CW Fall Premiere Dates for The Flash, Supergirl and More

The CW released its schedule for its 2016 fall premieres, with The Flash kicking things off on Tuesday, October 4 at 8 pm.

Arrow will premiere on Wednesday, October 5 at 8 pm. Super girl -- which is switching from CBS to The CW -- will debut on its new network on Monday, October 10 at 8 pm. The last DC Comics show in the fall lineup, Legends of Tomorrow, follows on Thursday, October 13 at 8 pm. Supernatural also premieres on Thursday, immediately following Legends of Tomorrow.

Here's the full schedule:

Tuesday, October 4

8 pm — The Flash

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Is LEGO Star Wars: The Freemaker Adventures Canon?

Recently, IGN attended a press event for Disney XD's new animated series, LEGO Star Wars: The Freemaker Adventures, where we got to see the premiere episode and chat with showrunners Bill Motz and Bob Roth, as well as voice stars Nicolas Cantu ("Rowan Freemaker"), Vanessa Lengies ("Kordi Freemaker"), Eugene Byrd ("Zander Freemaker") and Matthew Wood ("R0-GR, aka Roger").

Set in between The Empire Strikes Back and Return of the Jedi, the series follows the Freemakers, a family of sibling scavengers, along with their butler droid "Roger," who run their own shop and scour the galaxy for useful debris they can use to build new ships. But when the trio's youngest sibling Rowan discovers part of the ancient Kyber Saber -- the first lightsaber ever made -- the group becomes a lucrative target for Emperor Palpatine and Darth Vader. From there, it's up to the Freemakers to find the rest of the Kyber crystals that make up the weapon before the Sith can get their hands on it.

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Pixar Director on Diving Back in with Dory

Andrew Stanton is responsible for some of Pixar’s best loved and most successful movies. He co-wrote all three Toy Story films and is working on the fourth, and also co-wrote and directed or co-directed Finding Nemo, Wall-E and A Bug’s Life.

13 years after Finding Nemo hit theaters and made $936 million at the worldwide box office, he is back underwater as the writer and director of the sequel, Finding Dory. I caught up with Stanton to talk about how Finding Nemo almost gave him a nervous breakdown, how he secured his wish list cast and working on Toy Story 4.

Read on for my chat with Stanton, and then go to page two for my discussion with Finding Dory co-star Kaitlin Olson.

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Final Fantasy 15 VR Made Me Cry

Final Fantasy's ability to let players escape into a realm of magic and wonder has always meant a lot to me. As a lonely little girl with few friends, I knew that I could always join the pixelated (and later polygonized) heroes of Final Fantasy on their adventures without fear of rejection. Yet they were on my TV, I was in my room, and I was certain I'd never be able to fully immerse myself in their world. Fast forward to E3 2016, when for seven fun-filled minutes, I was the closest I'll ever get to actually being in Final Fantasy, and it made me teary-eyed with joy.

It's wise of Square Enix to call Final Fantasy XV VR an "experience" rather than a gameplay demo, because the actual gameplay is decidedly simple. Taking on the roll of lanky shutterbug Prompto, you use a gun to help fellow protagonists Noctis, Ignis, and Gladiolus take down one of Final Fantasy's most notorious bosses: the mighty Behemoth. Embodying a gunslinger makes FFXV VR Experience feel like a first-person shooter, which is a bit odd considering FFXV is a third person action RPG, but the mechanic actually makes sense. Rather than having players potentially get motion sickness from constantly turning their head in order to track their sword strikes,  they can use Prompto's long distance abilities to stay still and take shots from afar. As someone who gets motion sickness pretty easily, I appreciated that I didn't have to swerve my head in different directions and be subjected to motion blur.

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AMC Filmed 11 Versions of Walking Dead: Season 7 Opening

The Walking Dead: Season 6 ends with a dramatic moment that has a major bearing on how Season 7's premiere will play out, and AMC has gone to great lengths to ensure the surprise isn't spoiled.

Warning: The Walking Dead: Season 6 spoilers ahead.

At the conclusion of the Season 6 finale, Negan (Jeffrey Dean Morgan) takes a murderous swing at an unknown character. To prevent the victim's identity from being revealed ahead of time, THR reports that all 11 cast members involved in the scene have each had a death scene filmed. The show's producers and episode director are going to work with the editors to decide which character will be killed off in Season 7.

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Brutal Walking Dead Figure Set Available as SDCC Exclusive

The Walking Dead will reveal four San Diego Comic Con–exclusive figures before the show begins July 21, and the first is especially gruesome.

Skybound and McFarlane Toys have introduced an exclusive two-pack straight from The Walking Dead comic's one hundredth issue, featuring Negan and Glenn. Two color variants are available for purchase—color blood splattered and black and white.

Both sets include Negan's most-prized possession, the barbed-wire bat called Lucille, and an interchangeable smashed-in head for Glenn. It'll also come with an ax and a knife.

As a reminder, the Negan and Glenn figure set is based on The Walking Dead comic series, and doesn't necessarily confirm Negan's victim on the show.

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Why Zelda: Breath of the Wild Is Coming to Wii U and NX

Back in April, Nintendo delayed The Legend of Zelda: Breath of the Wild and it announced the game would launch simultaneously on Wii U and NX, the code name for Nintendo’s upcoming platform. At E3 2016, we asked Zelda: Breath of the Wild executive producer Shigeru Miyamoto and series producer Eiji Aonuma (in separate interviews) about the decision to release the game for both systems and how it impacted the game's development.

“It’s complicated because as we’re developing this -- obviously development of NX started a while ago -- and unfortunately, I’m sorry, but the development of this game took a lot longer than expected,” Miyamoto told IGN. ”We really felt like we would be able to get it done last year, but there was a lot of struggle with using the physics engine, so that’s why it took a long time.”

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IGN UK Podcast #336: The Highs & Lows of E3 2016

E3 came and went like a big greasy whirlwind of sexy game announcements, a shed load of virtual reality stuffs and something about a Scorpion?! In this week's show Dale, Alysia & Gav run through the buzzing highs and crushing lows of the conference which include Resident Evil 7, For Honor and even Crash Bandicoot gets a mention (yeah, cheers Dale!). There's also everyone's favourite feature in the history of podcasts: Keyword Countdown.

Remember some of the team will be running the British 10k for a lovely charity. Found out more and kick in some pennies here on our Just Giving page.

Also, make sure you get your team entered for a place in IGN's Game of Thrones quiz. 

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Opinion: Marvel Is Losing Ground to DC

Read comics for very long and you're bound to be asked that age-old question - are you a Marvel person or a DC person? I don't particularly care for that binary mentality (especially because the Marvel vs. DC debate ignores the existence of the countless other publishers in the game), but I can't deny that I've always gravitated toward Marvel's heroes first and foremost. It was the X-Men (both in comic book and animated form) who sparked my original transition from casual superhero fan to full-fledged comic book geek in the early '90s. And when I returned to the fold after a long absence, books like Ultimate Spider-Man and New X-Men were as responsible as anything for reigniting my love of comics. Even as I've gained a love and appreciation of the many non-superhero comics the medium has to offer, Marvel has always been a crucial part of this hobby.

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Square Enix Wants to Bring Final Fantasy 14 to Xbox One

Final Fantasy 14 could find its way to the Xbox One if Microsoft is willing to tweak some of its regulations. According to Final Fantasy 14 director Naoki Yoshida, Square Enix is currently in discussions with Microsoft.

"Microsoft actually approached the Final Fantasy 14 team about the cross-platform opportunity," Yoshida told Polygon. "When our team reviewed the regulations that are associated with that, we realized that Microsoft may not have the experience or understanding of running an MMORPG as an online game genre just yet."

The Final Fantasy 14 team expressed these concerns to Microsoft, saying there are "certain elements of its regulations that

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