No Time To Die’s Aston Martin Valhalla Is Coming To Rocket League

The Aston Martin Valhalla isn't yet available, but you'll soon be able to try one for yourself in Rocket League, which is set to introduce the latest iteration of James Bond's iconic car on all platforms as part of its ongoing Bond 007 collaboration.

The Aston Martin Valhalla, the first hybrid car in Rocket League, will be available to players for 1100 credits in the item shop. It will be released alongside the Bond 007 Collection, which will bundle the Valhalla with the Aston Martin DB5 — the classic iteration previously released over the summer. It will be available for 2000 credits.

The two cars will come with a variety of challenges and in-game items. Psyonix will also be hosting a special Agents Vs. Villains event on Twitch on October 8, with more information to come soon. Three in-game challenges will allow players to unlock a Bond-themed player banner, avatar border, and player title.

The Aston Martin Valhalla will appear in No Time To Die, which is set to release in North America on October 8. One of the trailers offered a glimpse of the Valhalla in a wind tunnel in the run-up to release. No Time To Die will also feature an upgraded version of the Aston Martin DB5, which we got to check out last month.

In our No Time To Die review, we generally enjoyed Daniel Craig's adventure, calling it an "uneven but enjoyable swan song for the best Bond we've ever had." In the meantime, the real-life Aston Martin Valhalla is set to enter production in 2023, and will be available for a cool $800,000. You can get the Rocket League version for considerably cheaper beginning October 7.

Kat Bailey is a Senior News Editor at IGN

No Time To Die Director Was Still Writing the Screenplay When Filming Wrapped

No Time To Die director Cary Joji Fukunaga has said that he was still writing the movie's screenplay after filming had wrapped, stating that for certain parts of the third act the process was almost like a Choose Your Own Adventure novel.

During an interview with Esquire Middle East, the director delved into his time on Bond 25. When initially taking the helm, Fukunaga had limited time to develop the script before production began - a factor that seems to have led to the director still working on its screenplay as the film entered post-production.

“With Maniac we were writing as we shot, and after we finished, I told myself that I was never doing that again," Fukunaga told Esquire, referring to his Netflix show starring Emma Stone and Jonah Hill. "But then with Bond, we were still writing when we’d wrapped. I was even writing in post!”

Part of the difficulty for Fukunaga came as Daniel Craig himself injured his ankle early into filming. With the film's lead restricted, the director was forced to begin writing and filming scenes off the cuff with uncertainty surrounding how they'd be pieced together in the film's final cut.

“I was writing dialogue that was intentional enough, but vague enough, that I could apply it to a number of different things happening in the third act. It was almost like a ‘Choose Your Own Adventure’ novel writing these pages: ‘If this happened here, and you have to go here, then this page will work for that,'" he said.

"When we finally put the film together, it all made sense, somehow all fit together. But I’ll tell you a secret, that I think is okay now that we’re so close to release, there are pieces that Ralph Fiennes says in the trailer that neither Ralph nor I knew exactly what he was saying it for,” said Fukunaga.

Fortunately for Fukunaga, No Time To Die had a team of seasoned actors who each pitched in with their own thoughts and ideas throughout production. “I would look at what I wrote and say, ‘look, I’m sorry, Ralph, this is the really non-subtextual version of this,’ and then have Ralph deliver something that turns my shitty throwaway line into something great. And Rory Kinnear would know what needs to happen and add in a line of his own, and I would say, ‘Rory, that’s a f**king great line’."

To his credit, Fukunaga wasn't the first director attached to Bond 25. The American director stepped into the role after it had been vacated by Oscar-winner Danny Boyle who cited creative differences as the reason for his departure. On taking the helm, Fukunaga had a fraction of the usual time needed to prepare the script. He also wasn't solely responsible for the screenplay, which was also put together by Bond regulars Neal Purvis and Robert Wade, and Phoebe Waller-Bridge.

