Yearly Archives: 2020

Xbox Games With Gold Free July Games Announced

Microsoft has announced the Xbox Games with Gold lineup for July, featuring the latest WRC racing sim, Saints Row 2, and more. As always, next month's lineup includes four games, all of which are free to Xbox Live Gold and Xbox Game Pass Ultimate subscribers. Check out the full lineup below:
  • WRC 8 (July 1–31 on Xbox One)
  • Dunk Lords (July 16–August 15 on Xbox One)
  • Saints Row 2 (July 1–15 on Xbox One and Xbox 360)
  • Juju (July 16–31 on Xbox One and Xbox 360)
[ignvideo url="https://www.ign.com/videos/2020/06/25/xbox-july-2020-games-with-gold-trailer"] Released last September, WRC 8 is the latest World Rally Championship racing sim. IGN's WRC 8 review awarded the racer an 8.4 and called it the series' "biggest leap in quality to date." July's lineup of free games also features the 2008 Saints Row sequel. In our Saints Row 2 review, we called the beloved sandbox game "big dumb fun." Rounding out the month are Dunk Lords, a two-on-two basketball beat 'em up, and Juju, a family friendly platformer. Three of June's Games with Gold — Shantae and the Pirate’s Curse, Coffee Talk, and Sine Mora — are still available for free. [widget path="global/article/imagegallery" parameters="albumSlug=23-best-xbox-game-pass-games&captions=true"] [poilib element="accentDivider"] Jordan is a freelance writer for IGN.

Xbox Games With Gold Free July Games Announced

Microsoft has announced the Xbox Games with Gold lineup for July, featuring the latest WRC racing sim, Saints Row 2, and more. As always, next month's lineup includes four games, all of which are free to Xbox Live Gold and Xbox Game Pass Ultimate subscribers. Check out the full lineup below:
  • WRC 8 (July 1–31 on Xbox One)
  • Dunk Lords (July 16–August 15 on Xbox One)
  • Saints Row 2 (July 1–15 on Xbox One and Xbox 360)
  • Juju (July 16–31 on Xbox One and Xbox 360)
[ignvideo url="https://www.ign.com/videos/2020/06/25/xbox-july-2020-games-with-gold-trailer"] Released last September, WRC 8 is the latest World Rally Championship racing sim. IGN's WRC 8 review awarded the racer an 8.4 and called it the series' "biggest leap in quality to date." July's lineup of free games also features the 2008 Saints Row sequel. In our Saints Row 2 review, we called the beloved sandbox game "big dumb fun." Rounding out the month are Dunk Lords, a two-on-two basketball beat 'em up, and Juju, a family friendly platformer. Three of June's Games with Gold — Shantae and the Pirate’s Curse, Coffee Talk, and Sine Mora — are still available for free. [widget path="global/article/imagegallery" parameters="albumSlug=23-best-xbox-game-pass-games&captions=true"] [poilib element="accentDivider"] Jordan is a freelance writer for IGN.

Disney to Replace Splash Mountain With a Princess and the Frog Attraction

The fan petition worked. Disney announced Thursday that the Disneyland and Disney World theme park attraction Splash Mountain "will soon be completely reimagined" as a new attraction based on the animated film The Princess and the Frog. "We pick up this story after the final kiss, and join Princess Tiana and Louis on a musical adventure – featuring some of the powerful music from the film – as they prepare for their first-ever Mardi Gras performance," Disney said. In the announcement, Disney explained:

"The approach to retheming or 'plussing' attractions (as Walt Disney referred to it) begins with Imagineers asking the question, how can we build upon or elevate the experience and tell a fresh, relevant story? It’s a continuous process that Imagineers are deeply passionate about. And with this longstanding history of updating attractions and adding new magic, the retheming of Splash Mountain is of particular importance today. The new concept is inclusive – one that all of our guests can connect with and be inspired by, and it speaks to the diversity of the millions of people who visit our parks each year."

Disney added that its Imagineers are already at work on the redesign, beginning with conceptual artwork and "will soon be able to conduct preliminary reviews and develop a timeline for when the transformation can start to take shape." anika-responseOur original report from June 12 follows. [poilib element="accentDivider"] Fans are petitioning Disney to rename -- but not to close -- its popular Disneyland and Disney World theme park attraction Splash Mountain because it was inspired by and still features imagery from the studio's notorious 1946 film Song of the South, a movie featuring racially insensitive depictions that have caused it to remain locked away for decades. Some fans are petitioning to turn Splash Mountain into a Princess and the Frog attraction instead. 2009's The Princess and the Frog featured the first black Disney Princess in Tiana. As Yahoo! points out, other fans would like to see Splash Mountain turned into a Moana attraction instead, a sentiment echoed by Minions and The Secret Life of Pets screenwriter Brian Lynch. The live-action/animated musical Song of the South has long been criticized for its depiction of the Reconstruction era South and for its stereotypical portrayal of African-Americans, particularly Uncle Remus, the plantation laborer who recounts his interactions with animated animal characters such as Br'er Rabbit. The film's classic song "Zip-a-Dee-Doo-Dah" won an Oscar, while Uncle Remus actor James Baskett received an honorary Oscar. [ignvideo url="https://www.ign.com/videos/2020/03/11/disney-still-has-no-plans-to-release-song-of-the-south-not-even-with-disclaimer"] Lest you think Splash Mountain is a holdover attraction from the Disney parks' early days, the log flume opened at Disneyland in 1989, well after Song of the South had been deemed problematic and Disney had already pulled it from circulation. Indeed, in the '80s then-Disney CEO Michael Eisner announced that Song of the South would not receive a domestic home video release and the full film remains off of official Disney platforms to this day. (It was, however, released on video in some Asian and European countries decades ago.) But animated sequences and other portions of the movie have been repackaged into various home video offerings and even on Disney TV series over the decades. And while the full movie itself may not be available to consumers, Song of the South has remained part of Disney merchandising through the years, including book-and-record sets, audio usage, and, of course, Splash Mountain. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-disney-animated-movies&captions=true"] While there have been calls over time to re-release Song of the South -- including from Disney Legends inductee Whoopi Goldberg in 2017 -- Disney reaffirmed its position to keep Song of the South in the vault earlier this year, with then-Disney CEO Bob Iger calling the film "not appropriate in today’s world." Do you want to see Splash Mountain retooled to remove its Song of the South elements? And, if so, would you rather see it turned into a Moana or a Princess and the Frog-themed attraction? Let us know in the comments.

Cyberpunk 2077 Night City Wire Episode 2 to Come in ‘A Few Weeks’

CD Projekt Red debuted the first installment of its new ongoing video series, Night City Wire, offering an extended look at Cyberpunk 2077 ahead of its planned launch later this year. And the studio will have more to share shortly. At the end of the first episode for Night City Wire, CD Projekt Red confirmed the next episode will debut "in just a few weeks," but did not yet give a specific date. Thankfully, we got a ton of new Cyberpunk 2077 details to hold us over until then, and we also learned about a new Cyberpunk anime for Netflix set to debut in 2022. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-night-city-wire-screenshots&captions=true"] Along with the first episode of Night City Wire, IGN went hands-on with Cyberpunk 2077 — here's what we thought after four hours of Cyberpunk 2077 hands-on, and why we can't wait to keep exploring Cyberpunk 2077's Night City. Cyberpunk 2077 was recently delayed until November, with the studio saying, "At the time we are writing these words, Cyberpunk 2077 is finished both content and gameplay-wise. The quests, cutscenes, the skills and items; all the adventures Night City has to offer - it's all there. But with such an abundance of content and complex systems interweaving with each other, we need to properly go through everything, balance game mechanics and fix a lot of bugs. A huge world means a huge number of things to iron out and we will spend the additional time doing exactly that." CD Projekt Red has previously confirmed Cyberpunk 2077 will be coming to next-gen consoles, and will be backward compatible on both PS5 and Xbox Series X. [ignvideo url="https://www.ign.com/videos/cyberpunk-2077-how-2-ign-editors-played-it-differently"] [poilib element="accentDivider"]

Cyberpunk 2077: New Night City Wire Stream Airs Next Week

Update 08/06: CD Projekt Red has announced that the next episode of Night City Wire - the  stream that deep-dives new details about Cyberpunk 2077 - will air next week. On Monday, August 10 at 6pm CEST / 9am PT, Night City Wire will offer new details about lifepaths (essentially classes), different weapon types, and the transformation of Refused into Samurai. [poilib element="accentDivider"] CD Projekt Red debuted the first installment of its new ongoing video series, Night City Wire, offering an extended look at Cyberpunk 2077 ahead of its planned launch later this year. And the studio will have more to share shortly. At the end of the first episode for Night City Wire, CD Projekt Red confirmed the next episode will debut "in just a few weeks," but did not yet give a specific date. Thankfully, we got a ton of new Cyberpunk 2077 details to hold us over until then, and we also learned about a new Cyberpunk anime for Netflix set to debut in 2022. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-night-city-wire-screenshots&captions=true"] Along with the first episode of Night City Wire, IGN went hands-on with Cyberpunk 2077 — here's what we thought after four hours of Cyberpunk 2077 hands-on, and why we can't wait to keep exploring Cyberpunk 2077's Night City. Cyberpunk 2077 was recently delayed until November, with the studio saying, "At the time we are writing these words, Cyberpunk 2077 is finished both content and gameplay-wise. The quests, cutscenes, the skills and items; all the adventures Night City has to offer - it's all there. But with such an abundance of content and complex systems interweaving with each other, we need to properly go through everything, balance game mechanics and fix a lot of bugs. A huge world means a huge number of things to iron out and we will spend the additional time doing exactly that." CD Projekt Red has previously confirmed Cyberpunk 2077 will be coming to next-gen consoles, and will be backward compatible on both PS5 and Xbox Series X. [ignvideo url="https://www.ign.com/videos/cyberpunk-2077-how-2-ign-editors-played-it-differently"] [poilib element="accentDivider"]

Cyberpunk 2077: What Is Braindance?

Cyberpunk 2077 got a brand new reveal today through the Night City Wire, a digital livestream event diving deeper into CD Projekt Red's upcoming RPG. There was a new trailer, a new gameplay dive, and a look at the Cyberpunk Braindance feature. Cyberpunk 2077 will be released on November 19 for PS4, Xbox One, PC, and an enhanced version will be released later for PS5 and Xbox Series X. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-night-city-wire-screenshots&captions=true"] [poilib element="accentDivider"]

New Cyberpunk 2077 Trailer From Night City Wire

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-night-city-story-trailer"]

What Is Braindance in Cyberpunk 2077

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-braindance-gameplay-trailer"]
  • Braindance is a recording of somebody else's experience and lets you live through their memories.
  • Their sights, smell, sounds, everything will be experienced by you through Braindance.
  • In an extended gameplay preview, the V was shown living through the memory of someone else's robbery on a grocery store.
  • In an analysis mode, V was able to explore the same scene but this time as an observer. They could move a camera around and analyze the memory from a new perspective.
  • It's almost like a detective mode.
  • Braindance was created in UC Santa Cruz (go Banana Slugs!) as a therapy method.
  • It was later used for more carnal thrills.
  • There are negative side-effects like Flatlining where someone can die while Braindancing.
  • CD Projekt Red says Braindance will be an important storytelling device to explore the world's history, philosophy, and different factions.

Cyberpunk 2077 Gameplay Features Shown During Night City Wire

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-developer-qa"]
  • The player will be working with a character named Jackie on a hunt for a legendary chip of "immortality."
  • Jackie introduces the player to a fixer that will introduce them to new chips and enhancements.
  • The Moxx is one of the gangs the player will encounter in Cyberpunk 2077 and craft a unique relationship with them.
  • Outside of the city walls is a district called "The Badlands." It's an open, desert-like space filled with unique encounters called "moments."
  • The Adam Smasher is a big, modified enforcer introduced in the Cyberpunk tabletop RPG and now in the game.
  • Ripper Docs are different backstreet doctors in Night City that will enhance your character with new body mods.

Cyberpunk Edgerunner Anime Announced with Trigger and Netflix

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-edgerunners-anime-official-announcement"]
  • CD Projekt Red announced a new Cyberpunk anime that's being produced by Studio Trigger for Netflix.
  • CD Projekt says development on the anime has been in the works for quite some time
  • Akira Yamaokoa, the composer on the Silent Hill series, will be composing music for the anime.
Be sure to check out our Cyberpunk 2077 preorder guide to see which version or edition is right for you, and read our Cyberpunk 2077 preview as well as what we found while exploring Night City. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Cyberpunk 2077: What Is Braindance?

Cyberpunk 2077 got a brand new reveal today through the Night City Wire, a digital livestream event diving deeper into CD Projekt Red's upcoming RPG. There was a new trailer, a new gameplay dive, and a look at the Cyberpunk Braindance feature. Cyberpunk 2077 will be released on November 19 for PS4, Xbox One, PC, and an enhanced version will be released later for PS5 and Xbox Series X. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-night-city-wire-screenshots&captions=true"] [poilib element="accentDivider"]

New Cyberpunk 2077 Trailer From Night City Wire

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-night-city-story-trailer"]

What Is Braindance in Cyberpunk 2077

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-braindance-gameplay-trailer"]
  • Braindance is a recording of somebody else's experience and lets you live through their memories.
  • Their sights, smell, sounds, everything will be experienced by you through Braindance.
  • In an extended gameplay preview, the V was shown living through the memory of someone else's robbery on a grocery store.
  • In an analysis mode, V was able to explore the same scene but this time as an observer. They could move a camera around and analyze the memory from a new perspective.
  • It's almost like a detective mode.
  • Braindance was created in UC Santa Cruz (go Banana Slugs!) as a therapy method.
  • It was later used for more carnal thrills.
  • There are negative side-effects like Flatlining where someone can die while Braindancing.
  • CD Projekt Red says Braindance will be an important storytelling device to explore the world's history, philosophy, and different factions.

Cyberpunk 2077 Gameplay Features Shown During Night City Wire

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-developer-qa"]
  • The player will be working with a character named Jackie on a hunt for a legendary chip of "immortality."
  • Jackie introduces the player to a fixer that will introduce them to new chips and enhancements.
  • The Moxx is one of the gangs the player will encounter in Cyberpunk 2077 and craft a unique relationship with them.
  • Outside of the city walls is a district called "The Badlands." It's an open, desert-like space filled with unique encounters called "moments."
  • The Adam Smasher is a big, modified enforcer introduced in the Cyberpunk tabletop RPG and now in the game.
  • Ripper Docs are different backstreet doctors in Night City that will enhance your character with new body mods.

Cyberpunk Edgerunner Anime Announced with Trigger and Netflix

[ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-edgerunners-anime-official-announcement"]
  • CD Projekt Red announced a new Cyberpunk anime that's being produced by Studio Trigger for Netflix.
  • CD Projekt says development on the anime has been in the works for quite some time
  • Akira Yamaokoa, the composer on the Silent Hill series, will be composing music for the anime.
Be sure to check out our Cyberpunk 2077 preorder guide to see which version or edition is right for you, and read our Cyberpunk 2077 preview as well as what we found while exploring Night City. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Cyberpunk: Edgerunners, a Cyberpunk 2077 Anime Announced

Cyberpunk: Edgerunners, an anime set in the universe of Cyberpunk 2077, has been announced for release on Netflix in 2022. Announced during today's Night City Wire broadcast, Edgerunners will be set in the game's Night City, but will focus on different characters, and with a different story. Screenshot_31According to a press release, Edgerunners "tells a standalone, 10-episode story about a street kid trying to survive in a technology and body modification-obsessed city of the future. Having everything to lose, he chooses to stay alive by becoming an edgerunner—a mercenary outlaw also known as a cyberpunk." CD Projekt Red will act as producer on the series, with Studio Trigger working as the animation studio, and Hiroyuki Imaishi (Gurren Lagann, Kill la Kill, Promare) directing. Silent Hill composer Akira Yamaoka will compose the score. [ignvideo url="https://www.ign.com/videos/cyberpunk-edgerunners-anime-official-announcement"] Cyberpunk 2077 game director Adam Badowski has said: “We are so excited to finally reveal that we are working on an anime in the Cyberpunk world. We’ve devoured just about all the cyberpunk fiction there is to watch, read, and play; it’s a genre that leaves so much room for creativity, and has had such a strong influence on us. Cyberpunk: Edgerunners is our love letter to cyberpunk as a whole, and to stories told in animated form.” Studio Trigger CEO Masahiko Otsuka added: “We at TRIGGER are thrilled to work with CD Projekt Red to create a brand-new story set in the world of the highly anticipated Cyberpunk 2077. It’s a huge challenge to adapt this universe into an anime, but we are eager to face it head-on. I’ve always loved cyberpunk as a genre, but always found it difficult to create as an original work. This is why I’m very excited to be working with CD Projekt Red on this project. It won’t be easy to please both game and anime fans, but I love a challenge, and I’m looking forward to the production. We’ll do our best to meet and exceed expectations.” Edgerunners was far from the only thing shown - here's everything shown at the Cyberpunk 2077 Night City Live livestream. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-night-city-wire-screenshots&captions=true"] Be sure to check out our Cyberpunk 2077 preorder guide for a breakdown of the different editions and prices, and read our Cyberpunk 2077 preview as well as see what we found while exploring Night City. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Cyberpunk: Edgerunners, a Cyberpunk 2077 Anime Announced

Cyberpunk: Edgerunners, an anime set in the universe of Cyberpunk 2077, has been announced for release on Netflix in 2022. Announced during today's Night City Wire broadcast, Edgerunners will be set in the game's Night City, but will focus on different characters, and with a different story. Screenshot_31According to a press release, Edgerunners "tells a standalone, 10-episode story about a street kid trying to survive in a technology and body modification-obsessed city of the future. Having everything to lose, he chooses to stay alive by becoming an edgerunner—a mercenary outlaw also known as a cyberpunk." CD Projekt Red will act as producer on the series, with Studio Trigger working as the animation studio, and Hiroyuki Imaishi (Gurren Lagann, Kill la Kill, Promare) directing. Silent Hill composer Akira Yamaoka will compose the score. Developing...

Ex-Diablo Devs Talk About How Torchlight 3 Differs From Their Previous Games

Echtra Games' Max Schaefer and Matt Uelmen, two leading members of the development team responsible for Diablo II, say more build variety, dynamic music generation, and a "community feel" are just a few ways Torchlight III differs from what they've done before. In this episode of IGN Unfiltered, Ryan McCaffrey spoke with Schaefer and Uelmen about Torchlight III, Diablo 2, creating iconic video game soundtracks, and much more. [ignvideo url="https://www.ign.com/videos/2020/06/13/torchlight-3-steam-early-access-trailer-pc-gaming-show"] When asked about the lessons Torchlight III learned from Diablo II and other previous titles, Schaefer said, "A couple big ones... First, even in the Diablo days... it was multiplayer, but you didn't really get a sense of a shared world. "You'd party up with people and go off and you were the humans in the world that were doing things. So [in Torchlight III]... some of the MMO-y elements like a shared town and shared instances, where you'll see other players, gave it a more community feel. We always wanted to do that with Diablo, and we're able to do it now with Torchlight. "The other thing is, we have a very innovative 'Fort' system in the game, and it isn't just player housing, where you store your trophies and stuff. It is that, and it is something you can decorate ad nauseam... but it also has profound gameplay implications. So your whole account has a Fort, and things you do in your Fort (in some cases) give you bonuses to all of your account's characters. [ignvideo url="https://www.ign.com/videos/2020/04/23/torchlight-iii-your-fort-your-way-trailer"] "For example, you can plant a Luck Tree in your fort, and by feeding the Luck Tree magic items, you grow the Luck Tree, and that gives all of your characters a Magic Find bonus. So all of your guys can have a little bit better Magic Find the more you grow your Luck Tree. "The other cool thing about this is that we put people's Forts kind of randomly throughout our world, so as you progress through our story, you will come upon other people's Forts... If they have, for example, grown a Luck Tree, you can use it kind of like a Shrine and get a temporary Magic bonus by sacrificing one of [your] magic items to it. "Then, for the next 5 minutes of gameplay, [you] will have a little bit of a Magic boost... and [you] can use their Enchanting Table, and things like that, and use the recipes they've unlocked at their Enchanting Table. So it's worth [your] while to explore their Fort and see what they have to offer, and that's another thing that is kind of tying the whole group of players together, that we were never able to do in our previous iterations." [widget path="global/article/imagegallery" parameters="legacyId=20088065&captions=true"] Uelmen, Diablo and Torchlight's composer, also shared his thoughts, saying, "For me, personally, my main differentiator was the interactive stuff I was talking about before... I could make a truly interactive soundtrack... We're [also] being pretty ambitious with game mechanics and skills. In this title... all four classes are very distinctive, and they all have... three or four parallel tracks of skills that... are attached to your relic item... "I don't want to give away spoilers, or too many details of the game... Torchlight III might seem like a relatively vanilla-ish ARPG on the surface, but there is a lot of stuff," Uelmen continued. "Things like the action music. There's a lot of subtle stuff that I did... subtle things around the formula that we tried to develop. "Hopefully, people appreciate that... [For example,] even though it's not a noticed discrete event... the way I used randomization in the soundtrack helps kind of push the art form along to a new state, where we expect action soundtracks to have randomized elements and... it makes the old paper loop seem old. That was my goal, music-wise." [ignvideo url="https://www.ign.com/videos/2019/04/17/torchlight-frontiers-railmaster-class-reveal-trailer"] In addition to more dynamic music generation and building a feeling of community among players, Schaefer highlighted build variety as one of the highlights of Torchlight III. "Yeah, the approachability of the game shouldn't be confused with a lack of depth. "I think that we have more variety in the kind of builds you can make with your character than any game that we've done previously... just by the combination of mechanics. It actually is really, really deep and it's been really fun to explore in different ways than just having a big skill tree full of useless skills, to make variety in your builds." For more interviews with the best, brightest, most fascinating minds in the games industry, check out every episode of Unfiltered, which features candid conversations with Master Chief co-creator Marcus Lehto, 343's Bonnie Ross, Valve's Robin Walker & Chris Remo, Respawn's Stig Asmussen, and so many more.

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian's antics on Twitter and Instagram (@Ribnax).