox One X.

In a post on Halo Waypoint, franchise development director Frank O'Connor discussed the development history of The Master Chief Collection (MCC), highlighting areas where the developer made mistakes and detailing their plans to make it right.

The MCC has had matchmaking issues since it launched in November of 2014, and 343 acknowledges those issues were due in large part to the way the collection was developed. "It may sound simplistic, but MCC was essentially six pretty different game engines strapped together and interlinked with highly complex and highly delicate new systems," O'Connor explained.

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Rockstar: GTA 5 Single Player DLC Not “Possible or Necessary”

Rockstar has said that its much-criticized decision not to release single-player story DLC for GTA 5 was because the developer didn't feel that content was "possible or necessary".

Speaking to Game Informer, Rockstar director of design Imran Sarwar explained that while it may may release story expansions for its future games, GTA 5 was simply too broad and taxing a project for it to receive one.

"With GTA V, the single-player game was absolutely massive and very, very complete. It was three games in one. The next-gen versions took a year of everyone’s time to get right, then the online component had a lot of potential, but to come close to realizing that potential also sucked up a lot of resources. And then there are other games – in particular Red Dead Redemption II.

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GTA Online: From Near Failure to Grand Success

Back in May this year Grand Theft Auto V crossed 80 million copies shipped. The only games that have officially moved more than that are Wii Sports (which came packed in with four out of every five Wii consoles ever sold whether you liked it or not), Minecraft (which needs no introduction these days but this is a decent summary), and Tetris (a 33-year-old game so ubiquitous people are apparently now finding it baked into the dashboard LCDs of Russian-made vans).

80 million is an astonishing number. It’s hot on the heels of the combined sales total of GTA III, GTA: Vice City, GTA: San Andreas, and 2008’s GTA IV, which seems to sit at just over 80 million. Yep: it takes one-and-a-half generations of GTA games to top the staggering success of GTA V alone, a game that still consistently charts four years after release.

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Out This Week: Super Mario Odyssey, Wolfenstein II, Assassin’s Creed Origins

With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.

Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.

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