Yearly Archives: 2020
Phasmophobia Devs Working on Fix for Hackers Spawning in Even More Jump Scares
Phasmophobia hackers are raiding lobbies, spawning in extra jump scares and often ruining the game, causing the developers to ask players to avoid modded lobbies as they work on a fix.
As reported by Gamespot, Kinetic Games posted an update to the game's official Discord server, noting that they are aware of the issues and are working hard to combat them. "We are aware that there has been a number of games that have been using third-party tools (cheats) to modify the game," the statement reads.
Problems caused by hackers seem to be many and varied at the moment, but many players have shown multiple ghosts appearing in the lobby area, jump scare death animations popping up unexpectedly, and players controlling ghost names and other generated parameters. Kinetic Games added that hacking changes include "changes such as increasing player limits, changing AI behaviour and simply increasing money or level. We cannot support this as it is causing a number of issues across the game, including the corruption of saved games and destabilizing the servers for other players." The developer has strongly advised players not to join modded lobbies, which are usually denoted by having more than four players in the browser, as well as unusual AI, multiple ghosts and teleportation in game. [ignvideo url="https://www.ign.com/videos/2020/10/20/phasmophobia-first-time-ghost-hunting-goes-terribly-wrong"] Apparently, users "have been claiming to be developers" with game-modifying tools, but the development team have clarified that they are not using such tools in the public branch. "We are currently looking into ways to combat this but until then please avoid joining such games so your files are not corrupted and the servers can function normally!" If you want to learn more about Phasmophobia, check out our article covering its explosion in popularity on Steam and Twitch. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.When hackers in phasmophobia broke the lobby .. there’s 15+ people and 100+ ghosts burping .. pic.twitter.com/6EwHRB51hO
— adriel (@adriel_b_) October 10, 2020
Phasmophobia Devs Working on Fix for Hackers Spawning in Even More Jump Scares
Phasmophobia hackers are raiding lobbies, spawning in extra jump scares and often ruining the game, causing the developers to ask players to avoid modded lobbies as they work on a fix.
As reported by Gamespot, Kinetic Games posted an update to the game's official Discord server, noting that they are aware of the issues and are working hard to combat them. "We are aware that there has been a number of games that have been using third-party tools (cheats) to modify the game," the statement reads.
Problems caused by hackers seem to be many and varied at the moment, but many players have shown multiple ghosts appearing in the lobby area, jump scare death animations popping up unexpectedly, and players controlling ghost names and other generated parameters. Kinetic Games added that hacking changes include "changes such as increasing player limits, changing AI behaviour and simply increasing money or level. We cannot support this as it is causing a number of issues across the game, including the corruption of saved games and destabilizing the servers for other players." The developer has strongly advised players not to join modded lobbies, which are usually denoted by having more than four players in the browser, as well as unusual AI, multiple ghosts and teleportation in game. [ignvideo url="https://www.ign.com/videos/2020/10/20/phasmophobia-first-time-ghost-hunting-goes-terribly-wrong"] Apparently, users "have been claiming to be developers" with game-modifying tools, but the development team have clarified that they are not using such tools in the public branch. "We are currently looking into ways to combat this but until then please avoid joining such games so your files are not corrupted and the servers can function normally!" If you want to learn more about Phasmophobia, check out our article covering its explosion in popularity on Steam and Twitch. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.When hackers in phasmophobia broke the lobby .. there’s 15+ people and 100+ ghosts burping .. pic.twitter.com/6EwHRB51hO
— adriel (@adriel_b_) October 10, 2020
Shuri Actor Says the Thought of Black Panther 2 Without Chadwick Boseman Is ‘Strange’
Letitia Wright has emphasized how difficult it is to think about filming Black Panther 2 without the late Chadwick Boseman.
In an interview with Net-a-Porter, Wright, who starred as T'Challa's sister Shuri in the MCU movie, noted that it's not the right time to think about the Black Panther sequel, as the cast and crew are focused on "trying to find the light" after the tragic loss of Boseman, who passed away on August 28 after a secret four-year battle with colon cancer.
[ignvideo url="https://www.ign.com/videos/2018/02/17/black-panther-easter-eggs-references-trivia"]
"We're just still mourning Chad, so it's not something I even want to think about," Wright said when asked about reprising her role as Shuri, the Princess of Wakanda, for the Black Panther sequel. "The thought of doing it without him is kinda strange. We're just grieving at the moment, so it's trying to find the light in the midst of it."
