Yearly Archives: 2020

First Look at ‘Live-Action’ Clifford the Big Red Dog Revealed

Paramount Pictures has revealed a first look at the live-action/CG adaptation of Clifford the Big Red Dog, which is scheduled to open in theaters on November 5, 2021. The official Clifford movie Twitter account let the big, red dog off his leash on Wednesday, as they posted a teaser for the "live-action" movie adaptation of Norman Bridwell's Scholastic book series. The short video pans a line-up of different dogs until it finally reaches the titular red-furred canine, who towers high above the other pint-sized pooches. Check out the official teaser below: [ignvideo url="https://www.ign.com/videos/2020/11/25/clifford-the-big-red-dog-official-first-look-teaser"] "This holiday season, we're thankful for the pets whose love got us through the year," the voiceover says before teasing the movie's heart-warming adventure. "But next year, get ready to love even bigger." In the movie, middle-schooler Emily Elizabeth (Darby Camp) meets a magical animal rescuer (John Cleese) who gifts her a little, red puppy, she never anticipated waking up to find a giant ten-foot hound in her small New York City apartment. While her single mom (Sienna Guillory) is away on business, Emily and her fun but impulsive uncle Casey (Jack Whitehall) set out on an adventure in the Big Apple. Clifford the Big Red Dog is being directed by Walt Becker from a script written by Jay Scherick, David Ronn, and Blaise Hemingway. Becker's previous credits include Wild Hogs, Old Dogs, and Alvin and the Chipmunks: The Road Chip, which was the fourth installment in that live-action/CG franchise. The movie grossed $234 million worldwide against a $90 million budget despite generally negative reviews. [widget path="global/article/imagegallery" parameters="albumSlug=the-18-best-cgi-characters-in-live-action-movies&captions=true"] Over the years, live-action/CG hybrid adaptations have become increasingly popular, though they have been executed to varying degrees of success. Famously, Sonic the Hedgehog was redesigned following fan backlash amid the release of the movie's original poster and trailer. That decision ultimately paid off, as the Blue Blur ended up winning the box office race against man's best CGI friend in Call of the Wild. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

PS5 Had PlayStation’s Biggest Ever Launch

Sony says the PS5 has had the biggest ever launch for a PlayStation, and confirmed that more units will be released before the end of the year. In a tweet thanking fans, the PlayStation account explained that the PS5 was "our biggest console launch ever". Sony doesn't frequently give actual sales figures, so we're yet to learn what number of units have been sold. With PS5 sold out worldwide, and amid demand-related issues for retailers, the tweet also explains that demand is unprecedented. "We wanted to confirm that more PS5 inventory will be coming to retailers before the end of the year," finishes the message. It's not clear whether Sony means more stock beyond the extra Black Friday units we'd already had confirmed by some retailers. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] In terms of pure success, it's been an impressive launch for Sony, particularly given the shortages likely caused by COVID-19 production shutdowns, and the fact units couldn't be sold in physical stores. It means Sony can still hope for PS5 to outsell PS4 in its first fiscal year, a target of over 7 million units. If you're in the market for a PS5, or games and accessories for your new console, Black Friday could be the right time to find them. Make sure to check out our best Black Friday PS5 deals, and our best video game deals. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5 Had PlayStation’s Biggest Ever Launch

Sony says the PS5 has had the biggest ever launch for a PlayStation, and confirmed that more units will be released before the end of the year. In a tweet thanking fans, the PlayStation account explained that the PS5 was "our biggest console launch ever". Sony doesn't frequently give actual sales figures, so we're yet to learn what number of units have been sold. With PS5 sold out worldwide, and amid demand-related issues for retailers, the tweet also explains that demand is unprecedented. "We wanted to confirm that more PS5 inventory will be coming to retailers before the end of the year," finishes the message. It's not clear whether Sony means more stock beyond the extra Black Friday units we'd already had confirmed by some retailers. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] In terms of pure success, it's been an impressive launch for Sony, particularly given the shortages likely caused by COVID-19 production shutdowns, and the fact units couldn't be sold in physical stores. It means Sony can still hope for PS5 to outsell PS4 in its first fiscal year, a target of over 7 million units. If you're in the market for a PS5, or games and accessories for your new console, Black Friday could be the right time to find them. Make sure to check out our best Black Friday PS5 deals, and our best video game deals. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Magic: The Gathering Getting Limited-Edition Cards Featuring Bob Ross Artwork

A new Magic the Gathering card Secret Lair set will feature artwork painted by the legendary Bob Ross. The new 'Happy Little Gathering' set is part of the limited edition Secret Lair series, which offers one-of-a-kind collectable sets from unique artists that reimagine famous Magic the Gathering cards. As reported by Vice, Wizards of the Coast has partnered with the Bob Ross estate to create a set of Land cards featuring environmental artwork from the soothing painter, who passed in 1995. Magic players will also be able to use these collectible cards in-game, and a recent leak suggests they may be brought to Magic the Gathering: Arena in the near future. The card set is available in foil and non-foil and will also feature an 'Evolving Wilds' card that features a variety of biomes from the Bob Ross back catalogue. You'll be able to pre-order the Happy Little Gathering set for a limited time only, from November 30 through December 14, 2020. [ignvideo url="https://www.ign.com/videos/2019/12/13/magic-the-gathering-theros-beyond-death-cinematic-trailer"] Bob Ross has become something of an internet icon in recent years. The painter - whose Joy of Painting TV show was first braodcast in the '80s - has since become an action figure, a playable character in Smite, and the subject of a Twitch Marathon that garnered 5.6 million viewers. Back in September, we reported that Dungeons & Dragons would be getting its own Magic the Gathering set in Q3 2021. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Magic: The Gathering Getting Limited-Edition Cards Featuring Bob Ross Artwork

A new Magic the Gathering card Secret Lair set will feature artwork painted by the legendary Bob Ross. The new 'Happy Little Gathering' set is part of the limited edition Secret Lair series, which offers one-of-a-kind collectable sets from unique artists that reimagine famous Magic the Gathering cards. As reported by Vice, Wizards of the Coast has partnered with the Bob Ross estate to create a set of Land cards featuring environmental artwork from the soothing painter, who passed in 1995. Magic players will also be able to use these collectible cards in-game, and a recent leak suggests they may be brought to Magic the Gathering: Arena in the near future. The card set is available in foil and non-foil and will also feature an 'Evolving Wilds' card that features a variety of biomes from the Bob Ross back catalogue. You'll be able to pre-order the Happy Little Gathering set for a limited time only, from November 30 through December 14, 2020. [ignvideo url="https://www.ign.com/videos/2019/12/13/magic-the-gathering-theros-beyond-death-cinematic-trailer"] Bob Ross has become something of an internet icon in recent years. The painter - whose Joy of Painting TV show was first braodcast in the '80s - has since become an action figure, a playable character in Smite, and the subject of a Twitch Marathon that garnered 5.6 million viewers. Back in September, we reported that Dungeons & Dragons would be getting its own Magic the Gathering set in Q3 2021. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Marvel’s Avengers Hasn’t Recouped Its Development Costs Yet

Marvel's Avengers sales have been lower than expected, and the game hasn't yet recouped its development costs, leading to an estimated ¥7 billion (approximately $67 million USD) operating loss in Square Enix's HD Games segment during the last financial quarter. Company president Yosuke Matsude explained in a newly translated results briefing, "Sales of Marvel’s Avengers were lower than we had expected and unable to completely offset the amortization of the game’s development costs." Game analyst David Gibson previously explained that the company sold 60% of its planned units, and that the numbers implied the game cost around $100 million to make. [ignvideo url="https://www.ign.com/videos/2020/09/10/marvels-avengers-review"] Responding to an investor's question on the subject, Matsuda clarified that - had Avengers not been released in that quarter - the company would have made a profit. That comes down to both development and marketing costs: "In addition to the amortization of that game’s development costs," explained Matsuda, "another significant factor associated with the title was the fact that we undertook a major advertising campaign at the time of its launch to make up for delays in our marketing efforts resulting from the COVID-19 pandemic. There is a certain amount of development costs still to be amortized in 3Q, but we want to recoup it by growing our sales going forward." Matsuda doesn't offer concrete plans, but said the hope is that updates will help drive new sales: "We hope to make up for slow initial sales by offering ample additional content to grow our sales." Last week, developer Crystal Dynamics announced the December release date for its first post-launch hero and campaign, announced another, and potentially teased other heroes to come beyond that. [ignvideo url="https://www.ign.com/videos/2020/11/19/marvels-avengers-kate-bishop-trailer"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Marvel’s Avengers Hasn’t Recouped Its Development Costs Yet

Marvel's Avengers sales have been lower than expected, and the game hasn't yet recouped its development costs, leading to an estimated ¥7 billion (approximately $67 million USD) operating loss in Square Enix's HD Games segment during the last financial quarter. Company president Yosuke Matsude explained in a newly translated results briefing, "Sales of Marvel’s Avengers were lower than we had expected and unable to completely offset the amortization of the game’s development costs." Game analyst David Gibson previously explained that the company sold 60% of its planned units, and that the numbers implied the game cost around $100 million to make. [ignvideo url="https://www.ign.com/videos/2020/09/10/marvels-avengers-review"] Responding to an investor's question on the subject, Matsuda clarified that - had Avengers not been released in that quarter - the company would have made a profit. That comes down to both development and marketing costs: "In addition to the amortization of that game’s development costs," explained Matsuda, "another significant factor associated with the title was the fact that we undertook a major advertising campaign at the time of its launch to make up for delays in our marketing efforts resulting from the COVID-19 pandemic. There is a certain amount of development costs still to be amortized in 3Q, but we want to recoup it by growing our sales going forward." Matsuda doesn't offer concrete plans, but said the hope is that updates will help drive new sales: "We hope to make up for slow initial sales by offering ample additional content to grow our sales." Last week, developer Crystal Dynamics announced the December release date for its first post-launch hero and campaign, announced another, and potentially teased other heroes to come beyond that. [ignvideo url="https://www.ign.com/videos/2020/11/19/marvels-avengers-kate-bishop-trailer"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Fallout 76 Accidentally Releases New Update on Xbox

Bethesda has launched the Fallout 76 Steel Dawn update early, after a glitch allowed Xbox players to download the update ahead of schedule. In a post on the Fallout blog. Bethesda explained that the Steel Dawn update was originally scheduled to go live on December 1 across all platforms, but the Brotherhood of Steel-themed expansion is available now for all platforms following the mistake. Essentially, players on Xbox platforms could download Steel Dawn, but it meant that this prevented them from playing the rest of the game. Bethesda was actively investigating the issue before making the decision. [ignvideo url="https://www.ign.com/videos/2018/11/20/final-fallout-76-review"] According to the blog post, "the entire BGS team felt confident that Steel Dawn is ready to go," so instead of fixing the early access Xbox issue, they have now launched the update for everyone, a week ahead of schedule. The new update brings with it a questline that introduces The Brotherhood of Steel to Appalachia, as well as C.A.M.P Shelters, which are customizable underground bases. You can check the full update notes for more details, and see the file size required for the platform you plan to download Steel Dawn on. If you're just getting into the game, check out our article explaining everything you need to know about the factions system in Fallout 76. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Fallout 76 Accidentally Releases New Update on Xbox

Bethesda has launched the Fallout 76 Steel Dawn update early, after a glitch allowed Xbox players to download the update ahead of schedule. In a post on the Fallout blog. Bethesda explained that the Steel Dawn update was originally scheduled to go live on December 1 across all platforms, but the Brotherhood of Steel-themed expansion is available now for all platforms following the mistake. Essentially, players on Xbox platforms could download Steel Dawn, but it meant that this prevented them from playing the rest of the game. Bethesda was actively investigating the issue before making the decision. [ignvideo url="https://www.ign.com/videos/2018/11/20/final-fallout-76-review"] According to the blog post, "the entire BGS team felt confident that Steel Dawn is ready to go," so instead of fixing the early access Xbox issue, they have now launched the update for everyone, a week ahead of schedule. The new update brings with it a questline that introduces The Brotherhood of Steel to Appalachia, as well as C.A.M.P Shelters, which are customizable underground bases. You can check the full update notes for more details, and see the file size required for the platform you plan to download Steel Dawn on. If you're just getting into the game, check out our article explaining everything you need to know about the factions system in Fallout 76. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PS5 Gets a Second Performance-Improving System Update

For the second week running, Sony has dropped a PS5 system update designed to improve system performance - but it's still unclear what the patch specifically changes. The 20.02-02.26.00 system update weighs in at 886MB and, like last week's update, its details read simply: "This system software update improves system performance." If you want to download the update manually, head to: Settings > System > System Software > System Software Update and Settings > Update System Software. [ignvideo url="https://www.ign.com/videos/2020/11/20/sony-shares-solution-for-ps5-downloading-queue-bug-ign-news"] Sony traditionally doesn't comment on the contents of its system updates, and hasn't responded to requests for comment on the recent patches either. Last week's patch did appear to help solve the download queue bug that had affected PS5 players since launch. It may be that we now see new fixes for the other PS5 issues that have been reported in recent weeks, although nothing has been confirmed at time of writing. If you're in the market for a PS5, or games and accessories for your new console, Black Friday could be the right time to find them. Make sure to check out our best Black Friday PS5 deals, and our best video game deals. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.