Yearly Archives: 2020

Surround Yourself in Blizzard Merch With Its New GearFest Event

Announced last week, Blizzard' GearFest is now live. The event introduces a whole slew of new products to the Blizzard online store ahead of the holiday shopping season. According to Blizzard, "nearly 50 total brand-new products" are available as part of the event, with wave 1 hitting today, with "collectibles, pins and figures" featuring prominently. Check out the gallery below to see some of the new products coming to the Blizzard store. [widget path="global/article/imagegallery" parameters="albumSlug=blizzard-gear-fest-announcements&captions=true"] Launching today:
  • Overwatch 2020 Blizzard GearFest Mercy Funko – $14.99
  • Overwatch D.Va Collectible IncrediBuild (from Insight Editions) – $129.99
  • World of Warcraft 2020 Blizzard GearFest Illidan Funko – $14.99
  • World of Warcraft 2020 Blizzard GearFest Murloc Funko – $14.99
  • World of Warcraft 2020 Blizzard GearFest Sylvanas Funko – $14.99
  • Hearthstone Collector’s Edition Pin Set – $59.99
  • Blizzard Series 7 Blind Pack Pins 5 Pack – $29.99
  • Blizzard Series 7 Platinum Signature Pin Set – $199.99
  • Blizzard Series 7 Collector’s Edition Pin Set – $79.99
  • Blizzard Series 4 Badges Booster Pack (4 Packs) – $19.99
Another wave of Blizzard GearFest merch is scheduled to hit November 16. Last week Blizzard revealed a massive, collectible World of Warcraft Thrall statue in both colored and unpainted variants, as well as a tease for today's GearFest kick-off. The next WoW expansion, originally scheduled for October 27, has been pushed into next month. The new WoW Shadowlands release date is now November 23, meaning WoW players in the US will get their first taste of the new expansion over the Thanksgiving holiday week. [poilib element="accentDivider"] Seth Macy is IGN's Executive Editor, IGN Commerce, and just wants to be your friend. You can find him on Instagram  

Fortnite Next-Gen Upgrade Will Arrive When Consoles Launch

Epic Games has announced what players can expect from the next-generation versions of Fortnite, which naturally includes faster speeds, higher frame rates, and enhanced visuals, and is available from launch of the new consoles. PS5 and Xbox Series X players can expect 4K resolution, 60 FPS gameplay, and dynamic visuals and physics; grass and trees will respond to explosions, while liquids and smoke have more realistic simulation effects. Clouds and the Storm have also been enhanced. Split screen modes also support 60 FPS on these consoles. [ignvideo url="https://www.ign.com/videos/2020/10/22/fortnite-fortnitemares-2020-midas-revenge-gameplay-trailer"] Loading performance has been upgraded across all next-gen consoles thanks to their SSDs, both in terms of texture load times and the speed at which players can get into a match. For PS5, Fortnite supports the DualSense controller's haptic feedback features, with vibration and trigger feedback. There’s also support for the PS5's home screen Activities, which allows you to go straight to the Battle Royale lobby of your choice - Solo, Duos, or Squads - instead of going via the game’s main menu. The Xbox Series S version of the game supports “most” of the visual enhancements available in the Series X version, but runs at 1080p / 60 FPS rather than 4K. Epic promises all progress from the current-generation version of Fortnite will carry over to your new console. Xbox users will find that data is transferred by their Xbox profile, so will just need to download Fortnite to their Xbox SeriesX|S and start playing. PS5 users will need to log into their Epic account to restore progress (or log into Fortnite with their PSN account if they don’t have an Epic account). [widget path="global/article/imagegallery" parameters="albumSlug=fortnites-black-panther-monument-on-panthers-prowl&captions=true"] These next-gen versions of Fortnite will be available from whenever the console of your choice launches in your region, starting with the worldwide launch of Xbox Series X|S on November 10. Next-gen upgrades aren't the only thing on the horizon for Fortnite; Epic has promised 'many years' of Marvel integration, meaning we'll see plenty more comic book superheroes in the game. That's better news for the game, in opposition to recent headlines as Epic Games and Apple went head-to-head in a legal battle over developer freedom on the iOS platform. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Fortnite Next-Gen Upgrade Will Arrive When Consoles Launch

Epic Games has announced what players can expect from the next-generation versions of Fortnite, which naturally includes faster speeds, higher frame rates, and enhanced visuals, and is available from launch of the new consoles. PS5 and Xbox Series X players can expect 4K resolution, 60 FPS gameplay, and dynamic visuals and physics; grass and trees will respond to explosions, while liquids and smoke have more realistic simulation effects. Clouds and the Storm have also been enhanced. Split screen modes also support 60 FPS on these consoles. [ignvideo url="https://www.ign.com/videos/2020/10/22/fortnite-fortnitemares-2020-midas-revenge-gameplay-trailer"] Loading performance has been upgraded across all next-gen consoles thanks to their SSDs, both in terms of texture load times and the speed at which players can get into a match. For PS5, Fortnite supports the DualSense controller's haptic feedback features, with vibration and trigger feedback. There’s also support for the PS5's home screen Activities, which allows you to go straight to the Battle Royale lobby of your choice - Solo, Duos, or Squads - instead of going via the game’s main menu. The Xbox Series S version of the game supports “most” of the visual enhancements available in the Series X version, but runs at 1080p / 60 FPS rather than 4K. Epic promises all progress from the current-generation version of Fortnite will carry over to your new console. Xbox users will find that data is transferred by their Xbox profile, so will just need to download Fortnite to their Xbox SeriesX|S and start playing. PS5 users will need to log into their Epic account to restore progress (or log into Fortnite with their PSN account if they don’t have an Epic account). [widget path="global/article/imagegallery" parameters="albumSlug=fortnites-black-panther-monument-on-panthers-prowl&captions=true"] These next-gen versions of Fortnite will be available from whenever the console of your choice launches in your region, starting with the worldwide launch of Xbox Series X|S on November 10. Next-gen upgrades aren't the only thing on the horizon for Fortnite; Epic has promised 'many years' of Marvel integration, meaning we'll see plenty more comic book superheroes in the game. That's better news for the game, in opposition to recent headlines as Epic Games and Apple went head-to-head in a legal battle over developer freedom on the iOS platform. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

PSVR On PS5 Seemingly Currently Available Only Via Backwards Compatibility

It looks like PSVR support on PS5 is currently only available through PS4 backwards compatibility. In a statement issued to UploadVR, Sony reiterated that the PSVR was a backwards-compatible device, noting that the company has "not announced PS5 titles for PSVR." UploadVR uses the example of Hitman 3, which touted a PSVR mode back when it was announced earlier this year. According to a statement from Sony, players will need to buy the PS4 version of Hitman 3 to make use of the game's PSVR mode. They'll also need the official PS5 PSVR adaptor and the old PlayStation Camera so that the peripheral will be compatible with the new next-gen console. [ignvideo url="https://www.ign.com/videos/2020/08/06/hitman-3-psvr-teaser-trailer-state-of-play-2020"] It looks to be a similar situation with Hello Games' No Mans Sky on PS5. The PlayStation Blog post for the game notes that the game is fully playable in PSVR on PlayStation 5 "by virtue of its backwards compatibility functionality." The good news is that both of these games will offer free next-gen upgrades, granted you own the PS4 version of No Man's Sky or Hitman 3. That said, it's not clear whether you'll need to have PS4 and PS5 versions installed in order to play both in VR and in higher quality non-VR modes. You'll still be able to get access to PSVR experiences on PS5, it just looks like for now, the PSVR support won't be native - it will leverage the PS5's backwards-compatibility features instead. Sony hasn't announced any official plans for a PSVR 2 or a revision of the PS4 PSVR headset for the PS5. If you've picked up a PS5 and you're looking to get your hands on the PSVR adaptor for next-gen, check out our handy guide to redeeming your free adapter from Sony. You could also check out our picks for the top 25 games you must play on PSVR. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PSVR On PS5 Seemingly Currently Available Only Via Backwards Compatibility

It looks like PSVR support on PS5 is currently only available through PS4 backwards compatibility. In a statement issued to UploadVR, Sony reiterated that the PSVR was a backwards-compatible device, noting that the company has "not announced PS5 titles for PSVR." UploadVR uses the example of Hitman 3, which touted a PSVR mode back when it was announced earlier this year. According to a statement from Sony, players will need to buy the PS4 version of Hitman 3 to make use of the game's PSVR mode. They'll also need the official PS5 PSVR adaptor and the old PlayStation Camera so that the peripheral will be compatible with the new next-gen console. [ignvideo url="https://www.ign.com/videos/2020/08/06/hitman-3-psvr-teaser-trailer-state-of-play-2020"] It looks to be a similar situation with Hello Games' No Mans Sky on PS5. The PlayStation Blog post for the game notes that the game is fully playable in PSVR on PlayStation 5 "by virtue of its backwards compatibility functionality." The good news is that both of these games will offer free next-gen upgrades, granted you own the PS4 version of No Man's Sky or Hitman 3. That said, it's not clear whether you'll need to have PS4 and PS5 versions installed in order to play both in VR and in higher quality non-VR modes. You'll still be able to get access to PSVR experiences on PS5, it just looks like for now, the PSVR support won't be native - it will leverage the PS5's backwards-compatibility features instead. Sony hasn't announced any official plans for a PSVR 2 or a revision of the PS4 PSVR headset for the PS5. If you've picked up a PS5 and you're looking to get your hands on the PSVR adaptor for next-gen, check out our handy guide to redeeming your free adapter from Sony. You could also check out our picks for the top 25 games you must play on PSVR. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Vampire: The Masquerade Battle Royale Revealed For 2021

A battle royale game set in the Vampire: The Masquerade universe has been revealed, and is set to launch in "the later half of 2021." The debut for UK and Sweden-based developer Sharkmob, the currently unnamed title was revealed with a teaser trailer showing warring sects of vampires battling through the "streets and rooftops of Prague." The video description offers a few more details on how the game will function, noting that players will be able to choose their playstyle and queue solo or together as they spend their time "battling rivals and the hostile Entity who's hellbent on exterminating all vampires." It's not clear whether the Entity will be a player-controlled character or a PvE NPC who interferes with the battle royale gameplay. [ignvideo url="https://www.ign.com/videos/2020/11/02/vampire-the-masquerade-battle-royale-official-teaser-trailer"] Supernatural powers, weapons and blood are listed as the main tools in your arsenal as you "hunt, fight and survive the night." It's not clear just yet what platforms Sharkmob are planning to release the game on, but their website notes that they "develop for PC and next-gen consoles." Sharkmob has two studios in London and Malmö who will be working on the project, though their website also states that they have two additional projects in the works. "These are highly ambitious, AAA quality projects powered by the Unreal Engine. One is developed with Malmö as lead studio and the other by London. It is no secret that we love action-packed, online, social experiences - so it is safe to say that these games contain such elements. [ignvideo url="https://www.ign.com/videos/2019/05/08/vampire-the-masquerade-bloodlines-2-tremere-clan-trailer"] Elsewhere in the Vampire: The Masquerade gaming universe, Bloodlines 2 recently lost another senior developer, after cutting its narrative lead and creative director back in August of this year. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Vampire: The Masquerade Battle Royale Revealed For 2021

A battle royale game set in the Vampire: The Masquerade universe has been revealed, and is set to launch in "the later half of 2021." The debut for UK and Sweden-based developer Sharkmob, the currently unnamed title was revealed with a teaser trailer showing warring sects of vampires battling through the "streets and rooftops of Prague." The video description offers a few more details on how the game will function, noting that players will be able to choose their playstyle and queue solo or together as they spend their time "battling rivals and the hostile Entity who's hellbent on exterminating all vampires." It's not clear whether the Entity will be a player-controlled character or a PvE NPC who interferes with the battle royale gameplay. [ignvideo url="https://www.ign.com/videos/2020/11/02/vampire-the-masquerade-battle-royale-official-teaser-trailer"] Supernatural powers, weapons and blood are listed as the main tools in your arsenal as you "hunt, fight and survive the night." It's not clear just yet what platforms Sharkmob are planning to release the game on, but their website notes that they "develop for PC and next-gen consoles." Sharkmob has two studios in London and Malmö who will be working on the project, though their website also states that they have two additional projects in the works. "These are highly ambitious, AAA quality projects powered by the Unreal Engine. One is developed with Malmö as lead studio and the other by London. It is no secret that we love action-packed, online, social experiences - so it is safe to say that these games contain such elements. [ignvideo url="https://www.ign.com/videos/2019/05/08/vampire-the-masquerade-bloodlines-2-tremere-clan-trailer"] Elsewhere in the Vampire: The Masquerade gaming universe, Bloodlines 2 recently lost another senior developer, after cutting its narrative lead and creative director back in August of this year. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

PS5 DualSense Doesn’t Work Natively With PS4… But It Does With PS3

PS5's DualSense controller doesn't appear to work natively on PS4 but, curiously, it does connect to PS3. With PS5 peripherals on sale in the US, YouTuber Midnight Man (as spotted by VGC) managed to unbox a DualSense and test its features. In the video, we see the PS4 failing to recognise the DualSense using a USB connection, and recognising a wireless controller in its Bluetooth menu, but not allowing control once connected. However, when connected to a PS3 using a USB controller, the DualSense is recognised and can navigate the console menus. ResetEra user iceblade has previously said that only the PS button doesn't work when connected to the PS3 in this way, but that it can be connected wirelessly too. [ignvideo url="https://www.ign.com/videos/2020/10/27/astros-playroom-ps5-preview-dualsense-is-a-fun-evolution"] There is seemingly a workaround for using DualSense on PS4 - if you connect it via USB on a PC or Mac and then use the PS4's Remote Play function, the controller will function as expected (although it's a pretty roundabout way of playing the console). It's perhaps not a surprise that Sony's locking off DualSense functionality - as we've heard previously, PS5 games will require a DualSense to play, with PS4 controllers able to connect to the new console, but only able to control last-gen games. Last week, we learned a little about DualSense's accessibility features, including that haptic feedback can be reduced or turned off. Preorders for the PlayStation 5 are currently sold out, but if more go up they'll be in our PS5 preorder guide right away. For everything you need to know about PlayStation 5, check out our PS5 guide. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.