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Crash Bandicoot 4: Multiplayer Modes Announced
Competitive Bandicoot Battle Mode
Bandicoot Battle, the name for Crash 4’s competitive mode, includes two games for you to test your skills on: Checkpoint Race and Crate Combo. Time trials have long been a staple of the Crash Bandicoot series, and Checkpoint Race turns them into a competitive back-and-forth race. Up to four players will compete for the fastest time across a level, but it’s not just about reaching the end-of-level finish line first. As its name suggests, Checkpoint Race is a series of races to each checkpoint crate in a level. Whoever wins the most checkpoints in a level is the ultimate victor, so if you’re really, really bad at one section of a level, you might still have a shot to come out on top. [ignvideo url="https://www.ign.com/videos/crash-bandicoot-4-akano-gameplay"] As you race, you’ll see a ghost of your past competitors working their way through the level to give you a better idea of how you’re faring in the moment. And in staying true to time trials of Crash’s past, crates that freeze the clock for a number of seconds, which are labeled on the box, can be smashed to help give you an edge. If smashing crates with reckless abandon is more your style, Crate Combo is the mode for you. Again, the mode measures success from one checkpoint to the next, but speed isn’t the only goal. You’ll want to score the most points by smashing as many crates as possible, because with each success crate you smash the point value of each crate increases, up to 32 points per crate. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-crash-bandicoot-game-review&captions=true"] And while it’s a bit surreal to see so high a number on a Crash crate, you’ll have to keep your combo up by smashing them as quickly as you can. In the first gameplay, you can see a meter in the lower-right hand corner. If you don’t hit any crates before the meter runs out, the point value resets to one and you have to begin working back up to a higher point value. Your run ends when either you hit a checkpoint, or you meet an early death, so even if you don’t make it to the checkpoint, keeping up your combo could be the key to victory. There are no online leaderboards included at this time, and while Crash 4 will keep track of all players’ progress during a multiplayer session, those stats are wiped clean so you can start fresh the next time you play. Especially if you have to find new friends to play with after you win against all of them the first time.Cooperative Pass N. Play Mode
If working together is your preference, players can pass the controller from one to the next in Pass N. Play mode, which allows up to four players to help progress through Crash’s campaign courses. You can play along with friends either in the standard versions of the levels, or in the N. Verted mode variations, which offer unique spins on every level. [ignvideo url="https://www.ign.com/videos/crash-bandicoot-4-its-about-time-demo-17-minutes-of-gameplay"] Crash Bandicoot 4 will also feature flashback levels to truly test players’ skills, a host of costumes for Crash and Coco to wear that can be unlocked via the campaign, and new playable characters like Dingodile and Tawna. The sequel, developed by Toys for Bob, will be available on October 2 for PS4 and Xbox One. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.I Am Dead Nintendo Switch, PC Release Date Announced
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Mafia: Definitive Edition Review – An Offer You Could Probably Refuse
Mafia: Definitive Edition may look like a contemporary video game, but it doesn't exactly play like one. This shouldn't be too surprising considering it's a remake of the classic 2002 mobster epic, but it also doesn't play like that game either. This is a remake that's been built entirely from the ground up, with a stunning visual overhaul, expanded story, and greater sense of place. Yet its gameplay systems have only been modernised to a limited extent. As a result, Mafia: Definitive Edition feels archaic as it covers the well-trodden ground of its contemporaries, hindered by many of the same ailments that held back Mafia III, despite that game's strong narrative.
The same is true here, as Mafia: Definitive Edition's story is far and away the best part of this remake. You play as Tommy Angelo, a timid cab driver who gradually turns to a life of crime in the fictional city of Lost Heaven during the 1930s. Tommy's an interesting and often conflicted protagonist, and a few new scenes have been added to the original story to flesh out the rest of the cast and inject some levity into Tommy's tale. Characters like Don Salieri have been given more ambiguous motivations, while weapons supplier Vincenzo is now a point of comic relief instead of the self-serious tough guy he was before.
Dialogue has also been reworked and sharpened throughout, although the main story beats of the original game are still present. It's clichéd at times, and sometimes relies on homages to classic gangster cinema, but it's easy to become attached to its relatively small cast of characters, particularly now that each one has been enhanced with new voice work and facial capture from its accomplished cast. Aside from looking a whole lot better, these new performances allow for more subtlety in each scene, as facial expressions are able to express more than words often can.
Continue Reading at GameSpotMafia: Definitive Edition Review – An Offer You Could Probably Refuse
Mafia: Definitive Edition may look like a contemporary video game, but it doesn't exactly play like one. This shouldn't be too surprising considering it's a remake of the classic 2002 mobster epic, but it also doesn't play like that game either. This is a remake that's been built entirely from the ground up, with a stunning visual overhaul, expanded story, and greater sense of place. Yet its gameplay systems have only been modernised to a limited extent. As a result, Mafia: Definitive Edition feels archaic as it covers the well-trodden ground of its contemporaries, hindered by many of the same ailments that held back Mafia III, despite that game's strong narrative.
The same is true here, as Mafia: Definitive Edition's story is far and away the best part of this remake. You play as Tommy Angelo, a timid cab driver who gradually turns to a life of crime in the fictional city of Lost Heaven during the 1930s. Tommy's an interesting and often conflicted protagonist, and a few new scenes have been added to the original story to flesh out the rest of the cast and inject some levity into Tommy's tale. Characters like Don Salieri have been given more ambiguous motivations, while weapons supplier Vincenzo is now a point of comic relief instead of the self-serious tough guy he was before.
Dialogue has also been reworked and sharpened throughout, although the main story beats of the original game are still present. It's clichéd at times, and sometimes relies on homages to classic gangster cinema, but it's easy to become attached to its relatively small cast of characters, particularly now that each one has been enhanced with new voice work and facial capture from its accomplished cast. Aside from looking a whole lot better, these new performances allow for more subtlety in each scene, as facial expressions are able to express more than words often can.
Continue Reading at GameSpot