Pro Evolution Soccer 2015 on Xbox One Is Not 1080p

The recent release of the Pro Evolution Soccer 2016 demo on Xbox One reveals that it does not run in 1080p.

Pro Evolution Soccer product manager Adam Bhatti says on Twitter that Konami has chosen to keep the resolution "just shy" of 1080p in favour of higher FPS and game quality.

According to his next tweet, he is "Very confident no one will be able to tell the difference."

The PES 2016 demo available on Xbox One runs at 1360x1080p. The Xbox 360 and PlayStation 3 versions run at 1280x720.

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Find IGN Comics at Long Beach Comic Con

Southern California’s Long Beach Comic-Con is fast approaching -- September 12 and 13 -- and it will feature all manner of comic book creators and cosplayers. It will also feature yours truly, Editor of IGN Comics, hosting two panels. If you’re in the area, stop on by to check out these panels and say hello.

logo_lbcc_large (1)Panelists: Jimmie Robinson, Joe Harris and Richard Starkings

Description: Join Joe Harris (Great Pacific), Jimmie Robinson (The Empty), and Richard Starkings (Elephantmen) as they discuss their current and past projects through Image Comics. Q&A to follow.

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Halo 5: Guardians Won’t Reveal Master Chief’s Face

Developer 343 Industries has confirmed Master Chief's face will not be revealed in Halo 5: Guardians.

Speaking to Game Rant at Microsoft's X15 event in Canada, creative director Tim Longo confirmed that Spartan 117 will not be taking his helmet off at any point in the game. "I actually don’t even know if I can talk about that," Longo said. "He doesn’t take his helmet off."

The legendary supersoldier's face has been shrouded in mystery ever since the series got its start with Halo: Combat Evolved. Are you glad 343 Industries plans to keep it that way? Let us know in the comments.

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New Promos for The Flash: Season 2

The CW has released a pair of new promotional videos for The Flash: Season 2.

Grant Gustin's Barry Allen has a brand-new look for the show's second season. Check out his flashy new costume right here and then watch the "Coming Fast" promo below.

Here's the second promo clip, titled "Catch Me."

Earlier this month, we learned Keiynan Lonsdale has been cast as Wally West and will be joining the show as a series regular.

The Flash returns to The CW on October 6. While you patently wait for the Season 2 premiere, check out our SDCC interview with the show's cast below.

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New Look at Force Awakens Characters

A pair of new Star Wars: The Force Awakens images have been revealed, providing a brand-new look at the cast of J.J. Abrams' upcoming sci-fi epic.

The photos are being featured as the cover images of Empire Magazine's latest issue. Here's the first one, featuring Kylo Ren front and center.

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Hulu Orders Seth Rogen’s Future Man to Pilot

Hulu has ordered a pilot for Seth Rogen’s time-traveling gamer comedy Future Man.

According to TheWrap, the show focuses on a world-ranked gamer who finds out from time travelers that he is the key to stopping a super-race invasion.

Seth Rogen and Evan Goldberg will serve as executive producers and direct the pilot, with a script written by Ariel Schaffir and Kyle Hunter.

Hunter and Schaffir also worked with Rogen and Goldberg on The Interview and This Is the End.

In recent months, Hulu has acquired FOX’s canceled The Mindy Project, and is set to premiere its own original series The Way. At the recent TCA press tour, Hulu revealed it will debut new its new series with weekly episodes as opposed to releasing them in entire seasons at once like Netflix does.

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Jackman May Star in The Odyssey

Wolverine star Hugh Jackman is reportedly in early talks for a starring role in the upcoming film adaptation of Homer's The Odyssey.

According to TheWrap, a representative for the Oscar-nominated actor has told the outlet that yes, Jackman is in talks with Lionsgate, but it's merely a "conversation at this point." As such, negotiations are in the "very early stages and nothing is confirmed."

Lionsgate's big-budget production is being helmed by Francis Lawrence, the director famous for his work on the trio of sequels to Gary Ross' Hunger Games film adaptation. The fourth and final movie based on Suzanne Collins' popular young adult novel series, The Hunger Games: Mockingjay, Part 2, releases this November.

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17 Best Metal Gear Solid Bosses

Hideo Kojima's Metal Gear Solid series is known for a lot of things, one of which being its incredible boss encounters. In the lead up to The Phantom Pain, we thought it'd be fun to takle a look back at the most memorable fights we had throughout the series. Whether the fight itself was fun or the character just stuck in our mind as particularly awesome, here are 17 of our favorite Metal Gear Solid bosses.

Gear-rex

A fun, but often forgotten idea from a special collaboration between Konami, Kojima Productions, and Capcom, Gear REX is a Monster Hunter-esque take on Metal Gear Solid's iconic bipedal tank. Mechanically, the fight itself wasn’t quite as memorable since Gear REX could have been substituted for “Gear bullet-sponge,” but just look at that visual! It’s wide head and majestic stance made it a living and intimidating interpretation of a fan favorite boss. As a result, we felt it had to be a part of this list. -- Jose Otero

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Fear the Walking Dead’s Hope to Avoid “Idiot” Characters

This Sunday, AMC is launching their spinoff/prequel to the smash hit The Walking Dead with Fear the Walking Dead and I recently sat down with the show’s executive producer, Dave Erickson, to discuss the series.

A former writer for Sons of Anarchy and Low Winter Sun, Erickson told me his approach to the show and the characters, starting with the blended family unit Fear the Walking Dead centers on, and how to navigate the sometimes-tricky prequel terrain of the audience being ahead of the characters, in terms of their knowledge of the situation.

Fear the Walking Dead Photo Gallery:

IGN: Does launching this off of The Walking Dead sometimes feel like a bit of a double-edged sword? You’re coming off of something so successful, which is great because you’re going to get a lot of instant attention, but at the same time does it raise the pressure on feeling, “We’ve got to deliver something interesting here?”

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Headphones & Hollywood Sound: Scoring Scalebound

“There have been games where I feel like the game experience itself is great”, Hideki Kamiya says, as the conversation turns to the music in his latest game, Scalebound. “But because of the lack of something in the music, I couldn’t fully appreciate what this game is trying to do.”

For Kamiya, music is one of the most evocative parts of any game experience, both as a player and creator. “I feel that music has helped me in so many ways, and supported the creation of my games as a whole.”

It’s an attitude reflected in his work. Kamiya’s soundtracks are always big, ambitious, and often wonderfully bizarre. “It’s about bringing something unique and original...not what you would normally expect”, he says of his approach. Indeed, very few would have expected that looping J-pop remix of Sinatra’s Fly Me To The Moon in 2009’s action game Bayonetta, or a theme tune - complete with fist-pumping cheeseball lyrics - born from an ‘80s kids cartoon in The Wonderful 101. Both weird fits theoretically; in actuality, perfect.

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