Yearly Archives: 2020

Nintendo Raises Profit Predictions After Another Successful Quarter for Switch Sales

The Nintendo Switch continues to sell incredibly well according to the company’s latest financial briefing. The Switch has now surpassed lifetime sales for the NES, and Nintendo has updated its financial forecast to show a 50% profit increase by the time the fiscal year ends. Nintendo shipped 6.86 million Switch consoles in the previous fiscal quarter (for a total of 68.30 million units) which continues a strong trend for Nintendo since the start of the fiscal year. The continued success of the Switch has allowed Nintendo to raise its profit forecasts from 300 billion yen to 450 billion yen. An increase of 50%. In software, Animal Crossing: New Horizons has continued to sell well, becoming the second best-selling Nintendo Switch game at 26.04 million copies. It trails only Mario Kart 8 Deluxe and has overtaken games like Super Smash Bros. Ultimate and The Legend of Zelda: Breath of the Wild. Overall, Nintendo has sold 456.49 million games for Switch so far, more than Nintendo 3DS and Wii U life-to-date, respectively. Recent software releases have also done well, such as Super Mario 3D All-Stars which has sold 5.21 million units since its September release date. See: The Top 10 Best Selling Switch Games (first-party, worldwide). [ignvideo url="https://www.ign.com/videos/2020/10/28/hyrule-warriors-age-of-calamity-official-demo-trailer"] Nintendo predicts it will sell 24 million Switch consoles this fiscal year, showing the system succeeding even amidst a new console generation from Xbox and PlayStation. The company’s holiday plans are reliant on software like Hyrule Warriors: Age of Calamity and physical products like the collectible Game & Watch and Mario Kart Live. For other hardware news from the big three, check out IGN's Xbox Series X review. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Nintendo Raises Profit Predictions After Another Successful Quarter for Switch Sales

The Nintendo Switch continues to sell incredibly well according to the company’s latest financial briefing. The Switch has now surpassed lifetime sales for the NES, and Nintendo has updated its financial forecast to show a 50% profit increase by the time the fiscal year ends. Nintendo shipped 6.86 million Switch consoles in the previous fiscal quarter (for a total of 68.30 million units) which continues a strong trend for Nintendo since the start of the fiscal year. The continued success of the Switch has allowed Nintendo to raise its profit forecasts from 300 billion yen to 450 billion yen. An increase of 50%. In software, Animal Crossing: New Horizons has continued to sell well, becoming the second best-selling Nintendo Switch game at 26.04 million copies. It trails only Mario Kart 8 Deluxe and has overtaken games like Super Smash Bros. Ultimate and The Legend of Zelda: Breath of the Wild. Overall, Nintendo has sold 456.49 million games for Switch so far, more than Nintendo 3DS and Wii U life-to-date, respectively. Recent software releases have also done well, such as Super Mario 3D All-Stars which has sold 5.21 million units since its September release date. See: The Top 10 Best Selling Switch Games (first-party, worldwide). [ignvideo url="https://www.ign.com/videos/2020/10/28/hyrule-warriors-age-of-calamity-official-demo-trailer"] Nintendo predicts it will sell 24 million Switch consoles this fiscal year, showing the system succeeding even amidst a new console generation from Xbox and PlayStation. The company’s holiday plans are reliant on software like Hyrule Warriors: Age of Calamity and physical products like the collectible Game & Watch and Mario Kart Live. For other hardware news from the big three, check out IGN's Xbox Series X review. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Scientists Discover Hell Planet That’s Basically Mustafar from Star Wars

Scientists have discovered a "hell planet" -- an infernal exoplanet covered in oceans of lava and where it rains rocks. Basically, it's Mustafar from Star Wars, the lava planet where Darth Vader lives. Designated K2-141b and located 200 light-years from us, the Earth-sized hellhole is among the most "extreme" exoplanets scientists have found. Lava planets are like this because they orbit so close to their host star. Details on K2-141b were published in the Monthly Notices of the Royal Astronomical Society. Scientists from McGill University, York University, and the Indian Institute of Science Education used computer simulations to predict weather and environmental conditions on K2-141b. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-every-new-planet-in-the-disney-movies&captions=true"] The scorching hot planet is blasted by supersonic winds and has a magma ocean that is roughly 62 miles/100 km deep. McGill University also explained that two-thirds of K2-141b faces "perpetual daylight":

"K2-141b belongs to a subset of rocky planets that orbit very close to their star. This proximity keeps the exoplanet gravitationally locked in place, meaning the same side always faces the star. The night side experiences frigid temperatures of below -200 C. The day side of the exoplanet, at an estimated 3000 C, is hot enough to not only melt rocks but vaporize them as well, ultimately creating a thin atmosphere in some areas."

The planet's rock vapor atmosphere means it rains rocks. However, scientists do expect K2-141b's atmosphere and surface to evolve over time. "All rocky planets­, including Earth, started off as molten worlds but then rapidly cooled and solidified. Lava planets give us a rare glimpse at this stage of planetary evolution,” said Professor Nicolas Cowan of the Department of Earth and Planetary Sciences. [caption id="attachment_1673656" align="aligncenter" width="700"]Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back) Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back)[/caption] In Star Wars, Mustafar was the volcanic world on which Anakin Skywalker was brutally defeated by Obi-Wan Kenobi in a lightsaber duel that left Skywalker horribly burned and maimed and led to his transformation into Darth Vader. In addition to that climactic sequence from Revenge of the Sith, Mustafar also appears in The Rise of Skywalker in the opening sequence featuring Vader's grandson, Kylo Ren. As revealed in Rogue One, Mustafar is where Darth Vader lived in a castle. For more science news, read up on the evidence of a parallel universe where time runs backward, a cosmic cloud that has some people claiming "Galactus is coming!", NASA's discovery of water on the moona black widow star that's a source of gamma radiation, the frightening 50-50 chance that we really are living in a simulation, a rogue planet that's flying through the Milky Way, and a study on people abusing sad robots. [ignvideo url="https://www.ign.com/videos/2019/12/26/star-wars-breaking-down-the-duels-revenge-of-the-sith"]

Scientists Discover Hell Planet That’s Basically Mustafar from Star Wars

Scientists have discovered a "hell planet" -- an infernal exoplanet covered in oceans of lava and where it rains rocks. Basically, it's Mustafar from Star Wars, the lava planet where Darth Vader lives. Designated K2-141b and located 200 light-years from us, the Earth-sized hellhole is among the most "extreme" exoplanets scientists have found. Lava planets are like this because they orbit so close to their host star. Details on K2-141b were published in the Monthly Notices of the Royal Astronomical Society. Scientists from McGill University, York University, and the Indian Institute of Science Education used computer simulations to predict weather and environmental conditions on K2-141b. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-every-new-planet-in-the-disney-movies&captions=true"] The scorching hot planet is blasted by supersonic winds and has a magma ocean that is roughly 62 miles/100 km deep. McGill University also explained that two-thirds of K2-141b faces "perpetual daylight":

"K2-141b belongs to a subset of rocky planets that orbit very close to their star. This proximity keeps the exoplanet gravitationally locked in place, meaning the same side always faces the star. The night side experiences frigid temperatures of below -200 C. The day side of the exoplanet, at an estimated 3000 C, is hot enough to not only melt rocks but vaporize them as well, ultimately creating a thin atmosphere in some areas."

The planet's rock vapor atmosphere means it rains rocks. However, scientists do expect K2-141b's atmosphere and surface to evolve over time. "All rocky planets­, including Earth, started off as molten worlds but then rapidly cooled and solidified. Lava planets give us a rare glimpse at this stage of planetary evolution,” said Professor Nicolas Cowan of the Department of Earth and Planetary Sciences. [caption id="attachment_1673656" align="aligncenter" width="700"]Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back) Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back)[/caption] In Star Wars, Mustafar was the volcanic world on which Anakin Skywalker was brutally defeated by Obi-Wan Kenobi in a lightsaber duel that left Skywalker horribly burned and maimed and led to his transformation into Darth Vader. In addition to that climactic sequence from Revenge of the Sith, Mustafar also appears in The Rise of Skywalker in the opening sequence featuring Vader's grandson, Kylo Ren. As revealed in Rogue One, Mustafar is where Darth Vader lived in a castle. For more science news, read up on the evidence of a parallel universe where time runs backward, a cosmic cloud that has some people claiming "Galactus is coming!", NASA's discovery of water on the moona black widow star that's a source of gamma radiation, the frightening 50-50 chance that we really are living in a simulation, a rogue planet that's flying through the Milky Way, and a study on people abusing sad robots. [ignvideo url="https://www.ign.com/videos/2019/12/26/star-wars-breaking-down-the-duels-revenge-of-the-sith"]

Dirt 5 Review – Arcade Simplicity

Dirt 5 is a very different game to the previous three entries in Codemasters' off-road racing series. Dirt Rally and its sequel spun the series off in a simulation-based direction, appealing to rally purists with its authentic approach, uncompromising difficulty, and steep learning curve. Dirt 4 followed suit with another smattering of point-to-point rally races, but crucially made the experience accessible for casual racing fans by introducing a more forgiving handling model. With a third Dirt Rally already in development, Codemasters is looking to diversify the series' mainline entries by returning to the arcade spectacle and histrionics of Dirt's early years with Dirt 5.

This much is clear from the outset, as Dirt 5 latches onto the same jovial festival vibes that permeated throughout Dirt 2--complete with a customizable lanyard, vibrant colors, and an upbeat soundtrack. The career mode takes you on a globetrotting adventure that encompasses a variety of different racing disciplines, but there's no sign of any co-drivers relaying pacenotes, nor are there any traditional point-to-point rally events. Dirt 5 distances itself from the series' recent past by being an unabashed arcade racer that's made up of short, action-packed skirmishes where you're constantly trading paint with a pack of other drivers. There's an infectious energy to the whole thing that's reflected in a handling model that sees you hurl its cars around the track with relative ease.

Dirt 5 played on PC
Dirt 5 played on PC

Dirt 4 may have featured a driving school that provided lessons on weight transfer and how to execute pendulum shifts, but Dirt 5 renders that knowledge unnecessary. Getting around most corners is as simple as slowing down before pulling on the handbrake to lurch your car sideways and drift around each mud-swept turn. There's not a lot more to it than that, trading any meaningful depth for approachability that veers too far toward simplicity. Collisions are tame, especially when combined with a listless damage system, and the physics model often throws up some oddities whenever a car goes airborne. This isn't enough to sap the fun out of the experience, but there's always a nagging feeling that Dirt 5 isn't extracting the most out of these vehicles. Any rip-roaring moments are weighed against others that are just a tad dull due to its facile and uninspired handling. As such, the plethora of tracks, and their diverse weather systems, gain added importance throughout Dirt 5's career mode.

Continue Reading at GameSpot

Dirt 5 Review – Arcade Simplicity

Dirt 5 is a very different game to the previous three entries in Codemasters' off-road racing series. Dirt Rally and its sequel spun the series off in a simulation-based direction, appealing to rally purists with its authentic approach, uncompromising difficulty, and steep learning curve. Dirt 4 followed suit with another smattering of point-to-point rally races, but crucially made the experience accessible for casual racing fans by introducing a more forgiving handling model. With a third Dirt Rally already in development, Codemasters is looking to diversify the series' mainline entries by returning to the arcade spectacle and histrionics of Dirt's early years with Dirt 5.

This much is clear from the outset, as Dirt 5 latches onto the same jovial festival vibes that permeated throughout Dirt 2--complete with a customizable lanyard, vibrant colors, and an upbeat soundtrack. The career mode takes you on a globetrotting adventure that encompasses a variety of different racing disciplines, but there's no sign of any co-drivers relaying pacenotes, nor are there any traditional point-to-point rally events. Dirt 5 distances itself from the series' recent past by being an unabashed arcade racer that's made up of short, action-packed skirmishes where you're constantly trading paint with a pack of other drivers. There's an infectious energy to the whole thing that's reflected in a handling model that sees you hurl its cars around the track with relative ease.

Dirt 5 played on PC
Dirt 5 played on PC

Dirt 4 may have featured a driving school that provided lessons on weight transfer and how to execute pendulum shifts, but Dirt 5 renders that knowledge unnecessary. Getting around most corners is as simple as slowing down before pulling on the handbrake to lurch your car sideways and drift around each mud-swept turn. There's not a lot more to it than that, trading any meaningful depth for approachability that veers too far toward simplicity. Collisions are tame, especially when combined with a listless damage system, and the physics model often throws up some oddities whenever a car goes airborne. This isn't enough to sap the fun out of the experience, but there's always a nagging feeling that Dirt 5 isn't extracting the most out of these vehicles. Any rip-roaring moments are weighed against others that are just a tad dull due to its facile and uninspired handling. As such, the plethora of tracks, and their diverse weather systems, gain added importance throughout Dirt 5's career mode.

Continue Reading at GameSpot

PS5 Won’t Support SSD Expandable Storage at Launch

Sony has confirmed that PS5 will not support SSD expandable storage at launch. As reported by The Verge, a Sony spokesperson has stated that PS5's SSD expandable storage will be "reserved for a future update," but no further window was given. Back in March 2020's PlayStation 5's system architecture 'deep dive,' Sony's Mark Cerny did mention (23:30 in the video below) that support for expandable storage would most likely be "a bit past" launch, and that appears to hold true. [ignvideo url="https://www.ign.com/videos/2020/03/18/ps5-deep-dive-reveal"] The PlayStation 5 has a dedicated internal slot that will fit a standard stick-shaped M.2 SSD, but it will seemingly be disabled when PS5 is released on November 12, 2020. Cerny also warned against purchasing an M.2 SSD until Sony gives official word on which SSDs will be fully supported and optimized on PS5 to give you the best performance. It's important to note that PS5 will support USB external storage at launch, and this will be a good way to play PS4 games or those that don't need to utilize the faster speed of the SSD. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] The Xbox Series X and Xbox Series S, on the other hand, will support expandable SSD storage at launch with the official 1 TB Seagate Storage Expansion Card that will fit into a dedicated slot on the back of the consoles. Hopefully, the support for expandable storage won't be too far in the future, as we already know that games like Call of Duty: Black Ops Cold War will take up to 133 GB of space on PS5, and Marvel's Spider-Man: Miles Morales' Ultimate Edition and Demon's Souls will take up 105 GB and 66 GB, respectively. PlayStation 5 is only a few days away, and we've already shared our PS5 unboxing video and our first impressions of Astro's Playroom and its use of the DualSense controller and the next-gen version of NBA 2K21. [ignvideo url="https://www.ign.com/videos/2020/11/05/nba-2k21-ps5-hands-on-impressions"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5 Won’t Support SSD Expandable Storage at Launch

Sony has confirmed that PS5 will not support SSD expandable storage at launch. As reported by The Verge, a Sony spokesperson has stated that PS5's SSD expandable storage will be "reserved for a future update," but no further window was given. Back in March 2020's PlayStation 5's system architecture 'deep dive,' Sony's Mark Cerny did mention (23:30 in the video below) that support for expandable storage would most likely be "a bit past" launch, and that appears to hold true. [ignvideo url="https://www.ign.com/videos/2020/03/18/ps5-deep-dive-reveal"] The PlayStation 5 has a dedicated internal slot that will fit a standard stick-shaped M.2 SSD, but it will seemingly be disabled when PS5 is released on November 12, 2020. Cerny also warned against purchasing an M.2 SSD until Sony gives official word on which SSDs will be fully supported and optimized on PS5 to give you the best performance. It's important to note that PS5 will support USB external storage at launch, and this will be a good way to play PS4 games or those that don't need to utilize the faster speed of the SSD. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] The Xbox Series X and Xbox Series S, on the other hand, will support expandable SSD storage at launch with the official 1 TB Seagate Storage Expansion Card that will fit into a dedicated slot on the back of the consoles. Hopefully, the support for expandable storage won't be too far in the future, as we already know that games like Call of Duty: Black Ops Cold War will take up to 133 GB of space on PS5, and Marvel's Spider-Man: Miles Morales' Ultimate Edition and Demon's Souls will take up 105 GB and 66 GB, respectively. PlayStation 5 is only a few days away, and we've already shared our PS5 unboxing video and our first impressions of Astro's Playroom and its use of the DualSense controller and the next-gen version of NBA 2K21. [ignvideo url="https://www.ign.com/videos/2020/11/05/nba-2k21-ps5-hands-on-impressions"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.