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A Total War Saga: Troy Review – My Kingdom For A Centaur
The Aegean Sea is a raging inferno. You may have heard tales of a great war between the ancient Greeks and the Trojans, a feud kindled by divine intervention, stoked by love and betrayal, and finally extinguished in an epic siege. In the newest Total War Saga, the Paris-Helen-Menalaus love triangle is the spark that doesn't just ignite the Trojan War of legend--it turns the entire eastern Mediterranean into a tinderbox.
As a more focused, more specific take on Total War, Troy has an epic tale to tell. But to the benefit of the series' strategic legacy, Homer's writings set the scene rather than deliver a script, leaving plenty of room for those of us who haven't memorised The Iliad to enjoy crashing one enormous army into another and watching the world burn.
At first, Troy seems a bit small. There's just the one map upon which the campaign is played. But that map is absolutely massive, taking in all of mainland Greece, a hefty slab of the western coast of modern-day Turkey and dozens of islands in between. The diverse geography provides a healthy mix of terrain types across the map, which in turn present different strategic challenges: The densely forested mainland is ideal for ambushes and funnelling armies through its mountainous corridors while the islands in the Aegean may be more exposed but any invading force is likely to have suffered attritional losses making the treacherous journey by sea.
Continue Reading at GameSpotA Total War Saga: Troy Review – Kings Of The Bronze Age
The Aegean Sea is a raging inferno. You may have heard tales of a great war between the ancient Greeks and the Trojans, a feud kindled by divine intervention, stoked by love and betrayal, and finally extinguished in an epic siege. In the newest Total War Saga, the Paris-Helen-Menalaus love triangle is the spark that doesn't just ignite the Trojan War of legend--it turns the entire eastern Mediterranean into a tinderbox.
As a more focused, more specific take on Total War, Troy has an epic tale to tell. But to the benefit of the series' strategic legacy, Homer's writings set the scene rather than deliver a script, leaving plenty of room for those of us who haven't memorised The Iliad to enjoy crashing one enormous army into another and watching the world burn.
At first, Troy seems a bit small. There's just the one map upon which the campaign is played. But that map is absolutely massive, taking in all of mainland Greece, a hefty slab of the western coast of modern-day Turkey and dozens of islands in between. The diverse geography provides a healthy mix of terrain types across the map, which in turn present different strategic challenges: The densely forested mainland is ideal for ambushes and funnelling armies through its mountainous corridors while the islands in the Aegean may be more exposed but any invading force is likely to have suffered attritional losses making the treacherous journey by sea.
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Oculus VR Will Start Requiring Facebook Accounts, and Users Aren’t Happy
In a new blog post, Oculus announced the change coming to the Oculus account. First-time users for Oculus headsets like the Quest will need a Facebook account to log into the ecosystem, and existing users will need to merge their Oculus and Facebook accounts. Oculus users who don’t merge accounts can use their Oculus accounts for two years, but support will end in 2023. After this, they’ll still be able to use the device “but full functionality will require a Facebook account.” [ignvideo url="https://www.ign.com/videos/2020/03/23/half-life-alyx-review"] Facebook says this is a way to streamline the account systems for Oculus, which was bought by the social media company in 2014 for approximately $2 billion. Facebook also says that merging the accounts will allow for “more Facebook powered multiplayer and social experiences coming soon in VR, like HOrizon, where you can explore, play, and create worlds.” The immediate response to the news on social media sites like Twitter have been met with skepticism. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-valve-game-review&captions=true"] Facebook as a company has come under fire in recent years for a variety of reasons ranging from security breaches, improper handling of user data, and more recently criticized for its role in spreading misinformation. For those reasons, some users may own Oculus VR headsets but not Facebook accounts. This decision would force VR users to join a social media service they may not want to. Would requiring a Facebook account deter you from using an Oculus VR headset? Sound off in the comments. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Today, we’re announcing some important updates to how people log into Oculus devices, while still keeping their VR profile. Starting in October 2020, everyone using an Oculus device for the first time will need to log in with a Facebook account. // https://t.co/SMeDOXgehN
— Oculus (@oculus) August 18, 2020
Baldur’s Gate 3 Early Access Launch Date Revealed
The team at Larian Studios has announced the date when Baldur’s Gate 3 will be launching into early access: September 30, 2020. Probably.
Revealed during the studio’s “Panel From Hell” stream, Larian’s CEO Swen Vincke said, “The asterisk is optimization. The game is coming out for both PC and Stadia, and we want to get the minimum specs fairly low so that a lot of people can start fooling around with it. Every single time that you optimize something, it's only then that you discover what the next thing is that you have to optimize. But it's looking okay, and I'm an optimist by nature and I hope that everything's gonna work out.” The original target for BG3’s early access release was “August 2020, maybe,” but the studio had to delay, saying in a Tweet “Good news and bad news. BG3 won’t hit August, but it’s just around the corner.”
The stream, which debuted an extended intro cinematic and new gameplay further detailing the relationship between Baldur’s Gate 3 and its tabletop D&D “prequel” Descent Into Avernus, also revealed some details on just how much content players can expect in the first stage of its early access release.
[ignvideo url="https://www.ign.com/videos/baldurs-gate-3-intellect-devourer-gameplay-clip"]
“We'll let you in early access play up to level four," Vincke said. "Now, before you go saying 'What? Only level four?!' fourth level in D&D is actually quite a lot already," he added with a laugh. Baldur’s Gate 3’s early access build will contain roughly 20 hours of gameplay, consisting of…
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80 Combat Encounters
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45,980 lines of voiced dialogue (in English)
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596 interactable characters
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146 spells and actions
- 4-player online/LAN co-op
- OS: Windows 10 64-bit
- Processor: Intel i5-4690 / AMD FX 4350 (Intel i7 4770K/AMD Ryzen 5 1500X recommended)
- Memory: 8 GB RAM (16 GB recommended)
- Graphics: Nvidia GTX 780 / AMD Radeon R9 280X (Nvidia GTX 1060 6GB / AMD RX580 recommended)
- DirectX: Version 11
- Storage: 70 GB available space