Yearly Archives: 2020

Final Fantasy 9 Steam Update Removed the Entire Game, But It’s Fixed Now

Update: A new update has restored the files for Final Fantasy 9 on Steam, and the game is playable once again. [poilib element="accentDivider"] Original story: The latest update for Final Fantasy 9 on Steam has seemingly removed the entire game, making it unplayable. A handful of threads have been made on the Final Fantasy 9 General Discussion board on Steam, with all of them discussing the sudden disappearance of the game. The update, which went live at some point in the past 24 hours, has reduced the game’s file size to zero megabytes, effectively rendering it gone entirely. Square Enix has not issued official patch notes, but the SteamDB update tracker notes that on April 2 an update removed a long list of files. That long list appears to be every file in the game. FF9 installInvestigating myself, I’ve found that if you download Final Fantasy 9 from your Steam library, it requests 0 MB of disk space, and downloads instantly (because it pulls down next to nothing). With it installed, you’re able to load the launcher from which you choose screen resolution, but clicking ‘play’ simply shuts the launcher down and nothing happens. Steam itself recognises that the game has closed, and resets its big UI button from ‘Stop’ to ‘Play’. The PC Final Fantasy 9 community is relatively active, largely due to the fantastic Moguiri mod that makes the game look significantly more impressive than the PC port usually does. But without the actual game files, the mod is - as you’d expect - useless. Without official patch notes this seems a mistake on Square Enix’s end rather than an actual update. Or it’s a dreadful April Fool’s that deployed a day too late. [ignvideo url="https://www.ign.com/videos/2016/05/13/ranking-the-final-fantasy-games"] For a PC Final Fantasy you can play right now, check out our review of the latest Final Fantasy 14 expansion, Shadowbringers, which cements the MMO as one of the very best in the genre’s long history. It also recently picked up a new raid based on Nier: Automata. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter.

Final Fantasy 9 Steam Update Seemingly Removes the Entire Game

The latest update for Final Fantasy 9 on Steam has seemingly removed the entire game, making it unplayable. A handful of threads have been made on the Final Fantasy 9 General Discussion board on Steam, with all of them discussing the sudden disappearance of the game. The update, which went live at some point in the past 24 hours, has reduced the game’s file size to zero megabytes, effectively rendering it gone entirely. Square Enix has not issued official patch notes, but the SteamDB update tracker notes that on April 2 an update removed a long list of files. That long list appears to be every file in the game. FF9 installInvestigating myself, I’ve found that if you download Final Fantasy 9 from your Steam library, it requests 0 MB of disk space, and downloads instantly (because it pulls down next to nothing). With it installed, you’re able to load the launcher from which you choose screen resolution, but clicking ‘play’ simply shuts the launcher down and nothing happens. Steam itself recognises that the game has closed, and resets its big UI button from ‘Stop’ to ‘Play’. The PC Final Fantasy 9 community is relatively active, largely due to the fantastic Moguiri mod that makes the game look significantly more impressive than the PC port usually does. But without the actual game files, the mod is - as you’d expect - useless. Without official patch notes this seems a mistake on Square Enix’s end rather than an actual update. Or it’s a dreadful April Fool’s that deployed a day too late. [ignvideo url="https://www.ign.com/videos/2016/05/13/ranking-the-final-fantasy-games"] For a PC Final Fantasy you can play right now, check out our review of the latest Final Fantasy 14 expansion, Shadowbringers, which cements the MMO as one of the very best in the genre’s long history. It also recently picked up a new raid based on Nier: Automata. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter.

Epic Games, J.J. Abrams’ Long-Dormant Spyjinx Finally Revealed, Getting a Limited Beta

