Yearly Archives: 2020
Amnesia: Rebirth Could Have a Hard Mode for Extra Difficulty
Guardians of the Galaxy: James Gunn’s Drax & Mantis Film Not Ruled Out
This comes shortly after Dave Bautista, who plays lovable lug Drax in the Guardians movies, expressed his interest in Gunn's potential spin-off movie while simultaneously turning down the possibility of his character appearing in a Disney+ series. [ignvideo url="https://www.ign.com/videos/2017/05/03/guardians-of-the-galaxy-vol-2-dave-bautista-on-developing-draxs-sense-of-humor"] "I wouldn't do a series because Drax as a series would be really rough with the make-up and everything, it would just be too tough. What I would like to do is, honestly, and this is not my idea, I'm stealing this idea, James Gunn had the idea to do a Drax/Mantis movie, and that's what I'd be up for because there's just too much fun there," Bautista said in a recent interview with Collider, even though the movie didn't end up making it into Marvel's schedule. This isn't the first time that the idea of a Guardians spin-off movie has been bandied around; a Groot/Rocket buddy movie was once deemed a "highly possible" release to follow Avengers: Infinity War. Gunn also suggested that he would like the Ravagers to star in a standalone movie as an expansion of Vol. 2's post-credit scenes. [widget path="global/article/imagegallery" parameters="albumSlug=guardians-of-the-galaxy-vol-2-easter-eggs-references-and-cameos&captions=true"] Before any of that, however, Gunn is expected to move onto Guardians of the Galaxy Vol. 3, though it could be a long way off, as Gunn previously apologised for Guardians 3's absence from Phase 4 of the MCU. However, it sounds like it could be worth the wait, as Karen Gillan, who plays Nebula in the MCU, claimed the script for Volume 3 is the best of the trilogy. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.True. But this was never ruled out. I still think it could be amazing. @DaveBautista @PomKlementieff https://t.co/MpA2iDGLHg
— James Gunn (@JamesGunn) March 5, 2020
The Last of Us HBO TV Series Writer Promises Ellie Will Be Gay
Craig Mazin, co-writer of the TV adaptation of The Last of Us, has promised that Ellie will still be gay in the HBO series.
After the TV series was announced yesterday, Mazin replied to some people who were asking him questions about it on Twitter, one of who brought up the topic of maintaining the characters' sexualities.
When another person on Twitter replied Mazin's tweet, saying "Bag it and tag it this tweet is now evidence," he replied to them saying, "Correct. It is a receipt."You have my word.
— Craig Mazin (@clmazin) March 5, 2020
It was first confirmed that Ellie is gay in The Last of Us DLC, Left Behind, in which she kisses her friend Riley in a flashback. Ellie's sexuality will be explored further and be much more present in The Last of Us Part 2.
[ignvideo url="https://www.ign.com/videos/2018/06/13/the-last-of-us-part-2-actresses-break-down-that-kiss-e3-2018"]
"Ellie is gay," co-writer Halley Gross said back in 2018. "Ellie was born gay. This is just who she is. And to explore who she is as a teenager and as an adult, it wouldn’t be honoring her character to hide some facet of herself. We want to engage with her as a full character."
During E3 2018, a gameplay video of The Last of Us Part 2 opened up with Ellie kissing new character Dina. Not much else is known about how the characters interact further into the game's plot but given that Dina says Ellie has a better chance getting with her than the boys in their friend group, it seems likely they'll become lovers.
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HBO's The Last of Us show is replacing the previously planned movie adaptation of the game. Mazin is writing it alongside the game's original writer Neil Druckmann while Naughty Dog president Evan Wells is an executive producer. It's also been revealed that Sony Pictures Television and PlayStation Productions will co-produce the series.
The Last of Us Part 2 is due to come out for PlayStation 4 on May 29, 2020 after its release date was delayed last year.
[poilib element="accentDivider"]Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.
The Wonderful 101: Remastered Kickstarter Passes $2 Million, Adds More Stretch Goals
The Wonderful 101: Remastered has surpassed $2 million in funding on Kickstarter, unlocking a new mission and extra stretch goals.
Unlocked by reaching this new funding goal is Luka's Second Mission, of which we only have a vague description to guess at what it might be: "Our young hero is back and ready for more adventure."
[ignvideo url="https://www.ign.com/videos/2020/02/26/the-wonderful-101-remastered-release-date-clip"]
Some idea might be gleaned by looking at Luka's First Mission, which was unlocked when Kickstarter funding reached $1.5 million, and is said to be a "brand new 2D side scrolling adventure starring a young hero."
Luka appears in the original game as a young, aspiring boy who encounters the Wonderful Ones several times throughout the story. He is eventually inducted into the team under the alias Wonder Googles on account of his goggles that fire laser beams.
Developer PlatinumGames has now revealed two more stretch goals as the Kickstarter enters its final hours. The first, unlocked at $2.25 million, is orchestral recordings for the songs "The Won-Stoppable Wonderful 101" and "Tables Turn."
The second new goal, unlocked at $2.5 million, is new languages added to the game. No specific languages are mentioned by Platinum asks for fans to let the studio know which languages they most want the game to support if this stretch goal is reached.
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The Wonderful 101: Remastered was the first of four big announcements that Bayonetta and Nier: Automata developer PlatinumGames has for 2020. The second was a self-published game currently known as Project G.G.. The third announcement was the opening of PlatinumGames Tokyo which will be developing live-service games.
The Wonderful 101: Remastered already has a release date. It will be released for Nintendo Switch, PS4 and Steam on May 19 in North America and May 22 in Europe.
[poilib element="accentDivider"]Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.
