Yearly Archives: 2020
Dead or Alive 6 Now Charges Money Each Time You Change a Character’s Hair Colour
Dead or Alive 6 recently added the option to change a character's hair colour on PS4, but it costs money each time to do so. Players must purchase a Premium Ticket in order to pick a new hair colour for their fighter. However, purchasing a new hair colour doesn't unlock it forever, as it also costs a Premium Ticket to revert hair back to a previous colour.
The Premium Tickets can only be purchased at a minimum of two, which costs $1.99. They can also be bought as a bundle of 10 at $9.99, or you can get a discount if you purchase them in larger quantities - specifically 20 at $19.99, or 50 at $44.99. That means to change a character's hair even once it costs at least $1.99.
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The new hair colours were added to the PS4 version of Dead or Alive 6 on February 25 with the v1.20 update. Part of this update removed the limit on the maximum number of Premium Tickets that can be purchased - previously it was set at the number of Tickets needed to purchase all the game's costumes.
The FAQ also reveals that "hair color change data is stored in the save data and any hair color changes you have purchased will be reset if you clear your save data." So if you lose your Dead or Alive 6 save then your characters' hair colours will return to their defaults and you'll have to buy each hair colour again.
The price of changing a Dead or Alive 6 character's hair colour has not gone down well with some of the game's fans.
Dead Or Alive 6. Long story short the new hair colours are one dollar each, you can revert them back to the original hair colour for 10,000 in game currency; But if you do that then you have to re-spend a dollar to buy the same hair colour because you did not own it. Bullshit!
— LionHeart100 (@Androktasai) February 25, 2020
Dead or alive 6 is just in a terrible place atm with all the micro transactions
— #IMtrash@COD (@CombatxxWombat) March 1, 2020
Thought about buying Dead Or Alive 6 since I used to love playing the games back on the Xbox and PS2 era of consoles. But seeing Ninja Theory charge just to change a characters hair color in the game is shameful. I can change the hair color of my character in most AC games. Lol
— Josh Bieker (@BiekerJosh) March 2, 2020
Some fans thought that the being charged each time to change hair colour may have been a mistake on the developer's part. But Dead or Alive community forum Free Step Dodge reached out to developer Team Ninja and reports that a representative got back to confirm that it's intentional design.
The v1.20 update also came with new DLC costumes that are available on the PC and Xbox versions of the game too. Some of those costumes are mashups with the characters of Gust, one of Tecmo Koei's game developer studios, mostly known for its Atelier and Ar tonelico series.
Those new DLC costumes are sold separately or as a pack that costs $39.99 / £32.99. The costumes are also included in the Season 4 pass, along with other DLC released between January and March 2020, and that costs $89.99 / £73.99.
This new DLC adds to the long list of DLC that is now available to purchase for Dead or Alive 6, which at its smallest cost when bought on Steam as season passes totals to about $343 / £280. If you were to buy each DLC individually, and therefore at the highest cost, you're looking at a grand total of around $900 / £776. It's worth noting that the Dead or Alive 6 base game costs $59.99 / £54.99.
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In comparison, Tekken 7 offers season passes at $24.99 / £19.99 while all of its DLC sold individually costs about $94 / £77. Street Fighter V sells character passes at $9.99 / £7.99 except its fourth and most recent one which costs $19.99 / £15.99. Mortal Kombat 11 offers a Kombat Pack with new characters and extras for $39.99 / £32.99, and sells individual characters for $5.99 / £4.99, with a max cost of $78 / £65.
We gave Dead or Alive 6 a 7.7 in our review when it came out a year ago, saying that it "proves there's plenty of depth to this fighter beneath its skimpy outfits, but its story mode is disjointed and its multiplayer features are currently bare." Team Ninja is currently getting ready to launch its next game, Nioh 2, on March 13, 2020.
[poilib element="accentDivider"]Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.
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New Riot Shooter, Valorant Announced: Screenshots, Release Window, PC Specs
Valorant PC Specs
Recommended Specs - 60fps- CPU: Intel i3-4150
- GPU: Geforce GT730
- CPU: Intel Core i5-4460 3.2GHz
- GPU: GTX 1050 Ti
- CPU: Intel i3-370M
- GPU: Intel HD 3000
- Windows 7/8/10 64-bit
- 4GB RAM
- 1GB VRAM
New Riot Shooter, Valorant Announced: Screenshots, Release Window, PC Specs
Valorant PC Specs
Recommended Specs - 60fps- CPU: Intel i3-4150
- GPU: Geforce GT730
- CPU: Intel Core i5-4460 3.2GHz
- GPU: GTX 1050 Ti
- CPU: Intel i3-370M
- GPU: Intel HD 3000
- Windows 7/8/10 64-bit
- 4GB RAM
- 1GB VRAM
The Long Dark Developer Pulls Game Off Nvidia GeForce
Raphael van Lierop, the director of the popular survival game The Long Dark has a bone to pick with Nvidia’s GeForce Now game streaming service. In a post shared on Sunday, Lierop said that the studio had asked Nvidia to take The Long Dark off of their service, saying the graphics card and technology company did not ask for permission to host the game. The matter calls into question what rights a game company may have when a service like Nvidia’s GeForce Now aims to sell access to their product.
“Sorry to those who are disappointed you can no longer play #thelongdark on GeForce Now,” Lierop tweeted. “Nvidia didn't ask for our permission to put the game on the platform so we asked them to remove it. Please take your complaints to them, not us. Devs should control where their games exist.”
[ignvideo url="https://www.ign.com/videos/2019/10/21/the-long-dark-episode-3-the-first-9-minutes"]Lierop followed up his statement by saying that “[Nvidia] offered us a free graphics card as an apology, so maybe they'll offer you the same thing,” though it’s not entirely clear if he meant the comment in jest or was serious.
Nvidia GeForce Now is a game streaming service, much like Google Stadia or Microsoft’s Project xCloud, wherein customers stream games from a central cloud hub over wi-fi or a mobile connection. The trick with GeForce Now is that you can link your account to other services, such as Steam or the Epic Games Store, to prove that you already own a game. Depending on what level of membership you’re paying for (or not paying for), you may also have to wait a few minutes for an available PC rig to open up so you can play. Check our review of Nvidia GeForce Now for more details. There’s no one centralized page listing every game available on GeForce, but those interested in checking out the catalog (which Nvidia says includes “hundreds of games from more than 50 publishers) can use a search bar to see if a game they want pops up.
[ignvideo url="https://www.ign.com/videos/2020/02/10/nvidia-geforce-now-review"]When pushed on the subject of game ownership and why The Long Dark developers should have any say in the matter (since any GeForce user playing The Long Dark ostensibly already paid for the game), Lierop reiterated that Nvidia had never formally signed any deal with the developer Hinterland Studio.
“Because they sell this service based on access to a library of content,” Lierop said. “We have the choice whether to be in that library or not. Our distribution agreement is with Valve, not with Nvidia.”
After another Twitter user pushed Lierop on the same subject, he responded: “It's our content. We determine where it lives and where it does not.”
Funnily enough, this isn’t even the first time Nvidia has found itself being asked to remove a game from its service. Activision-Blizzard, the publisher of such massive properties as Overwatch, Diablo, Call of Duty, and Hearthstone, pulled its games from GeForce after the service exited its beta last month. Nvidia blamed the incident on a misunderstanding between the two companies, and says it hopes to work with Activision-Blizzard to bring the games back to its service.
[ignvideo url="https://www.ign.com/videos/2019/11/22/google-stadia-review"]Regardless, the string of incidents raises the question of just what legal rights and ethical guidelines game developers and publishers have when streaming services such as Nvidia GeForce Now hope to bolster their libraries with popular titles.
Business lawyer Richard Hoeg (of Hoeg Law and Virtual Legality) generally agrees with The Long Dark developer's position, saying that Nvidia should have asked for the consent of the developer.
"I think Nvidia thought that they could convince developers/publishers of the value proposition of participating in “Now” and that just hasn’t coalesced, particularly with big publishers that may have their own streaming solutions in the works," Hoeg told IGN, adding he'd be "very surprised" if Hinterland Studio somehow gave up distribution rights to their own game.
"As you know, a developer owns the copyright to their game, and they don’t lose the rights associated with that copyright when they license their game to a 'buyer,'" Hoeg continued. "And games are, in general, licensed and not sold, with terms related to that license applied to the 'buyer.' Most of these are known or otherwise non-controversial ('you won’t reverse engineer this product,' 'you won’t use it to post speech we find hateful.' But some are probably less well known. Most licenses are going to say (some version of) 'you have the right to play a single copy of the game on a personal computer/system in your control' and you can’t use your copy for “commercial access, use your copy to run an arcade, etc.' So in this case, the Long Dark folks (and probably Steam, GoG, Epic above that too) have similar language in their EULAs, and Nvidia probably should have gotten permission."
IGN has reached out to both Nvidia and Lierop for comment, but did not immediately receive a reply. We'll update this story accordingly.
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Joseph Knoop is a writer/producer with IGN.