Boseman portrayed T'Challa in four Marvel films, including Captain America: Civil War, Black Panther, Avengers: Infinity War, and Avengers: Endgame, and he would have reprised the role again in Black Panther 2, which was previously planned for a 2022 release, though right now it is difficult to know when or if this film will move forward.
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Boseman's sad and untimely passing sent shockwaves through Hollywood, including those in the MCU community, with many sharing their heartfelt condolences and fond memories of the late actor on social media. Black Panther director Ryan Coogler penned a touching tribute to the stalwart star of his film, saying he "had the warmest laugh in the world, and eyes that [saw] much beyond his years."
The ABC News special Chadwick Boseman: A Tribute for a King – A Special Edition was also released on Disney+, under the "extras" section of Marvel Studios' Black Panther film. The 40-minute special celebrates Boseman's life, legacy, career, and the cultural imprint he made on and off-screen, with many more tributes from celebrities, political figures, and fans across the world.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
Shuri Actor Says the Thought of Black Panther 2 Without Chadwick Boseman Is ‘Strange’
Letitia Wright has emphasized how difficult it is to think about filming Black Panther 2 without the late Chadwick Boseman.
In an interview with Net-a-Porter, Wright, who starred as T'Challa's sister Shuri in the MCU movie, noted that it's not the right time to think about the Black Panther sequel, as the cast and crew are focused on "trying to find the light" after the tragic loss of Boseman, who passed away on August 28 after a secret four-year battle with colon cancer.
[ignvideo url="https://www.ign.com/videos/2018/02/17/black-panther-easter-eggs-references-trivia"]
"We're just still mourning Chad, so it's not something I even want to think about," Wright said when asked about reprising her role as Shuri, the Princess of Wakanda, for the Black Panther sequel. "The thought of doing it without him is kinda strange. We're just grieving at the moment, so it's trying to find the light in the midst of it."
Boseman portrayed T'Challa in four Marvel films, including Captain America: Civil War, Black Panther, Avengers: Infinity War, and Avengers: Endgame, and he would have reprised the role again in Black Panther 2, which was previously planned for a 2022 release, though right now it is difficult to know when or if this film will move forward.
[widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"]
Boseman's sad and untimely passing sent shockwaves through Hollywood, including those in the MCU community, with many sharing their heartfelt condolences and fond memories of the late actor on social media. Black Panther director Ryan Coogler penned a touching tribute to the stalwart star of his film, saying he "had the warmest laugh in the world, and eyes that [saw] much beyond his years."
The ABC News special Chadwick Boseman: A Tribute for a King – A Special Edition was also released on Disney+, under the "extras" section of Marvel Studios' Black Panther film. The 40-minute special celebrates Boseman's life, legacy, career, and the cultural imprint he made on and off-screen, with many more tributes from celebrities, political figures, and fans across the world.
[poilib element="accentDivider"]
Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
Vampire: The Masquerade – Bloodlines 2 Loses Another Senior Developer
Vampire: The Masquerade - Bloodlines 2 has lost another senior developer after its narrative lead Brian Mitsoda and creative director Ka'ai Cluney left the project earlier this year.
In a statement issued to PC Gamer, Paradox Interactive noted that Bloodlines 2's senior narrative designer Cara Ellison has left developer Hardsuit Labs. "We can confirm that Cara Ellison has decided to leave Hardsuit Labs and is no longer working on Vampire: The Masquerade - Bloodlines 2. Cara brought fresh ideas to the project and many of her contributions will be present in the game launching next year. We thank her for her work on Bloodlines 2 and wish her the best in all of her future endeavors."
[ignvideo url="https://www.ign.com/videos/2019/05/08/vampire-the-masquerade-bloodlines-2-tremere-clan-trailer"]
Many had surmised that Ellison had left the project after she removed references to Bloodlines 2 from her bio and announced on Twitter that she had started working for the Australian studio behind Armello, League of Geeks, as a senior narrative designer.
It's not clear whether Ellison has simply completed her work on the project and is moving onto new games, but another major creative departure like this projects uncertainty around the project, especially in light of the way Mistoda and Cluney were unexpectedly dropped from Bloodlines 2 earlier this year.
Shortly before the departures were announced, the game was also delayed into 2021. Hardsuit Labs and Paradox cited "the quality bar and ambitions we have set for ourselves" as reasons for the shift.
[poilib element="accentDivider"]
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Vampire: The Masquerade – Bloodlines 2 Loses Another Senior Developer
Vampire: The Masquerade - Bloodlines 2 has lost another senior developer after its narrative lead Brian Mitsoda and creative director Ka'ai Cluney left the project earlier this year.
In a statement issued to PC Gamer, Paradox Interactive noted that Bloodlines 2's senior narrative designer Cara Ellison has left developer Hardsuit Labs. "We can confirm that Cara Ellison has decided to leave Hardsuit Labs and is no longer working on Vampire: The Masquerade - Bloodlines 2. Cara brought fresh ideas to the project and many of her contributions will be present in the game launching next year. We thank her for her work on Bloodlines 2 and wish her the best in all of her future endeavors."
[ignvideo url="https://www.ign.com/videos/2019/05/08/vampire-the-masquerade-bloodlines-2-tremere-clan-trailer"]
Many had surmised that Ellison had left the project after she removed references to Bloodlines 2 from her bio and announced on Twitter that she had started working for the Australian studio behind Armello, League of Geeks, as a senior narrative designer.
It's not clear whether Ellison has simply completed her work on the project and is moving onto new games, but another major creative departure like this projects uncertainty around the project, especially in light of the way Mistoda and Cluney were unexpectedly dropped from Bloodlines 2 earlier this year.
Shortly before the departures were announced, the game was also delayed into 2021. Hardsuit Labs and Paradox cited "the quality bar and ambitions we have set for ourselves" as reasons for the shift.
[poilib element="accentDivider"]
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
The Batman Is Utilizing The Mandalorian’s Virtual Production Method
The Batman, which stars Robert Pattinson as the Dark Knight himself, is using virtual production techniques for select scenes, the same techniques that have been used for 2019's The Lion King and The Mandalorian.
As reported by THR, Industrial Light & Magic's chief creative officer Rob Bredow revealed the news during this year's virtual VIEW visual effects and animation confab, and said the production team on The Batman had "pre-built practical sets in the UK and an LED wall was built around these sets to enable use of virtual production in those specific scenes."
[ignvideo url="https://www.ign.com/videos/the-batman-trailer-dc-fandome-official-footage"]
In season one of The Mandalorian, showrunner Jon Favreau worked with ILM to create an LED wall driven by the Unreal real-time game engine that allowed for real-time visual effects production as scenes were being filmed.
ILM's StageCraft, a virtual production unit, is also being used for the production of Marvel's Thor: Love and Thunder, and season two of The Mandalorian will feature even more complex virtual production techniques as the technology isn't quite as new as it was during the first season.
Unfortunatly, it will be a bit of a wait until we see how virtual production has helped The Batman, as it was recently delayed to March 4, 2022.
[widget path="global/article/imagegallery" parameters="albumSlug=the-mandalorian-season-2&captions=true"]
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
The Batman Is Utilizing The Mandalorian’s Virtual Production Method
The Batman, which stars Robert Pattinson as the Dark Knight himself, is using virtual production techniques for select scenes, the same techniques that have been used for 2019's The Lion King and The Mandalorian.
As reported by THR, Industrial Light & Magic's chief creative officer Rob Bredow revealed the news during this year's virtual VIEW visual effects and animation confab, and said the production team on The Batman had "pre-built practical sets in the UK and an LED wall was built around these sets to enable use of virtual production in those specific scenes."
[ignvideo url="https://www.ign.com/videos/the-batman-trailer-dc-fandome-official-footage"]
In season one of The Mandalorian, showrunner Jon Favreau worked with ILM to create an LED wall driven by the Unreal real-time game engine that allowed for real-time visual effects production as scenes were being filmed.
ILM's StageCraft, a virtual production unit, is also being used for the production of Marvel's Thor: Love and Thunder, and season two of The Mandalorian will feature even more complex virtual production techniques as the technology isn't quite as new as it was during the first season.
Unfortunatly, it will be a bit of a wait until we see how virtual production has helped The Batman, as it was recently delayed to March 4, 2022.
[widget path="global/article/imagegallery" parameters="albumSlug=the-mandalorian-season-2&captions=true"]
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
