No, Gotham Knights Hasn’t Added 4-Player Co-op
The PlayStation Store recently suggested that Gotham Knights had transitioned from a maximum of 2-player to 4-player co-op, but this was seemingly a mistake.
Last week, users on Reddit noticed that a PS Store listing mentions that the game would support up to 4 players online. However, that PS Store listing has quietly been changed to reflect that the game actually "supports up to 2 online players".
In addition, a new gameplay trailer shows off that the game continues to include only two of the four playable characters at any one time, and mentions that, "while you can play the whole game solo, you can also protect Gotham in co-op with a friend." The trailer makes no mention of other players, or even AI companions that take your crew of Knights to beyond 2 characters.
Developer WB Montreal has previously told IGN why it opted for a maximum of 2-player co-op, saying, "the more you try to lean into [4-player co-op], the more you end up having to create environments that only really work for that." It seems it's sticking with that philosophy.
One element that has changed is where Gotham Knights will arrive – while it's still coming to PS5, Xbox Series X/S, and PC, the PS4 and Xbox One versions have been cancelled. After a delay, the game will arrive on October 25.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
No, Gotham Knights Hasn’t Added 4-Player Co-op
The PlayStation Store recently suggested that Gotham Knights had transitioned from a maximum of 2-player to 4-player co-op, but this was seemingly a mistake.
Last week, users on Reddit noticed that a PS Store listing mentions that the game would support up to 4 players online. However, that PS Store listing has quietly been changed to reflect that the game actually "supports up to 2 online players".
In addition, a new gameplay trailer shows off that the game continues to include only two of the four playable characters at any one time, and mentions that, "while you can play the whole game solo, you can also protect Gotham in co-op with a friend." The trailer makes no mention of other players, or even AI companions that take your crew of Knights to beyond 2 characters.
Developer WB Montreal has previously told IGN why it opted for a maximum of 2-player co-op, saying, "the more you try to lean into [4-player co-op], the more you end up having to create environments that only really work for that." It seems it's sticking with that philosophy.
One element that has changed is where Gotham Knights will arrive – while it's still coming to PS5, Xbox Series X/S, and PC, the PS4 and Xbox One versions have been cancelled. After a delay, the game will arrive on October 25.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Nintendo Indie World Showcase Coming Tomorrow
Nintendo has announced a new Indie World Showcase stream for tomorrow, Wednesday, May 11.
No major details have been announced, but the showcase will air for roughly 20 minutes at 7am Pacific / 10am Eastern / 3pm UK / Midnight AEDT.
Tune in May 11 at 7:00 a.m. PT for a new @IndieWorldNA Showcase featuring roughly 20 minutes of information on upcoming indie games headed to Nintendo Switch. #IndieWorld
— Nintendo of America (@NintendoAmerica) May 10, 2022
Watch it live here tomorrow: https://t.co/OCOJhqYfD9 pic.twitter.com/5nuNImMLB0
The last Indie World showcase came in December 2021, and included a prequel to The Messenger called Sea of Stars, River City Girls 2, AfterLove EP, and much more.
While this isn't a full Nintendo Direct, we're almost guaranteed to see one next month, given that Nintendo always releases a showcase for E3. While E3 may be cancelled this year, it likely won't stop Nintendo from showing off its slate in a major presentation.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Nintendo Indie World Showcase Coming Tomorrow
Nintendo has announced a new Indie World Showcase stream for tomorrow, Wednesday, May 11.
No major details have been announced, but the showcase will air for roughly 20 minutes at 7am Pacific / 10am Eastern / 3pm UK / Midnight AEDT.
Tune in May 11 at 7:00 a.m. PT for a new @IndieWorldNA Showcase featuring roughly 20 minutes of information on upcoming indie games headed to Nintendo Switch. #IndieWorld
— Nintendo of America (@NintendoAmerica) May 10, 2022
Watch it live here tomorrow: https://t.co/OCOJhqYfD9 pic.twitter.com/5nuNImMLB0
The last Indie World showcase came in December 2021, and included a prequel to The Messenger called Sea of Stars, River City Girls 2, AfterLove EP, and much more.
While this isn't a full Nintendo Direct, we're almost guaranteed to see one next month, given that Nintendo always releases a showcase for E3. While E3 may be cancelled this year, it likely won't stop Nintendo from showing off its slate in a major presentation.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
AMD Adds Three New Graphics Cards to the RX 6000 Series
AMD announced today that it is adding new graphics cards to its Radeon RX 6000 series. Promising faster game clocks and memory.
Three new GPUs have been added to the Radeon RX 6000 line: the RX 6650 XT, the 6750 XT, and the 6950 XT. Like other GPUs in the RX 6000 series, the latest cards use RDNA 2, the graphical architecture that is used in the PS5, Xbox Series X/S, and the Steam Deck.
The most powerful of the three new SKUs announced today, the RX 6950 XT is for those looking to play games in 4K resolution. It features 16GB of GDDR6 memory and will now serve as the current flagship in the RX 6000 family of graphics cards. AMD aims to make this GPU a competitor to Nvidia's RTX 3090. Pricing for the RX 6590 XT starts at $1,099.
For those looking for an AMD card aimed at 1440p gaming, the RX 6750 XT promises to deliver that experience. It features 12GB of GDDR6 memory and sits between the RX 6700 XT and the RX 6800, aiming to compete with the Nvidia RTX 3070. The RX 6750 XT's retail pricing starts at $549.
The RX 6650 XT is the most affordable of the new GPUs designed for high-refresh rate gaming at 1080p resolution, featuring 8GB of GDDR6 memory. AMD confirmed that this GPU will serve as a successor to the now discontinued RX 6600 XT, a GPU released last year. The RX 6650 XT's retail price starts at $399.
AMD's Radeon RX 6650 XT, 6750 XT, and 6950 XT are available now. Alongside AMD's own take on each SKU, nine companies are making their own versions of these cards, including Asus, MSI, and Gigabyte.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
AMD Adds Three New Graphics Cards to the RX 6000 Series
AMD announced today that it is adding new graphics cards to its Radeon RX 6000 series. Promising faster game clocks and memory.
Three new GPUs have been added to the Radeon RX 6000 line: the RX 6650 XT, the 6750 XT, and the 6950 XT. Like other GPUs in the RX 6000 series, the latest cards use RDNA 2, the graphical architecture that is used in the PS5, Xbox Series X/S, and the Steam Deck.
The most powerful of the three new SKUs announced today, the RX 6950 XT is for those looking to play games in 4K resolution. It features 16GB of GDDR6 memory and will now serve as the current flagship in the RX 6000 family of graphics cards. AMD aims to make this GPU a competitor to Nvidia's RTX 3090. Pricing for the RX 6590 XT starts at $1,099.
For those looking for an AMD card aimed at 1440p gaming, the RX 6750 XT promises to deliver that experience. It features 12GB of GDDR6 memory and sits between the RX 6700 XT and the RX 6800 XT, aiming to compete with the Nvidia RTX 3070. The RX 6750 XT's retail pricing starts at $549.
The RX 6650 XT is the most affordable of the new GPUs designed for high-refresh rate gaming at 1080p resolution, featuring 8GB of GDDR6 memory. AMD confirmed that this GPU will serve as a successor to the now discontinued RX 6600 XT, a GPU released last year. The RX 6650 XT's retail price starts at $399.
AMD's Radeon RX 6650 XT, 6750 XT, and 6950 XT are available now. Alongside AMD's own take on each SKU, nine companies are making their own versions of these cards, including Asus, MSI, and Gigabyte.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
DJI Mini 3 Pro Hands On
DJI has introduced a new iteration of its smallest drone, the DJI Mini 3 Pro, with a heavily revised design and a new camera that lets you take vertical photos and video.
The new DJI Mini 3 Pro features a sleeker, slimmer design with a face that prominently features the camera gimbal. Instead of a prominent angular brow sitting above the camera, this drone almost looks a bit frog-eyed while the camera sits inside a dome-shaped recess.
It’s a bold design (and a divisive one to be sure), but it also allows the gimbal to point the camera at higher angles than was previously possible. At the same time, this new gimbal allows the camera to turn to a vertical orientation so you can shoot photos in portrait mode.
This has been a big missing feature on drones. While drones have excelled at capturing wide vistas in landscape pictures, it’s been a struggle to capture the scale of tall buildings and other objects until now. Taking photos and videos in portrait also makes them infinitely more sharable on TikTok and Instagram reels where almost everything is presented in a vertical format.
The drone features a 1/1.3-inch CMOS sensor with an f1.7 lens. Interestingly, the new camera sensor is physically smaller than its predecessor’s 1/2.3-inch sensor, which took 12MP photos and 4K30p video. Despite having a smaller sensor, it’s actually more capable as it can capture 48MP photos (in JPG and RAW) and 4K HDR video at up to 30fps.
The whole drone also folds into a 145 × 90 × 62 mm package, so you can easily slip it into your jacket pocket or a small bag to take anywhere. Its less than 249 gram weight also allows it to slip under regulations, which means you can fly it in most countries and regions without concern.

Despite how small the Mini 3 Pro, it’s a peppy little quadcopter that’s able to reach a speed of 22 miles per hour regularly. Then activating sport mode lets you increase the drone’s maximum speed to 35.7 mph.
One thing the Mini 3 Pro doesn’t feature is the latest version of DJI’s latest obstacle detection or object and person tracking software. Instead, you get the older generation APAS 4.0 and ActiveTrack 4.0, which were still more than serviceable in my short testing.
DJI has also extended the flight time to 34 minutes. That’s a slight improvement over the Mini 2’s maximum 31-minute flight time. If you want more time in the sky, there’s also an option for new, larger intelligent batteries, which can push flight time to 47 minutes – but this comes at the cost of pushing the drone’s weight just slightly above 249 grams.

Coinciding with the launch of the Mini 3 Pro, DJI has also introduced a new RC controller with a built-in 5.5-inch screen. The new DJI RC is essentially a pared down version of the DJI Smart Controller, with simpler controls and internal antennas.
The DJI Mini 3 Pro will be available in Summer 2022, which should June or July, in a variety of packages at prices listed below.
- DJI Mini 3 Pro (No RC) – $669
- DJI Mini 3 Pro (RC-N1) – $759
- DJI Mini 3 Pro (DJI RC) – $909
- DJI Mini 3 Pro Fly More Kit – $189 extra
- DJI Mini 3 Pro Fly More Kit Plus – $249 extra
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Kevin Lee is IGN's SEO Updates Editor. Follow him on Twitter @baggingspam.
DJI Mini 3 Pro Hands On
DJI has introduced a new iteration of its smallest drone, the DJI Mini 3 Pro, with a heavily revised design and a new camera that lets you take vertical photos and video.
The new DJI Mini 3 Pro features a sleeker, slimmer design with a face that prominently features the camera gimbal. Instead of a prominent angular brow sitting above the camera, this drone almost looks a bit frog-eyed while the camera sits inside a dome-shaped recess.
It’s a bold design (and a divisive one to be sure), but it also allows the gimbal to point the camera at higher angles than was previously possible. At the same time, this new gimbal allows the camera to turn to a vertical orientation so you can shoot photos in portrait mode.
This has been a big missing feature on drones. While drones have excelled at capturing wide vistas in landscape pictures, it’s been a struggle to capture the scale of tall buildings and other objects until now. Taking photos and videos in portrait also makes them infinitely more sharable on TikTok and Instagram reels where almost everything is presented in a vertical format.
The drone features a 1/1.3-inch CMOS sensor with an f1.7 lens. Interestingly, the new camera sensor is physically smaller than its predecessor’s 1/2.3-inch sensor, which took 12MP photos and 4K30p video. Despite having a smaller sensor, it’s actually more capable as it can capture 48MP photos (in JPG and RAW) and 4K HDR video at up to 30fps.
The whole drone also folds into a 145 × 90 × 62 mm package, so you can easily slip it into your jacket pocket or a small bag to take anywhere. Its less than 249 gram weight also allows it to slip under regulations, which means you can fly it in most countries and regions without concern.

Despite how small the Mini 3 Pro, it’s a peppy little quadcopter that’s able to reach a speed of 22 miles per hour regularly. Then activating sport mode lets you increase the drone’s maximum speed to 35.7 mph.
One thing the Mini 3 Pro doesn’t feature is the latest version of DJI’s latest obstacle detection or object and person tracking software. Instead, you get the older generation APAS 4.0 and ActiveTrack 4.0, which were still more than serviceable in my short testing.
DJI has also extended the flight time to 34 minutes. That’s a slight improvement over the Mini 2’s maximum 31-minute flight time. If you want more time in the sky, there’s also an option for new, larger intelligent batteries, which can push flight time to 47 minutes – but this comes at the cost of pushing the drone’s weight just slightly above 249 grams.

Coinciding with the launch of the Mini 3 Pro, DJI has also introduced a new RC controller with a built-in 5.5-inch screen. The new DJI RC is essentially a pared down version of the DJI Smart Controller, with simpler controls and internal antennas.
The DJI Mini 3 Pro will be available in Summer 2022, which should June or July, in a variety of packages at prices listed below.
- DJI Mini 3 Pro (No RC) – $669
- DJI Mini 3 Pro (RC-N1) – $759
- DJI Mini 3 Pro (DJI RC) – $909
- DJI Mini 3 Pro Fly More Kit – $189 extra
- DJI Mini 3 Pro Fly More Kit Plus – $249 extra
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Kevin Lee is IGN's SEO Updates Editor. Follow him on Twitter @baggingspam.
Gotham Knights Gameplay Demo Reveals New Combat, Activity, and Traversal Details
A new 13-minute gameplay demo for Gotham Knights has revealed a closer look at Nightwing and Red Hood, two of the game's playable heroes. The demo shows off some of their combat and traversal mechanics, as well as a look at how gear works, some crime activities, and a rumble with the Court of Owls.
The video above shows off gameplay from Gotham Knights in both single player and two player co-op. We get to see two crimes in action, which are short activities found in the open world which Game Director Geoff Ellenor describes as being their own mini game modes with rules and optional objectives. Shown first is Illegal Hack, which sees your chosen hero busting up a gang attempting to hack a bank, and later in the video is Illegal Shipment, which involves chasing a truck through the streets of Gotham and taking out its driver and crew.
Dispatching thugs appears to be somewhat similar to the combat seen in Rocksteady's Batman Arkham games, although there's a clear focus here on special abilities as well as regular punches and kicks. Red Hood, for example, is shown to have a 'Barrage' ability that can be used to fire bullets that penetrate and interrupt so-called 'Armored Attacks'. From this it seems as though there may be a distinct collection of move types and appropriate counter moves.
Accompanying those regular and special abilities is Momentum, which builds with well-timed strikes, dodges, and combos. When the Momentum guage is filled, further special abilities can be used.
With Gotham being an open world in Gotham Knights, each character has access to a unique traversal system to get around quickly. For Nightwing, that's the Flying Trapeze, a metal glider that he can cruise over the rooftops with. Red Hood's is more supernatural; he can literally jump across thin air using his soul energy-powered Mystical Leap. In addition, all characters can use the Batcycle to race around the streets, and make use of the Fast Bat, a fast travel system that drops you battle royale-style into the world.
The video also offers a quick look at the gear stystem, which is definitely more stat-heavy than the Arkham games, but doesn't seem to be quite full-on Avengers loot. Characters can wear suits that provide different looks, and each has a power level, armor rating, health value, and a Momentum generation percentage. There's also a rarity tier for each, condition stats, and a 'colorway' which suggests some level of visual customisation. Mods are also promised, and will be a part of mixing up the core gameplay.
There's few other things noted in the demo, including the ability to make use of stealth and elemental status effects such as being able to cryo freeze enemies. We also get to see Red Hood take on a Talon Guardian, a fearsome warrior in the employ of the Court of Owls.
Gotham Knights releases October 25 after being delayed out of 2021. Each of the four characters (Robin and Batgirl are not featured in this demo) fight differently, and the overall game is "very different" than the Arkham series.
Matt Purslow is IGN's UK News and Features Editor.
Gotham Knights Gameplay Demo Reveals New Combat, Activity, and Traversal Details
A new 13-minute gameplay demo for Gotham Knights has revealed a closer look at Nightwing and Red Hood, two of the game's playable heroes. The demo shows off some of their combat and traversal mechanics, as well as a look at how gear works, some crime activities, and a rumble with the Court of Owls.
The video above shows off gameplay from Gotham Knights in both single player and two player co-op. We get to see two crimes in action, which are short activities found in the open world which Game Director Geoff Ellenor describes as being their own mini game modes with rules and optional objectives. Shown first is Illegal Hack, which sees your chosen hero busting up a gang attempting to hack a bank, and later in the video is Illegal Shipment, which involves chasing a truck through the streets of Gotham and taking out its driver and crew.
Dispatching thugs appears to be somewhat similar to the combat seen in Rocksteady's Batman Arkham games, although there's a clear focus here on special abilities as well as regular punches and kicks. Red Hood, for example, is shown to have a 'Barrage' ability that can be used to fire bullets that penetrate and interrupt so-called 'Armored Attacks'. From this it seems as though there may be a distinct collection of move types and appropriate counter moves.
Accompanying those regular and special abilities is Momentum, which builds with well-timed strikes, dodges, and combos. When the Momentum guage is filled, further special abilities can be used.
With Gotham being an open world in Gotham Knights, each character has access to a unique traversal system to get around quickly. For Nightwing, that's the Flying Trapeze, a metal glider that he can cruise over the rooftops with. Red Hood's is more supernatural; he can literally jump across thin air using his soul energy-powered Mystical Leap. In addition, all characters can use the Batcycle to race around the streets, and make use of the Fast Bat, a fast travel system that drops you battle royale-style into the world.
The video also offers a quick look at the gear stystem, which is definitely more stat-heavy than the Arkham games, but doesn't seem to be quite full-on Avengers loot. Characters can wear suits that provide different looks, and each has a power level, armor rating, health value, and a Momentum generation percentage. There's also a rarity tier for each, condition stats, and a 'colorway' which suggests some level of visual customisation. Mods are also promised, and will be a part of mixing up the core gameplay.
There's few other things noted in the demo, including the ability to make use of stealth and elemental status effects such as being able to cryo freeze enemies. We also get to see Red Hood take on a Talon Guardian, a fearsome warrior in the employ of the Court of Owls.
Gotham Knights releases October 25 after being delayed out of 2021. Each of the four characters (Robin and Batgirl are not featured in this demo) fight differently, and the overall game is "very different" than the Arkham series.
Matt Purslow is IGN's UK News and Features Editor.
