Yearly Archives: 2020

Windows 10 Adding a Task Manager Dedicated to Gaming

Windows 10 is adding a Task Manager widget within the Xbox Game Bar to help you manage your computer's resources without leaving a game. As spotted by WindowsCentral, the new 'Resources' widget lets you monitor which programs are causing the most strain on your computer, assess why your in-game performance may be hitching and close programs quickly without tabbing out. You'll also be able to see how much load there is on your CPU, RAM, DISK and GPU, much like the traditional Task Manager application. It's a neat timesaver that means you won't have to alt-tab or hit CTRL+ALT+DELETE so often to figure out your in-game issues.   [caption id="attachment_241507" align="aligncenter" width="720"]image (1) The Windows 10 Task Manager Bar in action.[/caption] You can get access to the feature right now by enrolling in the Game Bar - SDK Development app within the Xbox Insider Hub on Windows 10. The Xbox Insider Hub allows Windows and Xbox users to preview new features ahead of their official launch. If you choose the potentially less stable preview of the Xbox Game Bar, after an update you'll be able to find the new Task Manager app by clicking the 'widgets' hamburger symbol in the top bar after pressing Windows Key + G to initiate the overlay. It's not yet clear when the feature will be rolled out to all users. In other Windows 10 news, here's how to stream Xbox One games to your PC, using the desktop Xbox app. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Windows 10 Adding a Task Manager Dedicated to Gaming

Windows 10 is adding a Task Manager widget within the Xbox Game Bar to help you manage your computer's resources without leaving a game. As spotted by WindowsCentral, the new 'Resources' widget lets you monitor which programs are causing the most strain on your computer, assess why your in-game performance may be hitching and close programs quickly without tabbing out. You'll also be able to see how much load there is on your CPU, RAM, DISK and GPU, much like the traditional Task Manager application. It's a neat timesaver that means you won't have to alt-tab or hit CTRL+ALT+DELETE so often to figure out your in-game issues.   [caption id="attachment_241507" align="aligncenter" width="720"]image (1) The Windows 10 Task Manager Bar in action.[/caption] You can get access to the feature right now by enrolling in the Game Bar - SDK Development app within the Xbox Insider Hub on Windows 10. The Xbox Insider Hub allows Windows and Xbox users to preview new features ahead of their official launch. If you choose the potentially less stable preview of the Xbox Game Bar, after an update you'll be able to find the new Task Manager app by clicking the 'widgets' hamburger symbol in the top bar after pressing Windows Key + G to initiate the overlay. It's not yet clear when the feature will be rolled out to all users. In other Windows 10 news, here's how to stream Xbox One games to your PC, using the desktop Xbox app. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Borat 2: First Promotional Image Released, Amazon Prime Release Date Confirmed [Update: Trailer Released]

Update: The first trailer for Borat 2 - or as it appears to be titled, The Borat Subsequent Moviefilm: Delivery of Prodigious Bribe to American Regime for Make Benefit Once Glorious Nation of Kazakhstan - has now been released: [ignvideo url="https://www.ign.com/videos/borat-2-official-trailer"] [poilib element="accentDivider"] Borat 2 will be released on Amazon Prime on October 23rd, as shown off (among other things) in a new promotional image. The film – which sadly may not be called Borat: Gift of Pornographic Monkey to Vice Premiere Mikhael Pence to Make Benefit Recently Diminished Nation of Kazakhstan – got a startling first promotional image on Twitter, with Borat himself encouraging mask use amid the pandemic, in exactly the way you'd expect/fear: Borat 2 has appeared out of nowhere, with the first reports about the film appearing when members of the public saw star Sacha Baron Cohen filming in LA. Since then, it's emerged that the film has already been screened. Speculation had contended that the film would be released ahead of the US election in an attempt to reach younger voters, a theory supported by the October 23 date. The movie has been filmed internationally, with those involved saying Cohen had "risked his life multiple times to shoot the scenes in this film", requiring a bulletproof vest in some locations. Plot details, co-stars, and the inevitable appearance of famous people who don't know they're part of a spoof have not yet been announced. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Borat 2: First Promotional Image Released, Amazon Prime Release Date Confirmed

Borat 2 will be released on Amazon Prime on October 23rd, as shown off (among other things) in a new promotional image. The film – which sadly may not be called Borat: Gift of Pornographic Monkey to Vice Premiere Mikhael Pence to Make Benefit Recently Diminished Nation of Kazakhstan – got a startling first promotional image on Twitter, with Borat himself encouraging mask use amid the pandemic, in exactly the way you'd expect/fear: Borat 2 has appeared out of nowhere, with the first reports about the film appearing when members of the public saw star Sacha Baron Cohen filming in LA. Since then, it's emerged that the film has already been screened. Speculation had contended that the film would be released ahead of the US election in an attempt to reach younger voters, a theory supported by the October 23 date. The movie has been filmed internationally, with those involved saying Cohen had "risked his life multiple times to shoot the scenes in this film", requiring a bulletproof vest in some locations. Plot details, co-stars, and the inevitable appearance of famous people who don't know they're part of a spoof have not yet been announced. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5’s Confusing Game Save Situation

On this week's episode if IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Brian Altano, Max Scoville, and Janet Garcia to discuss the latest PS5 news, including a bunch of info about PS5 game preorder bonuses for Demon's Souls, Spider-Man: Miles Morales, and more, plus the confusing state of transferring saves from PS4 to PS5. Plus, we take a deeper look at the PlayStation Plus collection games list, and answer some questions from you, the listeners and viewers. Watch the new episode above! [poilib element="accentDivider"] [widget path="global/article/imagegallery" parameters="albumSlug=every-game-and-announcement-featured-in-the-playstation-5-showcase-event&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out the PS5 full specs list, why we're excited about PS5's 3D audio focus, and an analysis of what teraflops really mean for the PS5 and Xbox Series X. [poilib element="poll" parameters="id=0b8b1f86-da52-4fef-b0a7-2729ca596785"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

PS5’s Confusing Game Save Situation

On this week's episode if IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Brian Altano, Max Scoville, and Janet Garcia to discuss the latest PS5 news, including a bunch of info about PS5 game preorder bonuses for Demon's Souls, Spider-Man: Miles Morales, and more, plus the confusing state of transferring saves from PS4 to PS5. Plus, we take a deeper look at the PlayStation Plus collection games list, and answer some questions from you, the listeners and viewers. Watch the new episode above! [poilib element="accentDivider"] [widget path="global/article/imagegallery" parameters="albumSlug=every-game-and-announcement-featured-in-the-playstation-5-showcase-event&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out the PS5 full specs list, why we're excited about PS5's 3D audio focus, and an analysis of what teraflops really mean for the PS5 and Xbox Series X. [poilib element="poll" parameters="id=0b8b1f86-da52-4fef-b0a7-2729ca596785"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Crash Bandicoot 4 Dev on Making the Biggest Crash Game Ever

Crash Bandicoot 4: It's About Time is a direct follow-up to the original, Naughty Dog-developed trilogy that was released on the original PlayStation. But with decades having gone by since their release, Crash 4 developer Toys for Bob had the chance to make something ambitious in size and scope that just couldn't be done back then. Speaking to IGN ahead of Crash 4's launch, Toys for Bob studio head Paul Yan elaborated on the scope and ambitions of Crash 4 from the team behind the Spyro Reignited Trilogy. "...We did set out from the very beginning to make this the biggest Crash game ever," Yan said, noting that the recently released demo, which has already led to some impressive speedruns, was meant to give longtime fans a sense that scope didn't literally just mean the longest levels ever, but something much more all-encompassing. [ignvideo url="https://www.ign.com/videos/devs-reacting-to-a-crash-4-demo-speedrun-is-the-funniest-one-yet"] "That was part of the motivation for releasing the demo, to help more people get their hands on it and get a feel for just how much bigger and massive the levels are. When you think about how we compare to the previous games, it's not just the length of the levels, but also just how densely packed the activities are. Some levels like Snow Way Out asks you to explore open areas in limited ways, and it's not entirely linear in the same way that you could compare it to the original the trilogy." But Yan emphasized that, even as the scope of the game grew with new gameplay additions, additional modes like the N. Verted mirror mode, playable characters, and more, grounding it in the classic Crash platforming experience returning players know was a key aspect of the development process. [widget path="global/article/imagegallery" parameters="albumSlug=crash-bandicoot-4-akano-screenshots&captions=true"] "We developed the tool set of new abilities and we knew that the masks and their new powers were going to be a part of what we wanted to do to layer on top of the core Crash classic gameplay. And the balance of it is something we were really sensitive about all the way through," he said. "There's new masks. There's new locomotion tricks. There's new alternate heroes. But we want to make sure that you're coming to this game presumably to play as Crash. And we don't want this to be a string of disparate experiences where it felt like...all kinds of other things outside that may give variety, but might overpower what that core experience is. "So when we looked at the original trilogy, many of us looked at Crash 2 [as] a really great example of hitting the right balance," Yan explained, noting that the team doesn't see Crash 4 as something to directly compare solely to Crash Bandicoot 2: Cortex Strikes Back, but merely that striking a balance was key to a great Crash experience. [ignvideo url="https://www.ign.com/videos/crash-bandicoot-4-its-about-time-gameplay-launch-trailer"] "That was a lens which we applied and said, 'Hey, everything that we're putting into this and the way that we're distributing it and pacing it out, does this compliment on-foot, core platforming gameplay?' Because if it doesn't, let's get it out and make sure that we make Crash the center of this game." For more on Crash ahead of its launch this week on PS4 and Xbox One, check out the first details on Crash Bandicoot 4's local co-op and competitive multiplayer, learn more about the fourth Quantum Mask, and stay tuned to IGN for more from Yan on Crash Bandicoot 4: It's About Time. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, and host of Podcast Beyond!. Talk to him on twitter @jmdornbush.

Crash Bandicoot 4 Dev on Making the Biggest Crash Game Ever

Crash Bandicoot 4: It's About Time is a direct follow-up to the original, Naughty Dog-developed trilogy that was released on the original PlayStation. But with decades having gone by since their release, Crash 4 developer Toys for Bob had the chance to make something ambitious in size and scope that just couldn't be done back then. Speaking to IGN ahead of Crash 4's launch, Toys for Bob studio head Paul Yan elaborated on the scope and ambitions of Crash 4 from the team behind the Spyro Reignited Trilogy. "...We did set out from the very beginning to make this the biggest Crash game ever," Yan said, noting that the recently released demo, which has already led to some impressive speedruns, was meant to give longtime fans a sense that scope didn't literally just mean the longest levels ever, but something much more all-encompassing. [ignvideo url="https://www.ign.com/videos/devs-reacting-to-a-crash-4-demo-speedrun-is-the-funniest-one-yet"] "That was part of the motivation for releasing the demo, to help more people get their hands on it and get a feel for just how much bigger and massive the levels are. When you think about how we compare to the previous games, it's not just the length of the levels, but also just how densely packed the activities are. Some levels like Snow Way Out asks you to explore open areas in limited ways, and it's not entirely linear in the same way that you could compare it to the original the trilogy." But Yan emphasized that, even as the scope of the game grew with new gameplay additions, additional modes like the N. Verted mirror mode, playable characters, and more, grounding it in the classic Crash platforming experience returning players know was a key aspect of the development process. [widget path="global/article/imagegallery" parameters="albumSlug=crash-bandicoot-4-akano-screenshots&captions=true"] "We developed the tool set of new abilities and we knew that the masks and their new powers were going to be a part of what we wanted to do to layer on top of the core Crash classic gameplay. And the balance of it is something we were really sensitive about all the way through," he said. "There's new masks. There's new locomotion tricks. There's new alternate heroes. But we want to make sure that you're coming to this game presumably to play as Crash. And we don't want this to be a string of disparate experiences where it felt like...all kinds of other things outside that may give variety, but might overpower what that core experience is. "So when we looked at the original trilogy, many of us looked at Crash 2 [as] a really great example of hitting the right balance," Yan explained, noting that the team doesn't see Crash 4 as something to directly compare solely to Crash Bandicoot 2: Cortex Strikes Back, but merely that striking a balance was key to a great Crash experience. [ignvideo url="https://www.ign.com/videos/crash-bandicoot-4-its-about-time-gameplay-launch-trailer"] "That was a lens which we applied and said, 'Hey, everything that we're putting into this and the way that we're distributing it and pacing it out, does this compliment on-foot, core platforming gameplay?' Because if it doesn't, let's get it out and make sure that we make Crash the center of this game." For more on Crash ahead of its launch this week on PS4 and Xbox One, check out the first details on Crash Bandicoot 4's local co-op and competitive multiplayer, learn more about the fourth Quantum Mask, and stay tuned to IGN for more from Yan on Crash Bandicoot 4: It's About Time. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, and host of Podcast Beyond!. Talk to him on twitter @jmdornbush.

New Pixel Phones, Chromecast, and Everything Google Announced Today

Google might be better known for its search engine and the software backbone for all Android phones, but it also holds a hardware event once a year. At its Launch Night In event, which ironically was held during the day, the software giant announced two new smartphones alongside a new streaming dongle and smart speaker. Without further ado, let’s get into everything Google announced. Google Pixel 5

Google Pixel 5

Google has a new flagship smartphone and surprisingly the Pixel 5 feels more like a midrange device. Sporting a six-inch Full HD display and a Snapdragon 765G processor, this smartphone isn't firing on all cylinders like other premium handsets. Still, there's plenty to be excited about with the phone's boosted 8GB of memory, 4,080mAh battery, and reverse wireless charging capabilities. Of course, the cameras on the Pixel 5 look great with a 12.2MP main wide-angle camera and 16MP Ultrawide, and it has a bagful of new photo and video tricks including enhanced HDR image shooting, AI-based portrait effects, and Night Sight Portrait shooting. You'll also be able to add cinematic panning to your videos through several stabilization modes. Google Pixel 4a 5G

Google Pixel 4a 5G

If you liked the Pixel 4a, chances are you're going to love the Pixel 4a 5G. This phone comes with a slightly larger 6.2-inch screen and a slightly faster Snapdragon 765G processor. Additionally, the Pixel 4a 5G features dual cameras with the same 12MP wide-angle and 16MP ultrawide cameras and all the camera tricks as seen on the Pixel 5. Another thing you'll get on Pixel 4a 5G is a big 3,885mAh battery that can also last up to 48 hours with the extreme battery saver mode. ChromecastwithGoogleTV_Snow_Upright_v2.max-1000x1000

Google Chromecast with Google TV

Google has a new streaming device and it's a lot smarter now that its running Google TV. With an Android OS running on the back end, users will be able to download all their favorite streaming services. The Google Chromecast with Google TV also supports streaming 4K HDR content at up to 60 frames per second and Dolby Vision support. It's also one of Google's most affordable streaming devices yet at only $49.99, which is less than the cost of a Chromecast Ultra, and it's available to purchase right now. Google TV

Google TV

After introducing Android TV and YouTube TV, Google is bringing together all its disparate streaming services and platforms under one Google TV umbrella. Of course, being Google this new platform heavily leans into enhancing searching and bringing it virtual Assistant into the picture. Using one universal search bar, users will be able to look up shows and movies and find them on Netflix, Amazon, and more services all at once. Google TV will also bring tailored watching suggestions to the forefront of your home screen with a For You tab similar to the way music streaming services have been able to analyze and suggest what you might like to listen to. Nest Audio

Nest Audio

The Nest Audio is Google's latest smart speaker and it's putting a strong emphasis on audio quality. Thanks to a new 19mm tweeter and 75mm mid-woofer, the Nest Audio is 75% louder and delivers 50% more bass than the original Google Home speaker. The Nest Audio is also smart enough to adapt how it sounds to your home and it has multiple EQ presets for music, podcasts, and audiobooks. The Google Nest Audio retails for $99 and it'll be available starting on October 5th. [widget path="global/article/imagegallery" parameters="albumSlug=google-launch-night-in-event&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam

New Pixel Phones, Chromecast, and Everything Google Announced Today

Google might be better known for its search engine and the software backbone for all Android phones, but it also holds a hardware event once a year. At its Launch Night In event, which ironically was held during the day, the software giant announced two new smartphones alongside a new streaming dongle and smart speaker. Without further ado, let’s get into everything Google announced. Google Pixel 5

Google Pixel 5

Google has a new flagship smartphone and surprisingly the Pixel 5 feels more like a midrange device. Sporting a six-inch Full HD display and a Snapdragon 765G processor, this smartphone isn't firing on all cylinders like other premium handsets. Still, there's plenty to be excited about with the phone's boosted 8GB of memory, 4,080mAh battery, and reverse wireless charging capabilities. Of course, the cameras on the Pixel 5 look great with a 12.2MP main wide-angle camera and 16MP Ultrawide, and it has a bagful of new photo and video tricks including enhanced HDR image shooting, AI-based portrait effects, and Night Sight Portrait shooting. You'll also be able to add cinematic panning to your videos through several stabilization modes. Google Pixel 4a 5G

Google Pixel 4a 5G

If you liked the Pixel 4a, chances are you're going to love the Pixel 4a 5G. This phone comes with a slightly larger 6.2-inch screen and a slightly faster Snapdragon 765G processor. Additionally, the Pixel 4a 5G features dual cameras with the same 12MP wide-angle and 16MP ultrawide cameras and all the camera tricks as seen on the Pixel 5. Another thing you'll get on Pixel 4a 5G is a big 3,885mAh battery that can also last up to 48 hours with the extreme battery saver mode. ChromecastwithGoogleTV_Snow_Upright_v2.max-1000x1000

Google Chromecast with Google TV

Google has a new streaming device and it's a lot smarter now that its running Google TV. With an Android OS running on the back end, users will be able to download all their favorite streaming services. The Google Chromecast with Google TV also supports streaming 4K HDR content at up to 60 frames per second and Dolby Vision support. It's also one of Google's most affordable streaming devices yet at only $49.99, which is less than the cost of a Chromecast Ultra, and it's available to purchase right now. Google TV

Google TV

After introducing Android TV and YouTube TV, Google is bringing together all its disparate streaming services and platforms under one Google TV umbrella. Of course, being Google this new platform heavily leans into enhancing searching and bringing it virtual Assistant into the picture. Using one universal search bar, users will be able to look up shows and movies and find them on Netflix, Amazon, and more services all at once. Google TV will also bring tailored watching suggestions to the forefront of your home screen with a For You tab similar to the way music streaming services have been able to analyze and suggest what you might like to listen to. Nest Audio

Nest Audio

The Nest Audio is Google's latest smart speaker and it's putting a strong emphasis on audio quality. Thanks to a new 19mm tweeter and 75mm mid-woofer, the Nest Audio is 75% louder and delivers 50% more bass than the original Google Home speaker. The Nest Audio is also smart enough to adapt how it sounds to your home and it has multiple EQ presets for music, podcasts, and audiobooks. The Google Nest Audio retails for $99 and it'll be available starting on October 5th. [widget path="global/article/imagegallery" parameters="albumSlug=google-launch-night-in-event&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspam