Duke Nukem 3D 20th Anniversary Edition Announced

Duke Nukem 3D is getting a 20th anniversary edition, Gearbox Software revealed today during the company's PAX West 2016 panel.

Duke Nukem 3D 20th Anniversary Edition World Tour will release for PlayStation 4, Xbox One, and PC on October 11.

The anniversary version of the game includes the original full game remastered, as well as a brand new eight-level fifth episode created by the game's original episode designers Allen Blum III and Richard "Levelord" Gray.

The new version of the game also features re-recordings of Duke's lines from the character's original voice actor, Jon St. John, as well as a new musical score for the game's fifth episode created by Duke's theme song author and original composer Lee Jackson. Take a look at the remaster below:

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NASA Approves 2018 Mission to Mars

The InSight mission, which will study Mars deep interior, has been officially approved by NASA for a launch on May 5, 2018.

Approved by the agency's Science Mission Directorate this week, InSight — The Interior Exploration using Seismic Investigations, Geodesy and Heat Transport mission — originally had a March 2016 launch planned, but those plans were suspended in December because of a vacuum leak in the Seismic Experience for Interior Structure, the main instrument being used in the mission. SEIS needs "a perfect vacuum seal around its three main sensors in order to withstand harsh conditions."

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Telltale’s The Walking Dead: Season 3 Official Title Revealed

Telltale’s third season of The Walking Dead will officially be titled The Walking Dead: A Telltale Series — A New Frontier, the developer announced at its PAX West 2016 press conference.

A New Frontier is also now slated to premiere this November on consoles, PC, Mac, and mobile platforms. A physical disc version that will give players a season pass for the game will also be released at the launch of the first episode in addition to the season’s availability via digital download.

Official A New Frontier photo Official A New Frontier photo

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Final Fantasy XV’s Story Takes Place Over 10 Years

Director Hajime Tabata has revealed that 10 years pass during Final Fantasy XV’s story.

Speaking to IGN at PAX West, Tabata revealed that the late-game, bearded Noctis seen in footage released at Gamescom is ten years older than when we see him at the beginning of the game saying goodbye to King Regis.

“In the opening sequence, you see Regis and Noctis talking to one another and Regis tells him to stand tall,” Tabata told IGN. “His appearance later on in the game communicates that he has

that to heart and lived with those final words.”

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Pokemon Go Buddy System Officially Announced

After a Buddy System was discovered in the code of Pokemon Go, Niantic Labs and The Pokemon Company have confirmed the new feature is indeed in the works and is "just around the corner."

According to an update post from the development team, the feature will allow players to select one Pokemon from their collection and make it their buddy, which will then in turn open up "unique in-game rewards and experiences." For example, walking with a Buddy Pokemon will award the player with additional Candy.

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Spidey, Panther Suits Designed with Future Films in Mind

When Captain America: Civil War introduced Black Panther and Spider-Man into the Marvel Cinematic Universe, it didn't just offer new big screen depictions of T'Challa and Peter Parker -- it also gave audience-goers their first look at the MCU's take on Black Panther and Spider-Man's superhero suits. The first looks at Black Panther's sleek vibranium costume and Spider-Man's Tony Stark-gifted suit were highly anticipated, which is why it was a big group effort to make sure they were designed right.

Civil War costume designer Judianna Makovsky wasn't tasked with designing these two high profile outfits alone; in fact, Marvel came to her with some fully formed ideas of what the studio wanted the designs to look like. Not only did they have to work within the third Captain America movie, but they also needed to work for Spider-Man and Black Panther's upcoming standalone films.

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CoD: Infinite Warfare Multiplayer Stresses Control, Choice

Infinite Warfare is introducing a vast set of new (or simply tweaked) systems for multiplayer designed to give you more control over how you play and how the firefight goes down – seemingly in honor of Call of Duty’s first foray into space. We played quite a few matches at Call of Duty XP this weekend, and two things stood out in particular: soldier classes and map design.

Infinite Warfare’s multiplayer seems really focused on how players usually want to play Call of Duty, and that results in a modular system of classes, loadouts, and weapon upgrades. It’s a lot to take in. The build we played didn’t have the weapon crafting system, though those upgrades are promised for the future, so putting a loadout together wasn’t too difficult this time around. It’s actually the same pick-10 system you’re probably used to, complete with a lot of the same weapon attachments and perks. I tried not to think about how weapon upgrades could overwhelm the process.

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Toho’s Shin Godzilla Coming to North American Theaters

Funimation Films announced Friday that it will release Toho Company's Shin Godzilla in over 400 theaters in the U.S. and Canada this October.

Shin Godzilla will have a limited theatrical engagement on October 11–18. Tickets will be available for pre-purchase on the official film website beginning September 9.

Shin Godzilla has had great success in Japan (¥ 5,302,014,700 at the box office) since opening there in July. Co-directed by Hideaki Anno (creator of Evangelion) and Shinji Higuchi (director of Toho’s 2015 Attack on Titan live-action movies), Shin Godzilla is the 29th Godzilla film produced by Toho. It stars two of the leads of the live-action Attack on Titan, Hiroki Hasegawa and Satomi Ishihara, as well as Yutaka Takenouchi.

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