Weird Al Joins Reno 911 in Hilarious New Trailer for Season 7, Part 2

One of TV's most hilarious ensembles returns to Quibi with another batch of episodes next week. Part 2 of Reno 911! Season 7 is set to premiere on Quibi on August 24, 2020. Here's how Quibi describes Reno 911! Season 7: "Reno 911! lets viewers ride shotgun with the courageous men and women of the Reno Sheriff’s Department as they lay down the law and put it all on the line. The Reno 911! camera doesn’t blink - and when danger is near, the Reno Sheriff’s Department will be nearer." IGN is exclusively debuting the new Reno 911! Season 7, Part 2 trailer, which features an unlikely cameo from Weird Al Yankovic, which you can watch in the video below or at the top of the page: [ignvideo url="https://www.ign.com/videos/2020/08/18/reno-911-season-7-part-2-official-trailer-2020"] Reno 911! Season 7 includes the original cast and creators, including Robert Ben Garant, Kerri Kenney-Silver, Thomas Lennon, Niecy Nash, Wendi McLendon-Covey, Cedric Yarbrough, Carlos Alazraqui, Ian Roberts, Joe Lo Truglio, and Mary Birdsong. Early this year, Reno 911! co-creator Thomas Lennon told IGN what it was like to get the original cast back together. "It was definitely a trip to have the entire original cast back together. It’s a little bit like being in the Eagles and then doing the Eagles 'Hell Freezes Over,' but the fact is that the cast was better, funnier and sharper now than any time before. It was amazing to see how everyone had grown as improvisers and actors, because everyone came out of the gate with no preparation." Be sure to check out Reno 911! Season 7, Part 2 when it premieres on Quibi on August 24, 2020. Let us know what you thought of the trailer in the comments section below. [widget path="global/article/imagegallery" parameters="albumSlug=reno-911-season-7-photos&captions=true"] [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Deathloop Delayed to 2021

Arkane has announced that Deathloop has been delayed to Q2 2021. This means it will no longer launch in the same window as the PS5 console, as originally announced at Sony's PS5 showcase earlier this year. The Dishonored developers explained in a statement posted to Twitter that the working-from-home situation required due to COVID-19 has meant that the creation and polish of the game is taking "longer than normal". The delay from holiday 2020 to Q2 2021 means it will land next spring, somewhere between April and June. "This extra time will allow our team to bring Deathloop's world to life with as much character and fun as you've come to expect from our team," said Arkane. [ignvideo url="https://www.ign.com/videos/2020/08/10/deathloop-developer-update-video"] While we'll have to wait a few months longer to play Deathloop, Arkane promises that the next update on the game is "coming soon." If you've not yet caught up on what Deathloop is, take a look at our interview with the staff at Arkane Lyon, who explain how this ambitious story-based PvP campaign works. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Elite: Dangerous Odyssey Doesn’t Mean Frontier Is Finished with Elite’s Space Exploration

Elite: Dangerous' Odyssey expansion is the primary focus for developer Frontier right now, but the game's space exploration core is "by no means done" - although Frontier hopes that if you didn't enjoy the space content, you might come in to play with Odyssey's new offerings anyway. The major 2021 expansion - which will let players land on, explore and shoot one another across many of the planets in the game's simulated galaxy - is taking up much of the developer's time right now, but it doesn't mark the end of updates to the version of Elite: Dangerous we already have. "We definitely have to focus in order to get the experience on foot to be as good as we want it to be," said game designer Luke Betterton to IGN. "It needs a similar level of focus to what we've previously given our in space content - and that's obviously had many, many years. But [space content] is by no means done. This is an expansion to the existing game. It's not a case of: 'You've had this one and now we're going to give you that one and we're just going to move that way.'" [widget path="global/article/imagegallery" parameters="albumSlug=elite-dangerous-odyssey-expansion-10-screenshots-and-art-images&captions=true"] Key to that idea is in how Odyssey is designed not to sit alongside the core game as a separate piece, but within it: "The Odyssey experience is going to go pretty much hand-in-hand with the existing experience," Betterton continues. "You'll be able to fly around, you'll be able to step out of your ship, you'll be able to do things that are on foot and then just hop back in your ship and continue an experience that is fairly seamless." However, while Odyssey aims to fit within Elite's structure, allowing you to extend the usual offerings of exploration, combat, and trade, it's being designed to feel like an entirely new activity, from collecting samples of undiscovered flora, to turning the usual strategic spacefighting into what looks like more frenetic on-foot firefights. Frontier hopes that means Elite's appeal will broaden along with the gameplay: "It's about making Elite, as a kind of simulation and game experience, just so much more full," explains Betterton." There is more to do at every single moment. And if you perhaps didn't find something in the original version of Elite - because you're not that into spaceships perhaps - you can do all of the on-foot stuff regardless. It will allow all those people to actually find something in Elite that they necessarily didn't have before." [ignvideo url="https://www.ign.com/videos/2020/08/18/elite-dangerous-odyssey-expansion-dev-diary-1"] Elite: Dangerous - Odyssey will launch in early 2021, and will include full planets to land on, as well as contracts that allow for diplomacy, commerce, lethal stealth, and all-out combat. There will be "diverse settings, objectives, and NPCs" that offer "endless mission variety and a near infinite amount of content to enjoy." [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Space Jam 2: Get a Look at LeBron James in His Tune Squad Jersey

LeBron James has given fans a sneak peek of the Tune Squad jersey that he'll be wearing in Space Jam: A New Legacy. The Twitter account for the LeBron James Family Foundation unveiled a first look of the NBA star suited up in the new uniform, which he will be showcasing out on the basketball court in Space Jam 2. The colourful jersey sports the iconic Looney Tunes concentric circles, wrapping around the side of the uniform, set against a powder blue backdrop with orange trim. It also features the "Tune Squad" team logo together with the individual player's number. LeBron famously wore the No. 6 jersey during his run with the Miami Heat and the USA National Team. [ignvideo url="https://www.ign.com/videos/2019/03/27/star-trek-discoverys-sonequa-martin-green-joins-space-jam"] This reveal comes shortly after LeBron, who is teaming up with the Looney Tunes for more basketball-based hijinks in the forthcoming follow-up, posted a video of him wearing a black hat emblazoned with the sequel's logo, which pays homage to the original Michael Jordan-starring movie, with a similar circular pattern wrapped around the title's cosmic-style text. With more and more teasers being posted for the animated/live-action mash-up, Space Jam: A New Legacy appears to be on schedule to slam-dunk its July 16, 2021 release date despite all of the other recent shifts, shake-ups, and delays in the film industry that have occurred as a result of the global coronavirus (COVID-19) pandemic. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Fall Guys: Ninja Skin Announced After Streamer Wins Charity Auction

Update: After almost two weeks Fall Guys' charity auction for a new skin has ended, and a joint donation of $1 million between G2 Esports, Aim Lab, and Streamers Ninja and Mr. Beast has won. This means Fall Guys will create a skin based on Ninja, Mr. Beast, Aim Lab, and G2 Esports which will eventually find its way into the popular battle royale. [poilib element="accentDivider"] Original Story: Fall Guys has initiated a "Battle of the Brands" bidding contest to bring themed skins to the game, in aid of UK games charity Special Effect. Announced via the Fall Guys Twitter account, the contest will run for two weeks, at which point the highest bidder will work with Mediatonic to bring a branded skin to the game. The winning donation will go to Special Effect, a charity focused on putting "fun and inclusion back into the lives of people with physical disabilities by helping them to play video games." You can learn more about Special Effect's mission statement here. In less than 16 hours, the donation total has already breached $100,000, with bids arriving from many high profile brands including G2 Esports, Warframe and The Sidemen. Warframe started the bidding at $20,000, opting to adapt the design of 'The Lotus' for Fall Guys if they won. YouTube brand The Sidemen later doubled Warframe's bid with a $40,000 donation, before being superseded by a number of brands overnight. The current highest bidder is G2 Esports at $130,003, who posted a concept for a Samurai-themed Fall Guy to coincide with their branding. We're sure this won't be the last bid over the next two weeks. You can check out our review of Fall Guys: Ultimate Knockout here, which we scored an 8, calling it a "consistent delight." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

The Matrix 4: Laurence Fishburne Confirms He Won’t Be Back as Morpheus

Laurence Fishburne has confirmed that he won't be reprising the iconic role of Morpheus for Lana Wachowski's The Matrix 4, as he admitted that he "has not been invited" to return. According to The Wrap, Fishburne told New York Magazine that he was never approached about joining the upcoming Matrix sequel, even though several actors from the original trilogy are returning to reprise their respective roles. "I have not been invited. Maybe that will make me write another play. I wish them well. I hope it's great," Fishburne told the publication. [ignvideo url="https://www.ign.com/videos/2019/03/28/the-matrix-trilogy-in-six-minutes"] "It is probably the role that I'll be best remembered for, which is great; it's not the only thing I'll be remembered for, which is better," he added, reflecting back on his time playing the character. "What I get with him is I've got Darth Vader in this hand, and I've got Obi-Wan in that hand. I've got Bruce Lee, I've got Muhammad Ali shuffled in there, and I've got kung fu." Fishburne's absence from the cast list might be because Morpheus was killed in The Matrix Online, an MMORPG that continues the saga of The Matrix movie trilogy. The game tells the story of Morpheus' attempts to recover Neo's body from the Machines and his subsequent rampage through the MegaCity. The Machines respond by sending the Assassin after Morpheus who later dies from gunshot wounds. [widget path="global/article/imagegallery" parameters="albumSlug=the-matrix-4-every-actor-and-character-confirmed-for-the-sequel&captions=true"] While very little is known about the plot of The Matrix 4, the producers were reportedly looking for two actors to portray younger versions of Neo and Morpheus last year, though there has been no further word on these prospective casting choices. Will the young Neo/Morpheus scenes be flashbacks, or will those characters somehow be rebooted in a new version of the Matrix? Plug into the rumours by checking out our history of stories surrounding the fourth film and take a look at everything that we know about the sequel so far. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Hitman 3 Modes Revealed, PvP Multiplayer Servers to Shut Down

IO Interactive is developing Hitman 3 for its planned January 2021 launch. Today, the developers outlined all the different modes that will be available in Hitman 3 and the World of Assassination. But with new modes, IO also announced it will begin sunsetting some multiplayer modes including the 1v1 competitive multiplayer Ghost Mode. Hitman 3 will serve as the conclusion to the Hitman trilogy, as well as a hub for the World of Assassination. As such, Hitman 3 will include a brand new sandbox campaign mode that ties the story of the trilogy together. [ignvideo url="https://www.ign.com/videos/2020/06/11/hitman-iii-announcement-trailer"] Also, Hitman 3 will bring back the popular Elusive Targets mode where players get one shot at eliminating a unique target with no HUD help. Players will need to come up with a plan on the spot and IO says there will be some changes to the mode that will be detailed at a later date. Escalations is an “anything goes” mode. There will be gameplay restrictions to disguises, added security cameras, and other difficulty modifiers that make these some of the hardest challenges in Hitman. Contracts Mode lets players pick their own targets and elimination rules. You can share these rulesets with other players and challenge them to see who can get the best score on a leaderboard. Sniper Assassin, where players must use a sniper rifle to rack up high scores, returns but is now a single-player experience. The co-op servers in Hitman 2 will be sunset before the launch of Hitman 3. [ignvideo url="https://www.ign.com/videos/2020/08/06/hitman-3-psvr-teaser-trailer-state-of-play-2020"] Finally, IO announced that the 1v1 Ghost Mode will not be in Hitman 3, and servers for Ghost Mode will end on August 31, 2020. IO says that they’ll be taking what they’ve learned from the mode when considering what to do with multiplayer in the future. IO also announced that Hitman will be fully playable in VR at the most recent PlayStation State of Play. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Hitman 3 Modes Revealed, PvP Multiplayer Servers to Shut Down

IO Interactive is developing Hitman 3 for its planned January 2021 launch. Today, the developers outlined all the different modes that will be available in Hitman 3 and the World of Assassination. But with new modes, IO also announced it will begin sunsetting some multiplayer modes including the 1v1 competitive multiplayer Ghost Mode. Hitman 3 will serve as the conclusion to the Hitman trilogy, as well as a hub for the World of Assassination. As such, Hitman 3 will include a brand new sandbox campaign mode that ties the story of the trilogy together. [ignvideo url="https://www.ign.com/videos/2020/06/11/hitman-iii-announcement-trailer"] Also, Hitman 3 will bring back the popular Elusive Targets mode where players get one shot at eliminating a unique target with no HUD help. Players will need to come up with a plan on the spot and IO says there will be some changes to the mode that will be detailed at a later date. Escalations is an “anything goes” mode. There will be gameplay restrictions to disguises, added security cameras, and other difficulty modifiers that make these some of the hardest challenges in Hitman. Contracts Mode lets players pick their own targets and elimination rules. You can share these rulesets with other players and challenge them to see who can get the best score on a leaderboard. Sniper Assassin, where players must use a sniper rifle to rack up high scores, returns but is now a single-player experience. The co-op servers in Hitman 2 will be sunset before the launch of Hitman 3. [ignvideo url="https://www.ign.com/videos/2020/08/06/hitman-3-psvr-teaser-trailer-state-of-play-2020"] Finally, IO announced that the 1v1 Ghost Mode will not be in Hitman 3, and servers for Ghost Mode will end on August 31, 2020. IO says that they’ll be taking what they’ve learned from the mode when considering what to do with multiplayer in the future. IO also announced that Hitman will be fully playable in VR at the most recent PlayStation State of Play. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

UPDATE: Kevin Hart Confirms Planes, Trains and Automobiles Remake with Will Smith

UPDATE: Kevin Hart has confirmed the reports that he will star in a Planes, Trains and Automobiles remake with Will Smith. Hart provided a statement on his verified Instagram account on Monday afternoon with a snapshot of an article headline. "I’ve been patiently waiting for the right project to team up with my brother with," Hart said in the caption. "We found it and are developing it together with our teams. This will be huge for us and the city of brotherly love aka Philadelphia..... let’s goooooo @willsmith." kevin hart Smith has not commented on the news on his verified Instagram, Facebook or YouTube account yet. The original story from earlier today is below. [poilib element="accentDivider"] ORIGINAL STORY: Planes, Trains & Automobiles is reportedly being remade with Will Smith and Kevin Hart in the starring roles. Variety reports that Smith and Hart will also produce the movie and Aeysha Carr, who previously wrote and produced Brooklyn Nine-Nine and The Carmichael Show, will write the script. The remake reportedly has the same plot as the original where two strangers must work together to make it home to their families. The original movie was released in 1987 and starred Steve Martin and John Candy. It was written and directed by John Hughes, and the first movie directed by Hughes after Ferris Bueller's Day Off. Planes, Trains & Automobiles ended up as the 25th highest grossing movie of 1987 worldwide, which is ahead of movies like Full Metal Jacket, Wall Street and Spaceballs. [widget path="global/article/imagegallery" parameters="albumSlug=remakes-that-are-better-than-the-original&captions=true"] It marks another remake for Smith, who recently came off a live-action remake of Disney's Aladdin where he played the Genie. It's currently the biggest box office hit of Smith's career. Smith is also reportedly producing a remake of The Fresh Prince of Bel-Air that reimagines the show as a drama. Hart recently starred in a remake of The Intouchables with Bryan Cranston and a sequel to the rebooted Jumanji. He will next be seen in the drama movie Fatherhood, which is currently set to hit movie theaters in April 2021. [ignvideo url="https://www.ign.com/videos/2019/12/10/kevin-hart-impersonates-host-while-interviewing-dwayne-johnson"] IGN has a list of movie remakes that are better than the original for anyone who might have doubts about this one. Also, check out IGN's list of the top 25 comedy movies to see if Planes, Trains & Automobiles made the cut. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who loves this movie and wants everyone to know that it's currently streaming on HBO Max.

‘Galactus Is Coming!’ Mysterious ‘Heartbeat’ Detected in Cosmic Cloud

If you thought the Internet freaked out over Annabelle escaping from its occult museum (it didn't) wait until you learn about its reaction to Galactus being on his way. Social media exploded in cries of "Galactus!" -- the planet-consuming Marvel Comics villain -- on Monday when news spread of a heartbeat being detected in a mysterious cosmic gas cloud 15,000 light-years from Earth in the system designated S 433. "The cloud – which is otherwise unremarkable – seems to be 'beating' along with the rhythm of a neighbouring black hole, researchers say. As such, they appear to be connected to each other, the researchers write in a new journal paper," according to The Independent. "But it is not clear how the gamma-ray 'heartbeat' of the cloud can be connected to the black hole, which lies 100 light years away." While the actual science behind what might be causing the mysterious heartbeat is less fantastical than Galactus, that didn't prevent Twitter from exclaiming that the cosmic Marvel supervillain was on his way to make 2020 even more of a terrible year. Here are a smattering of "Galactus!" responses: Although depicted in Marvel Comics as a planet-sized armored humanoid form, Galactus was infamously portrayed as a sentient cloud entity in the 2007 movie Fantastic Four: Rise of the Silver Surfer. Look, it could always be worse than Galactus. It could be the giant diarrhea space cloud Parallax from Green Lantern. But, really, what is the deal with that cloud? One theory about this "heartbeat" is that the rhythm is tied to material drawn away by the black hole from the giant star orbiting it, matter shot out at high speed in two narrow jets. [ignvideo url="https://www.ign.com/videos/2019/09/27/why-galactus-should-not-be-the-mcus-next-big-villain"] "Finding such an unambiguous connection via timing, about 100 light years away from the micro quasar, not even along the direction of the jets is as unexpected as amazing," said researcher Jian Li. "But how the black hole can power the gas cloud's heartbeat is unclear to us." For more on the classic baddie, who ranked #17 on our list of Top 25 Marvel villains, learn why Galactus shouldn't be the MCU's next big villain. [widget path="global/article/imagegallery" parameters="albumSlug=the-top-25-marvel-villains&captions=true"]