Yearly Archives: 2020

Call of Duty: Black Ops Cold War Review In Progress

After a few days with Call of Duty: Black Ops Cold War, I've played through the campaign twice to see both main endings, spent some time in multiplayer, and scratched the surface of Zombies. I still need to play more multiplayer (particularly on live servers) and delve much deeper into Zombies before this review is final, so keep in mind that details, including the score, are subject to change in the coming days.

The key takeaway from Cold War thus far is that Call of Duty fares far better when it errs on the side of fantasy. This is true within Cold War's campaign, where the inclusion of Ronald Reagan is a bizarre fit for an otherwise larger-than-life story about espionage and brainwashing, and it's true when comparing its story to that of last year's overly serious Modern Warfare. Cold War plays up its far-fetched premise, and that extends to some of its more inventive and creative multiplayer maps, too.

Campaign

Like any Call of Duty campaign, Cold War is theatrical. From the '80s-themed montage that opens the campaign to a Vietnam flashback set to Steppenwolf--along with plenty of explosions, helicopter crashes, and slo-mo shootouts--Cold War's campaign is as action-movie as you'd expect. It largely works with the inherent over-the-top nature of a Black Ops story, and although some bits can be kind of goofy, it's both easy and fun to buy into the spy drama and massive gunfights in equal measure.

Continue Reading at GameSpot

Call of Duty: Black Ops Cold War Review In Progress

After a few days with Call of Duty: Black Ops Cold War, I've played through the campaign twice to see both main endings, spent some time in multiplayer, and scratched the surface of Zombies. I still need to play more multiplayer (particularly on live servers) and delve much deeper into Zombies before this review is final, so keep in mind that details, including the score, are subject to change in the coming days.

The key takeaway from Cold War thus far is that Call of Duty fares far better when it errs on the side of fantasy. This is true within Cold War's campaign, where the inclusion of Ronald Reagan is a bizarre fit for an otherwise larger-than-life story about espionage and brainwashing, and it's true when comparing its story to that of last year's overly serious Modern Warfare. Cold War plays up its far-fetched premise, and that extends to some of its more inventive and creative multiplayer maps, too.

Campaign

Like any Call of Duty campaign, Cold War is theatrical. From the '80s-themed montage that opens the campaign to a Vietnam flashback set to Steppenwolf--along with plenty of explosions, helicopter crashes, and slo-mo shootouts--Cold War's campaign is as action-movie as you'd expect. It largely works with the inherent over-the-top nature of a Black Ops story, and although some bits can be kind of goofy, it's both easy and fun to buy into the spy drama and massive gunfights in equal measure.

Continue Reading at GameSpot

Nintendo Switch Is the Best-Selling Console For Almost Two Years Straight

It’s hard to overstate just what an incredible year Nintendo is having with the Nintendo Switch. The Kyoto-based company has reported its strongest October sales yet for the console after announcing more than 735,000 Switch and Switch Lites sold. This is a 136% increase year-over-year. According to NPD, Nintendo has achieved the second-highest October sales of any video game console in history, second only to the Wii in October 2008. In a year where two new consoles from Xbox and PlayStation just debuted, Nintendo has recorded the best-selling video game console for 23 straight months. “Nintendo Switch and Nintendo Switch Lite continue to provide one-of-a-kind gaming experiences on the TV or on the go, allowing holiday shoppers the choice of a video game system that matches their lifestyle,” Nintendo of America president Doug Bowser said in a statement. [widget path="global/article/imagegallery" parameters="albumSlug=the-top-25-switch-games-fall-2020-update&captions=true"] The strength of the Nintendo Switch, especially in 2020, has allowed the company to raise its profit forecasts from 300 billion yen to 450 billion, a 50% increase. The Switch has surpassed the lifetime sales of the NES, and there’s no indication that these numbers will slow over the holidays. “Seeing encouraging sales growth like this in the fourth October of Nintendo Switch proves to us that the system has many more years and great games to come,” Bowser added. The Switch hardware has been buoyed by a killer app released earlier this year you might recognize. Animal Crossing: New Horizons, which has now sold 26.04 million copies in just six months. Animal Crossing: New Horizons is now the second best-selling Switch game behind only Mario Kart 8 Deluxe. [ignvideo url="https://www.ign.com/videos/2019/09/26/nintendo-switch-lite-review"] Amidst rumors that Nintendo is considering an upgraded Switch model sometime in the future, the company’s fortunes with the current Switch and the Switch Lite appear to be just fine. A more in-depth analysis will be provided when NPD releases their October 2020 report Friday morning. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Ghost of Tsushima Becomes the Fastest-Selling Original PS4 Exclusive

Ghost of Tsushima has set a new record as PlayStation’s fastest-selling original PS4 exclusive, with more than 5 million copies sold since its release in July, according to PlayStation Worldwide Studios head Herman Hulst.

