The Blade Runner TV Series No One Talks About

Most people think it took 35 years to make a follow-up to Ridley Scott’s Blade Runner with Blade Runner 2049, and officially, they’re right. But unofficially, they’re forgetting something. Which is pretty ironic, since they’re forgetting a show called Total Recall 2070.

First broadcast in 1999, the Canadian television series Total Recall 2070 was an ambitious sci-fi production that combined elements of multiple Philip K. Dick stories and fused them into a single storyline. The title of the series came from Total Recall, probably because (unlike Blade Runner) that film was an enormous financial success, but the aesthetic of the show was clearly inspired by Ridley Scott’s film, and the storylines were more focused on issues of androids and their burgeoning humanity, like in Dick’s original novel, Do Androids Dream of Electric Sheep?, which Blade Runner was based on.

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Venom Co-Creator Todd McFarlane on Tom Hardy’s Casting

Venom co-creator Todd McFarlane believes Tom Hardy will "do a good job" playing the character in the upcoming Venom solo movie.

In an interview with ScreenGeek, McFarlane shared his thoughts on Hardy being cast as Venom and what the actor could potentially bring to the role.

“It’ll be interesting," said McFarlane. "I’ve seen some movies of his where he can bring anger and a wide personality to it. To me, I think Tom Hardy’s going to be as good as whatever Venom looks like. We all know Tom’s going to act. He’s going to do a good job. So now what’s Venom gonna look like?"

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Hear an Exclusive Track off TWD’s Official Soundtrack

For a score as iconic as The Walking Dead's, the series is only just now getting an official soundtrack, timed to the zombie drama's upcoming 100th episode.

Bear McCreary's genre-defying score will be released by Lakeshore Record and Sparks & Shadows digitally and on CD on October 20th and on LP October 27th, and IGN has a first-listen for one of its most important tracks, "The Governor."

"The sound of The Walking Dead has evolved many times over the course of the last 100 episodes, but never more radically at one moment than it did with the introduction of 'The Governor’s Theme,'" McCreary said in a statement to IGN.

"The low-end synths that had been a very subtle background texture before were suddenly pushed to the forefront, and the score would never be the same. From this track onwards, the score would become increasingly seared by electronic textures. Our characters were never the same after they encountered this terrifying man, so I think its fitting his music had a permanent effect on the music of the show."

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11 Movies About Comic Book Creators

As the biopic Professor Marston & The Wonder Women‎, about the secret life of Wonder Woman creator Harvard psychologist Dr. William Moulton Marston, is set to hit theaters October 13th, check out these other movies and documentaries about famous comic book creators and cartoonists.

It's usually soaring superheroes who get the big screen treatment, but occasionally the people behind the scenes, the writers and artists, get their due as well. From icons like Stan Lee and Alan Moore to lesser known craftsmen and visionaries, these films give fans an inside look at lives and minds of the industry's most legendary storytellers. Scroll through the slideshow below for some really cool movies about comic book creators.

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The Flash Has a Wally West Problem

Note: this article contains spoilers for The Flash's Season 4 premiere, "The Flash Reborn." Check out our full review of the episode here.

For the second year in a row, The Flash started off its new season on a disappointing note. The Season 3 finale, "Finish Line," left the writers with no shortage of big developments to explore. Barry Allen sacrificed everything to save his city from Speed Force-induced destruction. Caitlin Snow went into hiding, determined to find peace with the supervillain within. The rest of Team Flash had no choice but to find a way to carry on the legacy of the Flash without Barry Allen. All of which begs the question - why is Barry back already? Why rush to restore the old status quo when the new one held so much potential?

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Ant-Man and the Wasp’s Pfeiffer Struggling with Old Comics

Michelle Pfeiffer recently spoke about preparing for her role in Ant-Man and the Wasp, saying she's having a "really hard time" reading old comics for research.

"I just started reading them, and I’m having a really hard time,” Pfeiffer told Variety. "There’s so much information on a page, and it’s not linear. When I’m skim-reading them it’s difficult to know that this part comes after that and who is talking in what bubble."

Pfeiffer will star in the Ant-Man sequel as Janet van Dyne, the mother of Hope van Dyne (Evangeline Lilly) and wife of Hank Pym (Michael Douglas). Her role as the original Wasp is the actress' first superhero part since she played Catwoman in Batman Returns.

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Disney Animation Pulls the Plug on Gigantic

Disney's upcoming animated feature Gigantic has been cancelled.

The news was revealed In an exclusive report from The Hollywood Reporter, citing issues with the creative process.

The movie, which was set to release in 2020, was understood to provide a modern spin on the famous Jack and the Beanstalk fable. Jack discovers a world of giants in the clouds, including the 60-foot-tall, 11-year-old Inma, who he agrees to help on her journey home.

 

Gigantic was being developed as a musical comedy, with Nathan Greno (Tangled) and Meg LeFauve (Inside Out) sharing directorial duties.

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Exploring Assassin’s Creed Origins Vast, Exciting World

Assassin’s Creed Origins has the potential to be my next video game addiction. Let me explain.

This has happened twice so far in 2017. The first time was with Persona 5, which I ended up sinking nearly 100 hours into over the course of three weeks. I couldn’t tear myself away from its depiction of Tokyo, and the bonds I was forging with the characters that inhabited it. I wanted to learn everything there was about the people, places, and things in its world.

The second was more recent, with Destiny 2, but for very different reasons. With Bungie’s sequel, my inability to turn the game off stemmed from its constant IV drip of rewards and progression. I’d heard countless people talk about this over the past three years at work – the Fireteam Chat crew knows this all-too-well. But somehow, it finally hit me with Destiny 2, and for a solid two weeks, I was all-in.

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Call of Duty: WWII – 9 Things We Want Fixed Before Launch

Call of Duty: WWII takes the series back to the semi-modern warfare of the Second World War for the first time since 2008’s World at War, but in abandoning the franchise’s increasingly futuristic trajectory, the gameplay has had to change. Exoskeletons and nano-bot-fuelled superhuman advanced movement is gone, which decreases player escapability. An arsenal of familiar weapon categories play to their expected ranges (for the most part), instead of the lasers and other bizarre sci-fi shooters of recent titles. Amid the return to a focus on shooting trumping abilities, I have some quibbles with what I experienced in the recent multiplayer beta.

Here’s a list of nine things that developer Sledgehammer Games should consider tweaking or changing before the final release of Call of Duty: WWII on November 3.

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