Starfleet Academy Is Reportedly A New Star Trek Series Focused on the Cadets
A new Star Trek series is reportedly in the works for Paramount+ called Starfleet Academy, and it looks to be "set among the college of cadets mentored for leadership roles in the United Federation of Planets space force."
As reported by Deadline, this show is in development at CBS Studios and Alex Kurtzman's Secret Hideout and it actually shares the name of a PC game from 1997 called Star Trek: Starfleet Academy.
Absentia's co-creator Gaia Violo is said to be working on the project and Starfleet Academy will likely follow Section 31 - a Star Trek spinoff series that see Michelle Yeoh reprise her role as Philippa Georgiou, the former emperor from the Mirror Universe in Star Trek: Discovery.
Kurtzman, at the Star Trek: Strange New World panel at Paramount+'s TCA event, discussed that there was "another one" in development besides Section 31, but he wasn't willing to reveal anything more. Kurtzman also shared a bit of the team's philosophy in building out Star Trek's future.
"We have to think several years out,” Kurtzman said. “We’re thinking about knowing we’ll want new shows on the air two or three years from now so we have to start planning those now. There’s a bunch of things in development now that are starting to take shape and we’re super excited about it.”
Speaking of Strange New Worlds, this series will premiere on Paramount+ on May 5 and will follow the journey of the U.S.S. Enterprise years before Captain Kirk was in command. It will also star Celia Rose Gooding as a younger version of Cadet Nyota Uhura from the original series.
It was also confirmed that Christina Chong's La'an Noonien-Singh does in fact have a connection to Ricardo Montalban's Khan, but the show won't put a huge spotlight on it.
"We don't want to bring folks into the show to be splashy," showrunner Akiva Goldsman said. "We want to dig deeply into characters that are part of our ensemble."
For more Star Trek, check out all the other recently revealed Star Trek release dates and windows, including Star Trek: Picard's second season beginning on March 3, Lower Decks returning in Summer, and Star Trek: Prodigy's first season starting later in 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Starfleet Academy Is Reportedly A New Star Trek Series Focused on the Cadets
A new Star Trek series is reportedly in the works for Paramount+ called Starfleet Academy, and it looks to be "set among the college of cadets mentored for leadership roles in the United Federation of Planets space force."
As reported by Deadline, this show is in development at CBS Studios and Alex Kurtzman's Secret Hideout and it actually shares the name of a PC game from 1997 called Star Trek: Starfleet Academy.
Absentia's co-creator Gaia Violo is said to be working on the project and Starfleet Academy will likely follow Section 31 - a Star Trek spinoff series that see Michelle Yeoh reprise her role as Philippa Georgiou, the former emperor from the Mirror Universe in Star Trek: Discovery.
Kurtzman, at the Star Trek: Strange New World panel at Paramount+'s TCA event, discussed that there was "another one" in development besides Section 31, but he wasn't willing to reveal anything more. Kurtzman also shared a bit of the team's philosophy in building out Star Trek's future.
"We have to think several years out,” Kurtzman said. “We’re thinking about knowing we’ll want new shows on the air two or three years from now so we have to start planning those now. There’s a bunch of things in development now that are starting to take shape and we’re super excited about it.”
Speaking of Strange New Worlds, this series will premiere on Paramount+ on May 5 and will follow the journey of the U.S.S. Enterprise years before Captain Kirk was in command. It will also star Celia Rose Gooding as a younger version of Cadet Nyota Uhura from the original series.
It was also confirmed that Christina Chong's La'an Noonien-Singh does in fact have a connection to Ricardo Montalban's Khan, but the show won't put a huge spotlight on it.
"We don't want to bring folks into the show to be splashy," showrunner Akiva Goldsman said. "We want to dig deeply into characters that are part of our ensemble."
For more Star Trek, check out all the other recently revealed Star Trek release dates and windows, including Star Trek: Picard's second season beginning on March 3, Lower Decks returning in Summer, and Star Trek: Prodigy's first season starting later in 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Magic: The Gathering – See Four New Cards From Kamigawa: Neon Dynasty
The newest Magic set, Kamigawa: Neon Dynasty is coming out soon, and it's certainly an exciting concept. It takes 2004's Kamigawa setting, which was inspired by feudal Japan, and hurtles it 1200 years into the future, into a world of neon cities and advanced technology, but one that also remains in touch with spirits and traditions.
