Destiny 2: Where Is Xur Today? Location and Exotic Items for May 13

The alien that's too proud to ask for directions, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.

Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.

We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.

Where Is Xûr Today?

Xûr's location can be found at Winding Cove in the EDZ on May 13 through May 17. To reach him, travel to the landing point at Winding Cove. When you arrive, make for the rock cliffs at the far end of the cove and look for a cave winding up to a platform next to some Fallen. There you'll find the freakish salesman we all adore peddling his wares.

What's Xûr Selling Today?

Looking for some good weapons to use in The Witch Queen's endgame content? Let's see if our buddy Xûr has something useful in store!

Exotic Engram

Cerberus +1 - Exotic Auto Rifle

Graviton Forfeit- Exotic Hunter Helmet

  • 7 Mobility
  • 13 Resilience
  • 10 Recovery
  • 20 Discipline
  • 2 Intellect
  • 11 Strength
  • Total: 63

Synthoceps - Exotic Titan Gauntlets

  • 13 Mobility
  • 17 Resilience
  • 3 Recovery
  • 2 Discipline
  • 18 Intellect
  • 10 Strength
  • Total: 63

Nezarec's Sin - Exotic Warlock Helmet

  • 10 Mobility
  • 3 Resilience
  • 19 Recovery
  • 20 Discipline
  • 6 Intellect
  • 2 Strength
  • Total: 60

A few decent pieces of armor this week in the Synthoceps and Nezarec's Sin fairly high-stat rolls, but nothing that's particularly must-have. Cerberus +1 is a silly weapon that you should buy if you don't have it just for laughs.

Exotic Weapons

Hawkmoon - Exotic Hand Cannon

  • Paracausal Shot
  • Fluted Barrel
  • Alloy Magazine
  • Killing Wind
  • Smooth Grip

Dead Man's Tale - Exotic Scout Rifle

  • Cranial Spike
  • Smallbore
  • Steady Rounds
  • Moving Target
  • Composite Stock

Another week where these two exotic weapons have decent rolls, but nothing incredibly noteworthy. If you already have versions of these bad boys that you like, wait for some better rolls in the future.

Legendary Weapons

Bite of the Fox - Sniper Rifle

  • Full Bore/Polygonal Rifling
  • Accurized Rounds/Tactical Mag
  • Threat Detector
  • Opening Shot
  • Reload Speed Masterwork

The Last Dance - Sidearm

  • Quickdot SAS/Shortspec SAS/Target SAS
  • Alloy Magazine/Armor-Piercing Rounds
  • Moving Target
  • Dragonfly
  • Stability Masterwork

Shattered Cipher - Machine Gun

  • Fluted Barrel/Polygonal Rifling
  • Extended Mag/Alloy Magazine
  • Field Prep
  • Surrounded
  • Reload Speed Masterwork

Sojourner's Tale - Shotgun

  • Fluted Barrel/Polygonal Rifling
  • Accurized Rounds/Light Mag
  • Moving Target
  • Adrenaline Junkie
  • Reload Speed Masterwork

Gridskipper - Pulse Rifle

  • Corkscrew Rifling/Extended Barrel
  • Extended Mag/Ricochet Rounds
  • Tunnel Vision
  • Frenzy
  • Range Masterwork

Farewell - Sidearm

  • Chambered Compensator/Fluted Barrel
  • Appended Mag/Alloy Magazine
  • Heating Up
  • Adrenaline Junkie
  • Handling Masterwork

Sorrow's Verse - Auto Rifle

  • Extended Barrel/Smallbore
  • Tactical Mag/Alloy Magazine
  • Outlaw
  • One For All
  • Reload Speed Masterwork

Oh, Guardians. Xur has appeared to come to play this weekend! That Gridskipper roll might be one of the best I've ever seen and if you value pulse rifles at all, you should definitely pick that God roll up. The Last Dance is also a great choice seeing as how sidearms have a pretty strong role in the PvP meta right now. My buddy Ebontis also pointed out to me that Shattered Cipher is currently the only Void machine gun that can be acquired without doing a raid (and the roll this week is decent too), so pick that up if you need it!