It’s a strong showing for developer Sucker Punch, who has long had a tight relationship with Sony thanks to their work on the Infamous and Sly Cooper franchises.

By comparison, Guerilla Games’ Horizon: Zero Dawn managed to sell approximately 3.4 million copies in roughly the same four-month window. The Last of Us Part II managed to sell 4 million copies in its first three days making it the fastest-selling non-original PS4 exclusive.

tsushima 1

“We're thrilled and absolutely blown away by all of the support!” the official Sucker Punch Twitter account posted. “Thank you to everyone who has played Ghost of Tsushima.”

Ghost of Tsushima received strong reviews for its visually striking world and combat, with IGN giving it a nine out of 10. Sucker Punch has given players a reason to return to Ghost of Tsushima as well with the new Legends co-op raid that lets you and three friends team up and utilize mystical powers not seen in the base game.

[ignvideo url="https://www.ign.com/videos/2020/10/16/the-first-18-minutes-of-ghost-of-tsushima-legends"]

To no one’s surprise, we’ve also seen a few hints that Sucker Punch may be building up their development team for a sequel. [poilib element="accentDivider"] Joseph Knoop is a writer/producer/wandering ronin for IGN. Cut bamboo with him on Twitter.

PUBG Mobile Gets Special India-Only Version After Being Banned in the Country

PUBG Mobile will soon return to India after a recent country-wide ban that prevented players from accessing the game. PUBG Mobile was banned in India back in September and not long after, the company behind the battle royale game, PUBG Corporation, began figuring out how to get the game back into the hands of players in the country. As reported by TechCrunch, PUBG is set to make a return sometime in the future as a new game called PUBG Mobile India, and this version of the game will be exclusive to the country. PUBG Corporation did not share any details about when it plans to actually release the game, though. It did, however, announce that it and its parent company, KRAFTON, plan to invest $100 million in the Indian video games, esports, entertainment, and information technology markets. It will employ over 100 people in the country as part of this investment as well. [ignvideo url="https://www.ign.com/videos/2018/03/21/pubg-graphics-comparison-ios-mobile-vs-pc"] "Thanks to overwhelming community enthusiasm for PUBG esports in India, the company also plans to make investments by hosting India-exclusive esports events, which will feature the biggest tournaments, the largest prize pools, and the best tournament productions," PUBG Corporation said in a statement to TechCrunch. India's capital, New Delhi, recently banned over 200 apps with ties to China, which included PUBG Mobile, over concerns of security. Shortly after this ban, PUBG Mobile cut ties with its Chinese investment arm, Tencent, in India. According to TechCrunch, to further alleviate concerns, PUBG Corporation moved its PUBG Mobile data and processing to Microsoft's Azure service. [ignvideo url="https://www.ign.com/videos/2019/12/05/igns-2019-best-mobile-game-nominees"] "Privacy and security of Indian player data being a top priority for PUBG Corporation, the company will conduct regular audits and verifications on the storage systems holding Indian users' personally identifiable information to reinforce security and ensure that their data is safely managed," the company said in a statement. It's no surprise that PUBG Corporation did all it could to get the game back in India. As noted by games analyst Daniel Ahmad, PUBG Mobile was the number one grossing mobile game in India, and it had over 50 million active users. For more PUBG Mobile, check out our thoughts on the game in our PUBG Mobile review, and then check out this PUBG Mobile x BLACKPINK collaboration. If you're a lapsed player, check out what you might have missed in the massive PUBG Mobile 1.0 update that hit the game in September. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Deathloop May PS5 Release Date Officially Announced

Update: Arkane has officially confirmed the May 21, 2021 release date for Deathloop, coming to PS5 and PC. Preorders for Deathloop standard edition or deluxe edition on the PS5 and PC are available now. The standard edition will sell for $59.99. Arkane also revealed the pre-order bonuses for Deathloop including the "Storm Rider" Colt skin, the One Trinket in-game buff, and a Dishonored-inspired Unique Weapon exclusive to the PS5. unnamed (1) The Deluxe Edition, which costs $79.99 comes with all the pre-order bonuses along with the "Eat The Rich Tribunal" unique weapon, a .44 Karat Fourpounder Unique Weapon, Party Crasher Colt skin, Sharp Shooter Julianna skin, game soundtrack, two in-game buffs, and a Prey-inspired Unique weapon exclusive to the PS5. unnamed (2) [poilib element="accentDivider"] Original Story: Deathloop will now arrive on May 21, 2021, according to the PS5's Store. Arkane's time-looping FPS - which was delayed earlier this year - has now got a pre-order page on PS5 that lists its release as May 21. That's in-line with its previous window of Q2 2021. That release date is presumably for both its PS5 and PC versions, which were originally due to drop at the same time. The game is a timed console exclusive on PS5, which Xbox will honour even after agreeing to an acquisition of Arkane's parent company. [ignvideo url="https://www.ign.com/videos/2020/09/16/deathloop-two-birds-one-stone-gameplay-trailer"] Pre-orders are open for the game (with a discount on the PS5 store), with early purchase earning you:
  • Unique weapon: Royal Protector Machete (PS5 exclusive)
  • Character skin: "Storm Rider" Colt
  • One Trinket (equippable buff)
A Deluxe Edition is also available, coming packaged with the game plus the following:
  • Transtar Trencher Weapon
  • Eat the Rich Tribunal Weapon
  • .44 Karat Fourpounder Weapon
  • "Party Crasher" Colt Skin
  • "Sharp Shooter" Julianna Skin
  • Two Trinkets (equippable buffs)
  • Original Game Soundtrack Selections
[widget path="global/article/imagegallery" parameters="albumSlug=deathloop-playstation-5-showcase-screenshots&captions=true"] Deathloop is a first person shooter set on an island upon which lead character Colt is trapped in a time loop, attempting to assassinate those responsible before looping back to the beginning. He's plagued by another looping assassin, Julianna - who can be be played by other real players, who invade your game. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5 Scalpers Selling Consoles Close to $2000

