Yearly Archives: 2020
Nintendo Raises Profit Predictions After Another Successful Quarter for Switch Sales
Nintendo Raises Profit Predictions After Another Successful Quarter for Switch Sales
Scientists Discover Hell Planet That’s Basically Mustafar from Star Wars
"K2-141b belongs to a subset of rocky planets that orbit very close to their star. This proximity keeps the exoplanet gravitationally locked in place, meaning the same side always faces the star. The night side experiences frigid temperatures of below -200 C. The day side of the exoplanet, at an estimated 3000 C, is hot enough to not only melt rocks but vaporize them as well, ultimately creating a thin atmosphere in some areas."
The planet's rock vapor atmosphere means it rains rocks. However, scientists do expect K2-141b's atmosphere and surface to evolve over time. "All rocky planets, including Earth, started off as molten worlds but then rapidly cooled and solidified. Lava planets give us a rare glimpse at this stage of planetary evolution,” said Professor Nicolas Cowan of the Department of Earth and Planetary Sciences. [caption id="attachment_1673656" align="aligncenter" width="700"]
Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back)[/caption]
In Star Wars, Mustafar was the volcanic world on which Anakin Skywalker was brutally defeated by Obi-Wan Kenobi in a lightsaber duel that left Skywalker horribly burned and maimed and led to his transformation into Darth Vader.
In addition to that climactic sequence from Revenge of the Sith, Mustafar also appears in The Rise of Skywalker in the opening sequence featuring Vader's grandson, Kylo Ren. As revealed in Rogue One, Mustafar is where Darth Vader lived in a castle.
For more science news, read up on the evidence of a parallel universe where time runs backward, a cosmic cloud that has some people claiming "Galactus is coming!", NASA's discovery of water on the moon, a black widow star that's a source of gamma radiation, the frightening 50-50 chance that we really are living in a simulation, a rogue planet that's flying through the Milky Way, and a study on people abusing sad robots.
[ignvideo url="https://www.ign.com/videos/2019/12/26/star-wars-breaking-down-the-duels-revenge-of-the-sith"]Scientists Discover Hell Planet That’s Basically Mustafar from Star Wars
"K2-141b belongs to a subset of rocky planets that orbit very close to their star. This proximity keeps the exoplanet gravitationally locked in place, meaning the same side always faces the star. The night side experiences frigid temperatures of below -200 C. The day side of the exoplanet, at an estimated 3000 C, is hot enough to not only melt rocks but vaporize them as well, ultimately creating a thin atmosphere in some areas."
The planet's rock vapor atmosphere means it rains rocks. However, scientists do expect K2-141b's atmosphere and surface to evolve over time. "All rocky planets, including Earth, started off as molten worlds but then rapidly cooled and solidified. Lava planets give us a rare glimpse at this stage of planetary evolution,” said Professor Nicolas Cowan of the Department of Earth and Planetary Sciences. [caption id="attachment_1673656" align="aligncenter" width="700"]
Vader castle concept art from The Empire Strikes Back (Image from The Making of Star Wars: The Empire Strikes Back)[/caption]
In Star Wars, Mustafar was the volcanic world on which Anakin Skywalker was brutally defeated by Obi-Wan Kenobi in a lightsaber duel that left Skywalker horribly burned and maimed and led to his transformation into Darth Vader.
In addition to that climactic sequence from Revenge of the Sith, Mustafar also appears in The Rise of Skywalker in the opening sequence featuring Vader's grandson, Kylo Ren. As revealed in Rogue One, Mustafar is where Darth Vader lived in a castle.
For more science news, read up on the evidence of a parallel universe where time runs backward, a cosmic cloud that has some people claiming "Galactus is coming!", NASA's discovery of water on the moon, a black widow star that's a source of gamma radiation, the frightening 50-50 chance that we really are living in a simulation, a rogue planet that's flying through the Milky Way, and a study on people abusing sad robots.
[ignvideo url="https://www.ign.com/videos/2019/12/26/star-wars-breaking-down-the-duels-revenge-of-the-sith"]Dirt 5 Review – Arcade Simplicity
Dirt 5 is a very different game to the previous three entries in Codemasters' off-road racing series. Dirt Rally and its sequel spun the series off in a simulation-based direction, appealing to rally purists with its authentic approach, uncompromising difficulty, and steep learning curve. Dirt 4 followed suit with another smattering of point-to-point rally races, but crucially made the experience accessible for casual racing fans by introducing a more forgiving handling model. With a third Dirt Rally already in development, Codemasters is looking to diversify the series' mainline entries by returning to the arcade spectacle and histrionics of Dirt's early years with Dirt 5.
This much is clear from the outset, as Dirt 5 latches onto the same jovial festival vibes that permeated throughout Dirt 2--complete with a customizable lanyard, vibrant colors, and an upbeat soundtrack. The career mode takes you on a globetrotting adventure that encompasses a variety of different racing disciplines, but there's no sign of any co-drivers relaying pacenotes, nor are there any traditional point-to-point rally events. Dirt 5 distances itself from the series' recent past by being an unabashed arcade racer that's made up of short, action-packed skirmishes where you're constantly trading paint with a pack of other drivers. There's an infectious energy to the whole thing that's reflected in a handling model that sees you hurl its cars around the track with relative ease.

Dirt 4 may have featured a driving school that provided lessons on weight transfer and how to execute pendulum shifts, but Dirt 5 renders that knowledge unnecessary. Getting around most corners is as simple as slowing down before pulling on the handbrake to lurch your car sideways and drift around each mud-swept turn. There's not a lot more to it than that, trading any meaningful depth for approachability that veers too far toward simplicity. Collisions are tame, especially when combined with a listless damage system, and the physics model often throws up some oddities whenever a car goes airborne. This isn't enough to sap the fun out of the experience, but there's always a nagging feeling that Dirt 5 isn't extracting the most out of these vehicles. Any rip-roaring moments are weighed against others that are just a tad dull due to its facile and uninspired handling. As such, the plethora of tracks, and their diverse weather systems, gain added importance throughout Dirt 5's career mode.
Continue Reading at GameSpotDirt 5 Review – Arcade Simplicity
Dirt 5 is a very different game to the previous three entries in Codemasters' off-road racing series. Dirt Rally and its sequel spun the series off in a simulation-based direction, appealing to rally purists with its authentic approach, uncompromising difficulty, and steep learning curve. Dirt 4 followed suit with another smattering of point-to-point rally races, but crucially made the experience accessible for casual racing fans by introducing a more forgiving handling model. With a third Dirt Rally already in development, Codemasters is looking to diversify the series' mainline entries by returning to the arcade spectacle and histrionics of Dirt's early years with Dirt 5.
This much is clear from the outset, as Dirt 5 latches onto the same jovial festival vibes that permeated throughout Dirt 2--complete with a customizable lanyard, vibrant colors, and an upbeat soundtrack. The career mode takes you on a globetrotting adventure that encompasses a variety of different racing disciplines, but there's no sign of any co-drivers relaying pacenotes, nor are there any traditional point-to-point rally events. Dirt 5 distances itself from the series' recent past by being an unabashed arcade racer that's made up of short, action-packed skirmishes where you're constantly trading paint with a pack of other drivers. There's an infectious energy to the whole thing that's reflected in a handling model that sees you hurl its cars around the track with relative ease.

Dirt 4 may have featured a driving school that provided lessons on weight transfer and how to execute pendulum shifts, but Dirt 5 renders that knowledge unnecessary. Getting around most corners is as simple as slowing down before pulling on the handbrake to lurch your car sideways and drift around each mud-swept turn. There's not a lot more to it than that, trading any meaningful depth for approachability that veers too far toward simplicity. Collisions are tame, especially when combined with a listless damage system, and the physics model often throws up some oddities whenever a car goes airborne. This isn't enough to sap the fun out of the experience, but there's always a nagging feeling that Dirt 5 isn't extracting the most out of these vehicles. Any rip-roaring moments are weighed against others that are just a tad dull due to its facile and uninspired handling. As such, the plethora of tracks, and their diverse weather systems, gain added importance throughout Dirt 5's career mode.
Continue Reading at GameSpot
