Michael Keaton Didn’t Fully Understand How His Batman Returns in The Flash
Michael Keaton will be one of two Batmen appearing in the upcoming The Flash movie. A new profile on Keaton goes in-depth on why the actor agreed to take up the cowl again, and how he was initially confused by how his Batman will even appear in The Flash.
Speaking with The Hollywood Reporter, Keaton says he agreed to appear in the movie after being impressed by the script, written by Birds of Prey writer Christina Hodson. Though if Keaton is being honest, it took him three tries at the script to understand how his Batman returns.
“I had to read it more than three times to go, ‘Wait, how does this work?’” Keaton says. “They had to explain that to me several times.”
But Keaton says it’s not the fault of anyone but his own given that the concept of a multiverse is sometimes difficult to grasp.
“I’m not being arrogant, I hope, about this. I don’t say it like, ‘I’m too groovy.’ I’m stupid. There’s a lot of things I don’t know about. And so, I don’t know, I just kind of figured it out, but this was different,’ Keaton admits.
While The Flash plot is under wraps, many have inferred that it will adapt some storylines from Flashpoint, a story arc where Barry Allen uses his speed to travel back in time and save his mother. Only this also messes up the future.
While it likely won’t be a direct adaptation, this could help introduce multiple Batmans (Ben Affleck is set to return for the movie as well) and potentially refresh the DC universe for future films.
Keaton, who turned down reprising the role of Batman in Batman Forever after disagreeing with the script, is back for The Flash because of the script and director Andy Muschietti’s vision. But Keaton always imagined returning to the role.
“Frankly, in the back of my head, I always thought, ‘I bet I could go back and nail that motherf*cker.’” Keaton confides.
Along with the multiple Batmen, The Flash will star Ezra Miller’s Barry Allen, Sasha Calle as Supergirl, Kiersey Clemons as Iris West, and Ron Livingston as Henry Allen, taking over for Billy Crudup.
With The Flash underway, DC’s movie slate is looking pretty robust. The company is also working on a Batgirl and Blue Beetle film exclusively for HBO Max, while Aquaman 2 has started production. And of course, there’s Robert Pattinson’s Batman film which was delayed to 2022.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Here’s Why The Eternals Didn’t Help The Avengers Fight Thanos
The Eternals are extremely powerful and they would've been a big asset in the fight against Thanos in Avengers Endgame, and yet they didn't so much as lift a finger against him. Why?
Marvel's upcoming Eternals movie will address that and explain why they didn't help the Avengers defeat the Mad Titan, according to MCU head Kevin Feige and Eternals producer Nate Moore.
They told Entertainment Weekly that the short answer is that they don't interfere with humans (but what about the trillions of non-humans that suffered at the hands of Thanos?). More specifically, they don't interfere with humans because their priority is the Deviants, the main enemy of the Eternals since their creation.
Fiege and Moore say the movie will address why the Eternals didn't volunteer to help the Avengers both in defeating Thanos and in helping the world recover post-Endgame. However, Eternals does pick up after Endgame so we'll likely learn exactly what they were up to after the events of the last Avengers team-up movie soon.
And although the Eternals didn't help the Avengers against Thanos, the trailer indicates they're aware of the team and might even be interested in leading them.
While waiting for Eternals, which hits theaters on November 5, learn more about them in IGN's Marvel's Eternals explainer and then watch the official Eternals teaser trailer. Watch this who's who breakdown of the trailer after that.
For more, read IGN's explainer of Kit Harington's Black Knight character and then check out this story about how Eternals has a similar style to Nomadland. Listen to Eternals star Kumail Nanjiani explain why each cast member was selected for the movie after that.
Wesley LeBlanc is a freelance news writer and guide maker for IGN. He's very excited to see why the Eternals didn't help the Avengers even though they definitely could've used it. You can follow him on Twitter @LeBlancWes.
Boyfriend Dungeons’ Voice Actor is Being Harassed For Playing a Villain
The voice actor for the villain in Boyfriend Dungeon is asking players to not harass him for playing that villain, as some people have forgotten that his character is fictional and a voice actor is actually a real person.
Boyfriend Dungeon, a game where players hack their way through dungeons while romancing anthropomorphic weapons, was released recently.
Soon after launch, Boyfriend Dungeon's content warning drew some criticism; not because it didn't mention what kind of content was in the game — it did — but because it didn't necessarily warn players of how critical the content is to progressing forward.
Developer Kitfox Games says a "more accurate" version of the content warning is on the way, but in the meantime, some have taken to social media to harass the voice actor for the game's villain, Eric.
In short, Eric is manipulative and a stalker. The content warning mentions the stalking and emotional manipulation, but it doesn't mention that interacting with Eric is necessary to complete the game. Kotaku spoke with Eric's voice actor, Alexander Gross, about the harassment he's receiving for simply voicing the character.
"There was one (message) that I got, and I actually quoted this one, it was like, 'It reflects badly on you for portraying a character that does these kinds of things,'' Gross told Kotaku. "It was part of a longer paragraph message or something, and that confused me because you know, I'm thinking I took the job because this is what I love doing. I don't condone what the character does."
Saying "it reflects poorly on me to play a character like this" is so confusing. There's bad people out there, I don't support what these kind of people are doing/saying/thinking at all. It's just acting, y'all.
— Axl Jorts Restoration Squad (@Octopimp) August 16, 2021
Since the game's release, Gross has received plenty of hate on social media. He even asked people on Twitter on August 16 to stop sending him hate messages about Eric. "Please be respectful," he said.
Gross said he even agrees with the general dislike of the character. Eric is a villain, after all.
“I read the script and I was like, 'Wow, this guy's a piece of sh*t’," Gross said. "He sucks. So I made him a combination of every f**kboy that I know. He's just awful. And so I tried to play it in that way. And that was it."
Gross isn't Eric — he's the voice actor that simply voices Eric so if someone dislikes that character, that doesn't warrant real-life harassment of Gross. He wants it to stop.
Check out our full thoughts on the game in IGN's Boyfriend Dungeon review and then watch this five-minute video of Boyfriend Dungeon gameplay.
Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
Anthony Mackie Closes Deal To Star In Captain America 4
Following Marvel's The Falcon and the Winter Soldier, Anthony Mackie has closed a deal to star in Captain America 4.
As reported by Deadline, Captain America 4 is being written by The Falcon and the Winter Soldier's head writer and creator Malcolm Spellman and series staff writer Dalan Musson. Deadline's sources have also said there is no director set for the film as of yet.
There is also no word as to whether or not Sebastian Stan will return as Bucky Barnes in Captain America 4, and Deadline also notes that, "this is not believed to be the top secret project tipped by [Deadline writer] Justin Kroll that might bring Chris Evans back into the fold."
This news follows a similar report by The Hollywood Reporter that also noted this project was in development, and this latest update confirms it is well on its way.
The Falcon and the Winter Soldier told the story of Anthony Mackie's Sam Wilson becoming Captain America, and the series finale left the audience with many questions regarding John Walker, Sharon Carter, and much more.
While there is no word as to when this movie would hit theaters, we do know that the MCU film with the farthest away confirmed date is Guardians of the Galaxy Vol. 3 on May 5, 2023. There are a ton of other projects in the works without dates as well, including Moon Knight, Blade, and the second season of Loki, so it will be interesting to see where Captain America 4 fits in.
For more on Anthony Mackie and his journey to become the new Captain America, check out our look at our review of The Falcon and the Winter Soldier's first season, Spellman's answers to finale questions, and why the series may have taken a "muddled approach to the new Captain America."
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Apex Legends, Knockout City, Other EA Online Games are Currently Down
Several EA online games including Apex Legends and Knockout City are currently down on all platforms. EA says it is investigating the issue.
According to EA's official EA Help social media account, an issue is creating connection problems and major outages for several EA games. IGN's sister site Down Detector is reporting EA online services, Apex Legends, Titanfall, as well as non-EA games like Roblox and Fall Guys, are experiencing network difficulties.
Heads up, this is also causing connection issues on some of our other titles. We'll update you once we know more! https://t.co/ozHsG9qosN
— EA Help (@EAHelp) August 18, 2021
No word yet on a fix as EA says it has just begun its investigation, but check back with IGN for all the latest updates on the situation.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
12 Minutes Review — Loop Anti-Heroes
12 Minutes is the time-loop story reduced to its very essence. It is spare in length and small in scope, taking place almost entirely within a one-bedroom apartment. But that smallness contains narrative and mechanical multitudes that pay off consistently over the course of 12 Minutes' six-hour runtime.
I say "almost entirely" because, as the game begins, its unnamed protagonist (voiced by James McAvoy) rides the elevator up to that apartment. The hallway between the elevator and the apartment door--eerily carpeted with the autumnal pattern from The Shining's Overlook Hotel--serves as a brief tutorial: learn to navigate from the game's top-down perspective, find a fake rock in the potted plant outside the apartment, use the fake rock to find the key within, take that key and use it on the door. It's a short but effective introduction to the point-and-click-style mechanics on display here. 12 Minutes is mechanically rich because it leans into this old school kind of adventuring that encourages creative thinking. There aren't many objects in the apartment, but those that are there can often be combined in fun and surprising ways.
Once inside the apartment, our protagonist is greeted by his wife (Daisy Ridley), who has set out some fake candles, prepared dessert, and wrapped a present. It's a romantic evening, but there's a storm brewing just outside. That weather event--which your character will take note of if you interact with any of the windows in the apartment--is a fitting metaphor for the turn your pleasant evening is about to take. Midway through dinner, a mysterious man (Willem Dafoe) shows up at the door, claiming to be police. You can let him in, or wait for him to kick down the door. No matter what you do, he will enter your apartment, bind you both with flex cuffs, and kill you. Then, the loop restarts and you're stumbling into your apartment, warmly lit for that romantic dinner you'll never get to finish.
Continue Reading at GameSpot12 Minutes Review — Loop Anti-Heroes
12 Minutes is the time-loop story reduced to its very essence. It is spare in length and small in scope, taking place almost entirely within a one-bedroom apartment. But that smallness contains narrative and mechanical multitudes that pay off consistently over the course of 12 Minutes' six-hour runtime.
I say "almost entirely" because, as the game begins, its unnamed protagonist (voiced by James McAvoy) rides the elevator up to that apartment. The hallway between the elevator and the apartment door--eerily carpeted with the autumnal pattern from The Shining's Overlook Hotel--serves as a brief tutorial: learn to navigate from the game's top-down perspective, find a fake rock in the potted plant outside the apartment, use the fake rock to find the key within, take that key and use it on the door. It's a short but effective introduction to the point-and-click-style mechanics on display here. 12 Minutes is mechanically rich because it leans into this old school kind of adventuring that encourages creative thinking. There aren't many objects in the apartment, but those that are there can often be combined in fun and surprising ways.
Once inside the apartment, our protagonist is greeted by his wife (Daisy Ridley), who has set out some fake candles, prepared dessert, and wrapped a present. It's a romantic evening, but there's a storm brewing just outside. That weather event--which your character will take note of if you interact with any of the windows in the apartment--is a fitting metaphor for the turn your pleasant evening is about to take. Midway through dinner, a mysterious man (Willem Dafoe) shows up at the door, claiming to be police. You can let him in, or wait for him to kick down the door. No matter what you do, he will enter your apartment, bind you both with flex cuffs, and kill you. Then, the loop restarts and you're stumbling into your apartment, warmly lit for that romantic dinner you'll never get to finish.
Continue Reading at GameSpotExclusive First Details on Star Wars: Crimson Reign – A New Comic Series Focused on Solo’s Qi’ra
IGN can exclusively reveal a brand-new Star Wars comic series - Star Wars: Crimson Reign - that is set to continue the story that began with War of the Bounty Hunters and will “reshape the history of the Star Wars Galaxy during the Age of Rebellion.”
This limited series will debut in November 2021 and will consist of five issues, all of which will be written by Charles Soule, a veteran Star Wars author who has not only worked on a ton of Star Wars comics, but is one of the key writers for The High Republic. His book, Light of the Jedi, is the novel that kicked off this new initiative that takes place about 200 years before The Phantom Menace.
Speaking to IGN, Soule hinted at what fans can expect from Crimson Reign, a story that will focus on the Crimson Dawn and Qi’ra, who fans may recognize as Emilia Clarke’s character from Solo: A Star Wars Story.
"I planned to tell the story we're seeing in War of the Bounty Hunters from the very first pitches I wrote when I knew I'd be taking over the Star Wars title for Marvel,” Soule said. “But it was really when I knew I had a secret weapon to deploy storywise that the seeds of Crimson Reign began to take root in my mind: Qi'ra, former paramour of Han Solo and current leader of the infamous Crimson Dawn crime syndicate, as portrayed by Emilia Clarke in Solo: A Star Wars Story film.
“While Qi'ra plays a huge part in War of the Bounty Hunters, that event is really a Boba Fett story. I have a bigger story I'm going to tell with Qi'ra and Crimson Dawn, and it's all connected to the reasons she kicked things off in War of the Bounty Hunters in the first place. You'll learn more about that in the closing pages of War of the Bounty Hunters #5, out in October, and I think fans have no idea how exciting and new this story will feel.”
Soule has wanted to explore the time between The Empire Strikes Back and Return of the Jedi since he first started writing Star Wars, and believes this story is one many fans will enjoy.
“From the moment I took the gig writing Star Wars, I wanted to do new things in the Star Wars timeline between Episodes V and VI, using new characters from all eras of the galaxy far, far away,” Soule said. “Crimson Reign, which continues what I plan as a trilogy that began with War of the Bounty Hunters, is a great example of how I like to write Star Wars stories. Everything and everyone is fair game, and I think people are really going to enjoy it. Await the Reign."
Star Wars: Crimson Reign’s art is done by Steve Cummings, who will also be doing a Variant cover for the first issue. The main cover is from Leinil Francis Yu, and a Connecting Variant Cover comes from Ario Anindito.
For more Star Wars, be sure to check out which major movie character Star Wars: War of the Bounty Hunters revealed the fate of in its pages and the latest trailer for Star Wars: Visions.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Dune Director Says Watching It on a TV Is Like ‘Driving a Speedboat in Your Bathtub’
Dune director Denis Villeneuve has criticized the decision to release his latest sci-fi epic on HBO Max on the same day it hits theaters, saying his movie wasn't made for television.
Speaking to Total Film, Villeneuve doubled down on some of his previous comments about day-and-date releases. He acknowledged the "tremendous pressure" the movie industry has been put under due to the COVID-19 pandemic but stated that he was still not happy about Dune dropping simultaneously in theaters and on HBO Max.
"The way it happened, I'm still not happy," Villeneuve said of Warner Bros. release plans, noting how the pandemic had been the enemy of cinema. "Frankly, to watch Dune on a television, the best way I can compare it is to drive a speedboat in your bathtub. For me, it's ridiculous. It's a movie that has been made as a tribute to the big-screen experience."
Warner Bros. announced its industry-shaking approach to distributing movies last year, revealing that the studio's entire 2021 film slate would be available concurrently for an exclusive window on HBO Max. Villeneuve opposed the decision at the time, saying that film is "one of the very last artistic, in-person collective experiences we share as human beings."
Villeneuve also expressed his concerns over Dune not having the chance to perform financially in order to be viable, saying piracy would be a consequence of the dual release. The filmmaker further touched on the pressure of Dune performing at the box office while speaking to Total Film, though he displayed fresh hope for the future of the franchise.
"Everybody at Warner Bros and Legendary, they are 100 percent behind the project," he confidently revealed. "They feel that it would need a really bad outcome at the box office to not have a Dune: Part Two, because they love the movie. They are proud of the movie, so they want the movie to move forward. And they still did half of it. So, you know, I'm very optimistic."
Dune is the first of a planned duology adapting Frank Herbert's seminal sci-fi novel. Villeneuve has already confirmed that Zendaya's character would emerge as the protagonist of the adaptation's next installment, taking the reins from Timothée Chalamet's Paul Atreides who is the main focus of the upcoming release — which is due out on October 22.
Adele Ankers is a freelance writer for IGN. Follow her on Twitter.
A Number of Mass Shooting Recreations Have Been Found on Roblox
The community-driven game platform Roblox, which has a large audience of young children, is seemingly struggling to contain incidents of mass shooting recreations arising on its platform.
As reported by The Verge, recreations of New Zealand's Christchurch mass shooting have been spotted on a number of occasions by Anti-Defamation League researcher Daniel Kelley. Kelley, who recently tweeted about the incidents, said that he was able to find two separate recreations of the tragedy within a "brisk 10 minute keyword search."
Since January 2020, Kelley has reportedly found three separate instances where Roblox experiences have been created depicting the Christchurch shootings. "I would like one time to search for 'Christchurch' on Roblox," Kelley tweeted after finding a recent experience, "and not find a new recreation of the 2019 mosque shooting on a game platform aimed at very young children." he finished. Two of the experiences found by Kelley had reportedly been visited over two hundred times each on the platform.
I swear to God, I would like one time to search for "Christchurch" on Roblox and not find a new recreation of the 2019 Christchurch mosque shooting on a game platform aimed at very young children. https://t.co/SovJq00knY pic.twitter.com/0BvRtGYZHE
— Daniel Kelley (@danieljkelley) August 13, 2021
Speaking to The Verge, Roblox said that it proactively monitors the platform for terrorist content and in particular that it is "aggressively monitoring" recreations of mass shootings. Despite this, the company also noted that references to the Christchurch shooting, in particular, are difficult to filter using automatic text references as these would likely also block legitimate and fair references to the city with the same name. Roblox says that its "proactive detection" includes human review but that seemingly didn't stop a number of experiences that infringe upon the platform's Community Rules from slipping through.
Roblox confirmed that it has since removed the aforementioned experiences from its platform. A company representative said, "We promptly removed this experience from Roblox after it was brought to our attention and suspended the user responsible for violating our Community Rules." The statement went on to reiterate that Roblox does not tolerate "racism, discriminatory speech, or content related to tragic events."
Earlier this year, Roblox went public via a direct listing which impressed investors enough to earn it a first-day valuation of $45 billion. The company's valuation puts it ahead of many other leading companies in the industry. Whilst content depicting mass shootings and other terrorist-related ideals would potentially damage Roblox's business valuation, Kelley said that the real harm found in these experiences comes through the ideologies that they normalize.
“Each game on Roblox is a potentially a social platform in and of itself, and can potentially give refuge to players of all ages who are flirting with or fully engaged with hateful ideologies online,” Kelley told The Verge. “Every space that allows for the veneration of hateful ideologies [...] contributes to the normalization of these ideologies and their spread.”
Whilst the company continues to monitor its platform for content that infringes its Community Rules, Roblox has also recently been at the centre of a $200 million lawsuit that sees it on the receiving end of a claim that the platform has been allowing unlicensed song use by its users. The National Music Publishers' Association CEO David Israelite announced the lawsuit against Roblox in June.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.