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Pokemon Mystery Dungeon: Rescue Team DX Review – To The Rescue
When the original pair of Pokemon Mystery Dungeon games were released in 2006, they were received as the ugly Duckletts of Pokemon spin-offs. Now, almost 15 years later, it is clear how wrong we were to write off Spike Chunsoft's ambitious take on the titanic series: Pokemon Mystery Dungeon: Rescue Team DX for Switch is wondrous to play and, in a way, boasts a substantially more resonant fable than most other recent Pokemon games.
You wake up one morning and everything seems pretty ordinary, at least until you realize that you're not a human anymore. Instead, you've magically and mysteriously metamorphosed into a Pokemon--which exact species is determined by a fun little personality quiz you take at the beginning of the game. Before long you make a new best friend, who is also a Pokemon, and you decide to form a rescue team together. Why? To save foolish Pokemon who have ventured into dangerous dungeons stricken by environmental disasters, even though they're totally aware of said environmental disasters. Over the course of the game, you embark on arduous odysseys to the many dungeons scattered sporadically across the world of Pokemon, each of which contains several 'mons in desperate need of help and lots of others who are a bit aggravated by the daily earthquakes.











What's important about Mystery Dungeon carving itself out a new home on Switch is that DX isn't just some sort of lazy rehash. Perhaps the most striking thing about this reworked spin-off, at least at first, is its revised color palette. It's pretty different to the old Mystery Dungeon games, sporting a warm painterly style to replace the originals' GBA-era pixel art. The revamped rescue base you get about halfway through the game is especially gorgeous, while the relentlessly upbeat soundtrack is capable of both intensifying the charming tone of the art and flipping even the tensest moments on their head. This is an essential part of the game's overall appeal, as it goes hand in hand with the fact that Mystery Dungeon is ultimately about overcoming adversity with a smile on your face. One second it seems as if you're on the verge of the inevitable apocalypse, the next you're bobbing along, beaming for no reason, ready to hurtle headlong into a procedurally generated dungeon to save some 'mons and make some money.
Continue Reading at GameSpotPokemon Mystery Dungeon: Rescue Team DX Review – Better Than You Remember
When the original pair of Pokemon Mystery Dungeon games were released in 2006, they were received as the ugly Duckletts of Pokemon spin-offs. Now, almost 15 years later, it is clear how wrong we were to write off Spike Chunsoft's ambitious take on the titanic series: Pokemon Mystery Dungeon: Rescue Team DX for Switch is wondrous to play and, in a way, boasts a substantially more resonant fable than most other recent Pokemon games.
You wake up one morning and everything seems pretty ordinary, at least until you realize that you're not a human anymore. Instead, you've magically and mysteriously metamorphosed into a Pokemon--which exact species is determined by a fun little personality quiz you take at the beginning of the game. Before long you make a new best friend, who is also a Pokemon, and you decide to form a rescue team together. Why? To save foolish Pokemon who have ventured into dangerous dungeons stricken by environmental disasters, even though they're totally aware of said environmental disasters. Over the course of the game, you embark on arduous odysseys to the many dungeons scattered sporadically across the world of Pokemon, each of which contains several 'mons in desperate need of help and lots of others who are a bit aggravated by the daily earthquakes.











What's important about Mystery Dungeon carving itself out a new home on Switch is that DX isn't just some sort of lazy rehash. Perhaps the most striking thing about this reworked spin-off, at least at first, is its revised color palette. It's pretty different to the old Mystery Dungeon games, sporting a warm painterly style to replace the originals' GBA-era pixel art. The revamped rescue base you get about halfway through the game is especially gorgeous, while the relentlessly upbeat soundtrack is capable of both intensifying the charming tone of the art and flipping even the tensest moments on their head. This is an essential part of the game's overall appeal, as it goes hand in hand with the fact that Mystery Dungeon is ultimately about overcoming adversity with a smile on your face. One second it seems as if you're on the verge of the inevitable apocalypse, the next you're bobbing along, beaming for no reason, ready to hurtle headlong into a procedurally generated dungeon to save some 'mons and make some money.
Continue Reading at GameSpotTwitter Account Answers ‘Is Something Behind the Waterfall?’
Waterfalls in Zelda, The Witcher 3, Halo, and More
The account kicked off with an appropriate video from The Legend of Zelda: Breath of the Wild, where Link finds a shrine behind one of its many, MANY waterfalls.[poilib element="accentDivider"]The account quickly turned its gaze to Halo: Combat Evolved, where a mythic skull was quickly discovered nearby a deluge of water.I have started a new account based on one of my most popular requests: @VGWaterfalls tracks video games that have waterfalls with secrets behind them. https://t.co/wCraf7DGR1
— Can You Pet the Dog? (@CanYouPetTheDog) March 5, 2020
[poilib element="accentDivider"]Not long after, a highly peculiar and extremely patient waterfall in Earthbound was explored.There is a skull behind the waterfall in Halo: Combat Evolved pic.twitter.com/hqPZbf9Y3D
— Is Something Behind the Waterfall? (@VGWaterfalls) March 5, 2020
[poilib element="accentDivider"]Most recently, the account shared footage from The Witcher 3: Wild Hunt, where Geralt finds a very special and extremely damp treasure chest.There is a secret passage behind the waterfall in Earthbound -- but to access it, you must wait three real-world minutes while standing completely still pic.twitter.com/AUnTEkZD5a
— Is Something Behind the Waterfall? (@VGWaterfalls) March 5, 2020
There is a treasure chest under the waterfall in The Witcher III: The Wild Hunt pic.twitter.com/1qrWMlqAeD
— Is Something Behind the Waterfall? (@VGWaterfalls) March 5, 2020