Warlock Legendary Armor

For Warlocks, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 10 Mobility
  • 13 Resilience
  • 7 Recovery
  • 6 Discipline
  • 10 Intellect
  • 13 Strength
  • Total: 59

Kairos Function Chest Armor

  • 8 Mobility
  • 15 Resilience
  • 9 Recovery
  • 2 Discipline
  • 9 Intellect
  • 21 Strength
  • Total: 64

Kairos Function Helmet

  • 20 Mobility
  • 6 Resilience
  • 7 Recovery
  • 12 Discipline
  • 15 Intellect
  • 6 Strength
  • Total: 66

Kairos Function Leg Armor

  • 12 Mobility
  • 6 Resilience
  • 10 Recovery
  • 10 Discipline
  • 2 Intellect
  • 19 Strength
  • Total: 59

Kairos Function Bond

Warlocks have been rewarded for their triumphant performance in Guardian Games this week with a helmet fit for kings. Pick up that spiky, Mobility-focused piece of armor, floaty friends!

Titan Legendary Armor

For Titans, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 14 Mobility
  • 9 Resilience
  • 6 Recovery
  • 16 Discipline
  • 2 Intellect
  • 9 Strength
  • Total: 56

Kairos Function Chest Armor

  • 7 Mobility
  • 19 Resilience
  • 6 Recovery
  • 21 Discipline
  • 6 Intellect
  • 2 Strength
  • Total: 61

Kairos Function Helmet

  • 6 Mobility
  • 14 Resilience
  • 9 Recovery
  • 2 Discipline
  • 12 Intellect
  • 12 Strength
  • Total: 55

Kairos Function Leg Armor

  • 19 Mobility
  • 2 Resilience
  • 12 Recovery
  • 20 Discipline
  • 2 Intellect
  • 11 Strength
  • Total: 66

Kairos Function Mark

Most Titan armor this week is pretty weak, but by goly those boots are out of this world! A little more focused in mobility than a typical Titan might desire, but still very good.

Hunter Legendary Armor

For Hunters, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 15 Mobility
  • 2 Resilience
  • 15 Recovery
  • 25 Discipline
  • 2 Intellect
  • 6 Strength
  • Total: 65

Kairos Function Chest Armor

  • 10 Mobility
  • 7 Resilience
  • 12 Recovery
  • 2 Discipline
  • 25 Intellect
  • 2 Strength
  • Total: 58

Kairos Function Helmet

  • 20 Mobility
  • 6 Resilience
  • 7 Recovery
  • 6 Discipline
  • 6 Intellect
  • 22 Strength
  • Total: 67

Kairos Function Leg Armor

  • 17 Mobility
  • 6 Resilience
  • 7 Recovery
  • 9 Discipline
  • 7 Intellect
  • 12 Strength
  • Total: 58

Kairos Function Cloak

Apparently it pays to come in dead last in Guardian Games, because Xûr's loot for Hunters this week is unbelievably good. That helmet is perhaps the spikiest piece of equipment I've ever seen (and in all the right places for lots of Hunters) and the gauntlets offer the highest Discpline roll I've ever seen. Absolutely unbelievable. Buy! Buy! Buy!

That's a wrap on Xûr for this week, Guardians! Why shouldn't Warlocks be winning Guardian Games and/or how are they cheating so well? Sound off in the comments! For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

Destiny 2: Where Is Xur Today? Location and Exotic Items for May 13

The alien that's too proud to ask for directions, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.

Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.

We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.

Where Is Xûr Today?

Xûr's location can be found at Winding Cove in the EDZ on May 13 through May 17. To reach him, travel to the landing point at Winding Cove. When you arrive, make for the rock cliffs at the far end of the cove and look for a cave winding up to a platform next to some Fallen. There you'll find the freakish salesman we all adore peddling his wares.

What's Xûr Selling Today?

Looking for some good weapons to use in The Witch Queen's endgame content? Let's see if our buddy Xûr has something useful in store!

