Monthly Archives: April 2021

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George A. Romero’s Widow is Developing Twilight of the Dead

George A. Romero still has business with the living dead. Though the late director died of lung cancer at the age of 77 in 2017, his widow Suzanne Romero is developing Twilight of the Dead, a new movie based off of a project that her husband was developing before his death. After working with a team of three screenwriters, Suzanne Romero is preparing to begin meeting with directors for the project, per The Hollywood Reporter. "This is the film he wanted to make," Suzanne Romero said. "And while someone else will carry the torch as the director, it is very much a George A. Romero film." With a shoestring budget and a dose of cynicism, George A. Romero all but invented the zombie genre with 1968's Night of the Living Dead. The filmmaker went on to direct five more zombie features, from 1978's Dawn of the Dead to 2009's Survival of the Dead, as well as numerous other horror films. Before his death, Romero was working on a script for Twilight of the Dead with Paolo Zelati, a final chapter intended to be his "final stamp on the zombie genre." [ignvideo url="https://www.ign.com/videos/2006/10/26/tcm-underground-tv-clip-night-of-the-living-dead-intro"] With Suzanne Romero's permission, Zelati continued to develop the script, working with screenwriters Joe Knetter and Robert L. Lucas. "I gave [Zelati] my full blessing as long as I could be there every step of the way for it to remain true to George’s vision," Suzanne Romero said. "We had a solid treatment and the beginning of the script. I can 100 percent say that George would be incredibly happy to see this continue." Though George A. Romero directed 2007's Diary of the Dead and 2009's Survival of the Dead, he did not consider those films to be continuations of the story that began with Night of the Living Dead. Twilight of the Dead was conceived as a follow-up to 2005's Land of the Dead, which ends with an intelligent zombie leader named Big Daddy reaching an uncertain end. [widget path="global/article/imagegallery" parameters="albumSlug=horror-movie-franchises-that-never-stopped-being-entertaining&captions=true"] "It is no secret that Diary and Survival were not the way he envisioned the series ending, and George knew it very well," Zelati said. "Twilight of the Dead was his goodbye to the genre he created and wanted to go out with a powerful film." [poilib element="accentDivider"] J. Kim Murphy is a freelance entertainment writer.

Konami Pulls Out of E3 2021 Despite Promising ‘A Number of Key Projects’ Under Development

Konami is working on several "key projects," but it will not be attending E3 2021. The publisher best-known for Metal Gear Solid and Silent Hill released an update saying it plans to sit this year's show out. "Due to timing we will not be ready to present at E3 this year," Konami wrote in a tweet. "We want to reassure our fans that we are in deep development on a number of key projects, so please stay tuned for some updated in the coming months." Konami's announcement is a reversal of the previous confirmation that it would be attending the show scheduled for June. It was originally listed alongside Capcom, Ubisoft, Take-Two Interactive, Warner Bros. Games, Koch Media, Nintendo, and Xbox as an E3 2021 attendee. The ESA responded to Konami's decision with the following statement, "We support our partner Konami’s decision to not participate in E3 this year and are excited to see what they’ll be announcing in the future when they're ready to do so. We can't wait for their return to E3 2022, but in the meantime, we look forward to sharing all of the highly-anticipated reveals, programming and so much more at this year's E3." What Konami's "key projects' entail makes for some interesting speculation. In the wake of Hideo Kojima's departure in 2015, Konami has largely turned away from big-budget game development, preferring to focus on other parts of its business. Even Pro Evolution Soccer, its annual soccer series, received comparatively limited updates last year. It's enough that Konami had to confirm that it hadn't shut down its gaming division entirely. [widget path="global/article/imagegallery" parameters="albumSlug=10-konami-games-that-need-remakes&captions=true"] There are signs that Konami is dipping a toe back into proper game development. Earlier this month, Konami announced GetsuFumaDen: Undying Moon, a rather beautiful remake of a Japanese Famicom game from 1987. Rumors also persist of revivals for Metal Gear Solid and Silent Hill. For now, Konami is keeping its head down and focusing on its key projects, whatever they might be, so fans will most likely have to wait until 2022 to get a closer loser at its latest and greatest. In the meantime, E3 2021 kicks off on June 12 and runs until June 15. [poilib element="accentDivider"] Kat Bailey is a Senior News Editor at IGN.

Here’s How Long It Took IGN Staffers to Finish New Pokémon Snap

New Pokémon Snap brings the popular spinoff back after more than 20 years on hiatus, but just how long does it take to finish this brand new Nintendo Switch exclusive? Now that our New Pokémon Snap review is live, we can talk a bit about how long it took to complete. Here are the story completion times in two separate playthroughs. [ignvideo url="https://www.ign.com/videos/2021/04/28/new-pokemon-snap-review"] [poilib element="accentDivider"]

Rebekah Valentine, Reporter

Playing with a relative balance between revisiting courses to try for more interesting shots while also progressing the story, I finished New Pokémon Snap's campaign in about 15 hours. Had I not been reviewing the game, I probably would have taken a bit more time than that, as the continually rising Research Levels had me constantly curious what was changing on each course, but with a deadline looming I had to make sure I finished the game proper before I got too in the weeds. Having rolled the credits, there are still tons of Photodex slots I need to fill, and several Pokémon that only appear in the post-game that I'm still looking for, so I anticipate I'll get several more hours out of New Pokémon Snap before I'm ready to put it away.

Casey Defreitas, Guides Editor

I would usually take my time with a game like New Pokémon Snap, but since I was working on the walkthrough and guides content, I tried to “beat the game” pretty quickly. It took me about 12 hours to reach the credits, and that includes about two hours of repeating courses I didn’t need, since I didn’t know how to progress at a certain point! There was still so much I hadn’t done. I had only reached Research Level 3 for two courses, which is needed to unlock quite a few Pokémon. I was missing about 40 Pokémon out of 214 from my Pokemon List (Photodex). That’s not to mention all the 4-Star behaviors I hadn’t captured or even seen. There’s still a lot of life left in New Pokemon Snap after the credits, especially when considering all the Legendary Pokemon that become available, and the competitive task the Online Rankings offer. I’ve also spent an hour just editing a few photos to upload online, even though that’s entirely unnecessary for my job. Oops. [poilib element="accentDivider"] In New Pokémon Snap you take on the role of an adventurous photographer out to capture the amazing world of Pokémon. With so many new Pokémon having been released since the original game — which only covers the first 151 Pokémon — there are many more monsters to discover. Ultimately, there are 24 courses in New Pokémon Snap, with six of them being Illumina Spots. In the tradition of Pokémon Snap, you'll probably be returning to those courses more than once in order to get the best possible photo. Nevertheless, it's possible to finish New Pokémon Snap very quickly if you decide to rush it. Two playthroughs have already been reported over at HowLongtoBeat, with both reportedly taking around 9 hours. Newcomers include Scorbunny, Bouffalant, and Torterra, all of whom hail from different regions throughout the world of Pokémon. [widget path="global/article/imagegallery" parameters="albumSlug=top-25-nintendo-switch-games&captions=true"] Ultimately, we really enjoyed New Pokémon Snap, calling it a "successful modern reinvention" of all the original's best ideas. It has some really neat moments, like the first time a Wailord pops up on screen. Our pal Todd Snap is back too! Its release on Switch is a pleasant surprise given that the series was last seen on Nintendo 64 way back in 1999. Many fans had given up hope that a sequel would ever be produced. But now it's here, and it's bigger and better than ever. Enjoy, and make sure to let us know how long it takes you to finish your own playthrough of New Pokémon Snap.

Marvel’s Mobius Release Date Delayed… By One Week

After the COVID-19 pandemic caused movie studios to drastically reorganize their theatrical slates, it seems that some calendars haven't quite settled yet. IGN can confirm that Sony Pictures has moved Morbius' release date to January 28, 2022, one week after its planned date of January 21. Sony has shuffled the Jared Leto vehicle around its release calendar numerous times over the past year. The studio had originally set a release date of July 31, 2020 for Morbius. As the COVID-19 pandemic continued, the film was pushed to March 2021 to October 2021 before reaching its current window of January 2022. [ignvideo url="https://www.ign.com/videos/2019/04/16/morbius-jared-letos-marvel-movie-explained"] Morbius' first trailer was released in January 2020 and culminated with a stinger featuring Michael Keaton, reprising his role as Adrian Toomes a.k.a. Vulture from Spider-Man: Homecoming. Keaton's involvement gives Morbius an explicit connection to Tom Holland's Spider-Man movies and the Marvel Cinematic Universe at large. Venom: Let There Be Carnage, another of Sony's live-action Spider-Man spin-offs and a sequel to the 2018 Tom Hardy film, has also undergone numerous delays. The sequel was originally planned to release on October 2, 2020, after Morbius' release. The film will now wind-up bowing before Morbius, with a release planned for September 24. Venom 2 had a similar one week-delay announced in March, moving from a September 17 release date. [widget path="global/article/imagegallery" parameters="albumSlug=every-spider-man-movie-spin-off-in-development&captions=true"] Morbius will star Jared Leto as Dr. Michael Morbius, a biochemist that becomes a vampire-like monster while experimenting to find a cure to a rare blood disease. Morbius is a frequent adversary of Spider-Man in Marvel Comics. The film is being directed by Life director Daniel Espinosa. For more about Morbius, read our primer on the character's abilities and origin. [poilib element="accentDivider"] J. Kim Murphy is a freelance entertainment writer.

First Official Photo of CW’s Naomi Series Pays Homage to Issue #1 of the Comic

The CW's DC line-up continues to get bigger. The first official photo from the network's upcoming adaptation of Naomi has been released, depicting Kaci Walfall as the DC heroine as she strikes a pose that recreates the original comic series' first issue. Image Though Naomi's pilot is currently in production, The CW has not given a series order yet. Should the network order a full season, Naomi would join a line-up featuring many other series based on DC properties. Superman & Lois was recently renewed for Season 2. Additionally, a Wonder Girl series focused on Yara Flor is in development. Meanwhile, The Flash, Black Lightning and Batwoman are all in the middle of airing new seasons. However, there has been no official confirmation that a Naomi series will take place in the Arrowverse continuity. Naomi was created by writers Brian Michael Bendis and David F. Walker and artist Jamal Campbell in 2019. The comic series follows Naomi McDuffie as she explores DC's multiverse and comes to terms with her powers. The character has gone on to play a role in both Young Justice and the Justice League. The CW series will follow Naomi as she moves from humble beginnings in a small northwestern town after she sets out to discover the origin of a supernatural event. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-arrowverse-episodes&captions=true"] [poilib element="accentDivider"] Naomi is being executive produced and written by Jill Blankenship and Ava DuVernay. Blankenship served as writer and co-executive producer on Arrow. DuVernay was set to helm a New Gods film for Warner Bros., though the studio recently cancelled the project. [poilib element="accentDivider"] J. Kim Murphy is a freelance entertainment writer.

Everything New to HBO Max for May 2021

To kick things off this month, Christopher Nolan's Tenet will make its streaming debut on HBO Max on May 1. And if you missed the initial release of Wonder Woman 1984, you'll be able to catch Diana Prince in action on May 13. HBO Max will also be home to a new film from director Taylor Sheridan (Yellowstone, Sicario) on May 14, titled Those Who Wish Me Dead. This new thriller starring Oscar-winner Angelina Jolie centers on "a smokejumper reeling from the loss of three lives she failed to save from a fire, who comes across a traumatized 12‐year‐old boy with nowhere else to turn," according to a logline from Warner Bros. You can watch the action-packed trailer for Those Who Wish Me Dead in the video below: [ignvideo url="https://www.ign.com/videos/2021/04/07/those-who-wish-me-dead-official-trailer"] On the TV front, HBO Max is debuting the series premiere of its new dramedy, Hacks, on May 13, and the reimagining of the HBO series In Treatment on May 23. Check out the slideshow gallery below for the highlights of HBO Max's May offerings, followed by the full list: [widget path="global/article/imagegallery" parameters="albumSlug=hbo-max-spotlight-may-2021&captions=true"] [poilib element="accentDivider"]

May 1

  • 17 Again, 2009
  • Abraham Lincoln: Vampire Hunter, 2012 (HBO)
  • Anaconda, 1997
  • Anger Management, 2003 (HBO)
  • Baby Boom, 1987 (HBO)
  • Barry Lyndon, 1975
  • Black Hawk Down, 2001
  • The Cable Guy, 1996
  • Charlie and the Chocolate Factory, 2005
  • Cursed, 2005 (HBO)
  • Daddy Day Care, 2003
  • Darkest Hour, 2017 (HBO)
  • Darkness, 2004 (Extended Version) (HBO)
  • The Dirty Dozen, 1967
  • Dumb & Dumber, 1994
  • Employee Of The Month, 2006 (HBO)
  • Firehouse Dog, 2007 (HBO)
  • Flight Of The Intruder, 1991 (HBO)
  • Free Willy, 1993
  • Frida, 2002 (HBO)
  • Generation Por Que? (HBO)
  • God's Not Dead, 2014 (HBO)
  • Good Morning, Vietnam, 1987 (HBO)
  • Happy Feet Two, 2011
  • Happy Feet, 2006
  • Harley Davidson And The Marlboro Man, 1991 (HBO)
  • Hercules, 1983 (HBO)
  • Igby Goes Down, 2002 (HBO)
  • Igor, 2008 (HBO)
  • Insomnia, 2002 (HBO)
  • The Interview, 2014
  • Jackie Brown, 1997
  • Kansas, 1988 (HBO)
  • Magic Mike, 2012
  • Menace II Society, 1993
  • Michael, 1996 (HBO)
  • Mortal Kombat, 1995
  • Movie 43, 2013 (HBO)
  • Muriel's Wedding, 1995 (HBO)
  • My Baby's Daddy, 2004 (HBO)
  • Mystery Date, 1991 (HBO)
  • Norbit, 2007 (HBO)
  • Para Rosa (Aka For Rosa) (HBO)
  • Precious, 2009 (HBO)
  • Rabid, 1977 (HBO)
  • Romance & Cigarettes, 2007 (HBO)
  • Rosewater, 2014 (HBO)
  • Rudy, 1993
  • Rush Hour 2, 2001
  • Rush Hour 3, 2007
  • Rush Hour, 1998
  • Save The Last Dance, 2001 (HBO)
  • Save The Last Dance 2, 2006 (HBO)
  • Senseless, 1998 (HBO)
  • Separate Tables, 1958 (HBO)
  • Serpico, 1974 (HBO)
  • Serving Sara, 2002 (HBO)
  • Summer Rental, 1985 (HBO)
  • Tenet, 2020 (HBO)
  • The Debt, 2010 (HBO)
  • The Immigrant, 2014 (HBO)
  • The Kingdom, 2007 (HBO)
  • The Last Of The Finest, 1990 (HBO)
  • The Perfect Man, 2005 (HBO)
  • The Tuxedo, 2002 (HBO)
  • The Wings Of The Dove, 1997 (HBO)
  • The Witches Of Eastwick, 1987 (HBO)
  • Tomcats, 2001 (HBO)
  • Trust Me, 2014 (HBO)
  • Tyler Perry's Madea's Witness Protection, 2012
  • Varsity Blues, 1999 (HBO)
  • Welcome To Sarajevo, 1997 (HBO)
  • When Harry Met Sally, 1989
  • Willy Wonka & the Chocolate Factory, 1971
  • Won't You Be My Neighbor?, 2018 (HBO)
  • Words And Pictures, 2014 (HBO)

May 2

  • Uri and Ella, Season 1

May 3

  • 300: Rise of an Empire, 2014
  • Pray, Obey, Kill, Docu-Series Finale (HBO)

May 6

  • Hunger, 2008
  • Legendary, Max Original Season 2 Premiere
  • Take Me Out To The Ball Game, 1949
  • That Damn Michael Che, Max Original Series Premiere
  • West Side Story (TCM CFF Opening Night), 1961

May 7

  • La Boda De Rosa (Aka Rosa's Wedding) (HBO)

May 8

  • Greenland, 2020 (HBO)
  • Re:ZERO -Starting Life in Another World- Season 2 , (Subtitled, Episodes 14-25) (Crunchyroll Collection)

May 9

  • Axios (HBO)

May 10

  • Jujutsu Kaisen - Season 1, (Subtitled, Episodes 13-24) (Crunchyroll Collection)
  • Race for the White House, Season 2
  • The Crime of the Century, Two-Part Documentary Premiere (HBO)

May 13

  • Hacks, Max Original Series Premiere
  • Wonder Woman 1984, 2020 (HBO)

May 14

  • Those Who Wish Me Dead, Warner Bros. Film Premiere, 2021 (Available on HBO Max for 31 days from its respective theatrical release in the U.S. included at no additional cost to subscribers.)

May 15

  • The Personal History Of David Copperfield, 2020 (HBO)
  • The Nevers, Part 1 Finale (HBO)

May 19

  • Apple & Onion, Season 2A

May 20

  • Adventure Time: Distant Lands - Together Again, Max Original
  • The Big Shot with Bethenny, Max Original Season Finale
  • Ellen's Next Great Designer, Max Original Season Finale
  • Territorio (Aka Close Quarters) (HBO)
  • This Is Life with Lisa Ling, Season 7

May 23

  • In Treatment, Season 4 Premiere (HBO)

May 25

  • Cinderella Man, 2005 (HBO)
  • Real Sports with Bryant Gumbel (HBO)

May 26

  • Curious George, 2006 (HBO)

May 28

  • A Black Lady Sketch Show, Season 2 Finale (HBO)

May 30

  • Mare of Easttown, Limited Series Finale (HBO)
[ignvideo url="https://www.ign.com/videos/2020/08/21/tenet-review"] [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Terry Crews Demanding the Localization of Mother 3 is Your Friday Mood

It's Friday, which means it's another week gone by with no news of Mother 3 coming to the West. It's been 15 years and 10 days since the game launched in Japan, and ideas of a localization have long felt like a pipe dream. Well, Terry Crews is trying to change that. On Twitter, Crews left a simple and clear message for Nintendo, saying nothing besides, "LOCALIZE MOTHER 3!" While Crews' wishes certainly won't sway Nintendo one way or another, it's already adding fuel to the hype train, with dozens of folks voicing their approval of Crews' demands. Mother 3 is the Japan-only sequel to the SNES cult-classic EarthBound, which was titled Mother 2 in Japan. Mother 3 was originally released for the Game Boy Advance in 2006. Fans have been asking for its localization basically ever since. At E3 2018, IGN asked then-Nintendo of America President Reggie Fils-Aime about a potential English release for the EarthBound sequel. At the time, Reggie said Nintendo is aware of the wishes for Mother 3's localization, adding, "When we have something to announce, we will." [ignvideo url="https://www.ign.com/videos/2016/03/26/nvc-whats-the-deal-with-earthbound"] Having since retired from Nintendo, Reggie recently tweeted that an English version of Mother 3 was his oldest backlog game, saying he puts off playing it every time he gets trolled about it. While an official localization has not yet come to fruition, Nintendo occasionally comes back to the Mother franchise. Mother 3 protagonist Lucas has been a member of the Super Smash Bros. roster for the last four entries of the series, beginning with 2008's Super Smash Bros. Brawl. Additionally, Nintendo localized the original Mother as 'EarthBound Beginnings' back on the Wii U Virtual Console in 2015. [ignvideo url="https://www.ign.com/videos/2015/06/14/earthbound-beginnings-announced-for-wii-u-ign-news"] As for Crews, the actor has always made his love for video games known. When rumors were swirling about the Overwatch character Doomfist, Crews was not shy about his wishes to voice the hero. The actor also voiced the main character in 2019's Crackdown 3. [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.

Witness the Bizarre Creativity of Miitopia’s Community

With the heyday of Nintendo's goofy avatar creation system long past, Miis have been enjoying a quiet retirement, the Miis have recently been enjoying a quiet retirement as a buried, unused feature on the Nintendo Switch. Until recently, when their goofy creative antics to light again by a demo of a port of a four-year-old 3DS game: Miitopia. [ignvideo url="https://www.ign.com/videos/2021/04/29/miitopia-miitopia-makes-over-mii-characters-trailer"]

In its prior incarnation, Miitopia was an RPG where all the characters were Miis, and not just any Miis. In the 3DS version players were able to assign their friend’s Miis as party members or critical NPCs, while smaller roles were cast automatically from a pool of random Miis, meaning you got weird combinations like a romance between Princess Birdo and Nigel Thornberry, or Dr. Mario guarding the royal King Dr. Zoidberg. These assignments were played out to hilarious effect as the characters had both scripted and random interactions throughout your journey.

Now, it's being ported to the Nintendo Switch, but without the same robust Mii sharing features that the 3DS had, it’s taking a different approach by introducing more robust Mii creation tools. This has inspired the Nintendo community, who are using the surprisingly detailed wig and makeup tools in the demo to get real wild with their creations.

The make-up tool in particular is allowing creators to get real, real silly with the Miis they make, as when used correctly it's essentially a palette for anyone to make, well, almost anything, and stick it on the face of a Mii. Members of the community are sharing everything from weirdly detailed Mario characters to Five Nights at Freddy's animatronics to Tingle. Someone made a $19 Fortnite V-Bucks card and slapped that on a face, for some reason. And some are going a step further and inserting these characters into Miitopia, using their goofy juxtapositions to create some very, very strange stories.

We've collected a handful of our favorite Miis from the community below for your perusal. My personal favorite is Hot Squidward, who I desperately want to add to my Miitopia game despite not actually liking the game very much when I played it years ago on the 3DS.

[widget path="global/article/imagegallery" parameters="albumSlug=some-of-the-wildest-miitopia-creations-on-switch&captions=true"]

Miitopia has a free demo out now on the Nintendo Switch if you want to make your own silly Mii characters and you can share them with your friends to put in their games via in-game access codes. You can transfer your demo save data to the full game once it launches on May 21.

[Header Image Credit: @awesome_kirby]

[poilib element="accentDivider"]

Rebekah Valentine is a Reporter at IGN.

Kat Bailey is Senior News Editor.

Returnal Director Says Difficulty is ‘Integral Part’ of Housemarque’s Philosophy

Housemarque's ambitious PS5-exclusive roguelike shooter Returnal is out today, and while it's received plenty of praise (including from us) for its haunting atmosphere, clever story, and shooter action, it's also sparking discussion about its considerable difficulty. And now, the game's director has weighed in too.

On Next-Gen Console Watch, game director Harry Krueger and marketing and business development director Mikael Haveri both affirmed that Returnal's challenge stems from Housemarque's "arcade roots." Housemarque has historically incorporated arcade systems and styles in its games since its origins in the 90s, and while it declared years ago after Nex Machina that "arcade is dead," Housemarque clearly isn't abandoning that spirit in its newer titles.

[ignvideo url="https://www.ign.com/videos/2021/04/30/returnal-is-a-showcase-for-the-ps5s-power-next-gen-console-watch"]

"We started development four years ago, and I don't think the vision has changed that much. Housemarque games are known for their, let's say... challenge... there's usually a difficulty to them," Haveri said. "Nex Machina for example, you can go through the game on Easy, but you'll never get to the last level, and then there's other unlockables, and so on. So there's an 'easy to learn, but hard to master' mentality at work there."

Krueger agreed. "Without a challenge we don't feel like you can have that strong sense of accomplishment, you know? The closer to the verge of frustration you get, the bigger the feeling of triumph when you do eventually prevail."

He added that while Returnal does have more traditional difficulty options, Housemarque wanted players to feel that every new run was completely unique. Hence the roguelike formula, which allowed for "a lot of unpredictable swings" in how a session might play out even with difficulty options in place.

"So as we were saying before [...] if you take one too many gambles, you get a little bit overconfident, you might end up digging your own grave, so to speak," Krueger concluded. "But if you play a little bit more conservatively, try to play it safe, you can kind of "tune" the difficulty of that particular session to your desired skill level. So we're hoping that can act as a bit of a pressure valve for the times that you hit an impassable obstacle. Next time you try them, there will always be something a little bit different, something that gives you a little bit more of an edge so you can overcome that next time."

[ignvideo url="https://www.ign.com/videos/2021/04/29/returnal-review"]

Returnal follows the story of space explorer Selene Vassos, who crash lands on an alien planet and begins searching for the source of a strange signal. However, when she inevitably dies on her first expedition, she's returned to her ship as if nothing had ever happened. As she continues to explore the planet, Selene discovers that each failed expedition results in her being looped back to the beginning as the world shifts around her.

Difficulty aside, Returnal has come under some criticism due to the length of its runs (at times 2-3 hours) and the inability to save, turn off the game, and resume play from where you leave off in the middle of a run, making it doubly challenging for those who cannot commit to play for that long a session. Housemarque has responded to this concern saying there was "nothing to announce now" but that the studio was listening to the community.

We also found the length of each run to be a barrier in our review, but aside from that, we found Returnal's challenging gunplay and intriguing story compelling, calling it one of Housemarque's best games to date. If you're playing too and struggling to figure out where to start, check out our guide to the 20 Things to Do First in Returnal, as well as our tips guide on all the things Returnal doesn't tell you. [poilib element="accentDivider"] Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Against All Odds, PS5 Is Outselling PS4

Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Mark Medina -- are discussing topics like the PS5 outselling the PS4, Ratchet & Clank: Rift Apart, the 9.9s of IGN, how we chose games before reviews, and more. And, of course, they play Video Game 20 Questions. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher   Find previous episodes here!
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