Marvel’s Mobius Release Date Delayed… By One Week
First Official Photo of CW’s Naomi Series Pays Homage to Issue #1 of the Comic
Everything New to HBO Max for May 2021
May 1
- 17 Again, 2009
- Abraham Lincoln: Vampire Hunter, 2012 (HBO)
- Anaconda, 1997
- Anger Management, 2003 (HBO)
- Baby Boom, 1987 (HBO)
- Barry Lyndon, 1975
- Black Hawk Down, 2001
- The Cable Guy, 1996
- Charlie and the Chocolate Factory, 2005
- Cursed, 2005 (HBO)
- Daddy Day Care, 2003
- Darkest Hour, 2017 (HBO)
- Darkness, 2004 (Extended Version) (HBO)
- The Dirty Dozen, 1967
- Dumb & Dumber, 1994
- Employee Of The Month, 2006 (HBO)
- Firehouse Dog, 2007 (HBO)
- Flight Of The Intruder, 1991 (HBO)
- Free Willy, 1993
- Frida, 2002 (HBO)
- Generation Por Que? (HBO)
- God's Not Dead, 2014 (HBO)
- Good Morning, Vietnam, 1987 (HBO)
- Happy Feet Two, 2011
- Happy Feet, 2006
- Harley Davidson And The Marlboro Man, 1991 (HBO)
- Hercules, 1983 (HBO)
- Igby Goes Down, 2002 (HBO)
- Igor, 2008 (HBO)
- Insomnia, 2002 (HBO)
- The Interview, 2014
- Jackie Brown, 1997
- Kansas, 1988 (HBO)
- Magic Mike, 2012
- Menace II Society, 1993
- Michael, 1996 (HBO)
- Mortal Kombat, 1995
- Movie 43, 2013 (HBO)
- Muriel's Wedding, 1995 (HBO)
- My Baby's Daddy, 2004 (HBO)
- Mystery Date, 1991 (HBO)
- Norbit, 2007 (HBO)
- Para Rosa (Aka For Rosa) (HBO)
- Precious, 2009 (HBO)
- Rabid, 1977 (HBO)
- Romance & Cigarettes, 2007 (HBO)
- Rosewater, 2014 (HBO)
- Rudy, 1993
- Rush Hour 2, 2001
- Rush Hour 3, 2007
- Rush Hour, 1998
- Save The Last Dance, 2001 (HBO)
- Save The Last Dance 2, 2006 (HBO)
- Senseless, 1998 (HBO)
- Separate Tables, 1958 (HBO)
- Serpico, 1974 (HBO)
- Serving Sara, 2002 (HBO)
- Summer Rental, 1985 (HBO)
- Tenet, 2020 (HBO)
- The Debt, 2010 (HBO)
- The Immigrant, 2014 (HBO)
- The Kingdom, 2007 (HBO)
- The Last Of The Finest, 1990 (HBO)
- The Perfect Man, 2005 (HBO)
- The Tuxedo, 2002 (HBO)
- The Wings Of The Dove, 1997 (HBO)
- The Witches Of Eastwick, 1987 (HBO)
- Tomcats, 2001 (HBO)
- Trust Me, 2014 (HBO)
- Tyler Perry's Madea's Witness Protection, 2012
- Varsity Blues, 1999 (HBO)
- Welcome To Sarajevo, 1997 (HBO)
- When Harry Met Sally, 1989
- Willy Wonka & the Chocolate Factory, 1971
- Won't You Be My Neighbor?, 2018 (HBO)
- Words And Pictures, 2014 (HBO)
May 2
- Uri and Ella, Season 1
May 3
- 300: Rise of an Empire, 2014
- Pray, Obey, Kill, Docu-Series Finale (HBO)
May 6
- Hunger, 2008
- Legendary, Max Original Season 2 Premiere
- Take Me Out To The Ball Game, 1949
- That Damn Michael Che, Max Original Series Premiere
- West Side Story (TCM CFF Opening Night), 1961
May 7
- La Boda De Rosa (Aka Rosa's Wedding) (HBO)
May 8
- Greenland, 2020 (HBO)
- Re:ZERO -Starting Life in Another World- Season 2 , (Subtitled, Episodes 14-25) (Crunchyroll Collection)
May 9
- Axios (HBO)
May 10
- Jujutsu Kaisen - Season 1, (Subtitled, Episodes 13-24) (Crunchyroll Collection)
- Race for the White House, Season 2
- The Crime of the Century, Two-Part Documentary Premiere (HBO)
May 13
- Hacks, Max Original Series Premiere
- Wonder Woman 1984, 2020 (HBO)
May 14
- Those Who Wish Me Dead, Warner Bros. Film Premiere, 2021 (Available on HBO Max for 31 days from its respective theatrical release in the U.S. included at no additional cost to subscribers.)
May 15
- The Personal History Of David Copperfield, 2020 (HBO)
- The Nevers, Part 1 Finale (HBO)
May 19
- Apple & Onion, Season 2A
May 20
- Adventure Time: Distant Lands - Together Again, Max Original
- The Big Shot with Bethenny, Max Original Season Finale
- Ellen's Next Great Designer, Max Original Season Finale
- Territorio (Aka Close Quarters) (HBO)
- This Is Life with Lisa Ling, Season 7
May 23
- In Treatment, Season 4 Premiere (HBO)
May 25
- Cinderella Man, 2005 (HBO)
- Real Sports with Bryant Gumbel (HBO)
May 26
- Curious George, 2006 (HBO)
May 28
- A Black Lady Sketch Show, Season 2 Finale (HBO)
May 30
- Mare of Easttown, Limited Series Finale (HBO)
Terry Crews Demanding the Localization of Mother 3 is Your Friday Mood
While Crews' wishes certainly won't sway Nintendo one way or another, it's already adding fuel to the hype train, with dozens of folks voicing their approval of Crews' demands.LOCALIZE MOTHER 3!
— terry crews (@terrycrews) April 30, 2021
Mother 3 is the Japan-only sequel to the SNES cult-classic EarthBound, which was titled Mother 2 in Japan. Mother 3 was originally released for the Game Boy Advance in 2006. Fans have been asking for its localization basically ever since. At E3 2018, IGN asked then-Nintendo of America President Reggie Fils-Aime about a potential English release for the EarthBound sequel. At the time, Reggie said Nintendo is aware of the wishes for Mother 3's localization, adding, "When we have something to announce, we will." [ignvideo url="https://www.ign.com/videos/2016/03/26/nvc-whats-the-deal-with-earthbound"] Having since retired from Nintendo, Reggie recently tweeted that an English version of Mother 3 was his oldest backlog game, saying he puts off playing it every time he gets trolled about it.I hope @NintendoAmerica is hearing this!!
— Zion Grassl (@ZionDood) April 30, 2021
While an official localization has not yet come to fruition, Nintendo occasionally comes back to the Mother franchise. Mother 3 protagonist Lucas has been a member of the Super Smash Bros. roster for the last four entries of the series, beginning with 2008's Super Smash Bros. Brawl. Additionally, Nintendo localized the original Mother as 'EarthBound Beginnings' back on the Wii U Virtual Console in 2015. [ignvideo url="https://www.ign.com/videos/2015/06/14/earthbound-beginnings-announced-for-wii-u-ign-news"] As for Crews, the actor has always made his love for video games known. When rumors were swirling about the Overwatch character Doomfist, Crews was not shy about his wishes to voice the hero. The actor also voiced the main character in 2019's Crackdown 3. [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.Mother 3 English version. Every time I think it’s time to play it, I get trolled and decide to put it off. Maybe I will fire it up this weekend. https://t.co/ocIKHaxUiK pic.twitter.com/zgUHomN5im
— Reggie Fils-Aime (@Reggie) April 16, 2021
Witness the Bizarre Creativity of Miitopia’s Community
In its prior incarnation, Miitopia was an RPG where all the characters were Miis, and not just any Miis. In the 3DS version players were able to assign their friend’s Miis as party members or critical NPCs, while smaller roles were cast automatically from a pool of random Miis, meaning you got weird combinations like a romance between Princess Birdo and Nigel Thornberry, or Dr. Mario guarding the royal King Dr. Zoidberg. These assignments were played out to hilarious effect as the characters had both scripted and random interactions throughout your journey.
Now, it's being ported to the Nintendo Switch, but without the same robust Mii sharing features that the 3DS had, it’s taking a different approach by introducing more robust Mii creation tools. This has inspired the Nintendo community, who are using the surprisingly detailed wig and makeup tools in the demo to get real wild with their creations.
The make-up tool in particular is allowing creators to get real, real silly with the Miis they make, as when used correctly it's essentially a palette for anyone to make, well, almost anything, and stick it on the face of a Mii. Members of the community are sharing everything from weirdly detailed Mario characters to Five Nights at Freddy's animatronics to Tingle. Someone made a $19 Fortnite V-Bucks card and slapped that on a face, for some reason. And some are going a step further and inserting these characters into Miitopia, using their goofy juxtapositions to create some very, very strange stories.The expressions are pretty hilarious! pic.twitter.com/3vMbqtnzDA
— Naki is holding a raffle! ✨ (@Nakios_) April 29, 2021
We've collected a handful of our favorite Miis from the community below for your perusal. My personal favorite is Hot Squidward, who I desperately want to add to my Miitopia game despite not actually liking the game very much when I played it years ago on the 3DS.
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Miitopia has a free demo out now on the Nintendo Switch if you want to make your own silly Mii characters and you can share them with your friends to put in their games via in-game access codes. You can transfer your demo save data to the full game once it launches on May 21.
[Header Image Credit: @awesome_kirby]
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Rebekah Valentine is a Reporter at IGN.Kat Bailey is Senior News Editor.
Returnal Director Says Difficulty is ‘Integral Part’ of Housemarque’s Philosophy
Housemarque's ambitious PS5-exclusive roguelike shooter Returnal is out today, and while it's received plenty of praise (including from us) for its haunting atmosphere, clever story, and shooter action, it's also sparking discussion about its considerable difficulty. And now, the game's director has weighed in too.
On Next-Gen Console Watch, game director Harry Krueger and marketing and business development director Mikael Haveri both affirmed that Returnal's challenge stems from Housemarque's "arcade roots." Housemarque has historically incorporated arcade systems and styles in its games since its origins in the 90s, and while it declared years ago after Nex Machina that "arcade is dead," Housemarque clearly isn't abandoning that spirit in its newer titles.
[ignvideo url="https://www.ign.com/videos/2021/04/30/returnal-is-a-showcase-for-the-ps5s-power-next-gen-console-watch"]
"We started development four years ago, and I don't think the vision has changed that much. Housemarque games are known for their, let's say... challenge... there's usually a difficulty to them," Haveri said. "Nex Machina for example, you can go through the game on Easy, but you'll never get to the last level, and then there's other unlockables, and so on. So there's an 'easy to learn, but hard to master' mentality at work there."
Krueger agreed. "Without a challenge we don't feel like you can have that strong sense of accomplishment, you know? The closer to the verge of frustration you get, the bigger the feeling of triumph when you do eventually prevail."
He added that while Returnal does have more traditional difficulty options, Housemarque wanted players to feel that every new run was completely unique. Hence the roguelike formula, which allowed for "a lot of unpredictable swings" in how a session might play out even with difficulty options in place.
"So as we were saying before [...] if you take one too many gambles, you get a little bit overconfident, you might end up digging your own grave, so to speak," Krueger concluded. "But if you play a little bit more conservatively, try to play it safe, you can kind of "tune" the difficulty of that particular session to your desired skill level. So we're hoping that can act as a bit of a pressure valve for the times that you hit an impassable obstacle. Next time you try them, there will always be something a little bit different, something that gives you a little bit more of an edge so you can overcome that next time."
[ignvideo url="https://www.ign.com/videos/2021/04/29/returnal-review"]
Returnal follows the story of space explorer Selene Vassos, who crash lands on an alien planet and begins searching for the source of a strange signal. However, when she inevitably dies on her first expedition, she's returned to her ship as if nothing had ever happened. As she continues to explore the planet, Selene discovers that each failed expedition results in her being looped back to the beginning as the world shifts around her.
Difficulty aside, Returnal has come under some criticism due to the length of its runs (at times 2-3 hours) and the inability to save, turn off the game, and resume play from where you leave off in the middle of a run, making it doubly challenging for those who cannot commit to play for that long a session. Housemarque has responded to this concern saying there was "nothing to announce now" but that the studio was listening to the community.
We also found the length of each run to be a barrier in our review, but aside from that, we found Returnal's challenging gunplay and intriguing story compelling, calling it one of Housemarque's best games to date. If you're playing too and struggling to figure out where to start, check out our guide to the 20 Things to Do First in Returnal, as well as our tips guide on all the things Returnal doesn't tell you. [poilib element="accentDivider"] Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.Against All Odds, PS5 Is Outselling PS4
Titanfall 2 Will be Free to Play This Weekend As Interest Soars
Titanfall 2 saw its Steam player base skyrocket 650% in just two days earlier this week, bringing its average daily peak of active players over the last 30 days to 6,815, which is up from its 1,940 player average seen in March. This peak likely occurred as a result of the game going on sale for 75% off on Steam during the weekend of April 17. That's not the only possible factor for the shooter's resurgence as of late, though. Beyond its status as a beloved shooter that many want a sequel too — a sequel that is not in development as of last May — the game's popularity has likely also risen as a result of the new Titanfall-related content coming to Respawn's battle royale, Apex Legends. "Next season, Season 9, you're actually going to see a ton of Titanfall coming back into the game, in one way or another," Apex Legends game director Chad Grenier said. "I've told some people before, if you're a Titanfall fan, hang on for Season 9 because there's gonna be some really cool stuff there." [ignvideo url="https://www.ign.com/videos/2021/04/29/apex-legends-meet-valkyrie-character-trailer"] The first bit of Season 9 Titanfall-related content came by way of the battle royale's newest character, Valkyrie, who is the daughter of Titanfall 2 villain, Viper. You can read more about Valkyrie, who is a jetpack-equipped Titanfall throwback, here. Be sure to check out this Apex Legends Legacy Update story for details about Valkyrie, Apex Legends' new Arena modes, and more. Read about how Titanfall 2 can now be played at 120fps on Xbox Series X after that. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.We heard people want to play Titanfall 2 this weekend? So do we!
Join us on Steam when we make TF2 temporarily free-to-play starting RIGHT NOW through May 3rd @ 10am PT. Get it here: https://t.co/rn4rUSF0RG Your journey begins here, Pilots. pic.twitter.com/SQ9eAIAWka — Respawn (@Respawn) April 30, 2021
Midautumn Is a Hades-esque Roguelike About Asian Diaspora
"But when I came to work on this project, I told Sherveen I wanted to pull from real life. Pixel art is just a medium; we can depict whatever we want. So we took a look at a bunch of different locations across Asia, at a bunch of different art styles and painting techniques people use, and I wanted to take the essence of those and use them in the art style of the game. So in the wood biome, it's a mash-up of three different styles: there's the traditional ink painting you might be familiar with from Chinese landscape paintings. There's a more messy style that's inspired by palette knife paintings that you might see on the street...and then there's a bit of influence of graffiti art as well in the foreground...I think it turned out really unique."
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Midautumn is currently planned for release on PC with controller support. While Uduwana is open to console releases down the line, he's not thinking about it for the time being while they focus on development. He's not looking at a release date just yet, but is expecting late 2021 or early 2022 for an early access launch.
He says that whether or not Midautumn takes off, he hopes that people who find the game resonates with them are then in turn able to find one another and make connections through the shared story.
"Building communities has always been really important to me," he says. "In your career as a game dev, you have a finite number of games you're going to make. The kind of communities that coalesce around the games you make are defined by the values and morals you put into that. For me, especially in a time when I'm getting more disillusioned with a lot of things in the games industry, I become more and more impatient to see the kinds of things that represent me or people I know."
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Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
