Fans Conflicted as the Original GTA Trilogy Is Removed From Sale

The existing versions of Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas will be removed from digital storefronts today, and many fans are conflicted about the move.

As announced when GTA Trilogy: The Definitive Edition was revealed, Rockstar is delisting older versions across all digital stores today, October 11. The developer hasn't explained its exact reasoning for the move. At time of writing, the original games are still available on Steam, PlayStation, and Xbox, but it's not clear for how long. We've contacted Rockstar to find out if there's a specific time the games will be removed from sale.

The decision to remove the original games has sparked a lot of discussion, particularly around the issue of video game preservation. Games, particularly of the legendary status of the GTA series, are as much pieces of history for the medium as they are interactive experiences, and reducing access to them is detrimental to future players' and developers' ability to play and learn from them.

Another concern among fans is the order in which all of this is happening. The Definitive Edition versions of the games do not yet have a firm release date, and very few details about their content have been revealed. Many fans are upset at not being able to make a choice between the older versions or the newer ones. While the hope is for better-looking, better-playing games, we currently only have Rockstar's word to go on.

Another major worry for many fans is how the Definitive Editions will handle licensed music. Previous re-releases of the GTA Trilogy have seen sections of their now-iconic soundtracks removed due to expired licenses and some are worried that the same could happen here, with Rockstar silent on that point. The upshot is that many fans feel forced into buying the older versions, just in case the newer ones don't meet expectations later this year.

There's also the very real possibility that the new versions of the games will be significantly more expensive than the older versions. UK retailer Base.com currently lists pre-order RRP at 'full price' – i.e. £60 for last-gen versions and £70 for current-gen. It's not clear whether these are Rockstar's own recommended pricings (although it tallies with owner Take Two's views on next-gen pricing) or Base's own estimates – we've contacted Base for comment. If legitimate, many will see delisting older versions as a cynical attempt to get new players to pay far more for the games.

With no update on a release date, or even when we'll see the Definitive Edition games for the first time, many fans are taking this last opportunity to buy the older versions of the games – but the fact they feel the need to at all is is an issue many feel Rockstar should never have forced them into in the first place.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Back 4 Blood Devs ‘Discussing’ How to Make Solo Mode More Rewarding

Turtle Rock Studios, the developer behind Back 4 Blood, has acknowledged community frustration around the game's lack of progression in solo mode and is looking at ways to make it more rewarding.

As spotted by Eurogamer, the developer thanked fans on Twitter regarding their feedback on solo mode before explaining that it is looking at different ways to remedy the community's concerns.

"We have heard your frustrations about progression in solo mode and are discussing ways to address the issue," said Turtle Rock Studios. "Thank you for your patience and feedback at this time - we'll have more news as we strategize on potential ways to make it happen."

Complaints about Back 4 Blood's solo mode were exemplified in a thread on the game's Reddit page. Those unhappy with the mode voiced their reactions to a message that pops up on screen when choosing to play Back 4 Blood's solo campaign. The message, which can be seen in the post below, reads:

"Uses solo decks created in the Fort Hope deck menu. Maps and objectives will be adjusted. Matchmaking and player invites are disabled. Earning Supply Points is disabled. Stat tracking is disabled. Earning progress towards Accomplishments is disabled."

In Back 4 Blood, a player's character can be tailored toward different play styles. This element of the game uses a card-based system that allows you to tweak your character's base stats and abilities during each act of the game. In between runs, players can purchase further cards to add to their deck using Supply Points (an in-game currency that players are rewarded with for completing missions within the game).

In solo mode, however, players aren't able to earn supply points, and instead use solo decks. This means that throughout the solo campaign, players begin with access to all of the cards in the game, and can build a deck without having to spend supply points.

As players don't need supply points for the solo campaign, it might be a reasonable assumption to suggest they wouldn't need to earn any either. However, many fans feel that this isn't the case, and that disabling supply points completely detracts from the core progression element in Back 4 Blood's gameplay.

"I was REALLY looking forward to being able to play this solo," said Reddit user xslimz. "But the lack of progression really kills it. I get that it might be strange to unlock MP stuff playing SP with bots, but they could at least cut it to like 25% of the rewards or something."

"I understand that they want you to play multiplayer as it is a team-based game," added another user in a separate post. "But no rewards or achievements? It’s really disappointing that you are forced to play with others if you want to progress at all."

For those in the community, part of this frustration comes around the belief that the decision to disable supply points in the solo campaign isn't one that has been taken in the best interests of the game's core fanbase, but instead to limit those who might exploit the game's solo campaign by farming points that they could then spend in other game modes. "Wouldn't want someone to bot the SP for supply points now would we," said one user in the thread, while another added: "People are gonna cheat one way or another. Doing this just makes more people mad."

For more on the latest from Back 4 Blood, make sure to check out these articles delving into the game's various player characters and the origins and design of the game's new Swarm mode. Alternatively, if you're just getting into Back 4 Blood, then make sure to read through our beginner's guide to the game.

Jared Moore is a freelance writer for IGN who spent his weekend accidentally smashing through Back 4 Blood's alarmed doors. You can follow him on Twitter.

Hundreds of Alien-Looking Crustaceans Swim in Temporary Lake Following Arizona Monsoon

Hundreds of three-eyed critters have emerged in Arizona following a torrential summer downpour that awakened them from their potentially decades-long slumber.

As reported by Live Science, the tadpole-sized creatures, officially called Triops, were discovered by visitors of the Wupatki National Monument in northern Arizona in late July. The crustaceans were spotted swimming around in a makeshift lake at the monument's ceremonial ball court, having been created by a monsoon that hit the desert landscape.

While it's unclear exactly how long the critters had been cocooned at the location, their eggs can lie dormant in dry conditions for decades until enough water is present to rehydrate the embryos for the hatchlings to mature and eventually reproduce, repeating the cycle and laying eggs for the next generation, according to Central Michigan University.

Lauren Carter, lead interpretation ranger at Wupatki National Monument, described the Triops as looking like "little mini-horseshoe crabs with three eyes." As you can see from the photo above, the peachy pink critters have elongated undulous tails that peek out of their arching shell-like torsos, with a trio of eyes located at the front of the translucent carapace.

Triops translates to "three eyes" in Greek, though the crustaceans have also earned another moniker due to their long evolutionary history. Sometimes referred to as "dinosaur shrimp," fossil records indicate that these bizarre creatures evolved over 350 million years ago during the Devonian period, an era that spawned a remarkable variety of fish, per NatGeo.

Live Science notes that Triops can live up to 90 days, however, many of the critters at the Arizonian lake had their life expectancy cut short. Carter said the pond at the ball court lasted just three to four weeks, with local ravens and common nighthawks taking notice of the critters and swooping down to pluck them from the water.

It's unknown how many Triops managed to lay eggs while occupying the rain-filled lake, but the next time wet weather is forecast the rangers will no doubt take interest in them, just like the scientists who discovered a new species of gelatinous creature that live in the depths of the sea or the researchers who created the bionic moon jellyfish last year.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

New World Server Transfers Have Been Delayed, No Transfers Between Regions Allowed

Amazon has delayed the server transfer feature in New World due to some "edge cases where the transfer experience does not meet our standards for its release." Furthermore, it has said that there will be no server transfers between regions despite previously saying it would be allowed.

Community Manager TervzorFTW shared the news on New World's official forums and said the team needs "some extra time to get these issues resolved before we feel comfortable giving everyone their free server transfer token."

For those unaware, every account will get one free server transfer token that will let them pick a new server in their selected region. However, the "team will continue monitoring world populations, queue times, and will evaluate the need for an additional wave of server transfer tokens to be given out for free." Tokens will also be available for purchase in the future.

These server transfers are very important for certain New World players, especially after server queues lasted for hours following the game quickly becoming Steam's most played game of 2021. To help with the long wait times, Amazon not only blocked players from creating new characters in overstuffed servers, but also added more of them and asked that players join less popular worlds.

This is where one of the bigger problems arose, as some players decided to join other regions for the time being with the plan of moving back to their own region when the issues were solved. The New World Twitter account even said that "yes, you can move between regions if you want." Unfortunately, that information shared was incorrect.

In a Server Transfer FAQ post, it was confirmed that "the original information provided was incorrect" and that, "transfers are only available within your region, each region is a separate database and it is not possible to re-assign a character to a different region."

For more on New World, check out our New World Review in Progress, 20 things we wish we knew before we started playing, and what to do when you hit max level.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

New World Server Transfers Have Been Delayed, No Transfers Between Regions Allowed

Amazon has delayed the server transfer feature in New World due to some "edge cases where the transfer experience does not meet our standards for its release." Furthermore, it has said that there will be no server transfers between regions despite previously saying it would be allowed.

Community Manager TervzorFTW shared the news on New World's official forums and said the team needs "some extra time to get these issues resolved before we feel comfortable giving everyone their free server transfer token."

For those unaware, every account will get one free server transfer token that will let them pick a new server in their selected region. However, the "team will continue monitoring world populations, queue times, and will evaluate the need for an additional wave of server transfer tokens to be given out for free." Tokens will also be available for purchase in the future.

These server transfers are very important for certain New World players, especially after server queues lasted for hours following the game quickly becoming Steam's most played game of 2021. To help with the long wait times, Amazon not only blocked players from creating new characters in overstuffed servers, but also added more of them and asked that players join less popular worlds.

This is where one of the bigger problems arose, as some players decided to join other regions for the time being with the plan of moving back to their own region when the issues were solved. The New World Twitter account even said that "yes, you can move between regions if you want." Unfortunately, that information shared was incorrect.

In a Server Transfer FAQ post, it was confirmed that "the original information provided was incorrect" and that, "transfers are only available within your region, each region is a separate database and it is not possible to re-assign a character to a different region."

For more on New World, check out our New World Review in Progress, 20 things we wish we knew before we started playing, and what to do when you hit max level.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Star Trek: Prodigy – First Extended Look at Hologram Captain Janeway – NYCC 2021

The new animated series Star Trek: Prodigy did the New York Comic Con thing today, debuting our first extended look at Kate Mulgrew's return as Captain Kathryn Janeway... or more specifically, Hologram Kathryn Janeway, the guiding force aboard the show's starship, the USS Protostar.

Check out the clip of Hologram Janeway, voiced by Kate Mulgrew, right here.

The debut episode of Prodigy was also shown to the in-person audience at New York Comic Con. And several new voice actors were announced for the show in recurring roles, including Daveed Diggs (Commander Tysess), Jameela Jamil (Ensign Asencia), Jason Alexander (Doctor Noum) and... Robert Beltran, who will reprise his role as Chakotay from Star Trek: Voyager. (It was revealed that he's now a captain in the Star Trek timeline!) Seinfeld alumnus Jason Alexander previously appeared on Voyager's fifth season episode "Think Tank."

As opposed to Star Trek: Lower Decks, Prodigy is being billed as the more kid-friendly Trek animated series. As such, it will be streaming on Paramount+ beginning Oct. 28 and also make its way to Nickelodeon (though the exact timing there has yet to be released).

The NYCC panel included Kate Mulgrew and her fellow voice actors Brett Gray (Dal), Rylee Alazraqui (Rok-Tahk), and Dee Bradley Baker (Murf), plus executive producers Kevin and Dan Hageman, director and co-executive producer Ben Hibon, and Paramount Animation and Nickelodeon Animation's Ramsey Naito. The rest of the main voice cast for Prodigy includes Angus Imrie (Zero), Jason Mantzoukas (Jankom Pog), and Ella Purnell (Gwyn).

Here's the official logline for the Star Trek: Prodigy series premiere, “Lost & Found”:

A group of lawless teens, exiled on a mining colony outside Federation space, discover a derelict Starfleet ship. Dal must gather an unlikely crew for their newfound ship if they are going to escape Tars Lamora, but the Diviner and his daughter Gwyn have other plans.

The one-hour Star Trek: Prodigy premiere hits on Thursday, Oct. 28, on Paramount+ in the U.S. Prodigy will also be available on Paramount+ in international territories including Latin America, the Nordics, and Australia.

For even more on the world of Trek, check out the Star Trek: Discovery Season 4 trailer and the Star Trek: Picard Season 2 trailer.

The Walking Dead’s Rick Grimes Has Joined Fortnite During Fortnitemares 2021

The Walking Dead's Rick Grimes has joined Fortnite during its Fortnitemares 2021 event.

While Rick is appearing in Fortnite for the first time, he is joined in the Item Shop by returning Walking Dead outfits inspired by both Daryl Dixon and Michonne.

While Rick can be purchased by himself for 1,500 V-Bucks, the 1,900 V-Bucks Rick Grimes Bundle will also get players the Sheriff's Duffle Back Bling, the Crashin Satellite Glider, and the Walker Club Pickaxe.

If you want the complete Walking Dead collection, the 2,500 V-Bucks Survivors in Arms bundle includes Rick, Daryl, Michonne, and all their accompanying items.

This news arrives just after AMC revealed that Walking Dead's Season 11 Part 2's premiere date is February 20, 2022. This final run of episodes for the show that made its debut on October 31, 2010, will be available on February 13 for those who are subscribed to AMC+.

Rick joins an ever-growing list of spooky-themed costumes that will join Fortnitemares this year, including outfits based on Universal Pictures' monsters like Frankenstein and The Mummy. There are also Halloween-themed maps, games, and experiences made by the community that players can check out in the Fortnitemares playlist menu.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

You Probably Shouldn’t Peel Off the Protective Screen on Your New Switch – OLED Model

As many around the world have begun enjoying their brand-new Nintendo Switch - OLED Models, some have noticed that it comes with a protective screen already on it. According to Nintendo, it should not be removed as it will protect the users from any harm should the new glass screen break.

This "anti-scattering adhesive film" is a new addition by Nintendo as the original Switch and Switch Lite had no need for it as their screens were made of plastic whereas the OLED Model is made of glass. If the screen were to break, shards of sharp glass could cause harm, and this protective screen will help prevent any damage to the user being done. It also will help prevent any scratches on the screen as well.

We reached out to Nintendo for comment and it confirmed that the protective screen should stay on alongside mentioning that users can also add another screen protector on top of it if they so choose.

"As indicated on page 2 of the Nintendo Switch OLED Health and Safety Information and Usage Guidelines document (included in the box with the system), please do not peel off the anti-scattering adhesive film from the OLED screen of the console," a spokesperson from Nintendo of America said to IGN. "Nintendo sells an official OLED Model screen protector that fits the new screen, so yes you can use one. Here's the Product Info."

The Nintendo Switch - OLED Model was released on Friday, October 8, alongside Metroid Dread and, while it may not be a must-buy for everyone, the new screen is a great improvement and is worth a look for any who love using the Switch as a handheld.

In our Nintendo Switch - OLED review, we said, "The Nintendo Switch OLED model does enough right to make this mid-generation refresh worth the $50-$150 premium over the older models, assuming you don’t already have a Switch. At the same time, that $50 premium does not make sense for Switch owners who only (or even primarily) intend to play games in docked mode."

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

You Probably Shouldn’t Peel Off the Protective Screen on Your New Switch – OLED Model

As many around the world have begun enjoying their brand-new Nintendo Switch - OLED Models, some have noticed that it comes with a protective screen already on it. According to Nintendo, it should not be removed as it will protect the users from any harm should the new glass screen break.

This "anti-scattering adhesive film" is a new addition by Nintendo as the original Switch and Switch Lite had no need for it as their screens were made of plastic whereas the OLED Model is made of glass. If the screen were to break, shards of sharp glass could cause harm, and this protective screen will help prevent any damage to the user being done. It also will help prevent any scratches on the screen as well.

We reached out to Nintendo for comment and it confirmed that the protective screen should stay on alongside mentioning that users can also add another screen protector on top of it if they so choose.

"As indicated on page 2 of the Nintendo Switch OLED Health and Safety Information and Usage Guidelines document (included in the box with the system), please do not peel off the anti-scattering adhesive film from the OLED screen of the console," a spokesperson from Nintendo of America said to IGN. "Nintendo sells an official OLED Model screen protector that fits the new screen, so yes you can use one. Here's the Product Info."

The Nintendo Switch - OLED Model was released on Friday, October 8, alongside Metroid Dread and, while it may not be a must-buy for everyone, the new screen is a great improvement and is worth a look for any who love using the Switch as a handheld.

In our Nintendo Switch - OLED review, we said, "The Nintendo Switch OLED model does enough right to make this mid-generation refresh worth the $50-$150 premium over the older models, assuming you don’t already have a Switch. At the same time, that $50 premium does not make sense for Switch owners who only (or even primarily) intend to play games in docked mode."

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Saga Is Back: Image Comics Reveals 2022 Return for Critically Acclaimed Sci-Fi Series – NYCC 2021

Fans of Brian K. Vaughan and Fiona Staples critically acclaimed comic book Saga can finally breathe easy. The series is returning to the stands in early 2022.

The two creators dropped the news during the "In Conversation With Brian K. Vaughan" panel at NYCC. Image Comics confirms the series will resume with Saga #55, which slated for release on January 26, 2022. Just as Saga debuted during Image's 20th anniversary celebration in 2012, the return is meant to mark the publisher's 30th anniversary.

“Other than my own family, collaborating with Fiona Staples on Saga is the most important thing in my life, so I can’t thank readers and retailers enough for their patience,” said Vaughan in a statement. “I think our next 54 issues will be even more shocking, strange, and spectacular than the first 54, so we can’t wait to be back on the shelves at your local comic shop soon.”

Staples said, “I've really missed connecting with readers through the pages of Saga, so I'm thrilled to roll up my sleeves and dive into this world again. The next arc is already going places I never imagined. I'm so grateful that we're able to keep doing this!"

Saga originally went on hiatus with issue #54 in 2018, marking the series' planned midway point. In the letter column for that issue, Vaughan wrote, "“After fifty-four issues and over 1,200 consecutive pages of sequential storytelling together, Fiona and I have decided to take an extended break before we eventually reunite with Saga #55. And unlike our usual three months of 'Vacationanza' between arcs, we plan to pause publication of this series for at least the next year.”

Obviously, that hiatus wound up lasting quite a bit longer than one year. Saga was included in IGN's Most Anticipated Comics of 2019 and Most Anticipated Comics of 2020 lists, with issue #55 failing to materialize either time. We opted not to bother for the 2021 list, but it's a safe bet the series will make one last return appearance for 2022.

If you're looking to catch up on Saga before the big return, Image recently published a Saga Compendium that collects all 54 issues so far.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.