Days Gone Review – Farewell, Oregon
Editor's Note: In May 2021, Sony ported Days Gone to PC. In addition to compiling two years' worth of updates since the 2019 game's initial launch, the Windows version offers opportunities for enhanced graphics and performance with more powerful gaming PCs. Mike Epstein delivers his impressions on the game's technical improvements and how they may change your experience playing the PC version of Days Gone. GameSpot's original review for Days Gone is below in full and the assessment for the PC version is integrated at the end. This review contains minor spoilers about mission structure and overall story direction. There are no spoilers for major narrative moments.
Around 10 hours into Days Gone, you're thrown into a hunting tutorial apropos of nothing. The over-the-top libertarian character takes you out with a rifle and shows you how to track a deer, although you've already had a tracking tutorial. You're then tasked with getting more meat for you and your buddy because your supply is running low, something you never have to do again. You also don't cook or eat; you can only donate meat to camps around the map to earn a negligible amount of trust and money with them. After a little while, even stopping to get meat off wolves that attacked you doesn't seem worth it.
Like many things in Days Gone, hunting exists just to be there, an idea that is picked up and then abandoned at random. Unlike hunting, some of those ideas are even good in the moment. But most aspects of Days Gone lack purpose. Its many narrative threads flirt with being meaningful and interesting but never quite commit, with characters whose actions and motivations don't make sense. Riding a souped-up motorcycle through the world and taking out zombie nests and hordes is satisfying in the way that completing open-world checklists often is, but by the end, you're left to wonder what the point of it all was.
Continue Reading at GameSpotMonster Hunter Event Announced for Next Week
In a follow-up tweet, Capcom also revealed that the Version 3.0 update for Monster Hunter Rise is "approximately 1.4 GB" so that players can free up Nintendo Switch storage space ahead of time. Capcom has previously said that Rise would get "an additional story chapter taking place after the ending" in May – which should hopefully address players' complaints that the current ending seems unfinished. The version 3.0 update should also add 'several' new monsters, which we can expect to be introduced in the event. Here's what comes in every edition of Monster Hunter Stories 2 so you can decide what edition of the game to pick up. We scored Monster Hunter Rise an 8 in our review, calling it a "thrilling step forward in the series' evolution toward the new normal World so boldly introduced". [ignvideo url="https://www.ign.com/videos/monster-hunter-rise-latest-update-angers-fans-with-paywall-ign-news"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Monster Hunter Digital Event - May 2021 is fast approaching!
Tune in for details on #MHRise Update Ver. 3.0 and the latest news on #MHStories2. https://t.co/k19Itm92NS pic.twitter.com/lWKYxXklj0 — Monster Hunter (@monsterhunter) May 20, 2021
Monster Hunter Event Announced for Next Week
In a follow-up tweet, Capcom also revealed that the Version 3.0 update for Monster Hunter Rise is "approximately 1.4 GB" so that players can free up Nintendo Switch storage space ahead of time. Capcom has previously said that Rise would get "an additional story chapter taking place after the ending" in May – which should hopefully address players' complaints that the current ending seems unfinished. The version 3.0 update should also add 'several' new monsters, which we can expect to be introduced in the event. Here's what comes in every edition of Monster Hunter Stories 2 so you can decide what edition of the game to pick up. We scored Monster Hunter Rise an 8 in our review, calling it a "thrilling step forward in the series' evolution toward the new normal World so boldly introduced". [ignvideo url="https://www.ign.com/videos/monster-hunter-rise-latest-update-angers-fans-with-paywall-ign-news"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Monster Hunter Digital Event - May 2021 is fast approaching!
Tune in for details on #MHRise Update Ver. 3.0 and the latest news on #MHStories2. https://t.co/k19Itm92NS pic.twitter.com/lWKYxXklj0 — Monster Hunter (@monsterhunter) May 20, 2021
Green Lantern: Jeremy Irvine May Play Alan Scott in HBO Max Series
Green Lantern: Jeremy Irvine May Play Alan Scott in HBO Max Series
Berserk Manga Creator Kentaro Miura Dies, Aged 54
Kentaro Miura (Source: IMDb)[/caption]
Miura was best known for his acclaimed dark fantasy manga Berserk, which began serialization in 1989. The manga series tells the story of Guts, a lone mercenary, and Griffith, the leader of a mercenary band called the "Band of the Hawk." Guts served as a template for many heroes that came after him. The ridiculously big sword he wields in the Berserk manga arguably started a trend in anime, which spread to characters like Cloud Strife and Ichigo Kurosaki.
[ignvideo url="https://www.ign.com/videos/2017/03/17/berserk-english-dub-exclusive-clip"]
As one of the best-selling manga series of all time, Berserk has made a significant impact on mainstream media and multiple works of fiction in the years since its debut. Its influence can be seen in video games like Dark Souls, Bloodborne, and Final Fantasy, as well as contemporary manga and anime such as Demon Slayer, Castlevania, and Vagabond. Berserk also spawned several adaptations of its own, including two anime series, a film trilogy, and various video games.
Fans took to Twitter to pay tribute to Miura following the news of his death.
So yeah, Kentaro Miura the creator of #Berserk died. His artwork is beyond amazing and the story he crafted is one of the fundamental and most influential pieces of media. So much of what I’ve consumed has been his works and works influenced by him like Dark souls. Rest In Peace. pic.twitter.com/6hBQdjjBUz
— Zimzilla99 (@OG_Zimzilla99) May 20, 2021
Rest in peace, Miura. Thank you for your amazing work that's touched so many people's lives. I know personally that Guts' perseverance has spoken volumes pic.twitter.com/KnoGeZ1YYD
— pereden (@perepereden) May 20, 2021
Berserk's influence was unreal. No exaggeration to say we might not have gotten some of these characters the way they are if it wasn't for Miura's work. pic.twitter.com/ML2VdZ0ffb
— Dante Redgrave (@DanteRedgrave87) May 20, 2021
One of the greatest artists in the entire medium; rest in peace Kentaro Miura and thank you for BERSERK pic.twitter.com/ANsmagArYx
— Nibel (@Nibellion) May 20, 2021
[poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Thank you for everything Kentaro Miura. #ThankYouMiura pic.twitter.com/C17Rq7sCKo
— Berserk Archive (@BerserkArchive) May 20, 2021
Berserk Manga Creator Kentaro Miura Dies, Aged 54
Kentaro Miura (Source: IMDb)[/caption]
Miura was best known for his acclaimed dark fantasy manga Berserk, which began serialization in 1989. The manga series tells the story of Guts, a lone mercenary, and Griffith, the leader of a mercenary band called the "Band of the Hawk." Guts served as a template for many heroes that came after him. The ridiculously big sword he wields in the Berserk manga arguably started a trend in anime, which spread to characters like Cloud Strife and Ichigo Kurosaki.
[ignvideo url="https://www.ign.com/videos/2017/03/17/berserk-english-dub-exclusive-clip"]
As one of the best-selling manga series of all time, Berserk has made a significant impact on mainstream media and multiple works of fiction in the years since its debut. Its influence can be seen in video games like Dark Souls, Bloodborne, and Final Fantasy, as well as contemporary manga and anime such as Demon Slayer, Castlevania, and Vagabond. Berserk also spawned several adaptations of its own, including two anime series, a film trilogy, and various video games.
Fans took to Twitter to pay tribute to Miura following the news of his death.
So yeah, Kentaro Miura the creator of #Berserk died. His artwork is beyond amazing and the story he crafted is one of the fundamental and most influential pieces of media. So much of what I’ve consumed has been his works and works influenced by him like Dark souls. Rest In Peace. pic.twitter.com/6hBQdjjBUz
— Zimzilla99 (@OG_Zimzilla99) May 20, 2021
Rest in peace, Miura. Thank you for your amazing work that's touched so many people's lives. I know personally that Guts' perseverance has spoken volumes pic.twitter.com/KnoGeZ1YYD
— pereden (@perepereden) May 20, 2021
Berserk's influence was unreal. No exaggeration to say we might not have gotten some of these characters the way they are if it wasn't for Miura's work. pic.twitter.com/ML2VdZ0ffb
— Dante Redgrave (@DanteRedgrave87) May 20, 2021
One of the greatest artists in the entire medium; rest in peace Kentaro Miura and thank you for BERSERK pic.twitter.com/ANsmagArYx
— Nibel (@Nibellion) May 20, 2021
[poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Thank you for everything Kentaro Miura. #ThankYouMiura pic.twitter.com/C17Rq7sCKo
— Berserk Archive (@BerserkArchive) May 20, 2021
GTA 5 Player Beats Game Without Taking Any Damage
A GTA V speedrunner has become the first person to complete the game without taking a single point of damage, completing the game in just nine hours.
Speedrunner UnNameD managed the feat earlier this week, posting their three-part video to YouTube. UnNameD says it took them 48 attempts to actually achieve it, using a mod known as One-Hit Knock Out, which sets character health at a measly one point. As if that weren’t hard enough, the speedrunning rules also forbid UnNameD from using any armor to protect themselves, and the mod disables Trevor's invincibility ability.
[ignvideo url="https://www.ign.com/videos/gta-5-speedrunner-unnamed-completes-game-without-taking-a-single-hit"]
Anyone who has played GTA V, which is getting improved PS5 and Xbox Series X versions this November, knows that it’s pretty difficult to get through the whole game without taking some damage, even if it’s just a stray bullet from a cop. Each of the video descriptions for UnNameD’s speedrun list out a few moments they found particularly harrowing, like the helicopter battle in the Three’s Company mission, where the crew kidnaps a target from dozens of stories up in the sky.
How Long to Beat estimates that an average playthrough of GTA V's main story takes around 31.5 hours. Other GTA V speedrunners have managed to complete the game in about three hours and 20 minutes under normal rules and skipping cutscenes.
[ignvideo url="https://www.ign.com/videos/2021/05/18/gta-5-and-gta-online-ps5-and-xbox-series-xs-upgrades-coming-in-november"]
The new-gen and PC versions of GTA V will also be getting some exclusive content once the new version releases. Rockstar has confirmed that Grand Theft Auto 6 is in development, but don’t expect it to arrive any time soon, especially with reports that the studio is trying to address crunch culture on their projects. [poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.GTA 5 Player Beats Game Without Taking Any Damage
A GTA V speedrunner has become the first person to complete the game without taking a single point of damage, completing the game in just nine hours.
Speedrunner UnNameD managed the feat earlier this week, posting their three-part video to YouTube. UnNameD says it took them 48 attempts to actually achieve it, using a mod known as One-Hit Knock Out, which sets character health at a measly one point. As if that weren’t hard enough, the speedrunning rules also forbid UnNameD from using any armor to protect themselves, and the mod disables Trevor's invincibility ability.
[ignvideo url="https://www.ign.com/videos/gta-5-speedrunner-unnamed-completes-game-without-taking-a-single-hit"]
Anyone who has played GTA V, which is getting improved PS5 and Xbox Series X versions this November, knows that it’s pretty difficult to get through the whole game without taking some damage, even if it’s just a stray bullet from a cop. Each of the video descriptions for UnNameD’s speedrun list out a few moments they found particularly harrowing, like the helicopter battle in the Three’s Company mission, where the crew kidnaps a target from dozens of stories up in the sky.
How Long to Beat estimates that an average playthrough of GTA V's main story takes around 31.5 hours. Other GTA V speedrunners have managed to complete the game in about three hours and 20 minutes under normal rules and skipping cutscenes.
[ignvideo url="https://www.ign.com/videos/2021/05/18/gta-5-and-gta-online-ps5-and-xbox-series-xs-upgrades-coming-in-november"]
The new-gen and PC versions of GTA V will also be getting some exclusive content once the new version releases. Rockstar has confirmed that Grand Theft Auto 6 is in development, but don’t expect it to arrive any time soon, especially with reports that the studio is trying to address crunch culture on their projects. [poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.
