Call of Duty: WW2: Dedicated Servers Returning

Sledgehammer Games has announced that dedicated servers have been reinstated on Call of Duty: WW2's PC, PS4 and Xbox One versions.

Responding to recent technical issues, it identified that last Friday's game update, whilst improving the game's overall stability, adversely affected server performance, forcing a switch to P2P servers (which could lead to worse in-game performance).

Battlefront 2: Unlocking Everything Will Take a Long Time

For anyone who's wondering exactly how much of a commitment it will take to unlock the full bevy of content in EA's Star Wars: Battlefront 2, we have good news for you (or bad, depending on how you look at it) - someone has figured that out for you.

Dedicated number-cruncher Soeren Kamper over at Star Wars Gaming created a formula estimating the percentage chance of card drops, the credits given for duplicate cards and the average number of crafting parts given per box. Using Kamper's formula, it emerges that players are looking at over six months' of playtime - 4,528 hours, to be precise.

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EA’s Untitled Game Has Features No One’s ‘Ever Seen Before’

EA Motive's upcoming action game has interesting gameplay that no one has "ever seen before"

Whilst discussing in-game economies and subscription-based monetization in a Gamesindustry.biz interview, Electronic Arts CFO Blake Jorgensen found time to touch upon the forthcoming action game being developed by Jade Raymond's team at EA Motive.

"We have a team in Montreal that is building a brand new action franchise, probably for our Fiscal

2021 that also looks fantastic and very exciting. A new game, with a lot of new interesting gameplay that I don't think anyone's ever seen before."

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Far Cry 5 Director Teases Potential New Game, Yarn

Ubisoft's Dan Hay has revealed a pitch for a potential new game called Yarn, centred around a lost teddy bear in space.

During a BAFTA developer lecture (spotted and transcribed by Eurogamer), the Far Cry director explained the game's concept, how he came to it, and revealed that "this is literally the first time I've told anybody" about it.

The game has three key story elements - Hay's childhood teddy bear, a Greek myth, and a space setting. As he puts it: "I want to retell the story of Prometheus, giving that key moment of thought but I want to replace fire with a teddy bear and I want to put it in space because it's f**king awesome."

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Call of Duty: WW2’s Microtransactions Delayed

Activision has announced a delay for the launch of Call of Duty: WWII’s microtransaction system, which has been pushed until next week.

The system allows players to purchase sums of Call of Duty: WWII’s in-game currency (COD Points), which can be exchanged for what the series calls Supply Drops (conventionally dubbed loot boxes).

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Star Wars Games That Never Were

Star Wars fans have never been lacking in games set in a galaxy far, far away, and while that’s not to say there haven’t been some disappointments along the way, some of the most potentially-interesting ones never even made it to market. Here’s a look at some of the best Star Wars games that never were.

Visceral’s Star Wars game never even got an official title, but the creative team behind it had fans in a frenzy of anticipation. Here was the studio behind Dead Space teaming up with Amy Hennig, the creative lead of the Uncharted series, to make a story-based action-adventure game set in the Star Wars universe.

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Best Wireless Gaming Headset 2019: The Best Game Audio Without Wires

Once you try a wireless gaming headset, you'll never want to go wired again. The same can be said for using a wireless gaming mouse too, actually. There's not a huge penalty to cut the cord, and the gains are pretty massive as you get the same features as a wired headset without having to worry about that pesky cable getting caught on something on your desk, or (heaven forbid) having it touch either of your hands while gaming. This is simply not acceptable, so get rid of the cable for good.

Of course, there are some downsides to wireless freedom, namely the extra expense and the fact that you have to charge them regularly. These are small sacrifices though, since wireless headsets aren't that expensive compared to their wired counterparts, and you usually only need to charge them once a week depending on how much you're using them. That's a relatively modest burden in exchange for your freedom, don't you think?

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Discovery Easter Eggs: Klingon Blades, First Kisses, and Rent…?

Full spoilers follow for the season to date!

Episode nine of Star Trek: Discovery, “Into the Forest I Go,” was one of the young show's most significant. There was a major face-off onboard a Klingon vessel, new technological discoveries, a central character facing down a bout of PTSD, an unprecedented – and potentially dangerous – use of the Discovery's spore drive, and some major developments in the war. This is the last episode before a month-and-a-half-long hiatus, so it also functions as a miniature season finale, complete with its own cliffhanger ending. Hidden within all these events, however, a Trekkie might have spotted the following Easter eggs, references and nods…

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Justice League: Rotten Tomatoes Score Reveal Delayed

Justice League's Rotten Tomatoes score won't be revealed until opening day on Thursday.

According to The Hollywood Reporter, the reason for the delayed reveal of the aggregate review score is because of Rotten Tomatoes' new Facebook show See It/Skip It.

In order to entice people to watch the show, which airs late Wednesday night, the aggregate review score for a particular film or TV series is delayed so it can be unveiled at the end of See It/Skip It. The score is then posted on the Rotten Tomatoes website the following day on Thursday.

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