The PlayStation 5 is finally out and scalpers are already selling the new Sony console for well over its standard price, with some price tags stretching as high as $1700. We just saw this happen with Microsoft's new consoles, the Xbox Series X and Series S, so it's not much of a surprise. The PS5 sold out the night preorders went live and it continues to sell out any time new preorders are available. You can't buy a PS5 in stores right now unless you have a preorder for one either, so naturally, those chasing down the console are looking online. Scalpers are taking advantage of this demand by selling the PS5 at prices two and three times the standard retail price. Here's what eBay looks like today. PS5 Scalpers on Ebay With Amazon seemingly not selling any PS5s right now, eBay seems to be where the scalpers are trying to sell their consoles. These third-party sellers are free to make the price whatever they want, which is why we're seeing prices as high as $1749. Meanwhile, official online retailers like Walmart, GameStop, and even Sony continue to announce that more stock will be available soon, though, and they'll be selling the console for its standard price. Here's where to buy a PS5 at launch, though the available stock remains elusive even on launch day. However, the guide is updated regularly with all the latest official retail listing. If you're left without a PS5 on its launch day, you should know that Sony has no plans to abandon its PS4 owners anytime soon. The company recently said that it will likely take three years to fully transition from PS4 to PS5. If you do manage to get a PS5 today, here's how to transfer data from your PS4 to your PS5, and heads up: use a LAN cable to do that if you can. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

FIFA 21 to Add Tools to Curb Spending, Playing Time and More

In an era rife with concerns about in-game spending and predatory marketplaces, EA is actually taking steps to restrict how much time and money players can spend in FIFA 21.

According to Eurogamer, EA shared details about FIFA 21’s new “Playtime Tool” in a patch notes blog post, describing it as a “new suite of tools that enable players to have more control and visibility over how they play.”

The Playtime Tool essentially acts as a monitor for how many FIFA Points (but not real-world money) and playtime someone spends in-game, plus ways to watch out for communication issues and gating games by their ESRB rating.

[ignvideo url="https://www.ign.com/videos/2020/10/06/fifa-21-review"]

Players can set a limit on how many matches and FIFA Points you purchase, as well as how many FIFA Ultimate Team packs you can open with FUT Coins or FIFA Points.

There’s even some out-of-game functionality as well. The Playtime Tool can monitor how many FIFA Points you buy outside of the game (such as in the PlayStation Store) and count that towards your total. You’ll probably want to be extra careful though since you won’t receive a notification outside of FIFA.

The Playtime Tool is available on PC starting today and will be available on consoles on November 17. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-fifa-game-review-ever&captions=true"]

This is all part of EA’s Positive Play project, EA’s public-facing campaign to address toxicity and other harmful elements of the gaming community they cater to.

"Play should always be fun, so we're amping up the information and tools to help you play on your terms," EA told Eurogamer. "Back in June, we rolled out the Positive Play Charter - an updated set of community guidelines designed to make our games and services more inclusive, safe, balanced and fair. This is another step we're taking to make play more positive."

[ignvideo url="https://www.ign.com/videos/2020/11/12/nba-2k21-next-gen-launch-trailer"]

Pay-to-win, loot boxes, and other gambling mechanics have become a huge sore spot for the games industry and various governments around the world. The UK government is running surveys of the gaming community on what they think about loot boxes, which will inform a review of the 2005 Gambling Act. Surveys are being accepted until November 22. England’s top mental health nurse has also criticized gambling mechanics in games like FIFA and others, calling for “fair and realistic spending limits” on loot boxes.

Earlier this year, the Entertainment Software Ratings Board (ESRB) announced a new label for its game ratings that describes if a game has loot boxes or other gambling mechanics. [poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.