Yearly Archives: 2020

Draco Malfoy Just Got Sorted Into Hufflepuff

Tom Felton, who played the sinister and sneaky Slytherin student Draco Malfoy throughout the entire Harry Potter film franchise, received some surprising (and distressing) news this past week courtesy of the Wizarding World website. According to Felton's "Wizarding Passport," which can be created on the Wizarding World site or imported from one's old Pottermore account (as Wizarding World replaced Pottermore and became the all-things Harry Potter hub), the actor, deep down, is a Hufflepuff. "A sad day....on so many levels #harrypotterathome" Felton posted to his IG account... Screen Shot 2020-05-10 at 2.15.54 PM Responding to Felton's "sad day" post, Wizarding World added "On the contrary Tom, it's a happy day! Hufflepuff is full of just and loyal friends, you'll fit right in! (p.s they're also closest to the kitchens...)." Also this past week, as part of the Harry Potter at Home Initiative, a roster of celebrities signed up to read chapters of Harry Potter and the Sorcerer's Stone - including Daniel Radcliffe, Stephen Fry, David Beckham, Dakota Fanning, Claudia Kim, Noma Dumezweni, and Eddie Redmayne. Radcliffe launched the project by reading the first chapter, "The Boy Who Lived," as all 17 chapters of Harry Potter and the Sorcerer's Stone will be read by different narrators between now and the middle of summer. Videos will be posted weekly on the Harry Potter At Home hub, with audio versions available to stream on Spotify. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-harry-potter-characters&captions=true"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

The Avatar Sequels Cost $1 Billion to Produce

Film and TV production has resumed in New Zealand, meaning the live-action scenes that still need to be shot for James Cameron's four Avatar sequels can start up again, as reports say that the total cost for the sequels is hovering around a cool billion. Breaking down to approximately $250 million a movie. As Deadline reports, Avatars 2 through 5 will be picking up where they left off in a few months's time, along with Amazon’s The Lord Of The Rings series which also, naturally, shoots in New Zealand. New Zealand’s health and safety production protocols have been endorsed by the national government, which means that cameras can start rolling once more on the big live pieces for Cameron's blockbusters sequels, which are being filmed all at once. In fact, some New Zealand film and TV shoots are already underway. The official Avatar Twitter account posted an image of James Cameron on set, though the team is currently not back in New Zealand yet. Back in January, before the COVID-19 crisis shut down most productions all over the world, some cool concept art for the Avatar sequels was revealed... [widget path="global/article/imagegallery" parameters="albumSlug=avatar-sequels-concept-art-revealed&captions=true"] Avatar 2 is still on track to open December 17, 2021 - with the others set to release on December 22, 2023, December 19, 2025, and December 17, 2027. Avatar was the highest-grossing movie of all time until Avengers: Endgame dethroned it. The margin between the two films is so small, however, that James Cameron believes Avatar, once inevitably re-released ahead of Avatar 2, will reclaim the top spot. For more on the Avatar sequels, read about Michelle Yeoh's casting, what Stephen Lang had to say about filming performance-capture underwater, and what James Cameron had to say about Kate Winslet's character. [ignvideo url="https://www.ign.com/videos/2017/08/10/james-cameron-on-why-avatar-sequels-spirituality-is-essential"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Kristen Wiig is This Week’s SNL at Home Surprise Host

Saturday Night Live's new bi-weekly "SNL at Home" presentation started a mini-tradition in its first iteration, a month back, by having the show's "host" be a surprise reveal at the top of the episode. Granted, these stars do little more than introduce the silliness, and the surprise musical guest later on, but they're still the de facto hosts. Tom Hanks was the first, followed by Brad Pitt, who appeared as Dr. Anthony Fauci. This week's host was former SNL cast member Kristen Wiig, who provided viewers with an elaborate "at home" opening credits sequence followed by a special message for mothers everywhere on this Mother's Day weekend. Check it out... Also, unlike previous "at home" hosts, Wiig appeared in a separate skit as a hyperactive YouTuber, named P. J. Charnt, giving out hair advice. The episode also featured fun cameo spots from Martin Short, Tina Fey, and Josh Gad. For more TV news, check out our review of Hulu's Solar Opposites, created Rick and Morty's Justin Roiland and Mike McMahan, the news of a Walking Dead star joining the Silence of the Lambs sequel series, and our list of the best sci-fi movies on Netflix. [ignvideo url="https://www.ign.com/videos/2020/04/15/solar-opposites-official-trailer"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