In this set of 302 cards, a number of classic Kamigawa gameplay designs - such as Ninjutsu, Channel and double-faced cards - return, alongside the new mechanic Reconfigure, which allows creatures to equip themselves to other creatures. Similarly, the new cyber ninja Planeswalker Kaito Shizuki is joined by returning Planeswalkers Tamiyo and The Wanderer.
Today, IGN has four new cards to reveal from Neon Dynasty. The first is a Legendary Creature and Rat Ninja - Nashi, Moon Sage's Scion:
We asked the team at Wizards of the Coast a little more about both this card specifically and the Nezumi (Kamigawa's anthropomorphic rats), as well as the theme as a whole.
"We met Nashi when he first appeared in a short story before the events of Kaladesh main set," says Daniel Holt, Senior UX Designer. "This is canonically a few years prior to the current day.
"In this older story, we learn that Nashi was born in a nezumi swamp village in rural Kamigawa, but his home was burned down and his parents slain by a malicious planeswalker named Tezzeret who believed the nezumi had a valuable artifact. Tamiyo, the Moon Sage, eventually adopts the young rat and treats him like her own child. Nashi’s fur has since grown back but has turned white where his burns used to be, giving him a unique pattern among the nezumi. Although his new family is loving and supportive, he still deals with feelings of being small and an outsider. However, he has learned how to cope with the grief and even make new friends through his interest in technology. He also finds great comfort in the stories his mother has collected around the Multiverse and would like nothing more than to see it for himself one day."
Nashi's adoptive mother Tamiyo, meanwhile, "is a pivotal main character in the Neon Dynasty story at assisting in battling the baddies with her scroll magic. Tamiyo also aids in transporting the coveted artifact around the plane to keep it safe from those that wish to use it for nefarious purposes.
"Unfortunately, the story doesn’t go well for Tamiyo, as she is eventually captured by Jin-Gitaxias and turned into a Phyrexian Planeswalker who involuntarily pledges loyalty to the other side of the fight."
In terms of the Nezumi, who once lived in Takenuma swamp, a lot has changed. "Almost every area of the plane had to be rebuilt following the Kami War and the proceeding 1200 years of habitancy," Holt explains. "Takenuma Swamp has become mostly abandoned aside from a few secluded outliers and those that venture there for one purpose or another. Jukai Forest has become a sanctuary for mostly spirit inhabitants that disagree with the expanding civilization. Other areas like Eiganjo, Otawara, and the new and largest city of Towashi, have thrived in the reconstruction.
"Nezumi in general have integrated into society more so than in the past days, but mostly exist in the reckoner gangs and other undercity areas of Towashi."
A core part of Nashi's identity is his ninjutsu ability, and this mechanic returns from the original Kamigawa block. We asked Game Design Architect Dave Humpherys how well he thinks ninjutsu will fit into modern Magic. "Ninjutsu is still very well poised to add an element of surprise into games of Magic," he says. "The mechanic can fit well into a variety of aggressive decks. It’s centered in colors where there’s an abundance of evasion and good removal or bounce to facilitate the mechanic. The odds of a deck based entirely around the mechanic is less likely to have a huge impact than certain ninjutsu cards filling into key slots into some decks. Its mere presence in a format carries strength as a threat. It makes it easy to set up scary attacks especially against a tapped-out opponent."
And for Nashi's ability specifically, "Nashi is a versatile card," Humpherys explains. "He works both as a solo threat that you try to clear a path with removal for. He also fits into more aggressive builds trying to take advantage of ninjutsu."
And for this set in general, black sounds like it will have a lot of options. "There are many [black] cards pointing at some of the set themes," says Humpherys, "which means for this set you’ll see more focus on artifacts, enchantments, sacrifice effects, and effects setting up ninjutsu for success."
