Ikumi Nakamura, Who Found Fame With Ghostwire Tokyo, Remembers Her Rocky Beginnings At Capcom

Ikumi Nakamura is gearing up her independent studio, and a new profile charts her career and details the highs and lows leading to this exciting new chapter.

In a new profile in Game Informer, Nakamura shared her history in game development starting with her first job at Capcom’s Clover, a beloved sub-division known for its work on Okami and Viewtiful Joe.

While it was at Clover that Nakamura met future co-workers, Hideki Kamiya and Shinji Mikami, Nakamura said her time at Clover and Capcom was difficult.

She says Capcom viewed Clover as “just the group of weirdos” and a “totally separate entity.” Nakamura cited the Wii-port of Okami which left out the name of Clover and its developers in the credits, something Capcom says was due to a rights issue.

“I’m sure something happened — politics,” Nakamura said. Additionally, she describes Capcom as being “old-school” with managers who yelled at employees and kicked office furniture. Behaviour she says wouldn’t be allowed in modern workplaces.

Nakamura went on to work at Platinum on games like Bayonetta and the canceled Scalebound before joining Mikami at Tango Gameworks. She was creative director on the upcoming title Ghostwire: Tokyo.

The full profile reveals how deep Nakamura’s love of horror is, a passion she shared with her father. And while working with Mikami on a horror game is an extension of that passion, she also revealed that the Resident Evil director wanted to create new games and not keep doing the same thing, “But people in the world wanted him to create — expected him to create survival horror.”

Nakamura is currently working as a consultant as she prepares her new studio. The full profile is worth reading over at Game Informer while Ghostwire: Tokyo has been delayed until 2022.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Ikumi Nakamura, Who Found Fame With Ghostwire Tokyo, Remembers Her Rocky Beginnings At Capcom

Ikumi Nakamura is gearing up her independent studio, and a new profile charts her career and details the highs and lows leading to this exciting new chapter.

In a new profile in Game Informer, Nakamura shared her history in game development starting with her first job at Capcom’s Clover, a beloved sub-division known for its work on Okami and Viewtiful Joe.

While it was at Clover that Nakamura met future co-workers, Hideki Kamiya and Shinji Mikami, Nakamura said her time at Clover and Capcom was difficult.

She says Capcom viewed Clover as “just the group of weirdos” and a “totally separate entity.” Nakamura cited the Wii-port of Okami which left out the name of Clover and its developers in the credits, something Capcom says was due to a rights issue.

“I’m sure something happened — politics,” Nakamura said. Additionally, she describes Capcom as being “old-school” with managers who yelled at employees and kicked office furniture. Behaviour she says wouldn’t be allowed in modern workplaces.

Nakamura went on to work at Platinum on games like Bayonetta and the canceled Scalebound before joining Mikami at Tango Gameworks. She was creative director on the upcoming title Ghostwire: Tokyo.

The full profile reveals how deep Nakamura’s love of horror is, a passion she shared with her father. And while working with Mikami on a horror game is an extension of that passion, she also revealed that the Resident Evil director wanted to create new games and not keep doing the same thing, “But people in the world wanted him to create — expected him to create survival horror.”

Nakamura is currently working as a consultant as she prepares her new studio. The full profile is worth reading over at Game Informer while Ghostwire: Tokyo has been delayed until 2022.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Willy Wonka Reboot Cast Revealed As Filming Begins

Warner Bros. has revealed the cast for the upcoming Willy Wonka reboot, which is simply titled "Wonka." Shooting has also begun on the project.

Timothee Chalamet will star in the film as Willy Wonka. He'll be joined by Mr. Bean himself, Rowan Atkinson, along with Keegan Michael-Key. The rest of the cast announced today includes Jim Carter, Mathew Baynton, Olivia Colman, Tom Davis, Simon Farnaby, Rich Fulcher, Sally Hawkins, Kobna Holdbrook-Smith, Paterson Joseph, Calah Lane, Matt Lucas, Colin O’Brien, Natasha Rothwell, Rakhee Thakrar, and Ellie White.

Many people working on Wonka have ties to Paddington. Davis, Farnaby, Hawkins, Lucas, Holdbrook-Smith have each appeared in at least one of the Paddington films.

The Paddington connections continue behind the scenes, as Paddington director Paul King is directing Wonka. The movie will explore the early years of Willy Wonka before opening his famous chocolate factory we're used to seeing on the big screen. King wrote the screenplay with Farnaby, who co-wrote Paddington 2. The movie is set to open on March 17, 2023.

Chalamet is also starring in the upcoming Dune movie adaptation. You can check out our thoughts on the movie in our Dune review, where we said, "This is a technically brilliant, visually amazing movie with a top-notch cast and deep sci-fi concepts. A shame, then, that it feels like a drag in its back half."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Willy Wonka Reboot Cast Revealed As Filming Begins

Warner Bros. has revealed the cast for the upcoming Willy Wonka reboot, which is simply titled "Wonka." Shooting has also begun on the project.

Timothee Chalamet will star in the film as Willy Wonka. He'll be joined by Mr. Bean himself, Rowan Atkinson, along with Keegan Michael-Key. The rest of the cast announced today includes Jim Carter, Mathew Baynton, Olivia Colman, Tom Davis, Simon Farnaby, Rich Fulcher, Sally Hawkins, Kobna Holdbrook-Smith, Paterson Joseph, Calah Lane, Matt Lucas, Colin O’Brien, Natasha Rothwell, Rakhee Thakrar, and Ellie White.

Many people working on Wonka have ties to Paddington. Davis, Farnaby, Hawkins, Lucas, Holdbrook-Smith have each appeared in at least one of the Paddington films.

The Paddington connections continue behind the scenes, as Paddington director Paul King is directing Wonka. The movie will explore the early years of Willy Wonka before opening his famous chocolate factory we're used to seeing on the big screen. King wrote the screenplay with Farnaby, who co-wrote Paddington 2. The movie is set to open on March 17, 2023.

Chalamet is also starring in the upcoming Dune movie adaptation. You can check out our thoughts on the movie in our Dune review, where we said, "This is a technically brilliant, visually amazing movie with a top-notch cast and deep sci-fi concepts. A shame, then, that it feels like a drag in its back half."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Tokyo Game Show 2021: Full Schedule, How to Watch, and What to Expect

Tokyo Game Show 2021, much like E3 and Gamescom before it, is an all-digital event that will look to celebrate video games with such companies as Xbox, Square Enix, Ubisoft, Capcom, Konami, miHoYo, Bandai Namco, and much more.

This Tokyo Game Show 2021 watch guide will provide you with everything you need to know to watch the show, including when it starts, a list of places you can watch it, and what you can expect to see at the show.

When is the Tokyo Game Show 2021?

The upcoming Tokyo Game Show 2021 takes place Wednesday, September 29 through Sunday, October 3, and the show will have panels running throughout each of its five days.

Where Can I Watch Tokyo Game Show 2021?

If you’re interested in watching the upcoming Tokyo Game Show 2021, you can watch some of the biggest streams with us, and catch all the others on Tokyo Game Show's YouTube and Twitch channels. As always, make sure to check back here as we will be covering all the biggest news, trailers, interviews, and more! Here are all the livestreams we will be hosting, and you can find out where to watch them below;

Wednesday, September 29

SNK KOF XV Special Program - Wednesday, September 29 at 9pm - 9:50pm PT / Thursday, September 30 at 5am - 5:50am BST and 2pm - 2:50pm AEST

Thursday, September 30

Tokyo Game Show 2021 Xbox Live Stream - Thursday, September 30 at 2am - 2:50am PT / 10am - 10:50am BST / 7pm - 7:50pm AEST

Friday, October 1

505 Games Upcoming Titles Showcase - Friday, October 1 at 2am - 2:50am PT / 10am - 10:50am BST / 7pm - 7:50pm AEST

Square Enix Presents TGS2021 - Friday, October 1 at 3am - 3:50am PT / 11am - 11:50am BST / 8pm - 8:50pm AEST

Saturday, October 2

Arc System Works - Saturday, October 2 at 9pm - 9:50pm PT / Sunday, October 3 at 5am - 5:50am BST and 2pm - 2:50pm AEST

Sunday, October 3

miHoYo - Genshin Impact TGS2021 Program - Sunday, October 3 at 5am - 5:50am PT / 1pm - 1:50pm BST / 10pm - 10:50pm AEST

Here are all the places you can watch these Tokyo Game Show livestreams with us:

Tokyo Game Show 2021 Schedule

Wednesday, September 29

  • TGS2021 Online Opening - Wednesday, September 29 at 6pm - 6:50pm PT
  • Keynote: We'll Always Have Games - Wednesday, September 29 at 7pm - 7:50pm PT
  • GameraGame Now Tokyo Game Show 2021 Special - Wednesday, September 29 at 8pm - 8:50pm PT
  • [TGS2021 SNK] KOF XV Special Program (English) - Wednesday, September 29 at 9pm - 9:50pm PT

Thursday, September 30

  • SK Telecom Game Show! - Thursday, September 30 at 12am - 12:50am PT
  • Its Mealtime! Presentation - Thursday, September 30 at 1am - 1:50am PT
  • Tokyo Game Show 2021 Xbox Live Stream - Thursday, September 30 at 2am - 2:50am PT
  • [Konami] New Information to Reveal for Yu-Gi-Oh! MASTER DUEL Along With Updates Across Key Titles! - Thursday, September 30 at 3am - 3:50am PT
  • Spike Chunsoft TGS2021 SPECIAL - Thursday, September 30 at 4am - 4:50am PT
  • D3PUBLISHER TGS2021 Live Broadcast - Thursday, September 30 at 5am - 5:50am PT
  • TGS2021 CAPCOM ONLINE Program - Thursday, September 30 at 6am - 6:50am PT
  • Yurukill Special! - Thursday, September 30 at 7am - 7:50am PT
  • Official Program - Coming Soon - Thursday, September 30 at 6pm - 6:50pm PT
  • SENSE OF WONDER NIGHT 2021 (SOWN2021) - Thursday, September 30 at 7pm - 8:50pm PT

Friday, October 1

  • NTTe-Sports - Coming Soon - Friday, October 1 at 12am - 12:50am PT
  • Happinet GAME SHOWCASE in TGS2021 1st STAGE - Friday, October 1 at 1am - 1:50am PT
  • 505 Games - Upcoming Titles Showcase - Friday, October 1 at 2am - 2:50am PT
  • SQUARE ENIX PRESENTS TGS2021 - Friday, October 1 at 3am - 3:50am PT
  • BANDAI NAMCO Entertainment - Coming Soon - Friday, October 1 at 4am - 4:50am PT
  • Level 5 - Coming Soon - Friday, October 1 at 5am - 5:50am PT
  • Sega / Atlas - Coming Soon - Friday, October 1 at 6am - 7:30am PT
  • Official Program - Coming Soon - Friday, October 1 at 5pm - 5:50pm PT
  • Happinet GAME SHOWCASE in TGS2021 2nd STAGE - Friday, October 1 at 6pm - 7:50pm PT
  • Tencent Games - Coming Soon - Friday, October 1 at 8pm - 9:50pm PT
  • Japan Game Awards: 2021 - Friday, October 1 at 8:30pm - 10pm PT
  • Lilith Games Warpath - 武装都市; New Game Release Conference - Friday, October 1 at 10pm - 11:50pm PT

Saturday, October 2

  • GungHo Online Entertainment - Coming Soon - Saturday, October 2 at 12am - 1:50am PT
  • Japan Game Awards: 2021 Games of the Year Division - Saturday, October 2 at 2am - 3:50am PT
  • A 2-Hour Livestream! KOEI TECMO Special Program - Saturday, October 2 at 4am - 5:50am PT
  • [Konami] "Tokimeki Memorial Girl's Side 4th Heart" Stage / Gameplay With 2 Special Guests! - Saturday, October 2 at 6am PT - 6:50am PT
  • DMM Games - Coming Soon - Saturday, October 2 at 7am - 7:50am PT
  • Official Program - Coming Soon - Saturday, October 2 at 6pm - 6:50pm PT
  • S-Game - New ARPG Arrives, New Expedition Starts - Saturday, October 2 at 7pm - 7:50pm PT
  • Japan Electronics College [TGS2021] - Saturday, October 2 at 8pm - 8:50pm PT
  • Arc System Works - Coming Soon - Saturday, October 2 at 9pm - 9:50pm PT
  • Japan Game Awards: 2021 - Saturday, October 2 at 9pm - 11pm PT
  • The Feature Presentation of New AAA Products Currently in Development Under the 110 Industries Umbrella - Saturday, October 2 at 11pm - 11:50pm PT

Sunday, October 3

  • NCSOFT TGS2021 SPECIAL PROGRAM - Sunday, October 3 at 12am - 12:50am PT
  • GungHo Online Entertainment - Coming Soon - Sunday, October 3 at 1am - 1:50am PT
  • Ubisoft - UBIDAY2021 Online x TGS Special Program - Sunday, October 3 at 2am - 2:50am PT
  • AKRacing Presents [AKTalking] - Sunday, October 3 at 3am - 3:50am PT
  • Wright Flyer Studios - Coming Soon - Sunday, October 3 at 4am - 4:50am PT
  • miHoYo - Genshin Impact TGS2021 Program - Sunday, October 3 at 5am - 5:50am PT
  • Fingger - Coming Soon - Sunday, October 3 at 6am - 6:50am PT
  • Gran Saga - Coming Soon - Sunday, October 3 at 7am - 7:50am PT
  • TGS2021 ONLINE ENDING - Sunday, October 3 at 8am - 8:50am PT

While we presented the Tokyo Game Show 2021 schedule in Pacific Time, we also wanted to include the time difference for other time zones to help ensure you won't miss a thing!

Japan Standard Time (JST): +16 Hours

Eastern Time (ET): +3 Hours

British Summer Time (BST): +8 Hours

Australian Eastern Standard Time (AEST): +17 Hours

What to Expect at the Tokyo Game Show 2021

Tokyo Game Show will include presentations from some of the biggest publishers in the world, including Xbox, Square Enix, Ubisoft, Capcom, Konami, miHoYo, Bandai Namco, and much more.

Xbox is promising "exclusive news" during its panel, although it is yet unclear what that news may be. Could it be a new look at Halo or Forza Horizon 5? Could it be the rumored partnership between Kojima and Microsoft? Only time will tell.

Square Enix will also be part of the show, but fans of Final Fantasy 16 may want to keep their hopes in check. In July 2021, FF16 producer Naoki Yoshida shared that while the main story scenario is "set in stone" and that the English voiceovers are mostly all recorded, he wasn't sure if the team would be able to make something in time for the TGS deadline.

Other highlights for the week include a presentation all about Genshin Impact from miHoYo, a panel from Konami about Yu-Gi-Oh! Master Duel and more, new details on Dynasty Warriors 9: Empires from Koei Tecmo, presentations from Capcom and Ubisoft, and more.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Bungie Removes Controversial Employee Contract Clause As It Promises to Improve Workplace Diversity

Bungie has published a blog from the company’s CEO Pete Parsons outlining steps the Destiny 2 developer is taking to improve Diversity & Inclusion at the workplace, including removing a controversial employee contract clause.

In a lengthy blog post, Parsons discussed how Bungie has reacted to recent months where companies like Activision Blizzard and Ubisoft grapple with the fallout of gender discrimination and sexual harassment at the workplace.

As part of Bungie’s promise to continue improving its workplace culture, Parsons announced that it is “eliminating the mandatory arbitration clause” in all the employee agreements.

Mandatory arbitration is an agreement where employees settle disputes with their employers privately instead of in the court system. Forced arbitration clauses prevent employees from suing employers through the legal system and can keep details of their grievances from becoming public.

The forced arbitration clause is in place at some of the biggest studios and has been a flashpoint in recent years as companies like Ubisoft, Riot, and Activision Blizzard face unrest over workplace culture.

When Riot employees walked out in 2019, one of the big employee demands was that Riot drops the arbitration clause from employee contracts. And while Riot announced new employees will not have the arbitration clause in their employee agreements, existing employees would have to keep the clause until Riot’s active litigation over sexual discrimination is over.

Similarly, Activision Blizzard employees have also demanded an end to forced arbitration when they walked out earlier this year following the lawsuit from the State of California over gender discrimination and harassment.

Bungie’s decision to remove this unpopular clause suggests companies not currently embroiled in a scandal are looking at the landscape in efforts to improve their workplaces. Bungie also announced it has hired a Chief People Officer, a D&I Director, and set up anonymous channels for employees to tell leaders about problematic behavior at Bungie.

Meanwhile, Activision Blizzard announced that it has settled one of its lawsuits, one filed by the U.S. Equal Opportunity Commission, for $18 million. However, Activision Blizzard is still dealing with the fallout of the lawsuit from the California Department of Fair Employment and Housing.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Bungie Removes Controversial Employee Contract Clause As It Promises to Improve Workplace Diversity

Bungie has published a blog from the company’s CEO Pete Parsons outlining steps the Destiny 2 developer is taking to improve Diversity & Inclusion at the workplace, including removing a controversial employee contract clause.

In a lengthy blog post, Parsons discussed how Bungie has reacted to recent months where companies like Activision Blizzard and Ubisoft grapple with the fallout of gender discrimination and sexual harassment at the workplace.

As part of Bungie’s promise to continue improving its workplace culture, Parsons announced that it is “eliminating the mandatory arbitration clause” in all the employee agreements.

Mandatory arbitration is an agreement where employees settle disputes with their employers privately instead of in the court system. Forced arbitration clauses prevent employees from suing employers through the legal system and can keep details of their grievances from becoming public.

The forced arbitration clause is in place at some of the biggest studios and has been a flashpoint in recent years as companies like Ubisoft, Riot, and Activision Blizzard face unrest over workplace culture.

When Riot employees walked out in 2019, one of the big employee demands was that Riot drops the arbitration clause from employee contracts. And while Riot announced new employees will not have the arbitration clause in their employee agreements, existing employees would have to keep the clause until Riot’s active litigation over sexual discrimination is over.

Similarly, Activision Blizzard employees have also demanded an end to forced arbitration when they walked out earlier this year following the lawsuit from the State of California over gender discrimination and harassment.

Bungie’s decision to remove this unpopular clause suggests companies not currently embroiled in a scandal are looking at the landscape in efforts to improve their workplaces. Bungie also announced it has hired a Chief People Officer, a D&I Director, and set up anonymous channels for employees to tell leaders about problematic behavior at Bungie.

Meanwhile, Activision Blizzard announced that it has settled one of its lawsuits, one filed by the U.S. Equal Opportunity Commission, for $18 million. However, Activision Blizzard is still dealing with the fallout of the lawsuit from the California Department of Fair Employment and Housing.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Nintendo Reportedly Provided 4K Capable Dev Kits Even Though There’s No Switch Pro

Update: Nintendo released an additional statement reiterating that Bloomberg's report that developers have access to a 4K development kit for Nintendo Switch is not true. Nintendo also continues to insist that it has no plans for an additional model outside of the Switch OLED. You can find the original story below.

When the Switch OLED was first announced over the summer, fans and observers alike noted its lack of overall improvements to the base model. While the Switch OLED featured a much nicer screen, it lacked the 4K display and improved processor long-rumored to be part of the so-called Switch Pro.

Nevertheless, it seems that multiple developers around the world have access to development kits that enable 4K graphics on the Nintendo Switch. Bloomberg reports that Nintendo sent the kits to developers with the request to create games that support higher resolution games. It's unclear if Nintendo's original intentions changed owing to the ongoing chip shortages fueled by the global COVID-19 pandemic.

In a statement to Bloomberg, Nintendo called its reports "inaccurate," but declined to elaborate further. Developers reportedly expect their 4K games to be released in the second half of 2022.

The Switch Pro has been rumored since at least 2019, when it was first mentioned in tandem with the console that would become the Switch Lite. Rumors that it would include 4K graphics and an improved processor from Nvidia picked up steam earlier this year, but were ultimately dashed when Nintendo revealed the Switch OLED. Despite that, rumors persist that Nintendo is preparing an improved version of the Switch that can support more modern graphics.

For now, Nintendo is focusing on the Switch OLED, which is set to release early next month. In our hands-on with the new console, we praised the new screen, but noted the lack of material upgrades elsewhere. It will cost $350 — a $50 increase from the base model.

Even with its aging graphics, the Nintendo Switch continues to sell well. The Switch OLED is sold out at virtually all retailers, and the upgraded console is currently being sold for $100 more than suggested retail price on eBay.

As for the Switch Pro, it remains a mysterious and unrealized dream among both fans and developers. Nintendo says it has "no plans for launching any other model at this time." The Switch OLED launches October 8.

Kat Bailey is a Senior News Editor at IGN.

Nintendo Reportedly Provided 4K Capable Dev Kits Even Though There’s No Switch Pro

When the Switch OLED was first announced over the summer, fans and observers alike noted its lack of overall improvements to the base model. While the Switch OLED featured a much nicer screen, it lacked the 4K display and improved processor long-rumored to be part of the so-called Switch Pro.

Nevertheless, it seems that multiple developers around the world have access to development kits that enable 4K graphics on the Nintendo Switch. Bloomberg reports that Nintendo sent the kits to developers with the request to create games that support higher resolution games. It's unclear if Nintendo's original intentions changed owing to the ongoing chip shortages fueled by the global COVID-19 pandemic.

In a statement to Bloomberg, Nintendo called its reports "inaccurate," but declined to elaborate further. Developers reportedly expect their 4K games to be released in the second half of 2022.

The Switch Pro has been rumored since at least 2019, when it was first mentioned in tandem with the console that would become the Switch Lite. Rumors that it would include 4K graphics and an improved processor from Nvidia picked up steam earlier this year, but were ultimately dashed when Nintendo revealed the Switch OLED. Despite that, rumors persist that Nintendo is preparing an improved version of the Switch that can support more modern graphics.

For now, Nintendo is focusing on the Switch OLED, which is set to release early next month. In our hands-on with the new console, we praised the new screen, but noted the lack of material upgrades elsewhere. It will cost $350 — a $50 increase from the base model.

Even with its aging graphics, the Nintendo Switch continues to sell well. The Switch OLED is sold out at virtually all retailers, and the upgraded console is currently being sold for $100 more than suggested retail price on eBay.

As for the Switch Pro, it remains a mysterious and unrealized dream among both fans and developers. Nintendo says it has "no plans for launching any other model at this time." The Switch OLED launches October 8.

Kat Bailey is a Senior News Editor at IGN.

Evo Showcase 2021 Canceled Due To COVID-19 Concerns

Evo 2021's return to Las Vegas has been canceled due to rising concerns surrounding the Delta Variant of COVID-19. In a tweet, Evo's organizer said they will continue to work on bringing back big, live events.

The statement said, in part, "The players invited to participate in the Evo 2021 Showcase represent many of the best fighters in the world. We're incredibly saddened to cancel the event." You can read the whole statement below.

Evo 2021 was scheduled to take place in Las Vegas on November 27 and 28. The lineup was set to include Guilty Gear Strive, Mortal Kombat 11 Ultimate, Skullgirls 2nd Encore, Street Fighter V: Champion Edition, and Tekken 7. Evo is still scheduled to hold an in-person event in Las Vegas in August of 2022.

Last month, Evo held its Evo 2021 Online event, which featured players from all around the world. The last in-person event was held in 2019, as Evo 2020 was canceled shortly after the COVID-19 pandemic began. Last year, the Evo community was also rocked by a sexual abuse scandal surrounding Evo organizer Joey Cuellar. This caused multiple companies to pull out of 2020's Evo Online events. Cuellar was put on leave shortly after the allegations came to light.

Earlier this year, PlayStation bought the Evo Fighting Game Championship Series. Despite that, the event is still open to platforms beyond PlayStation, according to Evo team members. Super Smash Bros. was noticeably absent from this year's planned lineup, with Nintendo saying, "we will continue to assess Evo, and other opportunities, as we plan for future online and offline Super Smash Bros. tournament activity.”

Other gaming events are also taking the Coronavirus into account, with the Call of Duty League becoming the first major esports organization to require proof of vaccination or a negative COVID test ahead of its 2021 Championship Weekend last month.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.