No Time To Die has already hit theatres across 54 markets and will premiere in the US on October 8. Despite an unconventional approach to finishing the film's screenplay, No Time To Die has set multiple records since its release with a $119 million international box office debut. For more on the latest Bond blockbuster, make sure to check out this article breaking down the film's ending and our No Time To Die review.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

New to Disney+ in October 2021: Black Widow, LEGO Star Wars Terrifying Tales, and More

October 2021 is the spookiest month of the year, and Disney+ is celebrating with two specials - LEGO Star Wars Terrifying Tales and Muppets Haunted Mansion - to help celebrate Halloween. This month is also a big deal for those who have yet to see Black Widow, as it will become available to all Disney+ subscribers at no extra cost on October 6.

Check out the trailer for LEGO Star Wars Terrifying Tales in the video player below:

There will also be some big season finales in October, including Marvel's What If...? and Turner & Hooch. The penultimate episode of What If...? set up a huge threat to not just the MCU, but to all alternate universes, and it's safe to say we will get some answers in this final episode.

Documentaries are a big focus this month, as we will be getting not only a six-part docuseries about NASA called Among the Stars, but also a documentary focused on Dr. Anthony Fauci, M.D. will also premiere on Disney+ on October 6.

Check out the slideshow gallery below for a spotlight of some of the most notable October 2021 Disney+ releases, followed by the full list:

Friday, October 1

  • Alvin And The Chipmunks
  • Alvin And The Chipmunks: The Road Chip
  • Just Roll With It: You Decide Live!
  • The Scariest Story Ever: A Mickey Mouse Halloween Spooktacular!
  • LEGO Star Wars Terrifying Tales

Wednesday, October 6

  • Black Widow
  • Disney Junior The Chicken Squad (S1) Ep. The Surprise Party Surprise / U.F. Oh-No
  • Drain The Oceans: The Mississippi River & Arctic War (S1)
  • Drain The Oceans (S4)
  • The Ghost And Molly McGee (S1), 5 episodes
  • Impact With Gal Gadot (S1)
  • Muppet Babies (S3), 9 episodes
  • Puppy Dog Pals (S4), 5 episodes
  • Spidey And His Amazing Friends (S1) Ep. Rocket Rhino / Trick Or Trace-E
  • Among the Stars - Season 1 Premiere (All Episodes Streaming)
  • Turner & Hooch - Season Finale - Episode 112 "Bite Club"
  • What If...? - Season Finale - Episode 109
  • Chip 'n' Dale: Park Life - Episode 111 "Night of the Pizza Moon / Who's Your Granny? / Summer Sidekick Syndrome"
  • Doogie Kamealoha, M.D. - Episode 105 "Dunk Cost"

Friday, October 8

  • Disney Junior Mickey’s Tale Of Two Witches
  • Under Wraps
  • Muppets Haunted Mansion

Wednesday, October 13

  • Apollo: Back To The Moon (S1)
  • Mickey Mouse Mixed-Up Adventures (S1) Ep. The Spooky Spook House / Clarabelle’s Banana Splitz!
  • Secrets Of The Zoo: North Carolina (S1)
  • Secrets Of The Zoo: Down Under (S2)
  • The Wizard Of Paws (S1)
  • Zombies: Addison’s Moonstone Mystery Shorts (S1)
  • Just Beyond - Season 1 Premiere (All Episodes Streaming)
  • Chip 'n' Dale: Park Life - Season Finale - Episode 112 "Delivery Duck / Dark in the Park / Choppin' Dale"
  • Doogie Kamealoha, M.D. - Episode 106 "Career Babes"

Friday, October 15

  • Lost Cities With Albert Lin: The Great Flood
  • Megacity Of The Maya Warrior King

Wednesday, October 20

  • Disney’s Magic Bake-Off (S1), 4 episodes
  • PJ Masks (S5), 6 episodes
  • The Wild Life Of Dr. Ole (S1)
  • Disney Insider - Episode 108 "Drawn To Life, Muppets and the Haunted Mansion, Our Very Own Studio Tour"
  • Doogie Kamealoha, M.D. - Episode 107 "Mom-Mentum"
  • Marvel Studios: Assembled - "The Making of Black Widow"

Friday, October 22

  • Rookie Of The Year
  • Thumbelina

Wednesday, October 27

  • Port Protection Alaska (S4)
  • Disney Insider - Episode 109 "Harmonies of Harmonious, Tiana's Cuisine, Galaxy's Edge Expands... Virtually"
  • Doogie Kamealoha, M.D. - Episode 108 "Talk-Story"
  • Marvel Studios: Assembled - "The Making of What If...?"

Friday, October 29

  • Bob Ballard: An Explorer’s Life
  • McFarland, USA

Battlefield 2042 New-Gen Upgrades Will Be Free With Standard Digital Versions

Update: EA has clarified that the dual-entitlement feature will only feature as part of the PS5 and Xbox Series X/S versions of Battlefield 2042. As such, even if you currently only have a previous-generation console, you should purchase the new-generation version of Battlefield 2042 should you wish to make use of the upgrade system.

EA has announced that players who purchase the standard digital edition of Battlefield 2042 will be able to upgrade from PS4 or Xbox One to new-gen PS5 or Xbox Series X/S versions free of charge. This is a u-turn on EA's previous stance, which required players to own the more expensive Gold Edition to be entitled to an upgrade.

The standard digital edition of Battlefield 2042 on PS5 and Xbox Series X/S now includes EA's 'dual entitlement' feature, meaning it comes with both generations of the game. So far, EA has only announced this feature for the digital version of Battlefield 2042, and so - at least currently - it appears that physical copies of the game will not include the dual entitlement new-gen upgrade.

Prior to this change, dual entitlement was only available for those who purchased the Gold Edition of Battlefield 2042, which retails for $99.99/£89.99. The change makes it significantly cheaper for PS4 and Xbox One players to upgrade should they move over to PS5 or Xbox Series X/S consoles.

Battlefield 2042 will be playable this weekend as part of an open beta, which can be pre-loaded on PC, PS4, PS5, Xbox One, and Xbox Series X/S right now. This open beta is available to all players, but those who have pre-ordered can play from October 6.

Matt Purslow is IGN's UK News and Entertainment Writer.

Panzer Dragoon VR Producer Falsely Reported Dead

A tweet reportedly posted by the Panzer Dragoon Voyage Record Twitter account has stated that the game has been cancelled and that its producer, Haruto Watanabe, has died. But this shocking news has since been reported to be false, leaving the future of the game unclear.

As reported by VGC, the now-deleted tweet claimed that the VR version of Panzer Dragoon was set to be cancelled due to the death of the game's producer Haruto Watanabe.

“Panzer Dragoon Voyage Record has been cancelled due to the cancellation of the contract by Sega and the death of the producer, Haruto Watanabe, CEO of Wildman Inc. Thank you for your support," stated two versions of the tweet, one in English and another in Japanese.

Both versions of the tweet have since been removed from the social media platform. According to VGC, a number of people have confirmed that the producer is alive. "I went to the Wildman office and can confirm he's safe. A lot of friends are gathering," said one user on Twitter.

With no official statement or clarification from developer Wildman Inc or publisher Sega, it's currently unclear as to what the status of Panzer Dragoon VR is.

Panzer Dragoon VR was first announced last March, twenty-five years after the series first debuted in Japan. While it's known that it is a rework of Panzer Dragoon, Panzer Dragoon Zwei, and Panzer Dragoon Saga with new graphics for modern VR headsets, little has been shared about the game since its initial reveal.

The original Panzer Dragoon series was largely known for its mixture of rail-shooter gameplay and dragon-riding when it was launched for the Sega Saturn in the mid-nineties. The last Panzer Dragoon game to release to fans came in the form of a remake developed by Forever Entertainment and MegaPixel for the Nintendo Switch. The remake itself came with visually heightened graphics and a more modernized control scheme. IGN reviewed the game and gave it a 6/10 calling it "a neat little arcade shooter that keeps things exciting for an hour or two."

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Kingdom Hearts Series Coming to Switch as Cloud Games

Nintendo has announced that the Kingdom Hearts games will be coming to Nintendo Switch.

Revealed as part of Mr. Sakurai Presents, Smash Bros. series creator Masahiro Sakurai announced that the series will be available via cloud gaming, which will allow you to play the series up to and including Kingdom Hearts 3. The Switch versions will include Kingdom Hearts HD 1.5 + 2.5 ReMIX, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts 3.

While the Switch versions for these three games were announced, there is so far no release date. This will be the first time the mainline games will be available on Switch, although Kingdom Hearts has been on Nintendo's console already thanks to Melody of Memory.

The Switch versions were announced alongside the news that Kingdom Hearts protagonist Sora is heading to Super Smash Bros. as the final DLC character.

Matt Purslow is IGN's UK News and Entertainment Writer.

Super Smash Bros. Ultimate To Add Splatoon Characters and Doom Slayer as Mii Fighters

Nintendo has announced that Splatoon characters and - surprise! - the Doom Slayer will be added to Super Smash Bros. Ultimate as Mii Fighters.

In today's Mr. Sakurai Presents, Smash Bros. series creator Masahiro Sakurai revealed that the Splatoon Octoling and Judd will be made available as Mii Fighter costumes. That keeps this batch of Mii Fighters largely in-house for Nintendo, but a curveball arrives in the form of Doom's Doom Slayer, who looks appropriately brutal.

The Octoling costume is a wig and Judd is a hat. The Doom Slayer, meanwhile, is a gunner. All three new Mii Fighter costumes will be available from October 18, priced at $0.75 each.

In addition to the reveal of these Mii Fighter costumes, Nintendo also revealed that Kingdom Hearts' Sora will be the final Super Smash Bros. Ultimate DLC character.

Matt Purslow is IGN's UK News and Entertainment Writer.

Smash Bros. Ultimate’s Final DLC Character Is Sora from Kingdom Hearts

Super Smash Bros. Ultimate's last-ever DLC character will be Sora from Kingdom Hearts.

Announced by series creator Masahiro Sakurai in a 'Final Presentation', a new trailer referenced the original Smash Bros. Ultimate reveal. It showed Mario throwing a fireball that opened a portal, bringing Sora into the world of Smash Bros. Sora will be added to the game on October 18. It will cost $5.99 USD as a standalone, and is part of FIghters' Pass Volume 2.

Sakurai says Sora's controls are "relatively straightforward", but he will remain distinct from other characters. He's built for airborne combat, but his weakness is weight – he weighs less than Young Link or Isabelle, meaning you'll want to avoid hits. As you'd expect, his basic attacks utilise the keyblade, and several attacks are designed to hit enemies into the air, allowing you to begin air combos. Sora can also use some of Kingdom Hearts' magic - some are used for damage, while others are used as cosmetic-only taunts. The aim is for Sora to control as much as possible like he did in the original Kingdom Hearts.

Sora's base design is modelled on the original Kingdom Hearts game, but his other costumes reference other games in the Kingdom Hearts series. He will include English and Japanese voiceover options. The DLC also adds 9 Kingdom Hearts songs to the huge soundtrack – and for those who played Kingdom Hearts: Melody of Memory, your save data will grant you one extra song.

Sora also gets a new stage, based around Hollow Bastion, the castle Maleficent inhabits towards the end of the original Kingdom Hearts. A fairly simple, one-platform stage, low time or stock sees it also transform into a location set inside the void-like Dive to the Heart realm, featuring stained glass window designs showing characters from the Square Enix series.

Tekken's Kazuya, was added to Super Smash Bros. Ultimate back in June. Along with Xenoblade's Pyra and Final Fantasy 7's Sephiroth, it's been an exciting 12 months for new fighters. These iconic characters were also joined by Devil May Cry's Dante and Skyrim's Dovahkiin in June, who joined in the form of Mii fighter costumes.

While this might mark the end of Smash Bros. Ultimate, Sakurai himself has made clear that he won't be quitting game development anytime soon. It will be very interesting to see what Sakurai makes next – not least because the much-loved director has only made a single non-Smash Bros. game – Kid Icarus: Uprising – since 2008.

Other announcements in the showcase included Splatoon Mii Fighter costumes (Octoling, Judd) and a Doom Slayer Mii costume, and the reveal that the mainline Kingdom Hearts series will come to Switch as cloud games.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Fortnite Halloween Event Includes Classic Universal Pictures Monster Outfits Like Frankenstein and Mummy

Fortnite is gearing up for another Halloween event with a spooky, “Fortnitemares” themed map and, of course, some new skins featuring original designs and collaboration with Universal’s monster movies.

This year’s Fortnitemare will have a card theme as evident in the promotional poster Epic Games released today. Starting today, players can jump into Halloween-themed maps, games, and experiences made by the community and featured in the Fortnitemares playlist menu.

Halloween Outfits will also take over the store this month. Fortnite will be rolling out the outfit reveals throughout the month and a Fortnitemare card will flip over to reveal which new item is entering the store next.

As part of the month’s festivities, Epic is teaming up with Universal Pictures to release skins based on the film studio’s iconic monster movies. Both the Frankenstein and Mummy skin will become available to players as the month continues.

Epic Games recently launched its eight-season for Fortnite Chapter 2 with the war effort continuing against a new cube-shaped threat. A new season has already brought in new collabs including an Eddie Brock Venom skin from Venom: Let There Be Carnage.

IGN will have the latest updates on the biggest skins that are released each Fortnite event and season.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Ethereum Cryptocurrency Arose Out Of Creator ‘Crying Himself To Sleep’ Over World Of Warcraft Nerf

Ethereum, the decentralized, open-source blockchain, appears to have arisen in part due to the creator "crying himself to sleep" over a nerf to the Syphon Life spell in World of Warcraft.

As spotted by Polygon, Vitalik Buterin, the Canadian-Russian programmer credited with the development of Ethereum back in 2013, says that he first realised his concerns surrounding centralized services during his time playing World of Warcraft in the late 2000s.

"I happily played World of Warcraft during 2007-2010, but one day Blizzard removed the damage component from my beloved warlock's Siphon Life spell," reads Buterin's about.me bio. "I cried myself to sleep, and on that day I realized what horrors centralized services can bring. I soon decided to quit."

Following his decision to quit WoW, Buterin explains in his bio that he then went on to discover Bitcoin and became more and more interested in the realms of cryptocurrency. In 2012, following spells working at a Bitcoin Magazine and a brief period studying at the University of Waterloo, the programmer ceased his studies and set out in search of his purpose.

"I went around the world, explored many crypto projects, and finally realized that they were all too concerned about specific applications and not being sufficiently general," says Buterin in his bio. "Hence the birth of Ethereum, which has been taking up my life ever since."

While an amusing anecdote, it appears the links between Warcraft and the Etherium blockchain largely end there. Despite the fact that World of Warcraft itself does actually contain a faction known as The Ethereum, it appears that this was not the inspiration for the name of the similarly titled blockchain.

As reported by the New Yorker, Butekin referenced the naming process for Ethereum during a white paper he wrote in November 2013. “I was browsing a list of elements from science fiction on Wikipedia when I came across the name,” he said. “I suppose it was the fact that [it] sounded nice and it had the word ‘ether,’ referring to the hypothetical invisible medium that permeates the universe and allows light to travel.”

For more from the staggering world of cryptocurrency, make sure to check out this stomach-turning article about a programmer who had $240 million of Bitcoin locked on a hard drive and only two password attempts left to access it.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.