EVO 2022 Will Not Have Any Super Smash Bros. Games Because of Nintendo

Nintendo has made the decision to not have any Super Smash Bros. game be part of EVO 2022, the world's largest fighting game tournament that is now owned by Sony, for the first time since 2007.

EVO shared a letter announcing the news on Twitter ahead of the EVO 2022 announcement show on March 8 at 5pm PTT/8pm ET.

"Please join us March 8 at 5pm PST on twitch.tv/evo for the EVO 2022 announcement show," EVO wrote. "While we're thankful for all the amazing games joining us later this year in Las Vegas, we want to let you know in advance that Super Smash Bros. will not be making a return appearance.

"Since 2007, we've seen historic Super Smash Bros. moments created at EVO's events. We are saddened that Nintendo has chosen not to continue that legacy with us this year. In the future, we hope to once again celebrate the Super Smash Bros. community alongside them."

Nintendo's choice to not be part of EVO follows Sony's purchase of the fighting game tournament in 2021. At the time of the acquisition announcement, Nintendo said that it wishes the show's organizers the best and that it will continue to assess EVO in the future. That decision, at least for now, appears to have been made.

This move also could be due to Nintendo partnering with Panda Global for the first officially licensed series of Super Smash Bros. eSports tournaments in North America.

"Nintendo has enjoyed engaging with fans at past Evo tournaments and wish the show organizers the best with their new venture. We will continue to assess Evo, and other opportunities, as we plan for future online and offline Super Smash Bros. tournament activity.” A spokesperson for Nintendo said in March 2021.

EVO 2022 is currently set to take place from August 5-7 in Las Vegas.

So, not only will 2022 be the first year without new Super Smash Bros. Ultimate content as in 2021 Sora was the final DLC fighter to be released, but fans will also have to look elsewhere to see competitive Smash battles.

For more on this ongoing situation, check out our look at the rocky history between Nintendo and its esports communities.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Marvel and Fortnite Team Up for a New Comic Mini-Series With Spider-Man, Wolverine, Iron Man, and Shuri

Marvel and Fortnite are once again teaming up for a new comic mini-series that will launch in June 2022 and star Spider-Man, Wolverine, Iron Man, and Shuri.

As detailed on Marvel.com, Fortnite X Marvel: Zero War follows 2020's Fortnite X Marvel - Nexus War: Thor and has our heroes on the hunt for a crystallized fragment of the Zero Point that was sent to the Marvel Universe. Spider-Man and Wolverine will team up with Shuri and "several fan-favorites from Fortnite" to find this Zero Shard.

Spider-Geddon's Christos Gage will be writing the story and he is teaming up with Epic Games' CCO Donald Mustard and artist Sergio Davila (Captain Marvel) to bring this series to life that will have "enormous ramifications for both universes."

Fortnite X Marvel: Zero War will contain five issues and those who are subscribed to Marvel Unlimited and read all of the comics will be able to unlock a code for a cosmetic in Fortnite. Each first print issue will also contain a code to unlock a bonus digital cosmetic in the battle royale.

One week following each book's release, the cosmetics will be made available for purchase in Fortnite's Item Shop. Details on what these items will be will come at a later date.

“At its heart, the series is an adventure story, with characters from both universes coming together to go on a treasure hunt into the deepest, darkest depths of the Marvel Universe.” Marvel Comics editor Alanna Smith said, “Donald Mustard and Christos Gage have such a deep love for both Fortnite and Marvel, and Sergio Davíla is turning in some absolutely unreal pages. Having the amazing Leinil Francis Yu on main covers and a killer lineup of Marvel artists on variants has been a real gift as well. This is going to be the ultimate team-up, where the best of both Fortnite and Marvel are represented.”

For more on the worlds of Fortnite and comics colliding, check out our look at how Batman has helped expand the Fortnite multiverse.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Marvel and Fortnite Team Up for a New Comic Mini-Series With Spider-Man, Wolverine, Iron Man, and Shuri

Marvel and Fortnite are once again teaming up for a new comic mini-series that will launch in June 2022 and star Spider-Man, Wolverine, Iron Man, and Shuri.

As detailed on Marvel.com, Fortnite X Marvel: Zero War follows 2020's Fortnite X Marvel - Nexus War: Thor and has our heroes on the hunt for a crystallized fragment of the Zero Point that was sent to the Marvel Universe. Spider-Man and Wolverine will team up with Shuri and "several fan-favorites from Fortnite" to find this Zero Shard.

Spider-Geddon's Christos Gage will be writing the story and he is teaming up with Epic Games' CCO Donald Mustard and artist Sergio Davila (Captain Marvel) to bring this series to life that will have "enormous ramifications for both universes."

Fortnite X Marvel: Zero War will contain five issues and those who are subscribed to Marvel Unlimited and read all of the comics will be able to unlock a code for a cosmetic in Fortnite. Each first print issue will also contain a code to unlock a bonus digital cosmetic in the battle royale.

One week following each book's release, the cosmetics will be made available for purchase in Fortnite's Item Shop. Details on what these items will be will come at a later date.

“At its heart, the series is an adventure story, with characters from both universes coming together to go on a treasure hunt into the deepest, darkest depths of the Marvel Universe.” Marvel Comics editor Alanna Smith said, “Donald Mustard and Christos Gage have such a deep love for both Fortnite and Marvel, and Sergio Davíla is turning in some absolutely unreal pages. Having the amazing Leinil Francis Yu on main covers and a killer lineup of Marvel artists on variants has been a real gift as well. This is going to be the ultimate team-up, where the best of both Fortnite and Marvel are represented.”

For more on the worlds of Fortnite and comics colliding, check out our look at how Batman has helped expand the Fortnite multiverse.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Nvidia RTX 30-Series Ethereum Mining Tool Was Actually Malware

A program that was meant to restore the Ethereum mining potential of Nvidia's GeForce RTX 30- and RTX A-series graphics cards has instead been discovered to infect the host computers with Malware.

As reported by Tom's Hardware, the Nvidia RTX LHR v2 Unlocker was said to "modify the firmware of graphics cards to remove mining performance cap introduced by Nvidia to make its LHR (light hash rate) boards unattractive to miners." While making these kind of changes to the graphics card BIOS can be considered a "half-legal" action, those who attempted to undertake this process were met with big issues.

Not only did this 'LHRUnlocker Install.msi' fail to do uncap the mining performance of these cards, but they also infected powershell.exe with malware.

As shared by Joe's SandBox Cloud, these types of programs are known to perform some "suspicious activities" while they attempt to accomplish their goal that bypasses limitations set by the OS and drivers. However, it shouldn't "check for available system drives, perform evasive loops to hinder dynamic analysis, use code obfuscation techniques, or cause abnormally high CPU usage,"

The damage caused by this program may not be critical at first, but it can lead to other attacks of an even greater magnitude.

Programs like this one are meant to combat Nvidia's measures to limit the ETH hash rate - how fast a GPU can process cryptocurrency - of the RTX 3080, 3070, and 3060 Ti. This move was also made to help "get more GeForce cards at better prices into the hands of gamers everywhere."

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Nvidia RTX 30-Series Ethereum Mining Tool Was Actually Malware

A program that was meant to restore the Ethereum mining potential of Nvidia's GeForce RTX 30- and RTX A-series graphics cards has instead been discovered to infect the host computers with Malware.

As reported by Tom's Hardware, the Nvidia RTX LHR v2 Unlocker was said to "modify the firmware of graphics cards to remove mining performance cap introduced by Nvidia to make its LHR (light hash rate) boards unattractive to miners." While making these kind of changes to the graphics card BIOS can be considered a "half-legal" action, those who attempted to undertake this process were met with big issues.

Not only did this 'LHRUnlocker Install.msi' fail to do uncap the mining performance of these cards, but they also infected powershell.exe with malware.

As shared by Joe's SandBox Cloud, these types of programs are known to perform some "suspicious activities" while they attempt to accomplish their goal that bypasses limitations set by the OS and drivers. However, it shouldn't "check for available system drives, perform evasive loops to hinder dynamic analysis, use code obfuscation techniques, or cause abnormally high CPU usage,"

The damage caused by this program may not be critical at first, but it can lead to other attacks of an even greater magnitude.

Programs like this one are meant to combat Nvidia's measures to limit the ETH hash rate - how fast a GPU can process cryptocurrency - of the RTX 3080, 3070, and 3060 Ti. This move was also made to help "get more GeForce cards at better prices into the hands of gamers everywhere."

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Valve Has No Plans for Its Own Take on Xbox Game Pass, But It Would Help Microsoft Put It on Steam

While Valve president Gabe Newell has shared that he doesn't think the company needs its own version of Xbox Game Pass right now, he said that he'd be "more than happy to work with [Microsoft] to get that on Steam."

Speaking to PC Gamer, Newell discussed that despite him understanding the popularity of such services like Xbox Game Pass, he just doesn't see Valve committing resources to do a similar version any time soon.

"I don't think it's something that we think we need to do ourselves, building a subscription service at this time," Newell said. "But for their customers it's clearly a popular option, and we'd be more than happy to work with them to get that on Steam."

These comments align with Newell's previous comments that pushed back against closed platforms. He also said that openness is 'PC's superpower."

Xbox Game Pass being part of Steam's future isn't so out of reason as Valve and Microsoft have been working together in a much greater capacity recently. Not only did Microsoft stop selling its games exclusively through the Microsoft Store and start selling them on Steam, but Bethesda also said it was forgoing its own launcher to also put their games on Steam going forward.

Xbox Game Pass would pose a bit more of an issue as sometimes different versions of games appear on the service as opposed to digital storefronts. In March 2021, for example, the version of Nier: Automata on PC Game Pass was better than the one found on Steam.

So, even though it may be a while until we see a native version of Xbox Game Pass on Steam, the Steam Deck will be able to play games through Xbox Cloud Gaming thanks to the fact that it can also be run as a PC.

For more, check out our Steam Deck review in progress and Newell's comments on why Valve banned NFTs and how the company may be looking at providing customers with more "higher end" versions as opposed to increasing the handheld's price.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Valve Has No Plans for Its Own Take on Xbox Game Pass, But It Would Help Microsoft Put It on Steam

While Valve president Gabe Newell has shared that he doesn't think the company needs its own version of Xbox Game Pass right now, he said that he'd be "more than happy to work with [Microsoft] to get that on Steam."

Speaking to PC Gamer, Newell discussed that despite him understanding the popularity of such services like Xbox Game Pass, he just doesn't see Valve committing resources to do a similar version any time soon.

"I don't think it's something that we think we need to do ourselves, building a subscription service at this time," Newell said. "But for their customers it's clearly a popular option, and we'd be more than happy to work with them to get that on Steam."

These comments align with Newell's previous comments that pushed back against closed platforms. He also said that openness is 'PC's superpower."

Xbox Game Pass being part of Steam's future isn't so out of reason as Valve and Microsoft have been working together in a much greater capacity recently. Not only did Microsoft stop selling its games exclusively through the Microsoft Store and start selling them on Steam, but Bethesda also said it was forgoing its own launcher to also put their games on Steam going forward.

Xbox Game Pass would pose a bit more of an issue as sometimes different versions of games appear on the service as opposed to digital storefronts. In March 2021, for example, the version of Nier: Automata on PC Game Pass was better than the one found on Steam.

So, even though it may be a while until we see a native version of Xbox Game Pass on Steam, the Steam Deck will be able to play games through Xbox Cloud Gaming thanks to the fact that it can also be run as a PC.

For more, check out our Steam Deck review in progress and Newell's comments on why Valve banned NFTs and how the company may be looking at providing customers with more "higher end" versions as opposed to increasing the handheld's price.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

David Dastmalchian Joins Oppenheimer Cast in an Unknown Role

Actor David Dastmalchian is joining an already star-studded cast for Christopher Nolan's Oppenheimer biopic, THR reports.

Dastmalchian, who got his start in acting in Nolan's The Dark Knight as a henchman of the Joker, is currently keeping his role a secret. Filming began this week, and Dastmalchian will be joining a hefty cast list, including Robert Downey Jr., Matt Damon, Emily Blunt, Florence Pugh, Rami Malek, Benny Safdie (director of Uncut Gems), Josh Hartnett, Jack Quaid (The Boys), Matthew Modine (Dark Knight Rises, Full Metal Jacket), Alden Ehrenreich (Solo: A Star Wars Story), David Krumholtz (The Santa Clause), and Kenneth Branagh.

Dastmalchian's star has steadily risen throughout the years since Dark Knight, landing him roles in James Gunn's Suicide Squad as the mentally tortured Polka Dot Man, Ant-Man, and Denis Villenueve's Dune.

We recently got our first look at Cillian Murphy as the titular nuclear physicist and "father of the atom bomb" J. Robert Oppenheimer. With Dastmalchian's character being kept a secret, it's possible that he could play another of the founding scientists working alongside Oppenheimer on the development of the atom bomb that eventually destroyed Hiroshima and Nagasaki. He could also play one of the members of the Atomic Energy Commission that was formed in the aftermath of WWII, of which Oppenheimer was a part of.

Oppenheimer is scheduled to land in theaters on July 21, 2023, distributed for the first time by Universal, following Nolan's heated split with Warner Bros.

(Photo by Jon Kopaloff/Getty Images)

Joseph Knoop is a writer/producer for IGN.

David Dastmalchian Joins Oppenheimer Cast in an Unknown Role

Actor David Dastmalchian is joining an already star-studded cast for Christopher Nolan's Oppenheimer biopic, THR reports.

Dastmalchian, who got his start in acting in Nolan's The Dark Knight as a henchman of the Joker, is currently keeping his role a secret. Filming began this week, and Dastmalchian will be joining a hefty cast list, including Robert Downey Jr., Matt Damon, Emily Blunt, Florence Pugh, Rami Malek, Benny Safdie (director of Uncut Gems), Josh Hartnett, Jack Quaid (The Boys), Matthew Modine (Dark Knight Rises, Full Metal Jacket), Alden Ehrenreich (Solo: A Star Wars Story), David Krumholtz (The Santa Clause), and Kenneth Branagh.

Dastmalchian's star has steadily risen throughout the years since Dark Knight, landing him roles in James Gunn's Suicide Squad as the mentally tortured Polka Dot Man, Ant-Man, and Denis Villenueve's Dune.

We recently got our first look at Cillian Murphy as the titular nuclear physicist and "father of the atom bomb" J. Robert Oppenheimer. With Dastmalchian's character being kept a secret, it's possible that he could play another of the founding scientists working alongside Oppenheimer on the development of the atom bomb that eventually destroyed Hiroshima and Nagasaki. He could also play one of the members of the Atomic Energy Commission that was formed in the aftermath of WWII, of which Oppenheimer was a part of.

Oppenheimer is scheduled to land in theaters on July 21, 2023, distributed for the first time by Universal, following Nolan's heated split with Warner Bros.

(Photo by Jon Kopaloff/Getty Images)

Joseph Knoop is a writer/producer for IGN.

Aperture Desk Job Is a New, Free Portal Spin-Off

Surprise! Valve woke up this morning and decided to announce a brand new game that isn't Half-Life 3. Instead, it's called Aperture Desk Job, a free playable short made especially for Steam Deck.

Aperture Desk Job is, per Valve, a reimagining of the "walking simulator" genre in favor of "the lightning-spanked, endorphin-gorged world of sitting still behind things." you play as an entry-level employee of Aperture Science (the deeply fraught organization at the center of Half-Life and Portal) whose job it is to inspect products. It's not clear what all that exactly entails in the game itself, but the trailer implies some explosions.

The game is specifically made to show off the Steam Deck, which officially launched today, though it's available on Steam for PC as well. It's in part a walkthrough of the device's controls and features "while not being nearly as boring as that sounds" per Valve. It follows in the footsteps of Half-Life: Alyx in its availability as a free launch game for a new piece of Valve hardware, though it gives off vibes more akin to Aperture Hand Labs in its status as an apparent tech demo with personality.

Aperture Desk Job will be available beginning March 1 for free on Steam. The Steam Deck itself, meanwhile, launched today. We have our review-in-progress of the handheld now live, as well as a look at Elden Ring (also out today) running on the device.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.