Yearly Archives: 2020
Watch Dogs Legion: Aiden Pearce Playable in Main Campaign, and Customisable
China Topples North America as World’s Biggest Film Box Office Market
Amnesia: Rebirth Review
Back in 2010, developer Frictional Games set the tone for PC indie horror games with Amnesia: The Dark Descent. Focused heavily on story, it created its scares through an intensity of atmosphere and an emphasis on powerlessness. With Amnesia: Rebirth, it feels like Frictional has fully refined its particular approach to horror. You're trapped in a deadly, smothering world, struggling against your character's limitations and even her perceptions. Rebirth is Frictional's best game yet, marrying a deep, mysterious story to the signature mechanics the developer has been refining over the course of 13 years of horror games.
Amnesia: Rebirth continues Frictional's specific approach to story and horror, which emphasizes avoiding conflict, hiding, and mastering your character's own fear. It also adds to the story told in The Dark Descent, although you don't need to know that game well to follow this narrative of this one. (The narrative doesn't link to Amnesia: A Machine for Pigs, the 2013 follow-up to The Dark Descent.) You play Tasi Trianon, a French woman who joins a mining expedition to Algeria in 1937. In the opening moments of the game, the expedition's plane experiences some supernatural shenanigans that cause it to crash in the desert. Tasi wakes up soon after, alone in the plane, with few memories of what has happened and strange black tendrils creeping into her vision. As she goes searching for survivors, she discovers that the strange bracelet she wakes up wearing can open portals to a dark, ruined parallel world. Tasi goes searching through caves and tunnels for her friends, and the story often pulls her into the alternate dimension as she tries to find her way forward.
Rebirth brings back the main mechanics from The Dark Descent, and really, all of Frictional's games deal in similar sets of ideas. You trace the survivors' path, gathering notes and uncovering clues as to what happened. As you explore the caves, you're quickly plunged into darkness, and as in The Dark Descent, the dark increases Tasi's fear and has palpable effects on her psyche. You're not dealing with a loss of sanity that changes how you perceive the world like in that game, however. Instead, Tasi's increasing fear causes the black tendrils to reappear and her heart to start pounding, and if she gets too afraid, the blackness overtakes her entirely, causing her to lose herself and wake up somewhere else with no memory of how she got there.
Continue Reading at GameSpotAmnesia: Rebirth Review
Back in 2010, developer Frictional Games set the tone for PC indie horror games with Amnesia: The Dark Descent. Focused heavily on story, it created its scares through an intensity of atmosphere and an emphasis on powerlessness. With Amnesia: Rebirth, it feels like Frictional has fully refined its particular approach to horror. You're trapped in a deadly, smothering world, struggling against your character's limitations and even her perceptions. Rebirth is Frictional's best game yet, marrying a deep, mysterious story to the signature mechanics the developer has been refining over the course of 13 years of horror games.
Amnesia: Rebirth continues Frictional's specific approach to story and horror, which emphasizes avoiding conflict, hiding, and mastering your character's own fear. It also adds to the story told in The Dark Descent, although you don't need to know that game well to follow this narrative of this one. (The narrative doesn't link to Amnesia: A Machine for Pigs, the 2013 follow-up to The Dark Descent.) You play Tasi Trianon, a French woman who joins a mining expedition to Algeria in 1937. In the opening moments of the game, the expedition's plane experiences some supernatural shenanigans that cause it to crash in the desert. Tasi wakes up soon after, alone in the plane, with few memories of what has happened and strange black tendrils creeping into her vision. As she goes searching for survivors, she discovers that the strange bracelet she wakes up wearing can open portals to a dark, ruined parallel world. Tasi goes searching through caves and tunnels for her friends, and the story often pulls her into the alternate dimension as she tries to find her way forward.
Rebirth brings back the main mechanics from The Dark Descent, and really, all of Frictional's games deal in similar sets of ideas. You trace the survivors' path, gathering notes and uncovering clues as to what happened. As you explore the caves, you're quickly plunged into darkness, and as in The Dark Descent, the dark increases Tasi's fear and has palpable effects on her psyche. You're not dealing with a loss of sanity that changes how you perceive the world like in that game, however. Instead, Tasi's increasing fear causes the black tendrils to reappear and her heart to start pounding, and if she gets too afraid, the blackness overtakes her entirely, causing her to lose herself and wake up somewhere else with no memory of how she got there.
Continue Reading at GameSpotPlayStation ‘Looking Into’ Negative Feedback on PS4 Party Changes
For all of the details on the 8.00 update, check out this article which runs through all of the major features introduced in the latest patch, including free avatars from PS4 exclusive games. Sony recently clarified its position on another controversial facet of the 8.00 update, which allows players to record voice chat clips and send them to moderators to report online abuse and harassment. In a statement from SIE's VP of Global Consumer Experience Catherine Jensen, Sony clarified that the feature "will not actively monitor or listen in on your conversations."Hey folks - just wanted to let you know that we’re looking into your feedback on the recent changes to Parties on PS4.
Thanks for speaking up - we’ll keep you posted — PlayStation (@PlayStation) October 17, 2020
It seems that these changes will only affect PS4, as a breakdown of the PlayStation 5 UI showed a more streamlined chat system than the current -gen console offers. We called the smoother friend interactions one of the five biggest gamechangers in the PS5 UI.
[ignvideo url="https://www.ign.com/videos/2020/10/15/first-look-at-the-ps5-ui"]
[poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.NBA 2K21 Quietly Adds Unskippable Ads Into Loading Screens
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FIFA 21 Ultimate Team Chemistry System Explained
How does FIFA 21 chemistry work?
Every player in Ultimate Team has a chemistry statistic, scored out of 10. Flick the right stick to the right one time when you’re looking at your in-game squad to see the rating underneath their player card. By viewing this overlay, you should see where the strong and weak links within your team are. The overall team chemistry is capped at 100, so you’re looking to increase individual player chemistry to build towards that target.
Chemistry is increased when two players linked by your chosen formation share a nation, league, or club. So, if you have two players side by side who are from the same country, the same league, and the same club, you will have a perfect, 10/10 chemistry link between those two squad members, provided they are in the right place in your formation, playing the role designated by their player card.
Green, yellow and red Chemistry links explained
You should be able to see lines connecting the players across your team, with a colored traffic light system showing you how poor or perfect the chemistry is between each player.
Red links appear when players do not share the same league, nation, or club. You can see how my LM Nakajima has a red link with my CM Iniesta in the image above. This is because they do not have anything in common. Iniesta is Spanish and plays in the J1 League — Nakajima is Japanese and plays in the Liga NOS.
Yellow links appear when two players share one thing in common. You can see an example of this in the above image by looking at the connection between my CM Iniesta and the other CM, Marcos Junior. Junior is Brazilian, but he plays in the same league as Iniesta, albeit for a different club. This means they have decent chemistry, but it could be better.
Green links appear when two players share more than one piece of common ground. In the example, you can see that my CM Iniesta has a green link with my CB Vermaelen. They have different nationalities, but they play in the same league for the same club, so the connection is green. It could be even better if they shared a nationality, but it provides a 10/10 chemistry rating regardless.
FIFA 21 Position, Loyalty and Manager Chemistry explained
If you’re still struggling with your chemistry even with well-connected players, there are a few other aspects of the system that need to be understood.
First off is positioning. It goes without saying, but if you’re using a player in your formation in a role where they are out of position, this will negatively affect your chemistry. If you’re trying to play a CAM player in a 4-4-2 formation, which only has CM slots in midfield, that player will receive a yellow tinge in the circle denoting their position below the player card.
You can fix this by tapping X/Square on the offending player and moving the right stick to the bottom right of the radial wheel. If they’re out of position, the game will recommend that you search for a Position Modifier card on the transfer market. These can be purchased to change a player’s position manually to fit your formation better and provide a substantial chemistry bump.
There’s also the Loyalty and Manager chemistry systems, which have their own impact on player chemistry. If you flick the right stick to the right one time while looking at your squad, you’ll see two symbols just above the chemistry stat, a shield and an ‘M’. The shield can turn green once the player achieves club loyalty, which is automatically earned if you received the player in a pack. If you bought the player on the transfer market, you’d have to play ten games with them to unlock the loyalty shield, which will provide you with even more chemistry for that player.
Beyond that, you can also use your manager to boost your team’s chemistry, which you can find on the far right of your reserve bench. You want a manager that fits the main nationality and league used by your Ultimate Team club. Unfortunately, there isn’t a manager of every nationality, so you may have to compromise. However, you don’t need to compromise when it comes to manager leagues, as you can head to the transfer market and purchase a ‘Manager League’ modifier from the Consumables tab. Once that’s done, you should see the M shield turn green if the manager has something in common with the players, which will provide a bump in chemistry.
FIFA 21 Chemistry Styles explained
Chemistry Styles are another consumable available on the transfer market that don’t improve chemistry when applied but improve attributes depending on the player’s chemistry statistic.
If you’re serious about your team and want to improve their ability in-game, then spending money on the right Chemistry Style consumables is a fair use of your coins. However, a Chemistry Style is worthless when used on a player with low individual chemistry, so make sure you only use them on players with a relatively high chemistry statistic to reap the benefits.
If you’ve used our tips to achieve high chemistry across your team, here are all the FIFA 21 Chemistry Styles to look into to fine-tune each player on your squad.
Goalkeeper Chemistry Styles
- Cat - Improves Reflexes, Speed, and Positioning
- Glove - Improves Diving, Handling, and Positioning
- Shield - Improves Kicking, Reflexes, and Speed
- Wall - Improves Diving, Handling, and Kicking
- Sentinel - Improves Defending and Physical
- Guardian - Improves Dribbling and Defending
- Anchor - Improves Pace, Defending, and Physical
- Backbone - Improves Passing, Defending, and Physical
- Gladiator - Improves Shooting and Defending
- Shadow - Improves Pace and Defending
- Engine - Improves Pace, Dribbling, and Passing
- Architect - Improves Passing and Physical
- Artist - Improves Passing and Dribbling
- Catalyst - Improves Pace and Passing
- Maestro - Improves Shooting, Passing, and Dribbling
- Powerhouse - Improves Passing and Defending
- Hunter - Improves Pace and Shooting
- Hawk - Improves Pace, Shooting, and Physical
- Sniper - Improves Shooting and Dribbling
- Finisher - Improves Shooting and Physical
- Deadeye - Improves Shooting and Passing
- Marksman - Improves Shooting, Dribbling, and Physical
Die Hard’s John McClane Is Back — In a Car Battery Commercial
You can check out the full video in this tweet from Advance Auto Parts.
Original story below...
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Something is amiss in Die Hard land as Bruce Willis has popped up in a short teaser implying a possible return of John McClane.
A 15-second teaser was posted on Twitter by his daughter Rumer Willis that shows Bruce Willis walking down a foggy Christmas light-lit street to the sound of someone whistling. The text reads, "as one story ends...a new one begins" followed by an October 18, 2020 date and the hashtag #DieHardIsBack.
It's unclear if this is teasing a movie or possible spinoff TV series starring Willis, but something is definitely happening. Her tweet also indicated this is an ad for something, so maybe it's just a Die Hard-themed product of some sort? The holidays are right around the corner, after all, even though Willis himself says Die Hard is definitively not a Christmas movie. It's also worth noting that Andy Samberg's music group The Lonely Island also quote Tweeted the teaser with the text "Tell your dad we still want him to be on B99!" Could this actually be teasing a crossover event on Brooklyn Nine-Nine that involves Willis' iconic Detective? [widget path="global/article/imagegallery" parameters="albumSlug=the-10-best-80s-action-movies&captions=true"] Rumors of a sixth Die Hard installment have been circulating around the internet ever since the disappointing reception of 2013's A Good Day to Die Hard, including a possible reunion with Samuel L. Jackson's character Zeus. While that clearly didn't pan out, Willis is no stranger to reprising roles years after the last film. What do you think this teaser is for? A movie? A spinoff or TV series? A cameo? Let us know what you'd like to see in the comments below. For more Die Hard find out where it ranks on our list of best Christmas movies of all-time and all the best (and worst) Die Hard ripoffs. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, and Reviews writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.#DieHardisBack #ad pic.twitter.com/UHn8RSBGP0
— Rumer Willis (@TheRue) October 17, 2020