Exotic Engram

Cerberus +1 - Exotic Auto Rifle

Graviton Forfeit- Exotic Hunter Helmet

  • 7 Mobility
  • 13 Resilience
  • 10 Recovery
  • 20 Discipline
  • 2 Intellect
  • 11 Strength
  • Total: 63

Synthoceps - Exotic Titan Gauntlets

  • 13 Mobility
  • 17 Resilience
  • 3 Recovery
  • 2 Discipline
  • 18 Intellect
  • 10 Strength
  • Total: 63

Nezarec's Sin - Exotic Warlock Helmet

  • 10 Mobility
  • 3 Resilience
  • 19 Recovery
  • 20 Discipline
  • 6 Intellect
  • 2 Strength
  • Total: 60

A few decent pieces of armor this week in the Synthoceps and Nezarec's Sin fairly high-stat rolls, but nothing that's particularly must-have. Cerberus +1 is a silly weapon that you should buy if you don't have it just for laughs.

Exotic Weapons

Hawkmoon - Exotic Hand Cannon

  • Paracausal Shot
  • Fluted Barrel
  • Alloy Magazine
  • Killing Wind
  • Smooth Grip

Dead Man's Tale - Exotic Scout Rifle

  • Cranial Spike
  • Smallbore
  • Steady Rounds
  • Moving Target
  • Composite Stock

Another week where these two exotic weapons have decent rolls, but nothing incredibly noteworthy. If you already have versions of these bad boys that you like, wait for some better rolls in the future.

Legendary Weapons

Bite of the Fox - Sniper Rifle

  • Full Bore/Polygonal Rifling
  • Accurized Rounds/Tactical Mag
  • Threat Detector
  • Opening Shot
  • Reload Speed Masterwork

The Last Dance - Sidearm

  • Quickdot SAS/Shortspec SAS/Target SAS
  • Alloy Magazine/Armor-Piercing Rounds
  • Moving Target
  • Dragonfly
  • Stability Masterwork

Shattered Cipher - Machine Gun

  • Fluted Barrel/Polygonal Rifling
  • Extended Mag/Alloy Magazine
  • Field Prep
  • Surrounded
  • Reload Speed Masterwork

Sojourner's Tale - Shotgun

  • Fluted Barrel/Polygonal Rifling
  • Accurized Rounds/Light Mag
  • Moving Target
  • Adrenaline Junkie
  • Reload Speed Masterwork

Gridskipper - Pulse Rifle

  • Corkscrew Rifling/Extended Barrel
  • Extended Mag/Ricochet Rounds
  • Tunnel Vision
  • Frenzy
  • Range Masterwork

Farewell - Sidearm

  • Chambered Compensator/Fluted Barrel
  • Appended Mag/Alloy Magazine
  • Heating Up
  • Adrenaline Junkie
  • Handling Masterwork

Sorrow's Verse - Auto Rifle

  • Extended Barrel/Smallbore
  • Tactical Mag/Alloy Magazine
  • Outlaw
  • One For All
  • Reload Speed Masterwork

Oh, Guardians. Xur has appeared to come to play this weekend! That Gridskipper roll might be one of the best I've ever seen and if you value pulse rifles at all, you should definitely pick that God roll up. The Last Dance is also a great choice seeing as how sidearms have a pretty strong role in the PvP meta right now. My buddy Ebontis also pointed out to me that Shattered Cipher is currently the only Void machine gun that can be acquired without doing a raid (and the roll this week is decent too), so pick that up if you need it!

Warlock Legendary Armor

For Warlocks, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 10 Mobility
  • 13 Resilience
  • 7 Recovery
  • 6 Discipline
  • 10 Intellect
  • 13 Strength
  • Total: 59

Kairos Function Chest Armor

  • 8 Mobility
  • 15 Resilience
  • 9 Recovery
  • 2 Discipline
  • 9 Intellect
  • 21 Strength
  • Total: 64

Kairos Function Helmet

  • 20 Mobility
  • 6 Resilience
  • 7 Recovery
  • 12 Discipline
  • 15 Intellect
  • 6 Strength
  • Total: 66

Kairos Function Leg Armor

  • 12 Mobility
  • 6 Resilience
  • 10 Recovery
  • 10 Discipline
  • 2 Intellect
  • 19 Strength
  • Total: 59

Kairos Function Bond

Warlocks have been rewarded for their triumphant performance in Guardian Games this week with a helmet fit for kings. Pick up that spiky, Mobility-focused piece of armor, floaty friends!

Titan Legendary Armor

For Titans, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 14 Mobility
  • 9 Resilience
  • 6 Recovery
  • 16 Discipline
  • 2 Intellect
  • 9 Strength
  • Total: 56

Kairos Function Chest Armor

  • 7 Mobility
  • 19 Resilience
  • 6 Recovery
  • 21 Discipline
  • 6 Intellect
  • 2 Strength
  • Total: 61

Kairos Function Helmet

  • 6 Mobility
  • 14 Resilience
  • 9 Recovery
  • 2 Discipline
  • 12 Intellect
  • 12 Strength
  • Total: 55

Kairos Function Leg Armor

  • 19 Mobility
  • 2 Resilience
  • 12 Recovery
  • 20 Discipline
  • 2 Intellect
  • 11 Strength
  • Total: 66

Kairos Function Mark

Most Titan armor this week is pretty weak, but by goly those boots are out of this world! A little more focused in mobility than a typical Titan might desire, but still very good.

Hunter Legendary Armor

For Hunters, Xûr is selling the Kairos Function set which includes:

Kairos Function Gauntlets

  • 15 Mobility
  • 2 Resilience
  • 15 Recovery
  • 25 Discipline
  • 2 Intellect
  • 6 Strength
  • Total: 65

Kairos Function Chest Armor

  • 10 Mobility
  • 7 Resilience
  • 12 Recovery
  • 2 Discipline
  • 25 Intellect
  • 2 Strength
  • Total: 58

Kairos Function Helmet

  • 20 Mobility
  • 6 Resilience
  • 7 Recovery
  • 6 Discipline
  • 6 Intellect
  • 22 Strength
  • Total: 67

Kairos Function Leg Armor

  • 17 Mobility
  • 6 Resilience
  • 7 Recovery
  • 9 Discipline
  • 7 Intellect
  • 12 Strength
  • Total: 58

Kairos Function Cloak

Apparently it pays to come in dead last in Guardian Games, because Xûr's loot for Hunters this week is unbelievably good. That helmet is perhaps the spikiest piece of equipment I've ever seen (and in all the right places for lots of Hunters) and the gauntlets offer the highest Discpline roll I've ever seen. Absolutely unbelievable. Buy! Buy! Buy!

That's a wrap on Xûr for this week, Guardians! Why shouldn't Warlocks be winning Guardian Games and/or how are they cheating so well? Sound off in the comments! For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.

After Selling Multiple Studios, Square Enix Wants to Build New Ones, and Acquire More

Square Enix is looking to build and acquire new studios despite selling several off last week.

Part of the publisher's medium-term business strategy, as revealed in its latest financial earnings report, is to "boost game development capabilities by establishing new studios, mergers and acquisitions, etc."

Square Enix sold Crystal Dynamics, Eidos-Montréal, and Square Enix Montréal to Embracer Group for $300 million last week in a deal which included several IPs including Tomb Raider, Deus Ex, Thief, and more.

Though it seems unusual that Square Enix would shed a number of studios and IPs and immediately pursue others, it defines a goal in its report as "reshaping [its] digital entertainment portfolio".

It's under this objective that Square Enix plans to establish and acquire more studios, alongside the more general desire to "cultivate robust IP (including [the] creation of new IP)".

Purchasing game developers outright has certainly been a popular strategy in the video game industry as of late, with Microsoft leading an acquisitions race headlined by its colossal $68.7 billion purchase of Activision Blizzard.

Both Xbox and PlayStation are hiring directors to lead their acquisition strategies and it would appear that Square Enix wants to pursue a similar route.

Sony purchased Bungie in February for $3.6 billion and in the last year has also acquired several other studios including Bluepoint and Housemarque. It has no intentions of slowing down, as Sony Interactive Entertainment president Jim Ryan said earlier in April that it already has more purchases planned.

Xbox's purchase of Activision Blizzard, on the other hand, will be one of the biggest in entertainment history when the deal goes through, putting it on par with Disney's purchase of 21st Century Fox for $71.3 billion and just shy of AT&T's purchase of Time Warner for $85.4 billion.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

After Selling Multiple Studios, Square Enix Wants to Build New Ones, and Acquire More

Square Enix is looking to build and acquire new studios despite selling several off last week.

Part of the publisher's medium-term business strategy, as revealed in its latest financial earnings report, is to "boost game development capabilities by establishing new studios, mergers and acquisitions, etc."

Square Enix sold Crystal Dynamics, Eidos-Montréal, and Square Enix Montréal to Embracer Group for $300 million last week in a deal which included several IPs including Tomb Raider, Deus Ex, Thief, and more.

Though it seems unusual that Square Enix would shed a number of studios and IPs and immediately pursue others, it defines a goal in its report as "reshaping [its] digital entertainment portfolio".

It's under this objective that Square Enix plans to establish and acquire more studios, alongside the more general desire to "cultivate robust IP (including [the] creation of new IP)".

Purchasing game developers outright has certainly been a popular strategy in the video game industry as of late, with Microsoft leading an acquisitions race headlined by its colossal $68.7 billion purchase of Activision Blizzard.

Both Xbox and PlayStation are hiring directors to lead their acquisition strategies and it would appear that Square Enix wants to pursue a similar route.

Sony purchased Bungie in February for $3.6 billion and in the last year has also acquired several other studios including Bluepoint and Housemarque. It has no intentions of slowing down, as Sony Interactive Entertainment president Jim Ryan said earlier in April that it already has more purchases planned.

Xbox's purchase of Activision Blizzard, on the other hand, will be one of the biggest in entertainment history when the deal goes through, putting it on par with Disney's purchase of 21st Century Fox for $71.3 billion and just shy of AT&T's purchase of Time Warner for $85.4 billion.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Epic to Release an Unreal Engine 5 Editor Just for Fortnite This Year

Epic Games is releasing an "open to everybody" Unreal Engine 5 editor for Fortnite, and will let creators monetize what they make.

CEO Tim Sweeney told Fast Company that around half of players' time in Fortnite is spent playing other users' content and Epic Games wants to make that experience more fully-fledged through the editor, and the ability to monetize that custom content.

"We’re going to release the Unreal Editor for Fortnite, the full capabilities that you’ve seen [in Unreal Engine] opened up so that anybody can build very high-quality game content and code," Sweeney said, "and deploy it into Fortnite without having to do a deal with us. It’s open to everybody."

He added that it's Epic Games' aim to make Fortnite a marketplace similar to Steam or the App Store, comparing it to other games like Roblox that, while free to download and play normally, feature player-made content that can be bought with real money.

Sweeney said: "We’re building an economy, and it will support creators actually building businesses around their work and making increasing amounts of profit from the commerce that arises from people playing their content."

Epic Games' Unreal Engine 5 was released in April and developers are already doing some pretty impressive stuff. Working by himself, Lorenzo Drago created an incredibly realistic scene of a Japanese train station that's almost indistinguishable from real life.

This idea of monetizing this Unreal Engine 5 custom content also connects with Epic Games' push into the metaverse - an all-encompassing digital world with its own economy - that Sony and LEGO's parent company KIRKBI invested billions in.

Fortnite in itself is already fulfilling a lot of the concept of putting "the real world" into a shared online space. Countless collaborations between the biggest entertainment franchises and Epic Games combined with the addition of real events like Coachella have already brought the idea to life, and having its own economy will only bolster that.

Ex-Nintendo of America president Reggie Fils-Aimé is also a believer in this type of monetization in games, commenting recently that he's a believer in the concept to of "play to own". After spending 300 hours building an Animal Crossing island, for example, he'd like to be able to make some money from it.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Epic to Release an Unreal Engine 5 Editor Just for Fortnite This Year

Epic Games is releasing an "open to everybody" Unreal Engine 5 editor for Fortnite, and will let creators monetize what they make.

CEO Tim Sweeney told Fast Company that around half of players' time in Fortnite is spent playing other users' content and Epic Games wants to make that experience more fully-fledged through the editor, and the ability to monetize that custom content.

"We’re going to release the Unreal Editor for Fortnite, the full capabilities that you’ve seen [in Unreal Engine] opened up so that anybody can build very high-quality game content and code," Sweeney said, "and deploy it into Fortnite without having to do a deal with us. It’s open to everybody."

He added that it's Epic Games' aim to make Fortnite a marketplace similar to Steam or the App Store, comparing it to other games like Roblox that, while free to download and play normally, feature player-made content that can be bought with real money.

Sweeney said: "We’re building an economy, and it will support creators actually building businesses around their work and making increasing amounts of profit from the commerce that arises from people playing their content."

Epic Games' Unreal Engine 5 was released in April and developers are already doing some pretty impressive stuff. Working by himself, Lorenzo Drago created an incredibly realistic scene of a Japanese train station that's almost indistinguishable from real life.

This idea of monetizing this Unreal Engine 5 custom content also connects with Epic Games' push into the metaverse - an all-encompassing digital world with its own economy - that Sony and LEGO's parent company KIRKBI invested billions in.

Fortnite in itself is already fulfilling a lot of the concept of putting "the real world" into a shared online space. Countless collaborations between the biggest entertainment franchises and Epic Games combined with the addition of real events like Coachella have already brought the idea to life, and having its own economy will only bolster that.

Ex-Nintendo of America president Reggie Fils-Aimé is also a believer in this type of monetization in games, commenting recently that he's a believer in the concept to of "play to own". After spending 300 hours building an Animal Crossing island, for example, he'd like to be able to make some money from it.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Ewan McGregor Spent Months Re-Finding His Obi-Wan Kenobi Voice

Ewan McGregor has spoken of his preparations for the upcoming Obi-Wan Kenobi Disney+ series, explaining how he had to get into character and rediscover his voice.

Speaking to On Demand Entertainment, McGregor discussed his journey with the Obi-Wan Kenobi character and what it was like to bring him back to the screen after all these years. He admitted he was slightly out of practice when he approached the role again and that he initially struggled to find his character's voice because it "had been so long."

"When we came to do the actual scenes, I totally didn't have his voice," McGregor admitted, reflecting back on an early screen test for the series. "I was just doing this vague, English voice, it sounded like a sort of school teacher or something. But it certainly didn't sound like Alec Guinness, and it didn't sound like Obi-Wan. It just had been so long, I didn't have it."

He said he had to do his "homework" in the months leading up to production and that he "listened to a lot of Alec Guinness" to help him embody the character. His time and commitment eventually paid off, as he felt confident that he was "back" by the time the cameras started rolling and he was reciting his lines from the revised scripts on set.

The original scripts were scrapped because they were "too bleak" but it sounds like the rewrites put the series back on track. The trailers certainly haven't pulled any punches, with the most recent preview offering up clips of Darth Vader, the Inquisitors hunting for Obi-Wan, a handheld droid, and one of the few occasions we see Obi-Wan using a blaster.

Obi-Wan Kenobi picks up ten years after Revenge of the Sith, with Ewan McGregor returning to his Star Wars role (alongside Hayden Christensen as Darth Vader) for the first time in 17 years. McGregor said the series is arriving amid a wave of positivity for the prequels, though he admits he got more out of his Disney+ return than the "first three movies put together."

The Obi-Wan Kenobi series will premiere on Disney+ on May 27 with two episodes. Alongside McGregor and Christensen, the series stars Joel Edgerton, Bonnie Piesse, Moses Ingram, Indira Varma, Rupert Friend, and Sung Kang. Deborah Chow is directing the series and Joby Harold is the showrunner, with John Williams and Natalie Holt composing the score.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Ewan McGregor Spent Months Re-Finding His Obi-Wan Kenobi Voice

Ewan McGregor has spoken of his preparations for the upcoming Obi-Wan Kenobi Disney+ series, explaining how he had to get into character and rediscover his voice.

Speaking to On Demand Entertainment, McGregor discussed his journey with the Obi-Wan Kenobi character and what it was like to bring him back to the screen after all these years. He admitted he was slightly out of practice when he approached the role again and that he initially struggled to find his character's voice because it "had been so long."

"When we came to do the actual scenes, I totally didn't have his voice," McGregor admitted, reflecting back on an early screen test for the series. "I was just doing this vague, English voice, it sounded like a sort of school teacher or something. But it certainly didn't sound like Alec Guinness, and it didn't sound like Obi-Wan. It just had been so long, I didn't have it."

He said he had to do his "homework" in the months leading up to production and that he "listened to a lot of Alec Guinness" to help him embody the character. His time and commitment eventually paid off, as he felt confident that he was "back" by the time the cameras started rolling and he was reciting his lines from the revised scripts on set.

The original scripts were scrapped because they were "too bleak" but it sounds like the rewrites put the series back on track. The trailers certainly haven't pulled any punches, with the most recent preview offering up clips of Darth Vader, the Inquisitors hunting for Obi-Wan, a handheld droid, and one of the few occasions we see Obi-Wan using a blaster.

Obi-Wan Kenobi picks up ten years after Revenge of the Sith, with Ewan McGregor returning to his Star Wars role (alongside Hayden Christensen as Darth Vader) for the first time in 17 years. McGregor said the series is arriving amid a wave of positivity for the prequels, though he admits he got more out of his Disney+ return than the "first three movies put together."

The Obi-Wan Kenobi series will premiere on Disney+ on May 27 with two episodes. Alongside McGregor and Christensen, the series stars Joel Edgerton, Bonnie Piesse, Moses Ingram, Indira Varma, Rupert Friend, and Sung Kang. Deborah Chow is directing the series and Joby Harold is the showrunner, with John Williams and Natalie Holt composing the score.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Square Enix Says Balan Wonderworld is a Game it Recommends With Confidence

Despite being involved in a lawsuit over its development, and negative reviews, Square Enix says it recommends Balan Wonderworld "with confidence".

The game was brought up in a Q&A session during a company earnings briefing, during which an investor asked about ex-director Yuji Naka's lawsuit against the company, seemingly brought after his dismissal from the project.

Square Enix confirmed that Naka had a lawsuit case with the company but wouldn't give any further details about it. However, according to Bloomberg's Takashi Mochizuki, Square Enix also commented on Balan Wonderworld itself, saying, "it is a game that we recommend with confidence."

Balan Wonderworld hasn't had the best time in the spotlight. Naka left Square Enix after the game was released last year and has since become an independent developer. Recently, Naka opened up about his time at Square Enix developing the game. He said that he had an internal conflict with co-developer Arzest and felt like Balan Wonderworld was submitted in an unfinished state. Furthermore, Naka called out the company, saying, "I think Square Enix is no good."

In IGN's Balan Wonderworld review, we said, "It’s a mess of undercooked concepts and clunky mechanics that slow it to a crawl, and it seems to take inspiration from better games without properly recapturing what actually makes them fun." In that context, Square Enix's recommendation feels a little off-base.

In other Square Enix news, the company recently sold off its western studios to Embracer Group in order to fund future projects, such as cloud services, AI, and most notably, blockchain initiatives, the last of which Square Enix president Yosuke Matsuda has expressed an interest in pursuing.

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey

Square Enix Says Balan Wonderworld is a Game it Recommends With Confidence

Despite being involved in a lawsuit over its development, and negative reviews, Square Enix says it recommends Balan Wonderworld "with confidence".

The game was brought up in a Q&A session during a company earnings briefing, during which an investor asked about ex-director Yuji Naka's lawsuit against the company, seemingly brought after his dismissal from the project.

Square Enix confirmed that Naka had a lawsuit case with the company but wouldn't give any further details about it. However, according to Bloomberg's Takashi Mochizuki, Square Enix also commented on Balan Wonderworld itself, saying, "it is a game that we recommend with confidence."

Balan Wonderworld hasn't had the best time in the spotlight. Naka left Square Enix after the game was released last year and has since become an independent developer. Recently, Naka opened up about his time at Square Enix developing the game. He said that he had an internal conflict with co-developer Arzest and felt like Balan Wonderworld was submitted in an unfinished state. Furthermore, Naka called out the company, saying, "I think Square Enix is no good."

In IGN's Balan Wonderworld review, we said, "It’s a mess of undercooked concepts and clunky mechanics that slow it to a crawl, and it seems to take inspiration from better games without properly recapturing what actually makes them fun." In that context, Square Enix's recommendation feels a little off-base.

In other Square Enix news, the company recently sold off its western studios to Embracer Group in order to fund future projects, such as cloud services, AI, and most notably, blockchain initiatives, the last of which Square Enix president Yosuke Matsuda has expressed an interest in pursuing.

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey