Yearly Archives: 2020

Cyberpunk 2077: Night City Full Map Seemingly Leaks

The bonus content from the physical edition of Cyberpunk 2077 appears to have leaked online, revealing a detailed map of the game's setting, Night City. The leak was posted to the GamingLeaksAndRumors subreddit by user ArtisticTap4, who embedded images of the physical map and postcards that may be arriving alongside the physical edition of the game. The Night City map offers a closer look at the many regions in the game that have previously been mentioned, including Pacifica, Watson, Westbrook and Santa Domingo, as well as the City Center. A few places of note include the space port in the far west of the map off the coast, as well as the Northern Oilfields up top and some kind of stadium just south of the city centre. The postcards focus on in-game locations such as Pacifica, Japantown and El Coyote Cojo, which looks to be a bar of some kind. It's not clear how these images have managed to leak out, but this seems to be our first proper look at the game's map ahead of its November 19 release date on PlayStation 4, Xbox One and PC. Cyberpunk 2077 will also arrive on Stadia in Q4 2020 and next-gen consoles in 2021. The game officially went gold today, meaning its initial release version is complete and can be played from beginning to end. In other Cyberpunk 2077 news, studio head Adam Badowski responded to reports of mandatory crunch at CD Projekt Red last week. The game's environment designer also recently explained how his team built Night City. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Cyberpunk 2077 Has Gone Gold

CD Projekt Red has announced that Cyberpunk 2077 has officially gone gold ahead of its November 19 release. Going gold is the term given for when the release version of a game is complete, and is traditionally shown off with a disc the entire game can be played from. Production of physical copies of Cyberpunk 2077 can now begin with this version of the game. This doesn't mean development on Cyberpunk 2077 will be complete. Quite apart from its paid expansions, free DLC, and multiplayer mode – all arriving after release – almost all games now ship with a Day One patch, providing further bugfixes for the release version of the game. That extra work has, controversially, meant that CD Projekt Red has instituted mandatory weekend work for its employees after the company pledged to avoid crunch conditions on Cyberpunk. Last week, studio head Adam Badowski responded to criticism of the move, saying that it was "one of the hardest decisions I've had to make", but noting that Cyberpunk 2077's developers will be "well compensated for every extra hour they put in." [ignvideo url="https://www.ign.com/videos/cyberpunk-2077-seize-the-day-trailer"] Cyberpunk 2077 has taken a long road to release, with the company making clear that it would hit the November 19 release date after seeing delays in January and June of this year. The news comes alongside a less official release, after the full Night City map (presumably in the form of bonus physical edition content) seemingly leaked online. We've played four hours of the game so far, saying that "Cyberpunk 2077 feels like the spiritual successor to Warren Spector’s legendary original, Hall-of-Fame-inducted Deus Ex, and I cannot personally pay it a higher compliment than that. It just might somehow live up to the years of hype." [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Cyberpunk 2077 Has Gone Gold

CD Projekt Red has announced that Cyberpunk 2077 has officially gone gold ahead of its November 19 release. Going gold is the term given for when the release version of a game is complete, and is traditionally shown off with a disc the entire game can be played from. Production of physical copies of Cyberpunk 2077 can now begin with this version of the game. This doesn't mean development on Cyberpunk 2077 will be complete. Quite apart from its paid expansions, free DLC, and multiplayer mode – all arriving after release – almost all games now ship with a Day One patch, providing further bugfixes for the release version of the game. That extra work has, controversially, meant that CD Projekt Red has instituted mandatory weekend work for its employees after the company pledged to avoid crunch conditions on Cyberpunk. Last week, studio head Adam Badowski responded to criticism of the move, saying that it was "one of the hardest decisions I've had to make", but noting that Cyberpunk 2077's developers will be "well compensated for every extra hour they put in." [ignvideo url="https://www.ign.com/videos/cyberpunk-2077-seize-the-day-trailer"] Cyberpunk 2077 has taken a long road to release, with the company making clear that it would hit the November 19 release date after seeing delays in January and June of this year. The news comes alongside a less official release, after the full Night City map (presumably in the form of bonus physical edition content) seemingly leaked online. We've played four hours of the game so far, saying that "Cyberpunk 2077 feels like the spiritual successor to Warren Spector’s legendary original, Hall-of-Fame-inducted Deus Ex, and I cannot personally pay it a higher compliment than that. It just might somehow live up to the years of hype." [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

The Witcher Season 3 Seemingly Confirmed

A listing for The Witcher Season 3 has emerged on an industry website, seemingly confirming that more episodes are planned beyond Season 2 of the hit Netflix series. Redanian Intelligence reports that "The Witcher Season 3 (2020-2021)" recently appeared in the Writers Guild of America's directories, with showrunner Lauren S. Hissrich attached as executive producer. The WGA has proven to be a reputable source of information in the past, which means that Netflix should follow-up with an official announcement shortly, provided that the database entry is correct. [ignvideo url="https://www.ign.com/videos/2019/12/21/the-witcher-season-1-ending-explained"] An official announcement shouldn't come as a major surprise, as The Witcher quickly became one of the most in-demand TV series' in the world on streaming platforms last year, even surpassing Disney Plus' Star Wars: The Mandalorian as the "top show" around the globe for one week in December, with 76 million households choosing to stream the first season of the action-packed fantasy-drama. Season 2 of The Witcher started filming in London earlier this year, with a planned release sometime in 2021. However, the shoot was suspended back in March as Netflix paused filming on all of its films and TV shows in response to the coronavirus (COVID-19) pandemic. Netflix has since resumed production on the second season of the Henry Cavill-led show after being given the "green light" to start filming again. [widget path="global/article/imagegallery" parameters="albumSlug=every-monster-in-season-1-of-netflixs-the-witcher&captions=true"] The Witcher Season 2 is still expected to premiere in 2021, which means that Season 3 could potentially follow in 2022. Netflix is also working on The Witcher: Blood Origin, a six-part spin-off prequel series set 1,200 years before Geralt walked the lands of the Northern Kingdoms, and The Witcher: Nightmare of the Wolf, an anime feature film that will be centred around Geralt's close friend and mentor, Vesemir. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Witcher Season 3 Seemingly Confirmed

A listing for The Witcher Season 3 has emerged on an industry website, seemingly confirming that more episodes are planned beyond Season 2 of the hit Netflix series. Redanian Intelligence reports that "The Witcher Season 3 (2020-2021)" recently appeared in the Writers Guild of America's directories, with showrunner Lauren S. Hissrich attached as executive producer. The WGA has proven to be a reputable source of information in the past, which means that Netflix should follow-up with an official announcement shortly, provided that the database entry is correct. [ignvideo url="https://www.ign.com/videos/2019/12/21/the-witcher-season-1-ending-explained"] An official announcement shouldn't come as a major surprise, as The Witcher quickly became one of the most in-demand TV series' in the world on streaming platforms last year, even surpassing Disney Plus' Star Wars: The Mandalorian as the "top show" around the globe for one week in December, with 76 million households choosing to stream the first season of the action-packed fantasy-drama. Season 2 of The Witcher started filming in London earlier this year, with a planned release sometime in 2021. However, the shoot was suspended back in March as Netflix paused filming on all of its films and TV shows in response to the coronavirus (COVID-19) pandemic. Netflix has since resumed production on the second season of the Henry Cavill-led show after being given the "green light" to start filming again. [widget path="global/article/imagegallery" parameters="albumSlug=every-monster-in-season-1-of-netflixs-the-witcher&captions=true"] The Witcher Season 2 is still expected to premiere in 2021, which means that Season 3 could potentially follow in 2022. Netflix is also working on The Witcher: Blood Origin, a six-part spin-off prequel series set 1,200 years before Geralt walked the lands of the Northern Kingdoms, and The Witcher: Nightmare of the Wolf, an anime feature film that will be centred around Geralt's close friend and mentor, Vesemir. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

PS5 Default Selection Button to Be X for the First Time in Japan

The PS5 will mark the first time that the X input is the default selection button in Japan, after 26 years of the Circle button being used to confirm selections. The news emerged as part of a raft of Japanese media PS5 previews, which covered games, hardware, the DualSense controller, and more. While the X button has always been western players' selection button, Cirlce has been used for the past four generations of PlayStation consoles. Twitter user Kenji Iguchi, makes clear what a major change this is, noting that muscle memory will be hard to overcome for many Japanese players. He notes that in Japan, the Circle symbol is associated with "Good, Ok, Correct." This and the placement of the A button on the far right of the popular SNES controller are said to have influenced Sony's initial decision to offer a different control scheme for the PlayStation in Japan. This is also why on the Nintendo Switch, the A button is on the right and the B button is at the bottom, which may take some getting used to for Western players. However, in 2020, it seems that Sony has decided to standardize the control scheme across all regions, starting with the PlayStation 5. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] A Famitsu preview makes clear that Japanese games themselves continue to use the Circle button to confirm, while the system uses X. It seems likely that players will be able to remap buttons in the system settings, but that's not confirmed as yet. In other PlayStation 5 news, here's a rundown of the PS4 to PS5 save game transition situation. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PS5 Default Selection Button to Be X for the First Time in Japan

The PS5 will mark the first time that the X input is the default selection button in Japan, after 26 years of the Circle button being used to confirm selections. The news emerged as part of a raft of Japanese media PS5 previews, which covered games, hardware, the DualSense controller, and more. While the X button has always been western players' selection button, Cirlce has been used for the past four generations of PlayStation consoles. Twitter user Kenji Iguchi, makes clear what a major change this is, noting that muscle memory will be hard to overcome for many Japanese players. He notes that in Japan, the Circle symbol is associated with "Good, Ok, Correct." This and the placement of the A button on the far right of the popular SNES controller are said to have influenced Sony's initial decision to offer a different control scheme for the PlayStation in Japan. This is also why on the Nintendo Switch, the A button is on the right and the B button is at the bottom, which may take some getting used to for Western players. However, in 2020, it seems that Sony has decided to standardize the control scheme across all regions, starting with the PlayStation 5. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] A Famitsu preview makes clear that Japanese games themselves continue to use the Circle button to confirm, while the system uses X. It seems likely that players will be able to remap buttons in the system settings, but that's not confirmed as yet. In other PlayStation 5 news, here's a rundown of the PS4 to PS5 save game transition situation. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Here’s Why Netflix Cancels Shows So Quickly Now

When Netflix first started airing original series, the platform only had a handful to its name and there was actually a mild running joke about how the streaming giant didn't cancel things. In fact, aside from Eli Roth's Hemlock Grove, which still lasted three seasons, the site's acclaimed shows House of Cards and Orange is the New Black both lasted six and seven seasons, respectively. Things changed for the company a few years later when the heavily-hyped and massively-produced Marco Polo got an unceremonious axe after two seasons. Then the hammer fell on Bloodline, The Get Down, The OA, and many more - to the point now where, if you aren't Stranger Things, which is Netflix's biggest breakout hit of all time, you probably won't go more than two or three seasons. Four, if you're very lucky. Sure, the numbers are great for recent entries The Witcher and Umbrella Academy (which still hasn't gotten a Season 3 renewal, by the way), but once those numbers start to decline or flatten, in the slightest, it could be curtains. [ignvideo url="https://www.ign.com/videos/2020/10/11/how-does-netflix-choose-which-shows-to-cancel"] In 2020, Netflix canceled Altered Carbon, I Am Not Ok With This, The Dark Crystal: Age of Resistance, V Wars, Messiah, and many more while also announcing final seasons for Ozark, The Chilling Adventures of Sabrina (a huge initial hit), Dead to Me, and The Crown. Obviously, there are a few logical reasons for why Netflix now seems to cut shows' lives extremely short. One is that they have far more original series than any other studio so it stands to reason they'd have more cancellations. But Netflix - which barely promotes most of its shows as dozens land per month on the site with little to no heralding - also doesn't seem to be at all invested in giving shows a chance to grow. A recent Wired article, however, digs a bit deeper into why the biggest streaming service in the game is now in the business of pulling the rug out from most of its shows after only a couple of seasons. [widget path="global/article/imagegallery" parameters="albumSlug=every-tv-show-cancelled-or-announced-to-be-ending-in-2020&captions=true"] Plainly put, the first reason a Netflix show gets canceled is a traditional one. It's "based on a viewership versus cost of renewal review process, which determines whether the cost of producing another season of a show is proportionate to the number of viewers that the show receives." This is like any other streaming service or network, really. But this is also where the audience, no matter how much we love a show, or recognize the fervor of the show's fandom, have to take Netflix's word for it because the company doesn't release ratings numbers. The second way Netflix decides if a show will continue is based on some viewership data points. Specifically, it "looks at two data points within the first seven days and first 28 days of a show being available on the service. The first is ‘Starters’, or households who watch just one episode of a series. The second data point is ‘Completers’, or subscribers who finish an entire season." [ignvideo url="https://www.ign.com/videos/2020/10/02/new-to-netflix-for-october-2020"] So the bulk of Netflix's decision-making is based on data from the first month of the show season's life. It's crucial. The final metric is Watchers, which "is the total number of subscribers who watch a show." Netflix, which employs a "cost-plus model, which means that it pays a show’s entire production costs, plus a 30 percent premium on top" is even more wary when it comes to possibly losing money - despite its reputation for throwing gobs of cash at the likes of Ryan Murphy ($300 million for five years), Adam Sandler (most recently $275 million for four more movies), and Chris Rock ($40 million for two specials). But, as Tom Harrington, an analyst at Enders Analysis, states, shows on Netflix "are more expensive after season two and even more expensive after season three, with the premiums going up each season." “They have to give [a show] more money per series, and if they decide to recommission it, it becomes more expensive for them to make,” he says. “Because of that, so many more shows are cancelled after two series [seasons] because it costs them more.” Now here's one more thing to consider, and it's totally tethered to the subscription streaming model. As Deadline explains, "if a show hasn’t grown significantly in popularity over seasons two or three, then Netflix thinks that it’s unlikely to gain any new viewers." So when a show stops growing, in viewers and/or pulling in new subscribers -- and that doesn't necessarily mean dropping, it can just mean plateauing -- then Netflix doesn't see a reason to keep it. So a show could be acceptably popular, and hold a large fanbase, but if it's lost its initial swell, and doesn't bring in new eyes, it'll be gone. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-netflix-original-movies-and-tv-shows&captions=true"] Note: This story has been updated to include a video version. [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Here’s Why Netflix Cancels Shows So Quickly Now

When Netflix first started airing original series, the platform only had a handful to its name and there was actually a mild running joke about how the streaming giant didn't cancel things. In fact, aside from Eli Roth's Hemlock Grove, which still lasted three seasons, the site's acclaimed shows House of Cards and Orange is the New Black both lasted six and seven seasons, respectively. Things changed for the company a few years later when the heavily-hyped and massively-produced Marco Polo got an unceremonious axe after two seasons. Then the hammer fell on Bloodline, The Get Down, The OA, and many more - to the point now where, if you aren't Stranger Things, which is Netflix's biggest breakout hit of all time, you probably won't go more than two or three seasons. Four, if you're very lucky. Sure, the numbers are great for recent entries The Witcher and Umbrella Academy (which still hasn't gotten a Season 3 renewal, by the way), but once those numbers start to decline or flatten, in the slightest, it could be curtains. [ignvideo url="https://www.ign.com/videos/2020/10/11/how-does-netflix-choose-which-shows-to-cancel"] In 2020, Netflix canceled Altered Carbon, I Am Not Ok With This, The Dark Crystal: Age of Resistance, V Wars, Messiah, and many more while also announcing final seasons for Ozark, The Chilling Adventures of Sabrina (a huge initial hit), Dead to Me, and The Crown. Obviously, there are a few logical reasons for why Netflix now seems to cut shows' lives extremely short. One is that they have far more original series than any other studio so it stands to reason they'd have more cancellations. But Netflix - which barely promotes most of its shows as dozens land per month on the site with little to no heralding - also doesn't seem to be at all invested in giving shows a chance to grow. A recent Wired article, however, digs a bit deeper into why the biggest streaming service in the game is now in the business of pulling the rug out from most of its shows after only a couple of seasons. [widget path="global/article/imagegallery" parameters="albumSlug=every-tv-show-cancelled-or-announced-to-be-ending-in-2020&captions=true"] Plainly put, the first reason a Netflix show gets canceled is a traditional one. It's "based on a viewership versus cost of renewal review process, which determines whether the cost of producing another season of a show is proportionate to the number of viewers that the show receives." This is like any other streaming service or network, really. But this is also where the audience, no matter how much we love a show, or recognize the fervor of the show's fandom, have to take Netflix's word for it because the company doesn't release ratings numbers. The second way Netflix decides if a show will continue is based on some viewership data points. Specifically, it "looks at two data points within the first seven days and first 28 days of a show being available on the service. The first is ‘Starters’, or households who watch just one episode of a series. The second data point is ‘Completers’, or subscribers who finish an entire season." [ignvideo url="https://www.ign.com/videos/2020/10/02/new-to-netflix-for-october-2020"] So the bulk of Netflix's decision-making is based on data from the first month of the show season's life. It's crucial. The final metric is Watchers, which "is the total number of subscribers who watch a show." Netflix, which employs a "cost-plus model, which means that it pays a show’s entire production costs, plus a 30 percent premium on top" is even more wary when it comes to possibly losing money - despite its reputation for throwing gobs of cash at the likes of Ryan Murphy ($300 million for five years), Adam Sandler (most recently $275 million for four more movies), and Chris Rock ($40 million for two specials). But, as Tom Harrington, an analyst at Enders Analysis, states, shows on Netflix "are more expensive after season two and even more expensive after season three, with the premiums going up each season." “They have to give [a show] more money per series, and if they decide to recommission it, it becomes more expensive for them to make,” he says. “Because of that, so many more shows are cancelled after two series [seasons] because it costs them more.” Now here's one more thing to consider, and it's totally tethered to the subscription streaming model. As Deadline explains, "if a show hasn’t grown significantly in popularity over seasons two or three, then Netflix thinks that it’s unlikely to gain any new viewers." So when a show stops growing, in viewers and/or pulling in new subscribers -- and that doesn't necessarily mean dropping, it can just mean plateauing -- then Netflix doesn't see a reason to keep it. So a show could be acceptably popular, and hold a large fanbase, but if it's lost its initial swell, and doesn't bring in new eyes, it'll be gone. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-netflix-original-movies-and-tv-shows&captions=true"] Note: This story has been updated to include a video version. [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Tenet Reaches $45M Domestic Take Ahead of Expected Mass Theater Shutdowns

IGN serves a global audience, so we will be covering films that may be available theatrically in some countries but not others due to local COVID-19 restrictions. Read more on IGN's policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket. If in doubt, stay home — keep yourself and others safe. [poilib element="accentDivider"] With No Time to Die, Black Widow, and Wonder Woman 1984 being further delayed due to COVID, news rolled in on Friday about an expected partial shutdown of the second largest theater chain in the U.S., Regal. Per Deadline, Christopher Nolan's Tenet, which made $2.7 million in its sixth weekend for a cumulative $45.1 million domestic total, had a 12-week booking at most theaters - and now Regal is temporarily closing 115 of its "300-400" currently open theaters, with 65 closing down temporarily starting Monday and another 50 keeping weekend hours. It's not known at this moment if Regal will wind up closing all its locations as the ones being affected right now are the lesser-performing sites. Reporting further, Deadline says that if Regal closes down fully it will be an "18% blow to the domestic box office." [widget path="global/article/imagegallery" parameters="albumSlug=igns-best-reviewed-movies-of-2020&captions=true"] Right now, Cineworld/Regal hasn't stated anything publicly. Yet still, the pushing back of No Time to Die also has Cineworld considering shutting down, possibly indefinitely, all its screen in the U.K. and Ireland. Cineworld is the U.K.'s biggest cinema operator. If you've seen Tenet, check out our Tenet review along with this explainer of Tenet's mind-blowing ending. [ignvideo url="https://www.ign.com/videos/2020/07/02/a-brief-history-of-time-in-christopher-nolan-movies"]