Halo Infinite Multiplayer Will Let You Earn Credits In Its Season 2 Battle Pass

Halo Infinite's multiplayer will let players earn Credits in its Season 2 Battle Pass that they will be able to use in the in-game shop to buy items, cosmetics, and even a new Battle Pass.

Shared by 343 Industries Head of Design Jerry Hook and following "continued feedback" from the community, 343 has decided to make it so Credits will be earnable in Halo Infinite's next Battle Pass, which will begin after Season 1 comes to a close in May 2022.

"Thanks to your continued feedback, we are happy to confirm Credits will be earnable in Season 2's Battle Pass," Hook wrote. "That means you will be able to earn Credits as part of your Halo Infinite progression. We’ll have more to share on this as we get closer to Season 2."

Hook also gave an update on the team's focus on "reducing pricing across the board" in Halo Infinite's multiplayer. He shared that while this week was all about reducing the prices of the weekly bundles, next week will see some individual items from those bundles appearing on their own.

In regards to the ongoing issues with Big Team Battle matchmaking, 343 will also be removing any Challenges that require BTB when the Weekly Challenges reset on Tuesday until a solution is found. This will ensure the team doesn't remove anyone's progress from this week and will make it so no one will be stuck with Challenges that are tough to complete because of these problems.

Halo Infinite's BTB hotfix that was released earlier this week was "not as effective as we hoped," according to Hook, but it "also contained additional telemetry that has been providing promising data to the team."

For more, check out our full guide on Halo Infinite's multiplayer as it will go a long way in making you the best Spartan you can be.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Halo Infinite Multiplayer Will Let You Earn Credits In Its Season 2 Battle Pass

Halo Infinite's multiplayer will let players earn Credits in its Season 2 Battle Pass that they will be able to use in the in-game shop to buy items, cosmetics, and even a new Battle Pass.

Shared by 343 Industries Head of Design Jerry Hook and following "continued feedback" from the community, 343 has decided to make it so Credits will be earnable in Halo Infinite's next Battle Pass, which will begin after Season 1 comes to a close in May 2022.

"Thanks to your continued feedback, we are happy to confirm Credits will be earnable in Season 2's Battle Pass," Hook wrote. "That means you will be able to earn Credits as part of your Halo Infinite progression. We’ll have more to share on this as we get closer to Season 2."

Hook also gave an update on the team's focus on "reducing pricing across the board" in Halo Infinite's multiplayer. He shared that while this week was all about reducing the prices of the weekly bundles, next week will see some individual items from those bundles appearing on their own.

In regards to the ongoing issues with Big Team Battle matchmaking, 343 will also be removing any Challenges that require BTB when the Weekly Challenges reset on Tuesday until a solution is found. This will ensure the team doesn't remove anyone's progress from this week and will make it so no one will be stuck with Challenges that are tough to complete because of these problems.

Halo Infinite's BTB hotfix that was released earlier this week was "not as effective as we hoped," according to Hook, but it "also contained additional telemetry that has been providing promising data to the team."

For more, check out our full guide on Halo Infinite's multiplayer as it will go a long way in making you the best Spartan you can be.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Knives Out 2 Is Set to Be Released on Netflix in Late 2022

The next Benoit Blanc mystery will premiere later this year after it’s been reported Knives Out 2 will hit Netflix sometime this fall.

Variety says Knives Out 2, director Rian Johnson’s follow-up to the critically-acclaimed murder-mystery, will be released in the last quarter of 2022. Netflix announced it purchased two Knives Out sequels back in March 2021 for $450 million.

Netflix is also hoping Knives Out 2 will be an award-winner, just like the first film which earned an Academy Award nomination for best original screenplay. Director Rian Johnson is also returning to write and direct the sequel.

Like classic whodunnits, the Knives Out sequels will only retain Daniel Craig’s southern detective Benoit Blanc as he investigates a new case with new characters. So while you shouldn’t expect to see cast members from the first movie, Knives Out 2 has already cast actors like Dave Bautista, Edward Norton, Janelle Monae, Kathryn Hahn, and more.

As for the mystery itself, details are being kept under wraps naturally, though we can hopefully expect to see some twists and Blanc’s eccentric witticisms.

The first Knives Out was a commercial and critical success. You can read IGN’s Knives Out review here for our take on the modern mystery. Knives Out 2 isn’t the only throwback whodunnit hitting theaters in 2022, either. The delayed Death on the Nile, Kenneth Branagh’s update on the Hercule Poirot mystery is also coming to theaters this year.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Knives Out 2 Is Set to Be Released on Netflix in Late 2022

The next Benoit Blanc mystery will premiere later this year after it’s been reported Knives Out 2 will hit Netflix sometime this fall.

Variety says Knives Out 2, director Rian Johnson’s follow-up to the critically-acclaimed murder-mystery, will be released in the last quarter of 2022. Netflix announced it purchased two Knives Out sequels back in March 2021 for $450 million.

Netflix is also hoping Knives Out 2 will be an award-winner, just like the first film which earned an Academy Award nomination for best original screenplay. Director Rian Johnson is also returning to write and direct the sequel.

Like classic whodunnits, the Knives Out sequels will only retain Daniel Craig’s southern detective Benoit Blanc as he investigates a new case with new characters. So while you shouldn’t expect to see cast members from the first movie, Knives Out 2 has already cast actors like Dave Bautista, Edward Norton, Janelle Monae, Kathryn Hahn, and more.

As for the mystery itself, details are being kept under wraps naturally, though we can hopefully expect to see some twists and Blanc’s eccentric witticisms.

The first Knives Out was a commercial and critical success. You can read IGN’s Knives Out review here for our take on the modern mystery. Knives Out 2 isn’t the only throwback whodunnit hitting theaters in 2022, either. The delayed Death on the Nile, Kenneth Branagh’s update on the Hercule Poirot mystery is also coming to theaters this year.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Louie Anderson, Veteran Comic And Family Feud Host, Dies at 68

Louie Anderson, a comedian, and three-time Emmy Award winner, has died from complications with cancer. He was 68.

Deadline confirmed with his publicist Glenn Schwartz that Anderson was hospitalized in Las Vegas, Nevada earlier this week for treatment with large B cell lymphoma.

A veteran comic, Anderson was most recently seen in the FX black comedy Baskets for which he won the Primetime Emmy Award for Outstanding Supporting Actor in a Comedy Series. Anderson played Christine Baskets, the mother of star Zach Galifanakis’ twin brothers Chip and Dale Baskets.

In a statement, FX said, “We are so deeply saddened by the passing of our dear friend, Louie Anderson. For four wonderful seasons, Louie graced us and fans of Baskets with a bravura performance as Christine Baskets, for which he deservedly was recognized by his peers with the Emmy Award for Outstanding Supporting Actor in a Comedy Series.’

‘It was a risky role for him and he embraced it with a fearlessness and joy that demonstrated his brilliance as an artist. He truly cared about his craft and was a true professional in every sense. Our hearts go out to his loved ones and his Baskets family — Zach Galifianakis, Jonathan Krisel and Martha Kelly and all the cast and crew. He will be missed by us all but never forgotten and always bring a smile to our faces.”

Anderson was born on March 24, 1953 in Saint Paul, Minnesota. According to Deadline, Anderson was originally a counselor to troubled children before starting a career in comedy after winning the first-place trophy at the 1981 Midwest Comedy Competition.

He debuted on The Tonight Show with Johnny Carson in 1984, kicking off decades of stand-up specials and becoming a mainstay on the comedy circuit. He made appearances in various comedies during the era including Ferris Bueller’s Day Off, Ratboy, and Coming to America.

In 1995 Fox premiered Life with Louie, an animated comedy based on Anderson’s life growing up in Saint Paul. Anderson won two Daytime Emmy Award for Outstanding Performer in an Animated Program for his performance on the show.

In 1999, Anderson become the host of a new version of Family Feud, which he hosted from 1999 to 2002. Anderson returned to the show in 2017 in Celebrity Family Feud.

Firmly established in the world of comedy, Anderson would make guest appearances on some of the biggest comedies airing in America throughout the eras. He made one-off appearances in shows like Ally McBeal, Scrubs, Joey, Young Sheldon, and Search Party.

On top of regular guest appearances, Anderson’s late-career highlight as Christine Baskets on the FX comedy would serve as a final, critically-acclaimed performance to a storied career that continued right up until his death.

Anderson is survived by his two sisters, Shanna and Lisa.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

(Photo by Greg Doherty/FilmMagic)

Louie Anderson, Veteran Comic And Family Feud Host, Dies at 68

Louie Anderson, a comedian, and three-time Emmy Award winner, has died from complications with cancer. He was 68.

Deadline confirmed with his publicist Glenn Schwartz that Anderson was hospitalized in Las Vegas, Nevada earlier this week for treatment with large B cell lymphoma.

A veteran comic, Anderson was most recently seen in the FX black comedy Baskets for which he won the Primetime Emmy Award for Outstanding Supporting Actor in a Comedy Series. Anderson played Christine Baskets, the mother of star Zach Galifanakis’ twin brothers Chip and Dale Baskets.

In a statement, FX said, “We are so deeply saddened by the passing of our dear friend, Louie Anderson. For four wonderful seasons, Louie graced us and fans of Baskets with a bravura performance as Christine Baskets, for which he deservedly was recognized by his peers with the Emmy Award for Outstanding Supporting Actor in a Comedy Series.’

‘It was a risky role for him and he embraced it with a fearlessness and joy that demonstrated his brilliance as an artist. He truly cared about his craft and was a true professional in every sense. Our hearts go out to his loved ones and his Baskets family — Zach Galifianakis, Jonathan Krisel and Martha Kelly and all the cast and crew. He will be missed by us all but never forgotten and always bring a smile to our faces.”

Anderson was born on March 24, 1953 in Saint Paul, Minnesota. According to Deadline, Anderson was originally a counselor to troubled children before starting a career in comedy after winning the first-place trophy at the 1981 Midwest Comedy Competition.

He debuted on The Tonight Show with Johnny Carson in 1984, kicking off decades of stand-up specials and becoming a mainstay on the comedy circuit. He made appearances in various comedies during the era including Ferris Bueller’s Day Off, Ratboy, and Coming to America.

In 1995 Fox premiered Life with Louie, an animated comedy based on Anderson’s life growing up in Saint Paul. Anderson won two Daytime Emmy Award for Outstanding Performer in an Animated Program for his performance on the show.

In 1999, Anderson become the host of a new version of Family Feud, which he hosted from 1999 to 2002. Anderson returned to the show in 2017 in Celebrity Family Feud.

Firmly established in the world of comedy, Anderson would make guest appearances on some of the biggest comedies airing in America throughout the eras. He made one-off appearances in shows like Ally McBeal, Scrubs, Joey, Young Sheldon, and Search Party.

On top of regular guest appearances, Anderson’s late-career highlight as Christine Baskets on the FX comedy would serve as a final, critically-acclaimed performance to a storied career that continued right up until his death.

Anderson is survived by his two sisters, Shanna and Lisa.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

(Photo by Greg Doherty/FilmMagic)

Assassin’s Creed Was Originally Going To End On a Spaceship

The Assassin's Creed series has always paired exploring historical time periods with modern-day technology and storylines, but we're now learning the original plan for the Assassin's Creed trilogy almost took that concept to an entirely new level.

As reported by Eurogamer, details of the franchise's original ending were published by a student from a Belgian research university. In a work examining developer Ubisoft's use of religion, Ph.D. student Lars de Wildt of KU Leuven wrote that modern-day characters Desmond Miles and Lucy Stillman would escape Earth on a spaceship, setting off to start human civilization elsewhere.

de Wildt described this plan, saying it was pieced together based on interviews de Wildt held with Assassin's Creed creator Patrice Désilets and Assassin's Creed 3's creative director Alex Hutchinson.

"Briefly put, the third game would end with a resolution of the conflict in the present day, with Desmond Miles - voiced by [Nolan] North - taking down Abstergo using the combined knowledge and skills of all his ancestors, including AC1's Altair and AC2's Ezio," de Wildt wrote. "Also, it is the end of the world in 2012, and Desmond Miles and Lucy are starting a new civilization somewhere else - as Adam and Eve."

When de Wildt asked Désilets where they were going, Désilets said, "Boom! It's a freaking spaceship!"

The actual Assassin's Creed Trilogy wrapped up very differently than this plan. Instead of heavily focusing on modern-day Miles, the game starred Ratonhnhaké:ton, also known as Connor Kenway, an assassin during the time of the American Revolutionary War. The modern-day story still focused on Desmond dealing with the end of the world, but the results were quite different.

The character of Lucy was no longer around for Assassin's Creed 3, having been killed off earlier in the series. And, despite wrapping up Desmond's story, Abstergo would go on to appear in future Assassin's Creed games. And, of course, the trilogy didn't wrap up with any of the main characters on a spaceship.

While space is still an option for the series to this day, the Assassin's Creed franchise isn't afraid to go supernatural. The upcoming expansion for Assassin's Creed Valhalla turns players into Odin and sends them through the realm of Norse mythology.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Assassin’s Creed Was Originally Going To End On a Spaceship

The Assassin's Creed series has always paired exploring historical time periods with modern-day technology and storylines, but we're now learning the original plan for the Assassin's Creed trilogy almost took that concept to an entirely new level.

As reported by Eurogamer, details of the franchise's original ending were published by a student from a Belgian research university. In a work examining developer Ubisoft's use of religion, Ph.D. student Lars de Wildt of KU Leuven wrote that modern-day characters Desmond Miles and Lucy Stillman would escape Earth on a spaceship, setting off to start human civilization elsewhere.

de Wildt described this plan, saying it was pieced together based on interviews de Wildt held with Assassin's Creed creator Patrice Désilets and Assassin's Creed 3's creative director Alex Hutchinson.

"Briefly put, the third game would end with a resolution of the conflict in the present day, with Desmond Miles - voiced by [Nolan] North - taking down Abstergo using the combined knowledge and skills of all his ancestors, including AC1's Altair and AC2's Ezio," de Wildt wrote. "Also, it is the end of the world in 2012, and Desmond Miles and Lucy are starting a new civilization somewhere else - as Adam and Eve."

When de Wildt asked Désilets where they were going, Désilets said, "Boom! It's a freaking spaceship!"

The actual Assassin's Creed Trilogy wrapped up very differently than this plan. Instead of heavily focusing on modern-day Miles, the game starred Ratonhnhaké:ton, also known as Connor Kenway, an assassin during the time of the American Revolutionary War. The modern-day story still focused on Desmond dealing with the end of the world, but the results were quite different.

The character of Lucy was no longer around for Assassin's Creed 3, having been killed off earlier in the series. And, despite wrapping up Desmond's story, Abstergo would go on to appear in future Assassin's Creed games. And, of course, the trilogy didn't wrap up with any of the main characters on a spaceship.

While space is still an option for the series to this day, the Assassin's Creed franchise isn't afraid to go supernatural. The upcoming expansion for Assassin's Creed Valhalla turns players into Odin and sends them through the realm of Norse mythology.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Final Fantasy 7 Feels Like a Whole New Game In 60fps

A PC mod has been released for the original Final Fantasy 7 that cranks that framerate up to 60fps, and the resulting game is... almost disturbingly smooth.

This comes courtesy of the FFNx modding project, a modding platform for Final Fantasy 7 and 8 that endeavors to make both games look, feel, and sound better on PC. This specific 60fps mod endeavors to make the lackluster, 15fps PC versions of Final Fantasy 7 look not just playable, but downright silky, including not just battles but cutscenes, dungeons, and the overworld. It's a heck of an achievement, even if watching such an old game run that well is a bit disarming at first.

Before you run off and download this, be aware that the mod is still in beta and the team behind it is actively hunting and removing bugs, so play at your own risk. This mod is likely best for nostalgic lovers of the original, though given Final Fantasy 7 Remake's visuals are struggling a little bit compared to the PS5 version, this mod may really be onto something.

In the meantime, we thought the 2020 remake breathed new life into the series while also standing alone as a great RPG, and there are more episodes on the way... hopefully soon.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

This article has been amended to remove an error regarding which version of the game is supported.

Final Fantasy 7 Feels Like a Whole New Game In 60fps

A PC mod has been released for the original Final Fantasy 7 that cranks that framerate up to 60fps, and the resulting game is... almost disturbingly smooth.

That buttery battle comes courtesy of the FFNx modding project, a modding platform for Final Fantasy 7 and 8 that endeavors to make both games look, feel, and sound better on PC. This specific 60fps mod endeavors to make the lackluster, 15fps PC versions of Final Fantasy 7 look not just playable, but downright silky, including not just battles but cutscenes, dungeons, and the overworld. It's a heck of an achievement, even if watching such an old game run that well is a bit disarming at first.

Before you run off and download this, be aware that the mod is still in beta and the team behind it is actively hunting and removing bugs, so play at your own risk. Also of note is that the mod works best with the original 1998 version of the game, though the Steam version is technically supported by FFNx. This mod is likely best for nostalgic lovers of the original, though given Final Fantasy 7 Remake's visuals are struggling a little bit compared to the PS5 version, this mod may really be onto something.

In the meantime, we thought the 2020 remake breathed new life into the series while also standing alone as a great RPG, and there are more episodes on the way... hopefully soon.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.