Yearly Archives: 2020
Star Wars Novelization Reveals Rey’s Father Is Failed Palpatine Clone
TCL Latest Foldable Phone Prototype Has a Rollable Screen
Triple Changer
TCL also showed off a second foldable device that features a tri-fold display. It looks like a folding phone straight out of Westworld and its one of the first devices we’ve seen with two separate hinge mechanisms. Basically, you start off with a 6.65-inch phone that unfurls like a paper menu into a 10-inch tablet. Since you have one part of the screen that folds into the device and the second part that wraps around it you can use it in a variety of modes as a regular phone, a two- or three-screen tablet, and even a laptop. The last mode basically has you fold the device in a way that the middle third of the screen is sitting at an angle while the side that lays flat for you to type. We got our hands on a prototype that works and it was amazing to see the screen quickly adapt between us using one, two, or three screens. That said, when fully folded up this prototype is as thick as two or three smartphones stacked together, which is a lot to put in your pocket. We hope TCL refines this prototype into something thinner and slighter as its one of the most versatile foldable devices we’ve seen so far. [poilib element="accentDivider"] Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspamGhost of Tsushima Gets June Release Date
It's been a long time waiting for Sucker Punch fans – Ghost of Tsushima was announced at Paris Games Week in 2017, and it was unclear when we'd get the game until last year's Game Awards, when were were teased with a 'Summer' release window. Ghost of Tsushima will likely be the last major Sony exclusive for PS4, ahead of the release of PS5 in Q4 this year. We'd quite like an Infamous sequel from Sucker Punch after that, if you please. [widget path="global/article/imagegallery" parameters="albumSlug=9-sequels-that-would-make-ps5-a-force-to-reckon-with&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Weirdly, IGN's old Executive Editor of News, Andrew Goldfarb, wrote the blog post he based this story on. Follow him on Twitter (Joe, not Andrew, he's got enough followers).Anyone who pre-orders any edition of #GhostOfTsushima will get access to a digital mini soundtrack and Jin avatar, as well as a new PS4 Dynamic Theme based on our box art pic.twitter.com/xMHdW376XP
— Ghost of Tsushima June 26 (@SuckerPunchProd) March 5, 2020
Lucifer: Tom Ellis Reportedly Finalises Deal for Potential Season 6
Final Fantasy 7 Remake Producer Thinks It’d Be a ‘Waste’ to Not Return to Parasite Eve
Yoshinori Kitase, the director of the original Final Fantasy 7 and producer of the Final Fantasy 7 Remake, thinks "it would be a waste" to not use the game's characters again in some form.
Kitase said this during an interview with Japanese wrestler Kenny Omega for the official Square Enix YouTube channel. Omega brought up the fact that Kitase was the producer for The 3rd Birthday, which was the third and so far final game in the Parasite Eve series, released for PSP in Japan in 2010.
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Omega then asked Kitase if he would like to see more Parasite Eve in the future. "The characters are very deep and rich, especially Aya Brea," Kitase said. "I don't know of any plans right now, but it would be a waste to not use those characters."
Clearly angling for a remake or another original game in the Parasite Eve series, Omega responded saying that, "horror games are very popular right now, and Parasite Eve had some RPG elements to it. It was very original and unique, so I think now is a good time… Parasite Eve has a very unique game style. There are no games like it right now."
Omega is likely referencing the fact that Capcom has seen a lot of success by remaking horror games such as Resident Evil 2 and the upcoming Resident Evil 3.
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Parasite Eve started out life as a 1995 sci-fi novel written by Hideaki Sena. Square made a video game released in 1998 that acted as a sequel to the novel, while at the same time, two Parasite Eve mangas and a film adaptation were released. In 1999, Parasite Eve 2 was released, and the spin-off game The 3rd Birthday came out much later in 2010.
The games follow a New York police officer called Aya Brea who has to fight a powerful entity called Eve and the horrific creatures she controls as she tries to take over Earth. The first game was particularly unusual, especially for a survival horror game, as it has some RPG elements.
This includes active-time combat, similar to the original Final Fantasy 7, during which time can be paused and actions take up certain amounts of time. Parasite Eve 2 dropped this in favour of real-time combat more typical of survival horror games.
[poilib element="accentDivider"]Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.
Taika Waititi Making Charlie & the Chocolate Factory Series at Netflix
"In the words of Willy Wonka himself – we are 'Delighted! Charmed! Overjoyed!' with Taika's appointment on this project," Gideon Simeloff, commercial and entertainment director for the Roald Dahl Story Company, added. "There is something undeniably Wonka-esque about Taika's creative flair and inimitable sense of humor and we cannot think of anyone more perfectly suited to leading the creative charge on these first of their kind, feature-quality Netflix shows."
[widget path="global/article/imagegallery" parameters="albumSlug=the-best-netflix-original-movies-and-tv-shows&captions=true"] This announcement marks the beginning of an extensive partnership between Netflix and the Roald Dahl Story Company, who are teaming up to create a spate of "animated event series," reimagining more of Dahl's stories, including Matilda, The Twits, The BFG, and others. However, some of Dahl's stories have not been included in the agreement between the two companies, with such works as James and the Giant Peach and Fantastic Mr. Fox omitted from the list of potential new adaptations. Still, this deal could end up being a major coup for Netflix, as it comes at a time when the online streaming market is growing more crowded than ever before – with the likes of Disney+ having recently joined the ranks. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Gamescom Preparation ‘Continuing’ Despite Coronavirus Cancellations
Designer Imagines What a Retro Portable PlayStation Would Look Like
Clarke shared further sketches on his Twitter account, showing early ideas for the design, as well as designs for the actual MiniDiscs that games would ship on.Some early scribbles, as you can see I got a bit obsessed with designing hinges. pic.twitter.com/yzbfaPgx0w
— Dan Clarke (@danclarke) February 25, 2020
For more Sony nostalgia, why not take a look at the best PS2 games of all time as we celebrate the 20th anniversary of the beloved console. [ignvideo url="https://www.ign.com/videos/2020/03/04/top-10-ps2-games-of-all-time"] [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter.More Playman MiniDisc™ Games. pic.twitter.com/aTtA320e5c
— Dan Clarke (@danclarke) February 26, 2020
Half-Life: Alyx Preview Lets You Visit City 17 in VR Right Now
If you own a Valve Index VR headset then you can now preview two locations from Half-Life: Alyx. If you don't own one then the good news is that they'll be back in stock next week.
Valve released the two Half-Life: Alyx preview environments through SteamVR Home so all you need to do is download them from there. If you don't own a Valve Index then you can try asking someone who does own one to host a SteamVR Home session for you.
The first location is an alleyway inside City 17, the metropolis that was first introduced to the series in Half-Life 2. There are buildings on either side of you so you're going to feel pretty boxed in. However, the main feature can be seen if you look up and to the distance, as you'll be able to spot the towering Citadel looming over you. As Half-Life: Alyx is a prequel, the Citadel is currently in construction, whereas when it's seen in Half-Life 2 it's finished.
The second preview environment is Russell's laboratory. Russel is a new character being introduced in Half-Life: Alyx, so not much is known about him except that he's a member of the resistance.
His lab looks pretty makeshift, it comprises a few computers, lots of fans, and a fridge. It appears to be set up in the corner of a rundown apartment where some of the wall is missing, and the decorations are some aging wallpaper and a couple of rugs thrown over floorboards.
"The rendering technology available in SteamVR's native environments is different than that in Half-Life: Alyx, and the interactivity is significantly lower than what the game itself provides," Valve notes. "So while these scenes do not have quite as much fidelity as they will in the actual game, we think they are a faithful enough translation to provide a fun VR preview of the game's setting."
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Alongside the release of these two preview environments, Valve has announced that after weeks of being out of stock, its Index VR system will be available to buy again on March 9, 2020, at 10am PST / 5pm GMT.
Valve says it expects the stock to run out quickly, but any orders that go through after that supply has run out will be fulfilled when more stock comes in over the coming months. So if you don't get an Index system from this next batch then you'll get it eventually, but probably not in time for Half-Life: Alyx's launch on March 23. You can always try buying another VR headset if you want to play the game on launch day.
Our Valve Index review gave it an 8.5 and said that it's "the best way to experience VR right now." As to Half-Life: Alyx, if you can't stand the wait then check out 19 minutes of gameplay, and pray that we'll have more Half-Life games on the way after this one.
[poilib element="accentDivider"]Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.
God of War Hack Reveals Villain Is Flipping You Off Behind Your Back
A new camera hack for 2018's God of War has revealed that the game's main villain, Baldur, gives you the middle finger when you can't see him.
Well-known game hacker Lance McDonald - who's previously revealed secrets in P.T., Bloodborne, and Dark Souls 3 - has now turned his sights on God of War. He's already revealed one amusing easter egg inside the game that hasn't been seen before.
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It appears just after the opening fight between Kratos and Baldur. There's a moment when Baldur seems to be defeated, lying limp on top of Kratos, just after the pair have wrestled in the snow. Kratos then pushes Baldur off of him and sends him plunging off a cliffside. It's when Baldur is falling from that great height that McDonald spotted the easter egg.
Using a camera hack, McDonald reveals that Baldur raises both his middle fingers towards Kratos, flipping him off as he plummets. Very fitting for his character.
McDonald spent all of yesterday finishing off the work on his God of War camera hack that he started last year. Now that it's complete, he's able to move the game's camera around freely, passing through walls, stopping time, and even exploring cutscenes. He says it works by "entering special button presses on the map screen."Absolutely laughing at this, can't wait to see what else is hidden in the game off-camera pic.twitter.com/V3r8dV4gMw
— Lance McDonald (@manfightdragon) March 5, 2020
With this first discovery, McDonald says he "can't wait to see what else is hidden in the game off-camera" - so watch this space.
In our God of War review, we gave it 10, saying that "God of War’s outstanding characters, world, and combat come together to form an unforgettable adventure." With any luck, we'll see a follow-up to God of War made for the PlayStation 5.
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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.


