Yearly Archives: 2020

Everything We Learned About Star Wars: Squadrons at EA Play

As promised, EA shared the first extended look at the gameplay for the upcoming Star Wars: Squadrons by revealing several different ships, customization options, and multiplayer modes during today's EA Play Live event. It was also confirmed that Squadrons will be available on PC, PS4, and Xbox One with cross-play on October 2. Star Wars: Squadrons, developed by EA's Motive studio, is a spiritual successor to the Rogue Squadron dogfight games. Players will assume the role of either a New Republic pilot and Imperial fighter pilot as part of the Vanguard and Titan Squadrons, respectively. While there is a single-player campaign, Motive's six-minute video primarily focused on the multiplayer portions. [ignvideo url="https://www.ign.com/videos/2020/06/18/star-wars-squadrons-gameplay-reveal-and-overview-trailer-ea-play-2020"] Star Wars: Squadrons appears to lean towards the sim-side of things. Players will view the action through their cockpits, which doubles as the actual UI and there will be complicated, high-level maneuvers. Squadrons will feature several different multiplayer modes including a 5v5 Dogfight mode and a longer Fleet Battles mode. Fleet Battles are multi-stage solo or co-op battles against either AI or real players. Fleet Battles are broken down into three phases. First, players will engage in a dogfight in the middle of the map. Then, one of the teams will attack the enemy's medium-sized capital ships while the opposition defends. Finally, when both capital ships are destroyed, players will have to destroy the enemy's flagships. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-squadrons-ea-play-screenshots&captions=true"] There will be a total of 8 different ships that were showcased during its gameplay reveal. The roles include the all-rounder fighter, speedy interceptors, support ships, and bombers. Players will be able to customize both their ships and pilots and Motive reiterated that all the customizations and 50 different ship upgrades can be earned in-game without microtransactions. Star Wars: Squadrons will be available on October 2 for PC, PS4, and Xbox One. EA told IGN that Squadrons will also be available on next-gen systems at an unannounced date. Follow IGN for more on today's EA Play. [poilib element="poll" parameters="id=ef70a057-023d-4010-b970-7e0ceea805b7"] [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Everything We Learned About Star Wars: Squadrons at EA Play

As promised, EA shared the first extended look at the gameplay for the upcoming Star Wars: Squadrons by revealing several different ships, customization options, and multiplayer modes during today's EA Play Live event. It was also confirmed that Squadrons will be available on PC, PS4, and Xbox One with cross-play on October 2. Star Wars: Squadrons, developed by EA's Motive studio, is a spiritual successor to the Rogue Squadron dogfight games. Players will assume the role of either a New Republic pilot and Imperial fighter pilot as part of the Vanguard and Titan Squadrons, respectively. While there is a single-player campaign, Motive's six-minute video primarily focused on the multiplayer portions. [ignvideo url="https://www.ign.com/videos/2020/06/18/star-wars-squadrons-gameplay-reveal-and-overview-trailer-ea-play-2020"] Star Wars: Squadrons appears to lean towards the sim-side of things. Players will view the action through their cockpits, which doubles as the actual UI and there will be complicated, high-level maneuvers. Squadrons will feature several different multiplayer modes including a 5v5 Dogfight mode and a longer Fleet Battles mode. Fleet Battles are multi-stage solo or co-op battles against either AI or real players. Fleet Battles are broken down into three phases. First, players will engage in a dogfight in the middle of the map. Then, one of the teams will attack the enemy's medium-sized capital ships while the opposition defends. Finally, when both capital ships are destroyed, players will have to destroy the enemy's flagships. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-squadrons-ea-play-screenshots&captions=true"] There will be a total of 8 different ships that were showcased during its gameplay reveal. The roles include the all-rounder fighter, speedy interceptors, support ships, and bombers. Players will be able to customize both their ships and pilots and Motive reiterated that all the customizations and 50 different ship upgrades can be earned in-game without microtransactions. Star Wars: Squadrons will be available on October 2 for PC, PS4, and Xbox One. EA told IGN that Squadrons will also be available on next-gen systems at an unannounced date. Follow IGN for more on today's EA Play. [poilib element="poll" parameters="id=ef70a057-023d-4010-b970-7e0ceea805b7"] [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Lost in Random Is a New Tim Burton-esque Adventure Game

EA revealed the first footage of Lost in Random, a new action-adventure game developed by Zoink, the studio behind atmospheric adventure games like Fe and Ghost Giant, as part of the EA Originals label. Lost in Random is about a girl living in a kingdom ruled by a dice that determines their destiny. But she soon discovers that there's another dice aptly named "Dicey" that she teams up with to explore the world and help her in combat. The art style has a certain Tim Burton aesthetic, and the animation style makes Lost in Random look more like a stop-motion film more than anything. [ignvideo url="https://www.ign.com/videos/2020/06/18/lost-in-random-announcement-trailer-ea-play-2020"] Zoink says Lost in Random is a coming of age story set in a mysterious world. This kingdom is governed by rules and minimizing risk, but with Dicey's help, the hero will learn to accept randomness and the flow of life. Check out the trailer above. Lost in Random will be out in 2021. For more, check out IGN's full coverage of EA Play Live. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Lost in Random Is a New Tim Burton-esque Adventure Game

EA revealed the first footage of Lost in Random, a new action-adventure game developed by Zoink, the studio behind atmospheric adventure games like Fe and Ghost Giant, as part of the EA Originals label. Lost in Random is about a girl living in a kingdom ruled by a dice that determines their destiny. But she soon discovers that there's another dice aptly named "Dicey" that she teams up with to explore the world and help her in combat. The art style has a certain Tim Burton aesthetic, and the animation style makes Lost in Random look more like a stop-motion film more than anything. [ignvideo url="https://www.ign.com/videos/2020/06/18/lost-in-random-announcement-trailer-ea-play-2020"] Zoink says Lost in Random is a coming of age story set in a mysterious world. This kingdom is governed by rules and minimizing risk, but with Dicey's help, the hero will learn to accept randomness and the flow of life. Check out the trailer above. Lost in Random will be out in 2021. For more, check out IGN's full coverage of EA Play Live. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

It Takes Two Is the Newest Co-Op Game From Josef Fares

Josef Fares and his studio Hazelight have announced their newest co-op game, following 2013's Brothers: A Tale of Two Sons and A Way Out. It's called It Takes Two, and it promises to blend storytelling with high-concept gameplay. It Takes Two is a co-op action-adventure platformer that will, "blow your f**king mind away" according to director Fares. The story centers around a child whose parents are divorcing. She creates an imaginary version of her parents who have to work together to progress through the game. [ignvideo url="https://www.ign.com/videos/2020/06/18/it-takes-two-announcement-trailer-ea-play-2020"] Fares lamented the disconnect between other games' stories and gameplay and is hoping to create gameplay mechanics about emotions in It Takes Two, with different levels based on different emotions of the playable characters. It Takes Two is slated to be released in 2021. Follow along with IGN as we cover today's EA Play Live in full. For more on Fares' last game, be sure to read IGN's A Way Out review. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

It Takes Two Is the Newest Co-Op Game From Josef Fares

Josef Fares and his studio Hazelight have announced their newest co-op game, following 2013's Brothers: A Tale of Two Sons and A Way Out. It's called It Takes Two, and it promises to blend storytelling with high-concept gameplay. It Takes Two is a co-op action-adventure platformer that will, "blow your f**king mind away" according to director Fares. The story centers around a child whose parents are divorcing. She creates an imaginary version of her parents who have to work together to progress through the game. [ignvideo url="https://www.ign.com/videos/2020/06/18/it-takes-two-announcement-trailer-ea-play-2020"] Fares lamented the disconnect between other games' stories and gameplay and is hoping to create gameplay mechanics about emotions in It Takes Two, with different levels based on different emotions of the playable characters. It Takes Two is slated to be released in 2021. Follow along with IGN as we cover today's EA Play Live in full. For more on Fares' last game, be sure to read IGN's A Way Out review. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Apex Legends Is Coming to Switch and Steam This Fall

Apex Legends, Respawn's popular battle royale shooter, is coming to Nintendo Switch and Steam this fall, complete with cross-play. That means you'll be able to play with friends regardless of which system you're playing on. [ignvideo url="https://www.ign.com/videos/2020/06/18/apex-legends-season-5-lost-treasures-collection-event-trailer-ea-play-2020"] Since its surprise launch in February of 2019, Apex Legends has been only available on PS4, Xbox One, and PC via EA's Origin service. But EA and Respawn are finally expanding Apex Legends to more services like Steam and Switch. Apex Legends recently debuted its Season 5 content along with the new legend character, Loba. Respawn plans to continue that trend of new content later this month when the Lost Treasures event kicks off on June 23. [widget path="global/article/imagegallery" parameters="albumSlug=apex-legends-lost-treasures-collection-screenshots&captions=true"] The new limited-time event comes with cosmetics, the return of the Armed and Dangerous mode, and a new storyline involving Crypto. There will also be a new item called the Mobile Respawn, which as it says on the tin, lets you revive your teammates wherever you set the mobile console down. For more, check out IGN for full coverage of the EA Play Live event. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Apex Legends Is Coming to Switch and Steam This Fall

Apex Legends, Respawn's popular battle royale shooter, is coming to Nintendo Switch and Steam this fall, complete with cross-play. That means you'll be able to play with friends regardless of which system you're playing on. [ignvideo url="https://www.ign.com/videos/2020/06/18/apex-legends-season-5-lost-treasures-collection-event-trailer-ea-play-2020"] Since its surprise launch in February of 2019, Apex Legends has been only available on PS4, Xbox One, and PC via EA's Origin service. But EA and Respawn are finally expanding Apex Legends to more services like Steam and Switch. Apex Legends recently debuted its Season 5 content along with the new legend character, Loba. Respawn plans to continue that trend of new content later this month when the Lost Treasures event kicks off on June 23. [widget path="global/article/imagegallery" parameters="albumSlug=apex-legends-lost-treasures-collection-screenshots&captions=true"] The new limited-time event comes with cosmetics, the return of the Armed and Dangerous mode, and a new storyline involving Crypto. There will also be a new item called the Mobile Respawn, which as it says on the tin, lets you revive your teammates wherever you set the mobile console down. For more, check out IGN for full coverage of the EA Play Live event. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Drake Hollow to Get Open Beta This Weekend

Drake Hollow, the village-building action game, is kicking off a free open beta weekend tomorrow, Friday, June 19. Announced as part of IGN's Summer of Gaming, the open beta will run from June 19 until Monday June 22 at 9am Pacific / 12pm Eastern / 5pm UK (that's 2am on June 23 AEST). You can access the beta by signing up to the Xbox Insider Program on Xbox One. The preview weekend will give players one biome to play within, and a "limited sandbox experience", all of which will allow developer The Molasses Flood to stress test the game. [ignvideo url="https://www.ign.com/videos/2020/06/18/drake-hollow-exclusive-high-level-camp-gameplay"] Alongside the beta announcement, we can also show you some brand new gameplay of a high-level camp from the game, with a walkthrough from creative director Forrest Dowling (above). Dowling introduces how he uses a network of fast-travel waypoints, decoys, traps and mountable weaponry to help protect his village from raids, as well as creating different "districts" to his camp to help keep the resident Drakes healthy and happy. Drake Hollow tasks players with protecting the titular Drakes from attack by supernatural creatures by building them villages and helping to fight back. The game can be played along or in co-op. It launches on Xbox One and PC on July 17. There's much more to see from IGN's Summer of Gaming which runs throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Drake Hollow to Get Open Beta This Weekend

Drake Hollow, the village-building action game, is kicking off a free open beta weekend tomorrow, Friday, June 19. Announced as part of IGN's Summer of Gaming, the open beta will run from June 19 until Monday June 22 at 9am Pacific / 12pm Eastern / 5pm UK (that's 2am on June 23 AEST). You can access the beta by signing up to the Xbox Insider Program on either Xbox One or Windows 10 PC. The preview weekend will give players one biome to play within, and a "limited sandbox experience", all of which will allow developer The Molasses Flood to stress test the game. [ignvideo url="https://www.ign.com/videos/2020/06/18/drake-hollow-exclusive-high-level-camp-gameplay"] Alongside the beta announcement, we can also show you some brand new gameplay of a high-level camp from the game, with a walkthrough from creative director Forrest Dowling (above). Dowling introduces how he uses a network of fast-travel waypoints, decoys, traps and mountable weaponry to help protect his village from raids, as well as creating different "districts" to his camp to help keep the resident Drakes healthy and happy. Drake Hollow tasks players with protecting the titular Drakes from attack by supernatural creatures by building them villages and helping to fight back. The game can be played along or in co-op. It launches on Xbox One and PC on July 17. There's much more to see from IGN's Summer of Gaming which runs throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.