Spyjinx, a collaboration between Epic Games and J.J. Abrams' production company Bad Robot Entertainment has been revealed after laying dormant for years. It will be going into beta in select markets very soon. The game was initially revealed back in 2015 and was set for a 2016 release. Spyjinx missed that target and we hadn't heard much about the project until now, with the game receiving a surprise development update. The Spyjinx game overview goes into more detail about what kind of game this is - first off, it's a mobile title framed in a "secret world of espionage, thrilling heists, and crazy gadgets." [widget path="global/article/imagegallery" parameters="albumSlug=spyjinx-art-and-screenshots&captions=true"] As for genre, Spyjinx is referred to as a "mix of action-strategy gameplay, RPG character development, and head-to-head multiplayer." The images tease an experience similar to games like Clash of Clans, with mention of "taking down rival bases" as you forge your career as a spy mastermind. You can customize your base to "stop other Mastermind's agents from stealing what you rightfully stole." In doing so you'll build up a squad of agents including hackers, brawlers and other specialities, equipping them with gadgets and sending them on infiltration missions. It appears Epic has been teasing Spyjinx in plain sight, as the base shown on the new game's website is identical to The Shark, the Agency base from Fortnite Chapter 2 Season 2. [ignvideo url="https://www.ign.com/videos/2019/12/11/jj-abrams-celebrates-hideo-kojima-and-death-stranding"] You can check out the full beta test announcement blog here, which talks about how the game will launch into closed beta in Malaysia and later Australia on iOS. You can sign up to learn when Spyjinx is coming to your region using a link in the blogpost above. This isn't the first time J.J. Abrams and Bad Robot have collaborated with a video game developer. You may remember the Super 8 Interactive Teaser that was added to Portal 2 as a piece of promotional bonus content, created by Valve. J.J. Abrams also spoke at DICE in 2013 and announced a partnership of sorts with Gabe Newell to work on movies related to Valve's intellectual properties, though that seemingly never came to fruition. [poilib element="accentDivider"]
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Epic Games, J.J. Abrams’ Long-Dormant Spyjinx Finally Revealed, Getting a Limited Beta

Spyjinx, a collaboration between Epic Games and J.J. Abrams' production company Bad Robot Entertainment has been revealed after laying dormant for years. It will be going into beta in select markets very soon. The game was initially revealed back in 2015 and was set for a 2016 release. Spyjinx missed that target and we hadn't heard much about the project until now, with the game receiving a surprise development update. The Spyjinx game overview goes into more detail about what kind of game this is - first off, it's a mobile title framed in a "secret world of espionage, thrilling heists, and crazy gadgets." [widget path="global/article/imagegallery" parameters="albumSlug=spyjinx-art-and-screenshots&captions=true"] As for genre, Spyjinx is referred to as a "mix of action-strategy gameplay, RPG character development, and head-to-head multiplayer." The images tease an experience similar to games like Clash of Clans, with mention of "taking down rival bases" as you forge your career as a spy mastermind. You can customize your base to "stop other Mastermind's agents from stealing what you rightfully stole." In doing so you'll build up a squad of agents including hackers, brawlers and other specialities, equipping them with gadgets and sending them on infiltration missions. It appears Epic has been teasing Spyjinx in plain sight, as the base shown on the new game's website is identical to The Shark, the Agency base from Fortnite Chapter 2 Season 2. [ignvideo url="https://www.ign.com/videos/2019/12/11/jj-abrams-celebrates-hideo-kojima-and-death-stranding"] You can check out the full beta test announcement blog here, which talks about how the game will launch into closed beta in Malaysia and later Australia on iOS. You can sign up to learn when Spyjinx is coming to your region using a link in the blogpost above. This isn't the first time J.J. Abrams and Bad Robot have collaborated with a video game developer. You may remember the Super 8 Interactive Teaser that was added to Portal 2 as a piece of promotional bonus content, created by Valve. J.J. Abrams also spoke at DICE in 2013 and announced a partnership of sorts with Gabe Newell to work on movies related to Valve's intellectual properties, though that seemingly never came to fruition. [poilib element="accentDivider"]
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Sony Launches $100 Million COVID-19 Relief Fund

Sony Corporation has revealed that it is launching a $100 million global relief fund to help those affected by the COVID-19 pandemic. The fund was announced in a press release from Sony, which detailed the Sony Global Relief Fund for COVID-19. It's worth noting that Sony Interactive Entertainment, the company responsible for PlayStation, are subsidiaries of the Sony Corporation conglomerate, which is where this news is sourced from. The corporation revealed that it will be supporting the COVID-19 relief effort in three main areas: "assistance for those individuals engaged in frontline medical and first responder efforts to fight the virus, support for children and educators who must now work remotely, and support for members of the creative community in the entertainment industry." [ignvideo url="https://www.ign.com/videos/2020/03/25/how-coronavirus-is-affecting-nintendo"] $10 million of the fund will be allocated first and foremost to organizations such as Medecins Sans Frontieres, UNICEF and the COVID-19 Solidarity Response Fund. Sony is also looking at ways in which it can use its expertise in technology to support the loss of education opportunities around the globe, while schools are closed and teachers and students forced to isolate. The statement also notes that it is working on means to support the creative community in "music, pictures, games and animation." Sony Corporation CEO Kenichiro Yoshida rounded off the statement with a message of support for those affected by the virus. "We will do all we can as a global company to support the individuals on the frontlines of the battle against COVID-19, the children who are our future, and those who have been impacted in creative communities," his quote reads. [ignvideo url="https://www.ign.com/videos/2020/02/25/how-coronavirus-is-impacting-the-games-industry"] This follows a number of other companies in the games industry who are doing their bit to help fight the pandemic and support health workers worldwide. Nintendo recently donated nearly 10,000 respirator masks to healthcare workers in Washington, and CD Projekt Red has donated almost $1 million to help fight COVID-19's spread in Poland.  IGN is encouraging safety and positivity for all of our readers during this pandemic. Read our tips on how to help, and stay safe, during the COVID-19 pandemic. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Sony Launches $100 Million COVID-19 Relief Fund

