Yearly Archives: 2020

Jett: The Far Shore Delayed on PS5, PS4, and PC to 2021

Jett: The Far Shore developer Superbrothers has delayed the PS5, PS4, and PC game to 2021. In a statement on Superbrothers' website, it said "Jett: The Far Shore is now fixin' to deploy in 2021 on PlayStation consoles and PC on the Epic Games Store. Hectic times, so we've revised our trajectory. It'll be stellar, when it alights." [ignvideo url="https://www.ign.com/videos/2020/06/11/jett-the-far-shore-announcement-trailer-ps5-reveal-event"] Jett: The Far Shore was announced at the PlayStation 5 reveal event for a Holiday 2020 release, and promises a story where you will carve out a future for humanity that is haunted by oblivion and propelled by dreams. It looks to feature space travel, exploration of strange new lands, and much more. Superbrothers spoke to Vice recently and discussed a bit more of the game, its creation myth, how it ties to its previous game Sword & Sworcery, and more. “So with JETT the spark is to keep the feel and fun of something like Motorstorm, with the intricate, interesting, substantial design of Monster Hunter, to say yes to the player’s instinct to go fast and take jumps and offroad, and then to try to interleave some narrative-vibe focused scenes to soak in, so the player has interesting story concepts to contemplate while skimming around.” [widget path="global/article/imagegallery" parameters="albumSlug=jett-the-far-shore-playstation-5-screenshots&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Here’s How Backwards Compatibility Will Work on Xbox Series S

Microsoft has detailed how the Xbox Series S will handle backwards compatibility for games of the original Xbox, Xbox 360, and Xbox One S, and how this next-gen system will make those experiences even better. As reported by Eurogamer, Digital Foundry's Richard Leadbetter spoke to Microsoft about the Xbox Series S and and how it will offer "1440p for OG Xbox and enhanced 360 titles, 2x performance on select One S titles - and more." Original Xbox games will feature a "3x boost to resolution on both axes, meaning that titles targeting 480p on the original machine will hit a maximum of 1440p on Series S, presumably with a range of performance benefits." [ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"] Xbox 360 games that were made available for Xbox One X will also be enhanced, running with a "2x2 resolution multiplier, bringing titles that ran at native 720p up to 1440p." As was previously mentioned, Xbox Series S won't run older games with Xbox One X Enhancements, but it will have other added benefits. Xbox 360 games will benefit from the improved Zen 2 CPU architecture, which is a step up over the Xbox One X's Jaguar CPU cores. As for Xbox One S games, there will be also be various improvements, although "a game hard-coded to run at 900p will not run any higher on Series S." However, there will be "increased resolutions in games that use dynamic resolution scaling, as well as improvements to texture filtering quality." [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] Games will also load much faster with the new solid state storage, and Auto HDR will also be present and will make games look better than their Xbox One S counterparts. Furthermore, CPU-limited titles should also "deliver more stable performance at target frame-rates." Speaking of frame-rates, Xbox One titles will be able to run at double the frame-rate on both the Xbox Series S and Xbox Series X. "We designed the Series S to enhance the Xbox One S games in a way that the Xbox One X can't do," system architect Andrew Goossen tells Eurogamer. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console. And in terms of the performance, the Series S provides well over double the effective CPU and GPU performance over the Xbox One, making it pretty straightforward for the games to do this. And in fact, the Series S GPU runs the Xbox One S games with better performance than the Xbox One X." [ignvideo url="https://www.ign.com/videos/2020/09/11/why-xbox-series-s-game-pass-is-microsofts-secret-weapon-next-gen-console-watch"] Another exciting aspect is how relatively simple it seems to enhance previous games to take advantage of the power of these next-gen systems. "There's no real perf tuning necessary when you do this, and so often it's just as easy as changing three lines of code, and then the game works." Goossen adds. "Even when it's not that easy, the fixes are still pretty minor. We had one triple-A title where doubling the frame-rate really worked perfectly, except that the crowd animation was twice as fast as normal. And so, those sorts of fixes are typically very, very easy for developers to go fix. We're working with game developers and publishers to update [their titles]. It'll basically be select games that run at a doubled frame-rate on the Series S." The Xbox Series S and the Xbox Series X will both be released on November 10, 2020, and will cost $299 and $499, respectively. For more on the Xbox Series S, read on about how game sizes will be smaller on the Series S, 8 new details we learned about the smaller next-gen console, and its full specs. [widget path="global/article/imagegallery" parameters="albumSlug=xbox-series-s-and-series-x-comparison-photos&captions=true"] Both the Xbox Series X and Xbox Series S will be available for preorder on September 22, 2020, and you can stay up to date everything you need to know about Xbox preorders in our constantly updated guides that contain what you need to know to secure one or both! [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Here’s How Backwards Compatibility Will Work on Xbox Series S

Microsoft has detailed how the Xbox Series S will handle backwards compatibly for games of the original Xbox, Xbox 360, and Xbox One S, and how this next-gen system will make those experiences even better. As reported by Eurogamer, Digital Foundry's Richard Leadbetter spoke to Microsoft about the Xbox Series S and and how it will offer "1440p for OG Xbox and enhanced 360 titles, 2x performance on select One S titles - and more." Original Xbox games will feature a "3x boost to resolution on both axes, meaning that titles targeting 480p on the original machine will hit a maximum of 1440p on Series S, presumably with a range of performance benefits." [ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"] Xbox 360 games that were made available for Xbox One X will also be enhanced, running with a "2x2 resolution multiplier, bringing titles that ran at native 720p up to 1440p." As was previously mentioned, Xbox Series S won't run older games with Xbox One X Enhancements, but it will have other added benefits. Xbox 360 games will benefit from the improved Zen 2 CPU architecture, which is a step up over the Xbox One X's Jaguar CPU cores. As for Xbox One S games, there will be also be various improvements, although "a game hard-coded to run at 900p will not run any higher on Series S." However, there will be "increased resolutions in games that use dynamic resolution scaling, as well as improvements to texture filtering quality." [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] Games will also load much faster with the new solid state storage, and Auto HDR will also be present and will make games look better than their Xbox One S counterparts. Furthermore, CPU-limited titles should also "deliver more stable performance at target frame-rates." Speaking of frame-rates, Xbox One titles will be able to run at double the frame-rate on both the Xbox Series S and Xbox Series X. "We designed the Series S to enhance the Xbox One S games in a way that the Xbox One X can't do," system architect Andrew Goossen tells Eurogamer. "We made it easy for existing Xbox One S games to be updated to run with double the frame-rate when played on Series S as well. When games are updated, existing games can query to determine whether they're running on the new console. And in terms of the performance, the Series S provides well over double the effective CPU and GPU performance over the Xbox One, making it pretty straightforward for the games to do this. And in fact, the Series S GPU runs the Xbox One S games with better performance than the Xbox One X." [ignvideo url="https://www.ign.com/videos/2020/09/11/why-xbox-series-s-game-pass-is-microsofts-secret-weapon-next-gen-console-watch"] Another exciting aspect is how relatively simple it seems to enhance previous games to take advantage of the power of these next-gen systems. "There's no real perf tuning necessary when you do this, and so often it's just as easy as changing three lines of code, and then the game works." Goossen adds. "Even when it's not that easy, the fixes are still pretty minor. We had one triple-A title where doubling the frame-rate really worked perfectly, except that the crowd animation was twice as fast as normal. And so, those sorts of fixes are typically very, very easy for developers to go fix. We're working with game developers and publishers to update [their titles]. It'll basically be select games that run at a doubled frame-rate on the Series S." The Xbox Series S and the Xbox Series X will both be released on November 10, 2020, and will cost $299 and $499, respectively. For more on the Xbox Series S, read on about how game sizes will be smaller on the Series S, 8 new details we learned about the smaller next-gen console, and its full specs. [widget path="global/article/imagegallery" parameters="albumSlug=xbox-series-s-and-series-x-comparison-photos&captions=true"] Both the Xbox Series X and Xbox Series S will be available for preorder on September 22, 2020, and you can stay up to date everything you need to know about Xbox preorders in our constantly updated guides that contain what you need to know to secure one or both! [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Florence Pugh Hopes Black Widow Fans Like Yelena

With MCU's Phase 4 representing a huge turning point for the decade plus-long franchise, as a few torches are being passed to the heroes who will carry the 'verse for years to come (Anthony Mackie's Sam Wilson, Tatiana Maslany's She-Hulk, continued rumors about Hailee Steinfeld playing Kate Bishop, etc), one character everyone is eyeing right out of the gate is Florence Pugh's Yelena Belova, who will be retroactively set up as the new Black Widow when the movie finally premieres. Talking to GamesRader, Pugh spoke about her potential future in the MCU and if she'd be the headliner in a Black Widow 2 movie. "If you get asked to be in a Marvel film, and it was so thrilling and fun and exciting to be in, then of course, your head goes: ‘Oh my God. If this is what it’s like, then what else is next?'" she said. "If that happens and I am lucky enough that people appreciate my character, that’s an exciting road to go on. I would be silly to not be excited by it." "I think that being part of the Marvel club is a great honor," she added. "But we’ll just see if people like Yelena first." [widget path="global/article/imagegallery" parameters="albumSlug=marvels-black-widow-every-actor-and-character-in-the-film&captions=true"] As of now, Marvel's Black Widow is set to be release November 6 in the U.S, though it's looking increasingly likely that it will be delayed again, perhaps into 2021. Star Scarlett Johansson has said the movie will offer resolution for fans after the character's death in Avengers: Endgame, and said she approved of the way her story ended. Johannson also spoke about "handing the baton" to Pugh and to the character of Yelena Belova. Taking place in between the events of Captain America: Civil War and Avengers: Infinity War, Black Widow will focus on wrapping up Natasha's MCU story arc. Alongside Johansson and Pugh, Black Widow features David Harbour (Stranger Things) as Red Guardian and Rachel Weisz (The Mummy) as Melina. [ignvideo url="https://www.ign.com/videos/2020/03/09/black-widow-official-final-trailer"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Florence Pugh Hopes Black Widow Fans Like Yelena

With MCU's Phase 4 representing a huge turning point for the decade plus-long franchise, as a few torches are being passed to the heroes who will carry the 'verse for years to come (Anthony Mackie's Sam Wilson, Tatiana Maslany's She-Hulk, continued rumors about Hailee Steinfeld playing Kate Bishop, etc), one character everyone is eyeing right out of the gate is Florence Pugh's Yelena Belova, who will be retroactively set up as the new Black Widow when the movie finally premieres. Talking to GamesRader, Pugh spoke about her potential future in the MCU and if she'd be the headliner in a Black Widow 2 movie. "If you get asked to be in a Marvel film, and it was so thrilling and fun and exciting to be in, then of course, your head goes: ‘Oh my God. If this is what it’s like, then what else is next?'" she said. "If that happens and I am lucky enough that people appreciate my character, that’s an exciting road to go on. I would be silly to not be excited by it." "I think that being part of the Marvel club is a great honor," she added. "But we’ll just see if people like Yelena first." [widget path="global/article/imagegallery" parameters="albumSlug=marvels-black-widow-every-actor-and-character-in-the-film&captions=true"] As of now, Marvel's Black Widow is set to be release November 6 in the U.S, though it's looking increasingly likely that it will be delayed again, perhaps into 2021. Star Scarlett Johansson has said the movie will offer resolution for fans after the character's death in Avengers: Endgame, and said she approved of the way her story ended. Johannson also spoke about "handing the baton" to Pugh and to the character of Yelena Belova. Taking place in between the events of Captain America: Civil War and Avengers: Infinity War, Black Widow will focus on wrapping up Natasha's MCU story arc. Alongside Johansson and Pugh, Black Widow features David Harbour (Stranger Things) as Red Guardian and Rachel Weisz (The Mummy) as Melina. [ignvideo url="https://www.ign.com/videos/2020/03/09/black-widow-official-final-trailer"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

PS5 Hardware Images Show the Size of the Biggest Console in Modern History

New PlayStation 5 images have come our way via Taiwan's National Communications Commission (NCC) and give another glimpse at the biggest console in modern history. As reported by The Verge, a PS5 arrived at the NCC and provides close-up photos of Sony's next-gen console, its removable base that can hold the console in both horizontal and vertical positions, and the DualSense controller. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-images-taiwans-national-communications-commission&captions=true"] Following the PlayStation 5 Showcase that revealed the price and release date of the PS5, Final Fantasy 16, the sequel to 2018's God of War, Hogwarts Legacy, and much more, Sony released the official dimensions, confirming the PS5 is now the biggest game console in modern history. According to Sony, the PS5 sits at 15.4 inches tall, 10.24 inches deep, and 4.09 inches wide. For comparison, the Xbox Series X is 11.85 inches tall, 5.94 inches deep, and 5.94 inches wide. PlayStation 5 will cost $499, while the PlayStation 5 Digital Edition will cost $399, and they will both be released on November 12, 2020. [ignvideo url="https://www.ign.com/videos/2020/09/16/final-fantasy-16-reveal-trailer"] Preorders were supposed to begin the day after the PlayStation 5 Showcase, but retailers began opening them later that night. There was a ton of chaos with many around the world trying to preorder a PS5, and many were left without one. Luckily, Sony has said more preorders will be on their way in the next few days and through the end of the year. To help make sure you can secure a PS5, check out our PS5 preorder guide and follow IGNDeals to get up-to-the-minute updates on when PS5 stock comes back. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5 Hardware Images Show the Size of the Biggest Console in Modern History

New PlayStation 5 images have come our way via Taiwan's National Communications Commission (NCC) and give another glimpse at the biggest console in modern history. As reported by The Verge, a PS5 arrived at the NCC and provides close-up photos of Sony's next-gen console, its removable base that can hold the console in both horizontal and vertical positions, and the DualSense controller. [widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-images-taiwans-national-communications-commission&captions=true"] Following the PlayStation 5 Showcase that revealed the price and release date of the PS5, Final Fantasy 16, the sequel to 2018's God of War, Hogwarts Legacy, and much more, Sony released the official dimensions, confirming the PS5 is now the biggest game console in modern history. According to Sony, the PS5 sits at 15.4 inches tall, 10.24 inches deep, and 4.09 inches wide. For comparison, the Xbox Series X is 11.85 inches tall, 5.94 inches deep, and 5.94 inches wide. PlayStation 5 will cost $499, while the PlayStation 5 Digital Edition will cost $399, and they will both be released on November 12, 2020. [ignvideo url="https://www.ign.com/videos/2020/09/16/final-fantasy-16-reveal-trailer"] Preorders were supposed to begin the day after the PlayStation 5 Showcase, but retailers began opening them later that night. There was a ton of chaos with many around the world trying to preorder a PS5, and many were left without one. Luckily, Sony has said more preorders will be on their way in the next few days and through the end of the year. To help make sure you can secure a PS5, check out our PS5 preorder guide and follow IGNDeals to get up-to-the-minute updates on when PS5 stock comes back. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5 File Sizes Revealed for Spider-Man: Miles Morales and Demon’s Souls

Sony has revealed the first estimated file sizes for PlayStation 5's Marvel's Spider-Man: Miles Morales and Demon's Souls, and they could take up to 20% of your PS5's SSD. These file sizes were revealed on the PlayStation Direct website where you can buy PlayStation consoles, games, and accessories right from Sony. Marvel's Spider-Man: Miles Morales Launch Edition will require at least 50 GB, while the Ultimate Launch Edition will need at least 105 GB of space as it also includes a remastered version of 2018's Marvel's Spider-Man. [ignvideo url="https://www.ign.com/videos/2020/09/16/spider-man-miles-morales-gameplay-trailer"] Demon's Souls, which is a remake of the 2009 PlayStation 3 game, will need 66 GB of space. If you were to purchase both Marvel's Spider-Man: Miles Morales Ultimate Launch Edition and Demon's Souls digitally, you will need 171 GB of storage. This is important to know, especially for those who wish to go all digital with the PS5 Digital Edition. These launch consoles have 825 GB, so these games, assuming the sizes don't change, will take up 20% of the SSD by themselves. [ignvideo url="https://www.ign.com/videos/demons-souls-remake-gameplay-trailer"] Sony's first party games Astro's Playroom, Destruction All Stars, and Sackboy: A Big Adventure will also be available at PS5's launch, and that doesn't even include other third-party titles like Assassin's Creed Valhalla, Watch Dogs Legion, and Destiny 2: Beyond Light. Oh, and a backwards compatible Cyberpunk 2077 and Call of Duty: Black Ops Cold War will be out within the first week of PS5's launch, and we already know how high Call of Duty's file sizes can get. PlayStation 5 will be released on November 12, 2020, and if you are still looking to get a preorder, make sure to check out our PS5 preorder guide and follow IGNDeals on Twitter to get up-to-the-minute updates on when they go live again. Luckily, Sony did mention more would be on the way in the next few days and through the end of the year. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5 File Sizes Revealed for Spider-Man: Miles Morales and Demon’s Souls

Sony has revealed the first estimated file sizes for PlayStation 5's Marvel's Spider-Man: Miles Morales and Demon's Souls, and they could take up to 20% of your PS5's SSD. These file sizes were revealed on the PlayStation Direct website where you can buy PlayStation consoles, games, and accessories right from Sony. Marvel's Spider-Man: Miles Morales Launch Edition will require at least 50 GB, while the Ultimate Launch Edition will need at least 105 GB of space as it also includes a remastered version of 2018's Marvel's Spider-Man. [ignvideo url="https://www.ign.com/videos/2020/09/16/spider-man-miles-morales-gameplay-trailer"] Demon's Souls, which is a remake of the 2009 PlayStation 3 game, will need 66 GB of space. If you were to purchase both Marvel's Spider-Man: Miles Morales Ultimate Launch Edition and Demon's Souls digitally, you will need 171 GB of storage. This is important to know, especially for those who wish to go all digital with the PS5 Digital Edition. These launch consoles have 825 GB, so these games, assuming the sizes don't change, will take up 20% of the SSD by themselves. [ignvideo url="https://www.ign.com/videos/demons-souls-remake-gameplay-trailer"] Sony's first party games Astro's Playroom, Destruction All Stars, and Sackboy: A Big Adventure will also be available at PS5's launch, and that doesn't even include other third-party titles like Assassin's Creed Valhalla, Watch Dogs Legion, and Destiny 2: Beyond Light. Oh, and a backwards compatible Cyberpunk 2077 and Call of Duty: Black Ops Cold War will be out within the first week of PS5's launch, and we already know how high Call of Duty's file sizes can get. PlayStation 5 will be released on November 12, 2020, and if you are still looking to get a preorder, make sure to check out our PS5 preorder guide and follow IGNDeals on Twitter to get up-to-the-minute updates on when they go live again. Luckily, Sony did mention more would be on the way in the next few days and through the end of the year. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5: Sony Apologizes for Preorder Issues, Promises More PS5s Are On The Way

Following the PlayStation's 5 frustrating preorder process, Sony has apologized and has promised that more will be available to preorder in the next few days and that more will be available "through the end of the year." PlayStation took to to Twitter to share the message, saying the "PS5 preorders could have been a lot smoother." "Let's be honest: PS5 preorders could have been a lot smoother," PlayStation said. "We truly apologize for that. Over the next few days, we will release more PS5 consoles for preorder - retailers will share more details. And more PS5s will be available through the end of the year." [ignvideo url="https://www.ign.com/videos/2020/09/18/ps5-prices-come-out-swinging"] Pre-orders, according to Sony, were supposed to begin the day after the PS5 Showcase that revealed the price and release date of the PlayStation 5 alongside Final Fantasy 16, the sequel to 2018's God of War, Hogwarts Legacy, and much more. However, retailers began pre-orders that same night, and websites were crashing and many people were left without one, even though Sony had previously mentioned that PS5 preorders would not be a surprise. Even those who did secure a PS5 preorder weren't 100% sure they would stick, and retailers like Amazon began sending out e-mails saying it may not be able to deliver them to purchasers on the release day of November 12, 2020. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] Luckily, it appears people will have another chance to secure one for this holiday season. To help ensure you can get a PS5, be sure to follow our PS5 preorder guide and IGNDeals on Twitter for up-to-the-moment alerts on preorders. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.