Call of Duty: Infinite Warfare – Full Beta Details Revealed
We already knew the PS4 date, and now Activision has announced the full details of the upcoming Call of Duty: Infinite Warfare beta.
For PS4 only, the beta will kick off its first week at 10am PT / 1pm ET / 6pm UK on October 14. It's expected to close again on October 17, although Activision hasn't yet been clear on that point.
The beta will open to both PS4 and Xbox One users on October 21 and running until October 24 (again, same timings as above).
Access will only be granted to those who have pre-ordered the game on either console platform - if that's you, you can redeem your beta code now to get access on the opening day. The beta will not be available on PC.
Jotun Developers Announce New Game, Sundered
Thunder Lotus Games, the studio behind Jotun, revealed Sundered, its newest game.
Similar to its predecessor, Sundered has a focus on boss battles and retains the eye-catching, hand-drawn art style that helped make Jotun stand out in a crowded field of indies.
Using what it learned from Jotun, Thunder Lotus has built a game it says has "infinite replayability" and the non-linear gameplay "of the Metroidvania genre."
"Sundered is a horrifying fight for survival and sanity," according to Thunder Lotus Games' description. In it, you play as Eshe, a "wanderer in a ruined world," of "everchanging caverns."
The game has multiple endings, "massive boss fights," and a procedurally generated world, according to Thunder Lotus. It also has "corruptible abilities," meaning there's a tradeoff in using them.
The Division’s Public Test Server Is Live Now
The Division's public test server went live today at 2pm CEST / 8am EST / 5am PST for PC players.
This is following a delay which Ubisoft said was to have "more time to include key elements."
The PTS allows players to test the current built of Update 1.4, which is due for release in October. Ubisoft says the "first days of testing will be focused on progression between World Tiers," so you'll be creating a new level 30 character with purple items rather than transferring your own one across.
Daily Deals: FIFA 17, 49-Inch 4K HDR TV, Lenovo IdeaPad, Xbox Live
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Flubit have teamed up with on the dot delivery to offer London residents a 2 hour delivery slot (between 12AM and 2AM in London only - while stocks last) for FIFA 17. This is an game changer as it means no more queuing up to get your hands on FIFA 17 on launch date.
Matt LeBlanc Signs On to Host the Next Series of Top Gear
Matt LeBlanc has signed a new contract to host Top Gear for at least two more years following the departure of co-host Chris Evan after just six episodes.
Announced by the BBC, the former friends star will be joined by the rest of the remaining seven hosts from last series - Chris Harris and Rory Reid will return as hosts of both the main show and BBC Three's Extra Gear, while Eddie Jordan, Sabine Schmitz and The Stig will make "regular appearances".
Matt LeBlanc Signs On to Host the Next Series of Top Gear
Matt LeBlanc has signed a new contract to host Top Gear for at least two more years following the departure of co-host Chris Evan after just six episodes.
Announced by the BBC, the former friends star will be joined by the rest of the remaining seven hosts from last series - Chris Harris and Rory Reid will return as hosts of both the main show and BBC Three's Extra Gear, while Eddie Jordan, Sabine Schmitz and The Stig will make "regular appearances".
Keeping Hearthstone Vital More Than Two Years On
There’s been a lot going on in the world of Hearthstone lately. On Blizzard’s side we’ve seen the release of a new set – One Night in Karazhan, as well as an important step towards addressing Arena balance issues. In terms of the community, there’s been a lot of chatter about RNG in the game, specifically in relation to Yogg-Saron, which has proven to be far stronger than anyone really expected, as well as a general sentiment that Call of the Wild needs to be changed.
I caught up with senior game designer Mike Donais and associate designer Dean Ayala to chat about all of the above and more.
Keeping Hearthstone Vital More Than Two Years On
There’s been a lot going on in the world of Hearthstone lately. On Blizzard’s side we’ve seen the release of a new set – One Night in Karazhan, as well as an important step towards addressing Arena balance issues. In terms of the community, there’s been a lot of chatter about RNG in the game, specifically in relation to Yogg-Saron, which has proven to be far stronger than anyone really expected, as well as a general sentiment that Call of the Wild needs to be changed.
I caught up with senior game designer Mike Donais and associate designer Dean Ayala to chat about all of the above and more.
Feige on Why They Didn’t Kill THAT Character in Civil War
SPOILERS AHEAD.
Captain America: Civil War is based on the comic book story arc Civil War. The epilogue to that comic is called “The Death of Captain America.” During a Q&A to promote the DVD/Blu-ray release of the film, an audience member asked why Cap (Chris Evans) wasn’t actually killed off in the film and if there was ever talk of doing so. Producer Kevin Feige and directors Anthony and Joe Russo talked about whether or not that was ever a possibility.
Feige said, “Um, we never talked about killing Cap in this, right? No.” Anthony Russo answered, “We did for a beat, but we talk about everything…we do talk about every possible scenario, over and over and over again for months and months. So yeah, we had talked about it. It would never have made it’s way into a realistic version.” They explained that this film’s goal was fracturing the team completely before Infinity War.
Feige on Why They Didn’t Kill THAT Character in Civil War
SPOILERS AHEAD.
Captain America: Civil War is based on the comic book story arc Civil War. The epilogue to that comic is called “The Death of Captain America.” During a Q&A to promote the DVD/Blu-ray release of the film, an audience member asked why Cap (Chris Evans) wasn’t actually killed off in the film and if there was ever talk of doing so. Producer Kevin Feige and directors Anthony and Joe Russo talked about whether or not that was ever a possibility.
Feige said, “Um, we never talked about killing Cap in this, right? No.” Anthony Russo answered, “We did for a beat, but we talk about everything…we do talk about every possible scenario, over and over and over again for months and months. So yeah, we had talked about it. It would never have made it’s way into a realistic version.” They explained that this film’s goal was fracturing the team completely before Infinity War.