Sony Corporation has revealed that it is launching a $100 million global relief fund to help those affected by the COVID-19 pandemic. The fund was announced in a press release from Sony, which detailed the Sony Global Relief Fund for COVID-19. It's worth noting that Sony Interactive Entertainment, the company responsible for PlayStation, are subsidiaries of the Sony Corporation conglomerate, which is where this news is sourced from. The corporation revealed that it will be supporting the COVID-19 relief effort in three main areas: "assistance for those individuals engaged in frontline medical and first responder efforts to fight the virus, support for children and educators who must now work remotely, and support for members of the creative community in the entertainment industry." [ignvideo url="https://www.ign.com/videos/2020/03/25/how-coronavirus-is-affecting-nintendo"] $10 million of the fund will be allocated first and foremost to organizations such as Medecins Sans Frontieres, UNICEF and the COVID-19 Solidarity Response Fund. Sony is also looking at ways in which it can use its expertise in technology to support the loss of education opportunities around the globe, while schools are closed and teachers and students forced to isolate. The statement also notes that it is working on means to support the creative community in "music, pictures, games and animation." Sony Corporation CEO Kenichiro Yoshida rounded off the statement with a message of support for those affected by the virus. "We will do all we can as a global company to support the individuals on the frontlines of the battle against COVID-19, the children who are our future, and those who have been impacted in creative communities," his quote reads. [ignvideo url="https://www.ign.com/videos/2020/02/25/how-coronavirus-is-impacting-the-games-industry"] This follows a number of other companies in the games industry who are doing their bit to help fight the pandemic and support health workers worldwide. Nintendo recently donated nearly 10,000 respirator masks to healthcare workers in Washington, and CD Projekt Red has donated almost $1 million to help fight COVID-19's spread in Poland.  IGN is encouraging safety and positivity for all of our readers during this pandemic. Read our tips on how to help, and stay safe, during the COVID-19 pandemic. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

New Asus ROG Gaming Laptop Is a Dual Screen Monster

Asus has revealed its latest ultra-powerful gaming laptop, but this one is a little more interesting than just a folding PC with a beefy graphics card in it. The ROG Zephyrus Duo 15 is a dual-screen laptop, designed to give both gamers and creators more screen real estate in a portable package. The Zephyrus Duo 15’s approach to dual screen is a neat party trick; as you lift the laptop’s lid, a slim second screen rises up above the keyboard, with its final resting spot sitting at a shallow angle above the top row of keys and below the ‘chin’ of the main display. [ignvideo url="https://www.ign.com/videos/2020/04/02/the-new-asus-rog-zephyrus-duo-is-a-dual-screen-monster"] This non-glare 14.09” screen - dubbed the ROG ScreenPad+ - is UHD resolution (3840x1100) at 60hz, with touch and stylus support. It’s not as tall as the main monitor panel, and so sort of works as a miniature ultrawide. The narrowness of the screen means this second panel is best suited to tools such as the Photoshop colour wheel or OBS, rather than playing games on. While Windows recognises the ScreenPad+ as a second monitor and you can drag items to it as you’d expect, the touch panel also has its own software. This allows you to assign various apps or windows to it and create presets, with up to three windows open across the width of it. During a hands-on session I played the Quake RTX demo while also having Steam and a browser displaying IGN open on the second screen. This is a simple way of showing its base capabilities, but it’s easy to imagine playing Escape from Tarkov and having an all-important map open in one panel of the second screen, and Discord in another. Aside from its obvious uses for creatives reliant on Adobe software - Asus is partnering with Adobe and other companies to create specific content for the ScreenPad - the laptop could be useful for streamers on the go. Being able to broadcast from a laptop that offers a dedicated screen to monitor chat and provide touch-pad streaming tools seems quite useful. The main display is a 15.6” panel available in two variants; a UHD 60Hz Adobe, Pantone Color Calibrated option, or a 1080p version that runs at 300Hz with 3ms response time. The former is suited to creative work, while the speed of the latter is designed for game performance. Talking of performance, the Zephyrus Duo 15 is powered by an Intel 10th generation CPU - either an i7 or an i9 - and Nvidia’s RTX series of graphics cards, with a choice of the 2070 Super or the 2080 Super. As for memory and storage, you can opt for up to 32GB of RAM and 2TB of NVMe SSD storage in RAID 0. [widget path="global/article/imagegallery" parameters="albumSlug=asus-rog-zephyrus-duo-15&captions=true"] Additionally, the laptop comes with a 90Wh battery that can be powered through the Thunderbolt port, and a liquid metal thermal compound on the CPU allows for an apparently 10% performance increase. The lifting action of the second screen also opens up an additional air intake to aid in further cooling of the components. All of this does, naturally, come at a hefty price tag. Asus is pricing the ROG Zephyrus Duo 15 from $2,999/£2,999 for the entry model, with the beefier version sporting the 2080 Super coming in at $3,999/£3,999. It goes on sale in July this year. If this isn't the desktop replacement for you, check our our suggestions of the best gaming laptops. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter

New Asus ROG Gaming Laptop Is a Dual Screen Monster

Asus has revealed its latest ultra-powerful gaming laptop, but this one is a little more interesting than just a folding PC with a beefy graphics card in it. The ROG Zephyrus Duo 15 is a dual-screen laptop, designed to give both gamers and creators more screen real estate in a portable package. The Zephyrus Duo 15’s approach to dual screen is a neat party trick; as you lift the laptop’s lid, a slim second screen rises up above the keyboard, with its final resting spot sitting at a shallow angle above the top row of keys and below the ‘chin’ of the main display. [ignvideo url="https://www.ign.com/videos/2020/04/02/the-new-asus-rog-zephyrus-duo-is-a-dual-screen-monster"] This non-glare 14.09” screen - dubbed the ROG ScreenPad+ - is UHD resolution (3840x1100) at 60hz, with touch and stylus support. It’s not as tall as the main monitor panel, and so sort of works as a miniature ultrawide. The narrowness of the screen means this second panel is best suited to tools such as the Photoshop colour wheel or OBS, rather than playing games on. While Windows recognises the ScreenPad+ as a second monitor and you can drag items to it as you’d expect, the touch panel also has its own software. This allows you to assign various apps or windows to it and create presets, with up to three windows open across the width of it. During a hands-on session I played the Quake RTX demo while also having Steam and a browser displaying IGN open on the second screen. This is a simple way of showing its base capabilities, but it’s easy to imagine playing Escape from Tarkov and having an all-important map open in one panel of the second screen, and Discord in another. Aside from its obvious uses for creatives reliant on Adobe software - Asus is partnering with Adobe and other companies to create specific content for the ScreenPad - the laptop could be useful for streamers on the go. Being able to broadcast from a laptop that offers a dedicated screen to monitor chat and provide touch-pad streaming tools seems quite useful. The main display is a 15.6” panel available in two variants; a UHD 60Hz Adobe, Pantone Color Calibrated option, or a 1080p version that runs at 300Hz with 3ms response time. The former is suited to creative work, while the speed of the latter is designed for game performance. Talking of performance, the Zephyrus Duo 15 is powered by an Intel 10th generation CPU - either an i7 or an i9 - and Nvidia’s RTX series of graphics cards, with a choice of the 2070 Super or the 2080 Super. As for memory and storage, you can opt for up to 32GB of RAM and 2TB of NVMe SSD storage in RAID 0. [widget path="global/article/imagegallery" parameters="albumSlug=asus-rog-zephyrus-duo-15&captions=true"] Additionally, the laptop comes with a 90Wh battery that can be powered through the Thunderbolt port, and a liquid metal thermal compound on the CPU allows for an apparently 10% performance increase. The lifting action of the second screen also opens up an additional air intake to aid in further cooling of the components. All of this does, naturally, come at a hefty price tag. Asus is pricing the ROG Zephyrus Duo 15 from $2,999/£2,999 for the entry model, with the beefier version sporting the 2080 Super coming in at $3,999/£3,999. It goes on sale in July this year. If this isn't the desktop replacement for you, check our our suggestions of the best gaming laptops. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter