Yearly Archives: 2020

The Russo Brothers Explain How Secret Wars Could Inspire MCU Return

Avengers: Endgame directors Joe and Anthony Russo have revealed that a Secret Wars movie could tempt them back to the Marvel Cinematic Universe. In an interview with BroBible, the Russo brothers explained the reason why they would like to potentially adapt Secret Wars into a big-screen event, as Joe admitted that he was totally gripped by "scale of getting all of the heroes together" when he first read the comic book at the age of "10 or 11." [ignvideo url="https://www.ign.com/videos/2018/04/10/avengers-infinity-war-directors-want-to-see-this-x-men-crossover"] "It was one of the first major books to do that — that was really event-storytelling to me at its finest," he said. "And what happens when you put all of those personalities together. I also like the idea of villains having to team up with heroes. [Anthony] and I like complicated relationships between heroes and villains, we like villains who believe they're heroes in their own stories, so it's all sort of built into this notion of Secret Wars. To execute something on the scale of Infinity War was directly related to the dream of Secret Wars, which is even larger in scale." Anthony backed his brother's comments, as he confirmed that he would be up for the challenge of a Secret Wars adaptation, saying, "It would be the biggest movie you could possibly imagine, so that's what really excites us about the story — the ambition of it is even bigger than the ambition of the Infinity Saga." [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] There have been two big installments of the Secret Wars storyline in Marvel Comics; 1984's original Secret Wars arc by Jim Shooter, Mike Zeck and Bob Layton and 2015's updated version of Secret Wars by Jonathan Hickman and Esad Ribić. The original run was a massive crossover event that saw different superheroes and villains, including the X-Men, transported to Battleworld, while the 2015 run combined Marvel's classic Earth-616 universe with the Ultimate Universe. For more on Secret Wars, here are seven things you need to know before reading Marvel's big event storyline. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Russo Brothers Explain How Secret Wars Could Inspire MCU Return

Avengers: Endgame directors Joe and Anthony Russo have revealed that a Secret Wars movie could tempt them back to the Marvel Cinematic Universe. In an interview with BroBible, the Russo brothers explained the reason why they would like to potentially adapt Secret Wars into a big-screen event, as Joe admitted that he was totally gripped by "scale of getting all of the heroes together" when he first read the comic book at the age of "10 or 11." [ignvideo url="https://www.ign.com/videos/2018/04/10/avengers-infinity-war-directors-want-to-see-this-x-men-crossover"] "It was one of the first major books to do that — that was really event-storytelling to me at its finest," he said. "And what happens when you put all of those personalities together. I also like the idea of villains having to team up with heroes. [Anthony] and I like complicated relationships between heroes and villains, we like villains who believe they're heroes in their own stories, so it's all sort of built into this notion of Secret Wars. To execute something on the scale of Infinity War was directly related to the dream of Secret Wars, which is even larger in scale." Anthony backed his brother's comments, as he added that he would also be up for the challenge of a Secret Wars adaptation, saying, "It would be the biggest movie you could possibly imagine, so that's what really excites us about the story — the ambition of it is even bigger than the ambition of the Infinity Saga." [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] There have been two big installments of the Secret Wars storyline in Marvel Comics; 1984's original Secret Wars arc by Jim Shooter, Mike Zeck and Bob Layton and 2015's updated version of Secret Wars by Jonathan Hickman and Esad Ribić. The original run was a massive crossover event that saw different superheroes and villains, including the X-Men, transported to Battleworld, while the 2015 run combined Marvel's classic Earth-616 universe with the Ultimate Universe. For more on Secret Wars, here are seven things you need to know before reading Marvel's big event storyline. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Temtem: Kisiwa Island Update Out Tomorrow

Temtem has announced the Kisiwa Island update, adding new creatures, areas and items to the Pokemon-like MMO. It will arrive tomorrow, July 21. The Kisiwa Island update adds 23 new Temtem with new attack animations, new story missions, a new island and biome, and climbing gear items to get around those new environments. You can check out a brand new trailer, exclusive to IGN below: [ignvideo url="https://www.ign.com/videos/2020/07/20/temtem-kisiwa-island-update-exclusive-reveal-trailer"] Centred around an invasion by Clan Belsoto, led by General X, Kisiwa Island will see players attempting to take back the new island. Obstacles, enemy tamers and new monsters will be blocking your path to victory. The update will also add quality of life improvements, including new in-game chat options, club management, and in-game titles. We awarded Temtem's Early Access version a 7/10 review, calling out its great ideas for improving on the Pokemon template, but mentioning its incomplete state. Hopefully Kisiwa Island goes some way to addressing that concern. [ignvideo url="https://www.ign.com/videos/2020/03/18/temtem-early-access-review"] Disclosure: Humble Bundle (which is owned by Ziff Davis, the parent company of IGN) is either the publisher or financier of this game and may receive a commission or fee in connection with sales. Humble Bundle and IGN operate completely independently, and no special consideration is given to Humble Bundle-published or financed games for coverage or scoring. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Temtem: Kisiwa Island Update Out Tomorrow

Temtem has announced the Kisiwa Island update, adding new creatures, areas and items to the Pokemon-like MMO. It will arrive tomorrow, July 21. The Kisiwa Island update adds 23 new Temtem with new attack animations, new story missions, a new island and biome, and climbing gear items to get around those new environments. You can check out a brand new trailer, exclusive to IGN below: [ignvideo url="https://www.ign.com/videos/2020/07/20/temtem-kisiwa-island-update-exclusive-reveal-trailer"] Centred around an invasion by Clan Belsoto, led by General X, Kisiwa Island will see players attempting to take back the new island. Obstacles, enemy tamers and new monsters will be blocking your path to victory. The update will also add quality of life improvements, including new in-game chat options, club management, and in-game titles. We awarded Temtem's Early Access version a 7/10 review, calling out its great ideas for improving on the Pokemon template, but mentioning its incomplete state. Hopefully Kisiwa Island goes some way to addressing that concern. [ignvideo url="https://www.ign.com/videos/2020/03/18/temtem-early-access-review"] Disclosure: Humble Bundle (which is owned by Ziff Davis, the parent company of IGN) is either the publisher or financier of this game and may receive a commission or fee in connection with sales. Humble Bundle and IGN operate completely independently, and no special consideration is given to Humble Bundle-published or financed games for coverage or scoring. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Beyond A Steel Sky Review – The Sky Is Falling

In the 26 years since Revolution Software released Beneath A Steel Sky, the adventure game has come full circle. After the genre struggled to adapt into 3D and was briefly declared dead by pundits, the genre's resurgence occurred on two main fronts--the simplified, story-driven 3D games of Telltale, which focused on choice and consequence over puzzles, and retro-styled 2D games released like Unavowed, Kathy Rain, and Broken Age, which included a lot of the esoteric puzzle-solving the genre used to be known for. Beyond A Steel Sky, the long-awaited sequel to the 1994 original, is an attempt to bridge the gap between those two styles--but unfortunately, it ends up feeling like some of the messier 3D adventure games from 20 years ago rather than another classic like its predecessor.

Beyond A Steel Sky brings back Robert Foster, the protagonist of the first game, and picks up 10 years after his escape from Union City and LINC, the half-mechanical, half-organic being that runs it. Robert has returned to the "gaplands" surrounding the city, where he lives a happy, earnest life within a small society. However, he's soon forced to return to Union City after a young friend, Milo, is kidnapped by a huge robot and taken somewhere in the sprawling metropolis. The game is set in a post-apocalyptic Australia, but references to the country are unfortunately fleeting, despite the game's aesthetic invocation of the British colonization of the country--the gaplanders are largely people of colour, and Union City is predominantly white.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

At first, it's great to be back in the world of Steel Sky. The nods to the first game start flowing in from the first moments--like the original game, the opening is made up of comic panels drawn by Watchmen artist Dave Gibbons, whose most famous work receives a few fun nods and Easter eggs throughout the game. Joey, Robert's robotic sidekick, also returns, and seeing these two characters reunited is one of the game's highlights. The city, which is rendered in glorious 3D is lovely, too--the skyline stretches far into the background, and the cel-shaded aesthetic suits it.

Continue Reading at GameSpot

Beyond A Steel Sky Review – The Sky Is Falling

In the 26 years since Revolution Software released Beneath A Steel Sky, the adventure game has come full circle. After the genre struggled to adapt into 3D and was briefly declared dead by pundits, the genre's resurgence occurred on two main fronts--the simplified, story-driven 3D games of Telltale, which focused on choice and consequence over puzzles, and retro-styled 2D games released like Unavowed, Kathy Rain, and Broken Age, which included a lot of the esoteric puzzle-solving the genre used to be known for. Beyond A Steel Sky, the long-awaited sequel to the 1994 original, is an attempt to bridge the gap between those two styles--but unfortunately, it ends up feeling like some of the messier 3D adventure games from 20 years ago rather than another classic like its predecessor.

Beyond A Steel Sky brings back Robert Foster, the protagonist of the first game, and picks up 10 years after his escape from Union City and LINC, the half-mechanical, half-organic being that runs it. Robert has returned to the "gaplands" surrounding the city, where he lives a happy, earnest life within a small society. However, he's soon forced to return to Union City after a young friend, Milo, is kidnapped by a huge robot and taken somewhere in the sprawling metropolis. The game is set in a post-apocalyptic Australia, but references to the country are unfortunately fleeting, despite the game's aesthetic invocation of the British colonization of the country--the gaplanders are largely people of colour, and Union City is predominantly white.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

At first, it's great to be back in the world of Steel Sky. The nods to the first game start flowing in from the first moments--like the original game, the opening is made up of comic panels drawn by Watchmen artist Dave Gibbons, whose most famous work receives a few fun nods and Easter eggs throughout the game. Joey, Robert's robotic sidekick, also returns, and seeing these two characters reunited is one of the game's highlights. The city, which is rendered in glorious 3D is lovely, too--the skyline stretches far into the background, and the cel-shaded aesthetic suits it.

Continue Reading at GameSpot

Keanu Reeves Is Co-Writing Comic Book Series, BRZRKR

Keanu Reeves is making his comic book-writing debut with BRZRKR, a twelve-issue limited series set to be distributed through BOOM! Studios this October. USA Today reports that Reeves has joined forces with award-winning graphic novelist Matt Kindt to produce the "action-packed and hyperviolent" BRZRKR, with illustrations from acclaimed artist Alessandro Vitti, colorist Bill Crabtree, letterer Clem Robins, and conceptual/cover artist Rafael Grampá. Mark Brooks' variant cover art for BRZRKR is pictured below: [caption id="attachment_2381782" align="alignnone" width="1080"]Image credit: Mark Brooks/Boom! Studios Image credit: Mark Brooks/Boom! Studios[/caption] Out monthly beginning October 7, each issue will tell the story of a warrior, known only as Berzerker, who is said to have "walked a blood-soaked path across the world for centuries." In present day, the Berzerker performs "dangerous jobs for the U.S. government in exchange for the truth about his existence." "He's seen a lot," says Reeves of the main character, adding that the comic book explores a multitude of themes, including "the nature of violence, morals, ethics (and) what side do you choose," as the story attempts to mix "a little fantasy" into the reality. [widget path="global/article/imagegallery" parameters="albumSlug=8-marvel-characters-keanu-reeves-could-play-in-the-mcu&captions=true"] "I have loved comics since I was a young kid and they have been a significant influence on me artistically," Reeves said in an official statement alongside the announcement, in which he referred to the opportunity to create and collaborate on BRZRKR as "a dream come true." BRZRKR was pitched to BOOM! studios as a comic book with the potential to become a live-action vehicle, especially since the publisher has a first-look deal with Netflix. Reeves said he would love to play Berzerker, adding that "it's a really fun story so if it's not me, hopefully someone can play it." Before signing on for any other projects, however, Reeves is set to reprise one of his most iconic film roles in The Matrix 4. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Keanu Reeves Is Co-Writing Comic Book Series, BRZRKR

Keanu Reeves is making his comic book-writing debut with BRZRKR, a twelve-issue limited series set to be distributed through BOOM! Studios this October. USA Today reports that Reeves has joined forces with award-winning graphic novelist Matt Kindt to produce the "action-packed and hyperviolent" BRZRKR, with illustrations from acclaimed artist Alessandro Vitti, colorist Bill Crabtree, letterer Clem Robins, and conceptual/cover artist Rafael Grampá. Mark Brooks' variant cover art for BRZRKR is pictured below: [caption id="attachment_2381782" align="alignnone" width="1080"]Image credit: Mark Brooks/Boom! Studios Image credit: Mark Brooks/Boom! Studios[/caption] Out monthly beginning October 7, each issue will tell the story of a warrior, known only as Berzerker, who is said to have "walked a blood-soaked path across the world for centuries." In present day, the Berzerker performs "dangerous jobs for the U.S. government in exchange for the truth about his existence." "He's seen a lot," says Reeves of the main character, adding that the comic book explores a multitude of themes, including "the nature of violence, morals, ethics (and) what side do you choose," as the story attempts to mix "a little fantasy" into the reality. [widget path="global/article/imagegallery" parameters="albumSlug=8-marvel-characters-keanu-reeves-could-play-in-the-mcu&captions=true"] "I have loved comics since I was a young kid and they have been a significant influence on me artistically," Reeves said in an official statement alongside the announcement, in which he referred to the opportunity to create and collaborate on BRZRKR as "a dream come true." BRZRKR was pitched to BOOM! studios as a comic book with the potential to become a live-action vehicle, especially since the publisher has a first-look deal with Netflix. Reeves said he would love to play Berzerker, adding that "it's a really fun story so if it's not me, hopefully someone can play it." Before signing on for any other projects, however, Reeves is set to reprise one of his most iconic film roles in The Matrix 4. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Overcooked: All You Can Eat Coming to Xbox Series X and PS5

Overcooked: All You Can Eat is a compilation of all of Overcooked, Overcooked 2 and their associated DLC, and it's coming to next-gen consoles later this year. Announced in the Summer Game Fest developer showcase, Overcooked: All You Can Eat includes a full remaster of both games, presented in 4K/60FPS, and includes online play across the entire package, including crossplay. All You Can Eat will also include 7 new levels and 3 new chefs and additional skins for every existing chef, bringing the total up to over 200 levels and 120 playable chefs. You'll also be able to unlock brand new trophies and achievements. The game will also include a number of accessibility options, including colour blindness modes, dyslexic friendly text, scalable UI and assist modes. We've been big fans of Overcooked so far, awarding the first game an 8.4 review, and calling Overcooked 2 "a ridiculously entertaining party game and a challenging extension of the original" in our 8.5 review. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Overcooked: All You Can Eat Coming to Xbox Series X and PS5

Overcooked: All You Can Eat is a compilation of all of Overcooked, Overcooked 2 and their associated DLC, and it's coming to next-gen consoles later this year. Announced in the Summer Game Fest developer showcase, Overcooked: All You Can Eat includes a full remaster of both games, presented in 4K/60FPS, and includes online play across the entire package, including crossplay. All You Can Eat will also include 7 new levels and 3 new chefs and additional skins for every existing chef, bringing the total up to over 200 levels and 120 playable chefs. You'll also be able to unlock brand new trophies and achievements. The game will also include a number of accessibility options, including colour blindness modes, dyslexic friendly text, scalable UI and assist modes. We've been big fans of Overcooked so far, awarding the first game an 8.4 review, and calling Overcooked 2 "a ridiculously entertaining party game and a challenging extension of the original" in our 8.5 review. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.