And speaking of all those things, that leads neatly into the three other cards we have to reveal:
You can see all the cards that have currently been revealed here, but it won't be long until you can play with them yourself. Kamigawa: Neon Dynasty releases on Magic: The Gathering Arena on February 11 and for tabletop on February 18. You can find out more about it here, and be sure to also read IGN's in-depth feature on how Magic is evolving and its fans are responding.
Cam Shea has worked at IGN since the before times, and has played more Breath of the Wild than just about any other game. He doesn't post on Twitter, but does like sharing whatever music he's currently obsessed with.
Magic: The Gathering – See Four New Cards From Kamigawa: Neon Dynasty
The newest Magic set, Kamigawa: Neon Dynasty is coming out soon, and it's certainly an exciting concept. It takes 2004's Kamigawa setting, which was inspired by feudal Japan, and hurtles it 1200 years into the future, into a world of neon cities and advanced technology, but one that also remains in touch with spirits and traditions.
In this set of 302 cards, a number of classic Kamigawa gameplay designs - such as Ninjutsu, Channel and double-faced cards - return, alongside the new mechanic Reconfigure, which allows creatures to equip themselves to other creatures. Similarly, the new cyber ninja Planeswalker Kaito Shizuki is joined by returning Planeswalkers Tamiyo and The Wanderer.
Today, IGN has four new cards to reveal from Neon Dynasty. The first is a Legendary Creature and Rat Ninja - Nashi, Moon Sage's Scion:
We asked the team at Wizards of the Coast a little more about both this card specifically and the Nezumi (Kamigawa's anthropomorphic rats), as well as the theme as a whole.
"We met Nashi when he first appeared in a short story before the events of Kaladesh main set," says Daniel Holt, Senior UX Designer. "This is canonically a few years prior to the current day.
"In this older story, we learn that Nashi was born in a nezumi swamp village in rural Kamigawa, but his home was burned down and his parents slain by a malicious planeswalker named Tezzeret who believed the nezumi had a valuable artifact. Tamiyo, the Moon Sage, eventually adopts the young rat and treats him like her own child. Nashi’s fur has since grown back but has turned white where his burns used to be, giving him a unique pattern among the nezumi. Although his new family is loving and supportive, he still deals with feelings of being small and an outsider. However, he has learned how to cope with the grief and even make new friends through his interest in technology. He also finds great comfort in the stories his mother has collected around the Multiverse and would like nothing more than to see it for himself one day."
Nashi's adoptive mother Tamiyo, meanwhile, "is a pivotal main character in the Neon Dynasty story at assisting in battling the baddies with her scroll magic. Tamiyo also aids in transporting the coveted artifact around the plane to keep it safe from those that wish to use it for nefarious purposes.
"Unfortunately, the story doesn’t go well for Tamiyo, as she is eventually captured by Jin-Gitaxias and turned into a Phyrexian Planeswalker who involuntarily pledges loyalty to the other side of the fight."
In terms of the Nezumi, who once lived in Takenuma swamp, a lot has changed. "Almost every area of the plane had to be rebuilt following the Kami War and the proceeding 1200 years of habitancy," Holt explains. "Takenuma Swamp has become mostly abandoned aside from a few secluded outliers and those that venture there for one purpose or another. Jukai Forest has become a sanctuary for mostly spirit inhabitants that disagree with the expanding civilization. Other areas like Eiganjo, Otawara, and the new and largest city of Towashi, have thrived in the reconstruction.
"Nezumi in general have integrated into society more so than in the past days, but mostly exist in the reckoner gangs and other undercity areas of Towashi."
A core part of Nashi's identity is his ninjutsu ability, and this mechanic returns from the original Kamigawa block. We asked Game Design Architect Dave Humpherys how well he thinks ninjutsu will fit into modern Magic. "Ninjutsu is still very well poised to add an element of surprise into games of Magic," he says. "The mechanic can fit well into a variety of aggressive decks. It’s centered in colors where there’s an abundance of evasion and good removal or bounce to facilitate the mechanic. The odds of a deck based entirely around the mechanic is less likely to have a huge impact than certain ninjutsu cards filling into key slots into some decks. Its mere presence in a format carries strength as a threat. It makes it easy to set up scary attacks especially against a tapped-out opponent."
And for Nashi's ability specifically, "Nashi is a versatile card," Humpherys explains. "He works both as a solo threat that you try to clear a path with removal for. He also fits into more aggressive builds trying to take advantage of ninjutsu."
And for this set in general, black sounds like it will have a lot of options. "There are many [black] cards pointing at some of the set themes," says Humpherys, "which means for this set you’ll see more focus on artifacts, enchantments, sacrifice effects, and effects setting up ninjutsu for success."
And speaking of all those things, that leads neatly into the three other cards we have to reveal:
You can see all the cards that have currently been revealed here, but it won't be long until you can play with them yourself. Kamigawa: Neon Dynasty releases on Magic: The Gathering Arena on February 11 and for tabletop on February 18. You can find out more about it here, and be sure to also read IGN's in-depth feature on how Magic is evolving and its fans are responding.
Cam Shea has worked at IGN since the before times, and has played more Breath of the Wild than just about any other game. He doesn't post on Twitter, but does like sharing whatever music he's currently obsessed with.
Steam Deck Games Could Get an Automatic FPS or Resolution Boost Thanks to AMD
Steam Deck games could eventually look a lot better thanks to its support for FidelityFX Super Resolution (FSR) — AMD's DLSS competitor that has the ability to enhance framerates and resolution.
Steam Deck's FSR support is detailed in the platform's partner FAQ, which contains info on inputs, graphics, and other questions relevant to developers. In a section titled "AMD," Valve talks about Steam Deck's support for FSR at launch, and what it could mean going forward.
"FSR is already available for some applications that support it. Games that already include FSR will work as is, but also FSR support will be included as part of an OS future release," Valve's FAQ says. "Once that happens, games could potentially make use of FSR even if the games themselves don't natively support it."
In short, a future patch could mean better framerates and resolution — even for games that don't already support AMD's technology.
First released last year, FSR is similar to DLSS in its ability to upscale games, but it includes a few key differences. Among them, FSR is open source, meaning that it can work on a variety of graphics cards, including older Nvidia cards and Intel's upcoming GPUs. Unlike DLSS, FSR doesn't use machine learning. Finally, it includes four different image upscaling modes: Ultra Quality, Quality, Balanced, and Performance.
FSR should help to alleviate some concerns about long-term game performance on the Steam Deck. Elsewhere, a fan-curated list confirmed that more than 100 games are playable on the device.
The first wave of Steam Decks are set to release on February 25. While you wait, check out our extensive Steam Deck preview.
Kat Bailey is a Senior News Editor at IGN
Steam Deck Games Could Get an Automatic FPS or Resolution Boost Thanks to AMD
Steam Deck games could eventually look a lot better thanks to its support for FidelityFX Super Resolution (FSR) — AMD's DLSS competitor that has the ability to enhance framerates and resolution.
Steam Deck's FSR support is detailed in the platform's partner FAQ, which contains info on inputs, graphics, and other questions relevant to developers. In a section titled "AMD," Valve talks about Steam Deck's support for FSR at launch, and what it could mean going forward.
"FSR is already available for some applications that support it. Games that already include FSR will work as is, but also FSR support will be included as part of an OS future release," Valve's FAQ says. "Once that happens, games could potentially make use of FSR even if the games themselves don't natively support it."
In short, a future patch could mean better framerates and resolution — even for games that don't already support AMD's technology.
First released last year, FSR is similar to DLSS in its ability to upscale games, but it includes a few key differences. Among them, FSR is open source, meaning that it can work on a variety of graphics cards, including older Nvidia cards and Intel's upcoming GPUs. Unlike DLSS, FSR doesn't use machine learning. Finally, it includes four different image upscaling modes: Ultra Quality, Quality, Balanced, and Performance.
FSR should help to alleviate some concerns about long-term game performance on the Steam Deck. Elsewhere, a fan-curated list confirmed that more than 100 games are playable on the device.
The first wave of Steam Decks are set to release on February 25. While you wait, check out our extensive Steam Deck preview.
Kat Bailey is a Senior News Editor at IGN
Pokemon Legends: Arceus Is Full of Diamond and Pearl Character Ancestors
Pokemon Legends: Arceus takes place in the Sinnoh region of Pokemon Diamond and Pearl before it was known as Sinnoh and hundreds of years before the events of the fourth generation of Pokemon. Naturally, some of the locations have corollaries, such as Jubilife Village to Jubilife City, but what's even more fascinating are the number of NPCs that appear to be the ancestors of characters in Pokemon Diamond and Pearl.
Some of the resemblances are more uncanny than others, and there are probably many more that require a trained eye to spot. But we've tracked down a number of the most interesting ancestors of Diamond and Pearl characters hidden in Arceus for you here.
Minor spoilers for Pokemon Legends: Arceus characters and story below.
The first and most obvious one you're likely to meet is Captain Cyllene, the leader of the Galaxy Team's Survey Corp. If you've played Diamond, Pearl, or the recent remakes at all, she will immediately be recognizable to you as the distant ancestor of the villain in those games and leader of Team Galactic: Cyrus. Fortunately, she's not a villain in Legends: Arceus, and in fact goes out of her way to assist the player despite her cold demeanor.
The second character you might immediately recognize is Kamado, the serious and mistrustful head of the Galaxy Team. Kamado bears a striking resemblance to Diamond and Pearl's Professor Rowan, and like Rowan is very interested in the player's completion of the Pokedex.
The first Warden you meet, Mai, is tasked with watching over Wyrdeer in the Obsidian Fieldlands and uses a Munchlax. She looks an awful lot like Marley, one of the trainers who joins the player in Diamond and Pearl to overcome a specific area — specifically, Victory Road and the Battle Tower.
Meanwhile, Kleavor's Warden, Lian, will look familiar instantly due to his hat, hair, and expression, but surprisingly none of his progeny is to be found in Diamond and Pearl. Instead, he looks a lot like Clay, the leader of the Driftveil City Gym in Black and White/Black and White 2 and a ground-type specialist.
The two don't have any other clear connections, as Lian uses a dragon-type Goomy, but the resemblance is clear.
In the Crimson Mirelands, you'll probably instantly recognize the stylish Arezu as the ancestor of Mars, one of the Commanders for Diamond and Pearl's Team Galaxy. You can also find the ancestor of Mars' Galaxy companion, Saturn, as a part of a bandit triad you meet in the same area. Check out Coin's hair — it's the same as Saturn's.
The bandit triad Miss Fortunes is entirely made up of Diamond and Pearl Ancestors. Charm looks a lot like Bertha, the ground-type Elite Four member in Sinnoh, and Clover is the ancestor of Snowpoint Gym Leader and ice-type specialist Candice.
In the Alabaster Icelands, Braviary Warden Sabi should look a bit familiar as the distant parent of Cheryl, another companion character who journeys with you through Eterna Forest in Diamond and Pearl.
There are a few NPCs hanging around Jubilife Village that also have Diamond and Pearl counterparts. Colza, who runs the berry farm, is a lookalike of Eterna City Gym Leader Gardenia, for instance.
Pesselle, who gives you quests related to Pokemon medicine and healing, is clearly the ancestor of Sinnoh's Nurse Joy clan that runs the Pokemon Centers (and even alludes to that future in her dialogue).
And Ginter, one of the Ginko Guild merchants, is a grey-haired lookalike to Sunyshore Gym Leader and electric specialist Volkner.
It's worth mentioning Warden Ingo here, even though he's not exactly anyone's ancestor. In fact, his situation is far weirder. Though you may not recognize Ingo immediately if you didn't get into the Battle Subway in Black and White/Black and White 2, he references having traveled through time and space just as the protagonist did.
Turns out, this is the same Ingo that's one of the Battle Subway leaders, alongside his twin brother Emmet. Sadly, Ingo was separated from both his brother and Pokemon when he came back through time.
One of the strangest mystery lookalikes in Hisui is the fact that Diamond and Pearl Champion Cynthia has not one, but two ancestors who don't seem to be related in Legends: Arceus, but who both bear a shockingly close resemblance to her.
The first, who you'll meet early on, is Volo. Much later in the game, you'll battle Volo and might observe that much of his Pokemon team is similar to Cynthia's, minus her Milotic (which isn't available in Legends: Arceus). The two characters also share a fascination with Sinnoh/Hisui's ancient history.
But another character who appears much later in the game, Cogita, also looks a lot like Cynthia and has some similar interest in the ancient past. We never see Cogita battle, so it's harder to get an idea of her Pokemon team, though she does appear to have some connections with legendary Pokemon.
Both Cogita and Volo have strange and mysterious origins that are never fully explained, and Cogita especially seems both timeless and well-dressed in a way that could connect her with Cynthia.
Finally, there's the protagonist themselves. Canonically dubbed either Akari (girl) or Rei (boy), they respectively resemble Dawn and Lucas, the protagonists of Diamond and Pearl. But it's not clear how they're related, especially given the time-travel plotline.
It could be that the player actually *is* Dawn or Lucas who is sent back to the past by Arceus at the start of the game, or they could be someone from an alternate timeline or universe brought back to be Dawn or Lucas' eventual ancestor.
There are a number of other characters that have slightly less obvious resemblances to characters that appear in other Pokemon games and could conceivably be their ancient ancestors. For instance, Galaxy Team's Sanqua looks a lot like Karen, an Elite Four member from Pokemon Gold and Silver, but that connection is a bit less obvious, and there are others. Legends: Arceus seems to have intended all these similarities to be mostly easter eggs rather than directly acknowledging any of them, so feel free to hit us with your fan theories in the comments.
And while you're at it, we have tons of guides to help you out on your journey through Hisui, as well as our review of the entire game.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Pokemon Legends: Arceus Is Full of Diamond and Pearl Character Ancestors
Pokemon Legends: Arceus takes place in the Sinnoh region of Pokemon Diamond and Pearl before it was known as Sinnoh and hundreds of years before the events of the fourth generation of Pokemon. Naturally, some of the locations have corollaries, such as Jubilife Village to Jubilife City, but what's even more fascinating are the number of NPCs that appear to be the ancestors of characters in Pokemon Diamond and Pearl.
Some of the resemblances are more uncanny than others, and there are probably many more that require a trained eye to spot. But we've tracked down a number of the most interesting ancestors of Diamond and Pearl characters hidden in Arceus for you here.
Minor spoilers for Pokemon Legends: Arceus characters and story below.
The first and most obvious one you're likely to meet is Captain Cyllene, the leader of the Galaxy Team's Survey Corp. If you've played Diamond, Pearl, or the recent remakes at all, she will immediately be recognizable to you as the distant ancestor of the villain in those games and leader of Team Galactic: Cyrus. Fortunately, she's not a villain in Legends: Arceus, and in fact goes out of her way to assist the player despite her cold demeanor.
The second character you might immediately recognize is Kamado, the serious and mistrustful head of the Galaxy Team. Kamado bears a striking resemblance to Diamond and Pearl's Professor Rowan, and like Rowan is very interested in the player's completion of the Pokedex.
The first Warden you meet, Mai, is tasked with watching over Wyrdeer in the Obsidian Fieldlands and uses a Munchlax. She looks an awful lot like Marley, one of the trainers who joins the player in Diamond and Pearl to overcome a specific area — specifically, Victory Road and the Battle Tower.
Meanwhile, Kleavor's Warden, Lian, will look familiar instantly due to his hat, hair, and expression, but surprisingly none of his progeny is to be found in Diamond and Pearl. Instead, he looks a lot like Clay, the leader of the Driftveil City Gym in Black and White/Black and White 2 and a ground-type specialist.
The two don't have any other clear connections, as Lian uses a dragon-type Goomy, but the resemblance is clear.
In the Crimson Mirelands, you'll probably instantly recognize the stylish Arezu as the ancestor of Mars, one of the Commanders for Diamond and Pearl's Team Galaxy. You can also find the ancestor of Mars' Galaxy companion, Saturn, as a part of a bandit triad you meet in the same area. Check out Coin's hair — it's the same as Saturn's.
The bandit triad Miss Fortunes is entirely made up of Diamond and Pearl Ancestors. Charm looks a lot like Bertha, the ground-type Elite Four member in Sinnoh, and Clover is the ancestor of Snowpoint Gym Leader and ice-type specialist Candice.
In the Alabaster Icelands, Braviary Warden Sabi should look a bit familiar as the distant parent of Cheryl, another companion character who journeys with you through Eterna Forest in Diamond and Pearl.
There are a few NPCs hanging around Jubilife Village that also have Diamond and Pearl counterparts. Colza, who runs the berry farm, is a lookalike of Eterna City Gym Leader Gardenia, for instance.
Pesselle, who gives you quests related to Pokemon medicine and healing, is clearly the ancestor of Sinnoh's Nurse Joy clan that runs the Pokemon Centers (and even alludes to that future in her dialogue).
And Ginter, one of the Ginko Guild merchants, is a grey-haired lookalike to Sunyshore Gym Leader and electric specialist Volkner.
It's worth mentioning Warden Ingo here, even though he's not exactly anyone's ancestor. In fact, his situation is far weirder. Though you may not recognize Ingo immediately if you didn't get into the Battle Subway in Black and White/Black and White 2, he references having traveled through time and space just as the protagonist did.
Turns out, this is the same Ingo that's one of the Battle Subway leaders, alongside his twin brother Emmet. Sadly, Ingo was separated from both his brother and Pokemon when he came back through time.
One of the strangest mystery lookalikes in Hisui is the fact that Diamond and Pearl Champion Cynthia has not one, but two ancestors who don't seem to be related in Legends: Arceus, but who both bear a shockingly close resemblance to her.
The first, who you'll meet early on, is Volo. Much later in the game, you'll battle Volo and might observe that much of his Pokemon team is similar to Cynthia's, minus her Milotic (which isn't available in Legends: Arceus). The two characters also share a fascination with Sinnoh/Hisui's ancient history.
But another character who appears much later in the game, Cogita, also looks a lot like Cynthia and has some similar interest in the ancient past. We never see Cogita battle, so it's harder to get an idea of her Pokemon team, though she does appear to have some connections with legendary Pokemon.
Both Cogita and Volo have strange and mysterious origins that are never fully explained, and Cogita especially seems both timeless and well-dressed in a way that could connect her with Cynthia.
Finally, there's the protagonist themselves. Canonically dubbed either Akari (girl) or Rei (boy), they respectively resemble Dawn and Lucas, the protagonists of Diamond and Pearl. But it's not clear how they're related, especially given the time-travel plotline.
It could be that the player actually *is* Dawn or Lucas who is sent back to the past by Arceus at the start of the game, or they could be someone from an alternate timeline or universe brought back to be Dawn or Lucas' eventual ancestor.
There are a number of other characters that have slightly less obvious resemblances to characters that appear in other Pokemon games and could conceivably be their ancient ancestors. For instance, Galaxy Team's Sanqua looks a lot like Karen, an Elite Four member from Pokemon Gold and Silver, but that connection is a bit less obvious, and there are others. Legends: Arceus seems to have intended all these similarities to be mostly easter eggs rather than directly acknowledging any of them, so feel free to hit us with your fan theories in the comments.
And while you're at it, we have tons of guides to help you out on your journey through Hisui, as well as our review of the entire game.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Shovel Knight Developer Announces a Brand New Game, Mina the Hollower
The developer of Shovel Knight has announced a brand new game called Mina the Hollower, a top-down action adventure in a Game Boy Colour style.
At its Yacht Club Games Presents event, the developer launched a Kickstarter campaign to help fund the new project, promising a "bone-chilling action adventure" with an 8-bit aesthetic redefined for the modern era.
The studio's release of Shovel Knight in 2014 hurtled it into mainstream success and spawned several spin-offs, but it hasn't revealed a new franchise until today (Yacht Club has published non-Shovel Knight games, but never developed one itself).
Mina the Hollower will, like Shovel Knight before it, combine classic and modern styles – and will feature 60 frames per second combat in a world of mystery and horror.
Yacht Club Games director and designer Alec Faulkner said the studio was returning to Kickstarter to recreate the feeling of Shovel Knight's development, which was also funded through the crowdfunding service.
"We want your feedback, collaboration, and support in making Mina the Hollower the best game it can possibly be," he said. "That’s why we’re returning to our roots and kicking off Mina the Hollower’s development as a Kickstarter campaign.
"Though we’re financing a majority of this project ourselves, we hope we can create a more expansive game this way. More importantly, we want to build a community around Kickstarter, much like we did with Shovel Knight."
Yacht Club Games didn't mention a release window for Mina the Hollower, but Shovel Knight launched 14 months after its Kickstarter campaign ended, after accruing over $300,000 in one month. PC (via Steam) was the only platform this game has been confirmed for, but Switch, PlayStation, and Xbox platforms were all mentioned as possible destinations for Mina the Hollower.
Updates on Shovel Knight's spin-offs were also shared at Yacht Club Games Presents, such as a new character called Random Knight coming to its block-falling puzzle game Shovel Knight Pocket Dungeon. Random Knight will appear after players have already recruited a handful of different knights and will become one at random upon the start of a new adventure.
Three further DLC packs are also on their way for Pocket Dungeon that will include an online versus mode, new playable characters, relics, and secrets, and mod support on PC.
Yacht Club Games also revealed that its upcoming SNES-style Shovel Knight Dig is in its final stages of development and showed new gameplay from its bug-infested Grub Pit level.
IGN called Shovel Knight "amazing" when it was released in 2014, saying its real beauty "isn't that it's a clearly worded love letter to the storied NES era; it's that it drew inspiration from nothing but great NES games."
We said Pocket Dungeon was "a wonderful spin-off that combines block-falling puzzle and roguelite mechanics in remarkably clever ways."
Shovel Knight Developer Announces a Brand New Game, Mina the Hollower
The developer of Shovel Knight has announced a brand new game called Mina the Hollower, a top-down action adventure in a Game Boy Colour style.
At its Yacht Club Games Presents event, the developer launched a Kickstarter campaign to help fund the new project, promising a "bone-chilling action adventure" with an 8-bit aesthetic redefined for the modern era.
The studio's release of Shovel Knight in 2014 hurtled it into mainstream success and spawned several spin-offs, but it hasn't revealed a new franchise until today (Yacht Club has published non-Shovel Knight games, but never developed one itself).
Mina the Hollower will, like Shovel Knight before it, combine classic and modern styles – and will feature 60 frames per second combat in a world of mystery and horror.
Yacht Club Games director and designer Alec Faulkner said the studio was returning to Kickstarter to recreate the feeling of Shovel Knight's development, which was also funded through the crowdfunding service.
"We want your feedback, collaboration, and support in making Mina the Hollower the best game it can possibly be," he said. "That’s why we’re returning to our roots and kicking off Mina the Hollower’s development as a Kickstarter campaign.
"Though we’re financing a majority of this project ourselves, we hope we can create a more expansive game this way. More importantly, we want to build a community around Kickstarter, much like we did with Shovel Knight."
Yacht Club Games didn't mention a release window for Mina the Hollower, but Shovel Knight launched 14 months after its Kickstarter campaign ended, after accruing over $300,000 in one month.
Updates on Shovel Knight's spin-offs were also shared at Yacht Club Games Presents, such as a new character called Random Knight coming to its block-falling puzzle game Shovel Knight Pocket Dungeon. Random Knight will appear after players have already recruited a handful of different knights and will become one at random upon the start of a new adventure.
Three further DLC packs are also on their way for Pocket Dungeon that will include an online versus mode, new playable characters, relics, and secrets, and mod support on PC.
Yacht Club Games also revealed that its upcoming SNES-style Shovel Knight Dig is in its final stages of development and showed new gameplay from its bug-infested Grub Pit level.
IGN called Shovel Knight "amazing" when it was released in 2014, saying its real beauty "isn't that it's a clearly worded love letter to the storied NES era; it's that it drew inspiration from nothing but great NES games."
We said Pocket Dungeon was "a wonderful spin-off that combines block-falling puzzle and roguelite mechanics in remarkably clever ways."