The Reason Why Doctor Octopus Was Female in Spider-Man: Into the Spider-Verse

Spider-Man: Into the Spider-Verse, which placed very high on our ranking of all the Spidey flicks, was overflowing with fun twists and surprises. The least of which was the reveal of Kathryn Hahn's scientist character, "Liv," really being Olivia Octavius - or Earth 1610's version of Doctor Octopus! Apparently, this cool plot swerve came about because of co-director Bob Persichetti's friendship with Hahn. During this past week's Comicbook.com's online watch party for Into the Spider-Verse, featuring executive producers Chris Miller and Phil Lord, co-director/writer Rodney Rothman explained the gist of it... Hahn, whose Octavius role was originally a "Big Lebowski type dude" according to Rothman, is the second person to play Doc Ock on the big screen after Alfred Molina famously played the tentacled terror back in 2004's Spider-Man 2. Recently, Sony revealed its all-encompassing branding name for not only the past Spider-Man movies featuring Tobey Maguire and Andrew Garfield but also the current Tom Holland/MCU-related films as well as titles such as Venom and Morbius. Meanwhile, Venom 2, like most other films, including the next couple Spider-Man movies, has been delayed due to the COVID-19 crisis. If thinking about Doc Ock has made you want to revisit the Sam Raimi Spider-films, here's a fun look back at Tobey Maguire doing a shirtless, shredded R-rated screen test for the first Spidey movie. [ignvideo url="https://www.ign.com/videos/2020/04/24/venom-2-title-teases-a-secret-villain-theory"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Silence of the Lambs Sequel Series ‘Clarice’ Officially Ordered at CBS

CBS has officially ordered Clarice, a procedural sequel to The Silence Of the Lambs, straight to series. Per Deadline, Clarice, which was previously announced as being in development in January, will star Rebecca Breeds (Pretty Little Liars, The Originals) in the titular role of FBI agent Clarice Starling and will take place after the events in Thomas Harris' landmark novel, The Silence Of the Lambs. Clarice will be set in 1993, a year after the events of The Silence of the Lambs. The series is a deep dive into the untold personal story of Clarice Starling, as she returns to the field to pursue serial murderers and sexual predators while navigating the high stakes political world of Washington, D.C. The show is not based on the sequel book, Hannibal, which was adapted for the big screen in 2001 and for the third season of NBC's Hannibal - which adapted elements of Harris' books Red Dragon, Hannibal, and Hannibal Rising, but not Lambs due to rights issues. Rights issues is also why Clarice probably won't be able to use Hannibal Lecter as a character, or even any other Harris-verse characters not introduced in The Silence of The Lambs novel. [widget path="global/article/imagegallery" parameters="albumSlug=the-15-best-horror-tv-shows-of-the-last-10-years&captions=true"] Clarice also stars Kal Penn, Orange is the New Black's Nick Sandow, and The Walking Dead's Michael Cudlitz. It's written and executive produced by Alex Kurtzman (Fringe, Sleepy Hollow, Star Trek) and Jenny Lumet (2017's The Mummy). CBS has also picked up The Equalizer reboot starring Queen Latifah and Chris Noth and a Chuck Lorre-Marco Pennette comedy, B Positive, headlined by Thomas Middleditch (Silicon Valley) and Annaleigh Ashford (Masters of Sex). [ignvideo url="https://www.ign.com/videos/2020/05/09/rick-and-morty-season-5-update-and-more-with-chris-parnell"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Fantastic 4 Director Reveals His Love/Hate Relationship With Marvel Movies

Ahead of next week's release of his Tom Hardy drama Capone, director Josh Trank has opened up about the bitterness and resentment he felt towards comic book movies following the critical and commercial failure of his 2015 film Fantastic Four, but praised superhero filmmakers James Gunn and Zack Snyder. Back when he was hired to direct Fantastic Four, Trank was hot off the success of Chronicle and wasn't a fan of superhero films. Indeed, according to Fantastic Four screenwriter Jeremy Slater, Trank hated them, especially Marvel's The Avengers. Slater told Polygon that the tone of their Fantastic Four movie should be like that of Avengers, and he also tried to expose Trank to the Fantastic Four's comic book lore. "Josh just did not give a shit.” Slater said. Trank's antipathy toward the genre obviously didn't bode well for either him or his film in the end, something the director seems to understand now. [ignvideo url="https://www.ign.com/videos/2015/11/07/what-toby-kebbell-learned-from-fantastic-four"] Trank admits his own arrogance contributed to Fantastic Four's failure: "What I tried to do with Fantastic Four was so arrogant for somebody who hadn't really gotten the handle of his own skill set as a filmmaker to do that kind of stuff with it," he told The Hollywood Reporter. Trank also recalled the bitterness he felt toward superhero movies at the time and the resentment he felt even towards filmmakers whose work he admired, such as James Gunn. In time, Trank said he was able to move past those negative feelings and appreciate superhero movies on their own merits. "Now, I'm able to enjoy them. I definitely felt bitter right when Fantastic Four came out, and it was a bitterness toward that genre. I felt very bitter, and I felt outcasted from a group of cool filmmakers that are making those movies in a successful way," Trank confessed. "I probably felt bitter toward people who I have enormous respect for like James Gunn, who was miraculously able to make Guardians of the Galaxy both a massive four-quadrant crowd-pleaser but at the same time, a very personal, auteur-istic, idiosyncratic and crazy film. I just felt bitter toward all of that." [widget path="global/article/imagegallery" parameters="albumSlug=the-quickest-movie-franchise-reboots&captions=true"] Trank went on to explain that Gunn was simply destined for this sort of career, and expressed his "respect" for Gunn and his fellow MCU directors Ryan Coogler and Peyton Reed, as well as for "visual genius" Zack Snyder. "[Gunn's] taken that genre and shown us that with the right, capable, confident mind that it can be turned into something that is unpredictable, interesting and so cinematic on every level," Trank said. In the end, Trank sees Gunn as an inspiration for the kind of future he'd like to enjoy as a filmmaker: "Why I bring up James Gunn as an example of somebody I find to be very inspiring while he's doing things that are totally different than where I'm going is that I aspire to someday end up in a place where I've found my own type of James Gunn home like he found and now has." [ignvideo url="https://www.ign.com/videos/2020/04/16/capone-official-trailer-1"] Josh Trank's Capone is available on VOD on May 12.

Predator: Hunting Grounds Review – Muddied Up

Predator, the 1987 film, is defined by its cheesy dialogue, testosterone-filled cast, and tense cat-and-mouse action between its platoon of soldiers and a crafty alien hunter. Predator: Hunting Grounds seems to, at first, hit all of those notes. There are cringe-worthy one-liners that are initially worth a chuckle, a host of customization options to make your gun-toting hero as ridiculous as you like, and streamlined gameplay that lets you play both sides of the hunt with ease. The problem isn't with the initial impression Hunting Grounds makes, but rather how quickly it loses its appeal.

Predator: Hunting Grounds is an asymmetrical multiplayer game, pitting a team of four human soldiers against a single roaming Predator across three almost indistinguishable maps set in dense jungle environments. When you're playing as part of the human fireteam, you have a string of objectives to complete before a timer expires, shuffling you from one AI enemy-filled camp to another. When you're the Predator, your objective is even simpler: Hunt down the fireteam and take them all out before they're able to complete their mission and extract, while avoiding confrontation with AI enemies and using the chaos they create to your advantage.

Playing as the titular Predator is the most appealing part, and while its mechanics often allow for smooth, fun, and engaging moments, Hunting Grounds' framework doesn't adequately support them. The brutish assassin is as fast and nimble as you'd expect, with an easy-to-use parkour system letting you effortlessly navigate the twisting mazes that the canopy of trees create. A single button press sends you scampering up a tree, after which you can automatically move between branches and adjacent trees by moving in any direction. It lets you focus on hunting your prey instead of having to focus on intricate navigation, while also making you feel empowered through the sheer speed at which you're able to traverse the map. The press and release mechanic for the Predator's leap is less elegant, however, and tricky to use when you really need to get some distance between you and your enemies.

Continue Reading at GameSpot

Predator: Hunting Grounds Review – Muddied Up

Predator, the 1987 film, is defined by its cheesy dialogue, testosterone-filled cast, and tense cat-and-mouse action between its platoon of soldiers and a crafty alien hunter. Predator: Hunting Grounds seems to, at first, hit all of those notes. There are cringe-worthy one-liners that are initially worth a chuckle, a host of customization options to make your gun-toting hero as ridiculous as you like, and streamlined gameplay that lets you play both sides of the hunt with ease. The problem isn't with the initial impression Hunting Grounds makes, but rather how quickly it loses its appeal.

Predator: Hunting Grounds is an asymmetrical multiplayer game, pitting a team of four human soldiers against a single roaming Predator across three almost indistinguishable maps set in dense jungle environments. When you're playing as part of the human fireteam, you have a string of objectives to complete before a timer expires, shuffling you from one AI enemy-filled camp to another. When you're the Predator, your objective is even simpler: Hunt down the fireteam and take them all out before they're able to complete their mission and extract, while avoiding confrontation with AI enemies and using the chaos they create to your advantage.

Playing as the titular Predator is the most appealing part, and while its mechanics often allow for smooth, fun, and engaging moments, Hunting Grounds' framework doesn't adequately support them. The brutish assassin is as fast and nimble as you'd expect, with an easy-to-use parkour system letting you effortlessly navigate the twisting mazes that the canopy of trees create. A single button press sends you scampering up a tree, after which you can automatically move between branches and adjacent trees by moving in any direction. It lets you focus on hunting your prey instead of having to focus on intricate navigation, while also making you feel empowered through the sheer speed at which you're able to traverse the map. The press and release mechanic for the Predator's leap is less elegant, however, and tricky to use when you really need to get some distance between you and your enemies.

Continue Reading at GameSpot

Kilmer Recalls the Incident on Set That Convinced Him to Quit Batman

It's been widely reported how much Val Kilmer disliked making Batman Forever and the miserable working relationship director Joel Schumacher had with him. The director previously called Kilmer "the most psychologically troubled human being I've ever worked with" while later praising him as "the best Batman." While there have been various reports over the years about why Kilmer didn't reprise the role for Batman & Robin -- conflicts with The Saint, Schumacher didn't want him back -- in a new interview, the actor recalled an incident on the set that crystalized for him why he needed to quit the role. During a chat with The New York Times, Kilmer, who hated wearing the uncomfortable Batsuit, recounted how he learned business tycoon Warren Buffet and his grandchildren would be visiting the set that day so he kept his costume on even after he was done filming. [ignvideo url="https://www.ign.com/videos/designing-the-perfect-batsuit"] But when the Buffets arrived they didn't want to meet with Kilmer; they just wanted to play with the Batmobile and try on the mask. Kilmer understood in that moment that, in the Times' words, "Batman isn’t meant to be a real guy. Batman is meant to be so anonymous that the person who is looking at him can see himself in him." The idea that anyone could be Batman, that the character was about being nonspecific, soured Method actor Kilmer on the role. “That’s why it’s so easy to have five or six Batmans,” Kilmer told the Times. “It’s not about Batman. There is no Batman.” [widget path="global/article/imagegallery" parameters="albumSlug=batman-ranking-the-movie-batsuits&captions=true"] Val Kilmer's new autobiography, I'm Your Huckleberry, is out now.

Xbox Series X & Gameplay Gate

Welcome back to Game Scoop!, IGN's weekly video game talk show. This week we're talking about the latest Inside Xbox, Cyberjunk 2077, Mortal Kombat 11, Robocop, Nintendo Switch catching up to PS4, and more. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher