Silent Hill 2 Remake Rumors: Bloober Team CEO Refuses to Comment, But Says New Project ‘Will Still Be a Bloober Team Title’
Following rumors that horror game developer Bloober Team is remaking the legendary Silent Hill 2, CEO Piotr Babieno has said he cannot comment, but hopes to make an announcement about the company's future projects "as soon as we can". He added that its unannounced project will "still be a Bloober Team title", even if it's made in partnership with another company. Babieno also explained that future Bloober games will be bigger and more gameplay-focused than in the past, and will not be "walking sim"-type experiences.
Speaking to IGN at Polish games conference Digital Dragons, Babieno responded to rumors (first reported by influencer Nate the Hate and subsequently journalist Jeff Grubb) about a Silent Hill 2 Remake by saying:
“We can’t comment on anything we are doing because we appreciate our relationship with our partners, of course. So we can’t [say] anything. We will make an announcement about our future projects as soon as we can. So then you will know much more." Chuckling, he added, "Officially."
Bloober Team entered into a partnership with Konami — owner of the Silent Hill series — last year. Since then, multiple reports have linked the developer (which developed horror games Layers of Fear, Observer, Blair Witch, and The Medium) with a Silent Hill project. It was even forced to deny that some of its unused game concepts were planned Silent Hill titles. Bloober confirmed previously that it's simultaneously working on two titles, one with Konami, while another, due to be published by Private Division, is a new IP. Babieno tells me a third title is in pre-production.
Later in the interview, I asked Babieno about the company's experience working with a license holder in the case of Blair Witch, and the CEO briefly referenced one of Bloober's upcoming projects, making clear that his company's approach is to make games on its own terms, even if it's within someone else's franchise.
“I would say that it’s hard to work with someone who [owns an IP you’re working on], but we are always talking with those licensors, [saying] 'Guys we would like to use your license, but we would like to tell our own story.' If we are not able to tell our own story, if we will not have creative freedom, it doesn’t make sense, because Bloober Team will not make a great game," Babieno said. "If you are in a prison, you will not be able to fly. So that’s why we are trying to only [make] those titles in which we are feeling, ‘OK, it will be a Bloober Team game, not someone [else’s].' So even on the project we can’t talk [about], it will still be a Bloober Team title.”
Babieno didn't make clear that this was a reference to the Konami title, but it feels likely given that Bloober's Private Division game is a new IP. If that is the case, and Bloober is working on Silent Hill, Babieno's words could be taken to mean that the company is applying its own ideas to Silent Hill 2, or alternatively that its Silent Hill game is actually a new story in the series entirely. The CEO did not provide any further comment on those lines.
Speaking more generally about Bloober Team's future, Babieno said that the company was aiming to change the kinds of games it makes, while sticking with the dark, psychologically focused subject areas it has specialised in.
“There are a lot of people in our team who would like to do bigger games, with more gameplay, with some game mechanics [we haven’t used before] because mostly our past titles were experience-like, right? It was more about the mood, about the story, not necessarily about gameplay. [...] We would like to do games which will tell our stories based on the game mechanics. So you could expect that each of our future titles will have a lot of gameplay mechanics. Those titles will be bigger.”
He added that Bloober's games would continue to transition away from the "walking simulator" approach of its early successes, such as Layers of Fear.
"It’s not a huge jump, it’s rather evolution, but right now we are well-prepared to make games similar to Hellblade, to name [one example]. But I would say that we will still have our DNA - those games will still belong to Bloober Team’s legacy, and they will be bigger. We will tell stories [through gameplay], it will not be walking sim kinds of experience in the future, but still, the subject, those feelings which we would [we would like our fans to feel], they will remain," Babieno said.
Aside from the rumors about a Silent Hill 2 remake, images from what is rumored to be a brand new Silent Hill were revealed last week — and swiftly deleted after a copyright claim. The deletion seems to lend credence to their authenticity, although Konami has not commented.
Silent Hill 2 remains one of the most beloved games ever released. We named the PS2 psychological horror one of the best games of all time, calling it "an exploration of the depths of human depravity and the effects it has on the people and places around us that few video games have handled with such a disturbing grace and maturity."
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Rian Johnson’s Star Wars Trilogy Is on Hold, Says Lucasfilm
Lucasfilm has confirmed that Rian Johnson's Star Wars trilogy is on hold for the time being as the filmmaker is "unbelievably busy" with other projects.
In an interview with Vanity Fair, Lucasfilm president Kathleen Kennedy provided an update on the planned Star Wars trilogy from Rian Johnson, which was first announced back in 2017. Johnson was set to write and direct the first of the three films but there have been very few updates in the years since because he has apparently been sidetracked by other projects.
"Rian has been unbelievably busy with Knives Out and the deal that he made at Netflix for multiple movies," Kennedy confirmed, referencing his commitments with Netflix. The streaming company shelled out a whopping $450 million last year to purchase the rights to two Knives Out sequels, with writer-director Rian Johnson returning for both of those films.
This deal has reportedly put Johnson's Star Wars trilogy on the back burner for now, meaning there are no dates or timelines for when the first film will be released and it doesn't currently feature on Lucasfilm's immediate road map for the future. Kennedy even hinted that the trilogy format might be on the way out, in favour of "much more persistent storytelling."
Johnson's planned Star Wars trilogy may be the exception. The Last Jedi director had started developing the new film series before his schedule ramped up, telling IGN in 2018 that he was at "the very beginning of figuring out what this new thing" was going to be. He later confirmed that he would be moving "beyond the legacy characters" to find an all-new direction.
While Johnson's film trilogy is paused, it looks likely that Taika Waititi's Star Wars movie will be the first out of the gate. Rogue Squadron from Wonder Woman director Patty Jenkins is said to be "further off," having been indefinitely delayed last year, and Kevin Feige's movie is up in the air as Kennedy noted "there isn't anything specifically" down for that right now.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Rian Johnson’s Star Wars Trilogy Is on Hold, Says Lucasfilm
Lucasfilm has confirmed that Rian Johnson's Star Wars trilogy is on hold for the time being as the filmmaker is "unbelievably busy" with other projects.
In an interview with Vanity Fair, Lucasfilm president Kathleen Kennedy provided an update on the planned Star Wars trilogy from Rian Johnson, which was first announced back in 2017. Johnson was set to write and direct the first of the three films but there have been very few updates in the years since because he has apparently been sidetracked by other projects.
"Rian has been unbelievably busy with Knives Out and the deal that he made at Netflix for multiple movies," Kennedy confirmed, referencing his commitments with Netflix. The streaming company shelled out a whopping $450 million last year to purchase the rights to two Knives Out sequels, with writer-director Rian Johnson returning for both of those films.
This deal has reportedly put Johnson's Star Wars trilogy on the back burner for now, meaning there are no dates or timelines for when the first film will be released and it doesn't currently feature on Lucasfilm's immediate road map for the future. Kennedy even hinted that the trilogy format might be on the way out, in favour of "much more persistent storytelling."
Johnson's planned Star Wars trilogy may be the exception. The Last Jedi director had started developing the new film series before his schedule ramped up, telling IGN in 2018 that he was at "the very beginning of figuring out what this new thing" was going to be. He later confirmed that he would be moving "beyond the legacy characters" to find an all-new direction.
While Johnson's film trilogy is paused, it looks likely that Taika Waititi's Star Wars movie will be the first out of the gate. Rogue Squadron from Wonder Woman director Patty Jenkins is said to be "further off," having been indefinitely delayed last year, and Kevin Feige's movie is up in the air as Kennedy noted "there isn't anything specifically" down for that right now.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Morbius Exclusive: Watch the First 9 Minutes of the Sony-Marvel Movie
IGN can exclusively debut online the first nine minutes of Sony Pictures’ Morbius ahead of its 4K Ultra HD, Blu-ray, and DVD release on June 14, 2022. The movie became available on digital today, May 17.
You can watch the footage via the player above or the embed below.
The home entertainment release of Morbius features outtakes, bloopers, behind-the-scenes featurettes, and Easter Eggs from the Sony-Marvel film.
Based on the Marvel Comics antihero Michael Morbius, the movie stars Oscar winner Jared Leto as the titular “Living Vampire.” The cast also includes Matt Smith, Adria Arjona, Jared Harris, Al Madrigal, and Tyrese Gibson.
Daniel Espinosa (Safe House, Life) directed Morbius from a screenplay by Matt Sazama & Burk Sharpless. Avi Arad, Matt Tolmach, and Lucas Foster are the producers.
Morbius has earned $162.6 million so far at the worldwide box office.
You can find below all of the Morbius bonus features and specs for the 4k Ultra HD, Blu-Ray, and DVD releases:
4K ULTRA HD, BLU-RAY, AND DIGITAL
- Outtakes & Bloopers
- Featurettes:
- Defining The Antihero
- From Human to Vampire – Visual Effects
- Lights, Camera, Action
- The Good, Bad & Ugly – Supporting Cast Doing the Stunt Work
- Living Vampire from Comics to Screen
- Nocturnal Easter Eggs
DVD
- Featurettes:
- Defining the Antihero
- The Good, Bad & Ugly – Supporting Cast Doing the Stunt Work
4K UHD: Feature: 2160p Ultra High Definition / 2.39:1 • Audio: English Dolby Atmos (Dolby True HD7.1 compatible), French (Doublé au Québec), Spanish, English & French (Doublé au Québec) – Audio Description Tracks 5.1 Dolby Digital • Subtitles: English, English SDH, French, Spanish.
Blu-ray: Feature: 1080p High Definition / 2.39:1 • Audio: English, French (Doublé au Québec), 5.1 DTS-HD MA, Spanish English & French (Doublé au Québec) – Audio Description Tracks 5.1 Dolby Digital • Subtitles: English, English SDH, French, Spanish • Mastered in High Definition.
DVD: Feature: 2.39:1 Anamorphic Widescreen • Audio: English, French (Doublé au Québec), Spanish 5.1 Dolby Digital, English & French (Doublé au Québec) Audio Description Tracks Dolby Surround • Subtitles: English, English SDH, French, Spanish.
For more coverage of Morbius and the Sony Pictures Universe of Marvel Characters, check out our rundown of every Spider-Man movie spin-off in development at Sony and our breakdown of Morbius’ post-credits scenes.
Morbius Exclusive: Watch the First 9 Minutes of the Sony-Marvel Movie
IGN can exclusively debut online the first nine minutes of Sony Pictures’ Morbius ahead of its 4K Ultra HD, Blu-ray, and DVD release on June 14, 2022. The movie became available on digital today, May 17.
You can watch the footage via the player above or the embed below.
The home entertainment release of Morbius features outtakes, bloopers, behind-the-scenes featurettes, and Easter Eggs from the Sony-Marvel film.
Based on the Marvel Comics antihero Michael Morbius, the movie stars Oscar winner Jared Leto as the titular “Living Vampire.” The cast also includes Matt Smith, Adria Arjona, Jared Harris, Al Madrigal, and Tyrese Gibson.
Daniel Espinosa (Safe House, Life) directed Morbius from a screenplay by Matt Sazama & Burk Sharpless. Avi Arad, Matt Tolmach, and Lucas Foster are the producers.
Morbius has earned $162.6 million so far at the worldwide box office.
You can find below all of the Morbius bonus features and specs for the 4k Ultra HD, Blu-Ray, and DVD releases:
4K ULTRA HD, BLU-RAY, AND DIGITAL
- Outtakes & Bloopers
- Featurettes:
- Defining The Antihero
- From Human to Vampire – Visual Effects
- Lights, Camera, Action
- The Good, Bad & Ugly – Supporting Cast Doing the Stunt Work
- Living Vampire from Comics to Screen
- Nocturnal Easter Eggs
DVD
- Featurettes:
- Defining the Antihero
- The Good, Bad & Ugly – Supporting Cast Doing the Stunt Work
4K UHD: Feature: 2160p Ultra High Definition / 2.39:1 • Audio: English Dolby Atmos (Dolby True HD7.1 compatible), French (Doublé au Québec), Spanish, English & French (Doublé au Québec) – Audio Description Tracks 5.1 Dolby Digital • Subtitles: English, English SDH, French, Spanish.
Blu-ray: Feature: 1080p High Definition / 2.39:1 • Audio: English, French (Doublé au Québec), 5.1 DTS-HD MA, Spanish English & French (Doublé au Québec) – Audio Description Tracks 5.1 Dolby Digital • Subtitles: English, English SDH, French, Spanish • Mastered in High Definition.
DVD: Feature: 2.39:1 Anamorphic Widescreen • Audio: English, French (Doublé au Québec), Spanish 5.1 Dolby Digital, English & French (Doublé au Québec) Audio Description Tracks Dolby Surround • Subtitles: English, English SDH, French, Spanish.
For more coverage of Morbius and the Sony Pictures Universe of Marvel Characters, check out our rundown of every Spider-Man movie spin-off in development at Sony and our breakdown of Morbius’ post-credits scenes.
Techland Reveals First Concept Art of Its Open-World Fantasy RPG
Techland has revealed the first piece of concept art for its unannounced AAA open-world fantasy action RPG. Additionally, the development team has recently recruited talent that has previously worked at Arkane and CD Projekt Red.
The concept art features a man looking at some sort of ancient city surrounded by lush trees, pink vegetation, and waterfalls. Notably, the archetecture of this ruin isn't traditional medieval England in its aesthetic, so we may be in for something slightly left field for AAA fantasy.
For this new IP, the studio has employed narrative director Karolina Stachyra and narrative lead Arkadiusz Borowik, both of whom previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt.
The rest of the team has similarly notable backgrounds. Recently recruited members include open world director Bartosz Ochman, who previously worked on Cyberpunk 2077 and The Witcher 3. Mario Maltezos, the project's creative director, has worked on Prince of Persia: The Sands of Time and Mad Max, while lead game designer David McClure worked on Deathloop. Lead animator Kevin Quad worked on Horizon Zero Dawn and its DLC, and lead UI designer Marcin Surosz was a UI/UX designer at People Can Fly.
“We're very happy with what we have accomplished with the Dying Light franchise so far," explained Techland CEO Pawel Marchewka in a press release. "Moreover, our journey with Dying Light 2 Stay Human has only just begun as we plan to support this game for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor."
"At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience," he continued. "A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity. While we cannot share more details about this project now, we're all truly invested in it and looking forward to showing it to gamers when the time is right."
Are you ready to begin a new, thrilling journey with Techland?
— Techland (@TechlandGames) May 17, 2022
We are hiring for the unannounced AAA Open World Action-RPG in a fantasy setting!
Join us now! https://t.co/0yplHvELBW pic.twitter.com/MPZcv7p8iG
Techland is currently hiring more developers to work on the unannounced fantasy game. This seems to be an ongoing trend of studios trying to court more talent by teasing high profile projects either on social media or showing them off within game showcases, as in the case of Ubisoft's Splinter Cell remake.
Techland are fresh off developing Dying Light 2, and while many of the development staff are remaining with the zombie open world to create post-release content, it seems clear that the studio is gearing up for production on their next (hopefully major) IP.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Techland Reveals First Concept Art of Its Open-World Fantasy RPG
Techland has revealed the first piece of concept art for its unannounced AAA open-world fantasy action RPG. Additionally, the development team has recently recruited talent that has previously worked at Arkane and CD Projekt Red.
The concept art features a man looking at some sort of ancient city surrounded by lush trees, pink vegetation, and waterfalls. Notably, the archetecture of this ruin isn't traditional medieval England in its aesthetic, so we may be in for something slightly left field for AAA fantasy.
For this new IP, the studio has employed narrative director Karolina Stachyra and narrative lead Arkadiusz Borowik, both of whom previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt.
The rest of the team has similarly notable backgrounds. Recently recruited members include open world director Bartosz Ochman, who previously worked on Cyberpunk 2077 and The Witcher 3. Mario Maltezos, the project's creative director, has worked on Prince of Persia: The Sands of Time and Mad Max, while lead game designer David McClure worked on Deathloop. Lead animator Kevin Quad worked on Horizon Zero Dawn and its DLC, and lead UI designer Marcin Surosz was a UI/UX designer at People Can Fly.
“We're very happy with what we have accomplished with the Dying Light franchise so far," explained Techland CEO Pawel Marchewka in a press release. "Moreover, our journey with Dying Light 2 Stay Human has only just begun as we plan to support this game for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor."
"At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience," he continued. "A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity. While we cannot share more details about this project now, we're all truly invested in it and looking forward to showing it to gamers when the time is right."
Are you ready to begin a new, thrilling journey with Techland?
— Techland (@TechlandGames) May 17, 2022
We are hiring for the unannounced AAA Open World Action-RPG in a fantasy setting!
Join us now! https://t.co/0yplHvELBW pic.twitter.com/MPZcv7p8iG
Techland is currently hiring more developers to work on the unannounced fantasy game. This seems to be an ongoing trend of studios trying to court more talent by teasing high profile projects either on social media or showing them off within game showcases, as in the case of Ubisoft's Splinter Cell remake.
Techland are fresh off developing Dying Light 2, and while many of the development staff are remaining with the zombie open world to create post-release content, it seems clear that the studio is gearing up for production on their next (hopefully major) IP.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Star Wars Is Now About Persistent Storytelling, Not Trilogies, Says Kathleen Kennedy
Lucasfilm boss Kathleen Kennedy has addressed the reason for the hiatus in the Star Wars film slate, explaining that there has been a shift in their storytelling approach.
Speaking to Vanity Fair, Kennedy opened up about the master plan for the Star Wars franchise as she admitted Lucasfilm is navigating a new path after regrouping and mapping out the future. It seems the pivot towards television has influenced their film projects, as Kennedy hinted that trilogies may no longer be the best way to structure their stories.
"I do think a little bit of fun has gone out of making these gigantic movies. The business, the stakes, everything that's been infused in the last 10 years or so. There's a kind of spontaneity and good time that we have to be careful to preserve," Kennedy explained. "We all recognized, every single one of us, that this was a new chapter for the company and that we needed to all work together to create the architecture for where we were going."
Kennedy said the team reassessed the situation and now has "a road map" for the future. That road map includes Taika Waititi's Star Wars movie, which is reportedly pegged to arrive on the big screen before Patty Jenkins' Rogue Squadron, considering that one was delayed indefinitely. Both projects are expected to be standalone films rather than part of a series.
"I hesitate to use the word trilogies anymore because Star Wars is much more about persistent storytelling," Kennedy said, even though, at one time, a trilogy from Rian Johnson was on the horizon. Kennedy suggested this project has now been put on the back-burner due to other commitments that the filmmaker has on his plate with Netflix.
Game of Thrones creators David Benioff and D.B. Weiss were also down for a Star Wars trilogy, but that was cancelled after the duo departed the project, citing their historic deal with Netflix. A separate Star Wars project from Marvel's Kevin Feige also isn't set in stone despite a promising update last year. "I would love to see what movie he might come up with," Kennedy said. "But right now, there isn't anything specifically."
There is, however, a fleet of hotly-anticipated Disney+ shows coming from the galaxy far, far away, including Obi-Wan Kenobi, which will premiere its first two episodes on May 27, plus Season 3 of The Mandalorian, Andor with Diego Luna, and the upcoming Ahsoka series. Spider-Man's Jon Watts is also reportedly working on a Star Wars coming-of-age series.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Star Wars Is Now About Persistent Storytelling, Not Trilogies, Says Kathleen Kennedy
Lucasfilm boss Kathleen Kennedy has addressed the reason for the hiatus in the Star Wars film slate, explaining that there has been a shift in their storytelling approach.
Speaking to Vanity Fair, Kennedy opened up about the master plan for the Star Wars franchise as she admitted Lucasfilm is navigating a new path after regrouping and mapping out the future. It seems the pivot towards television has influenced their film projects, as Kennedy hinted that trilogies may no longer be the best way to structure their stories.
"I do think a little bit of fun has gone out of making these gigantic movies. The business, the stakes, everything that's been infused in the last 10 years or so. There's a kind of spontaneity and good time that we have to be careful to preserve," Kennedy explained. "We all recognized, every single one of us, that this was a new chapter for the company and that we needed to all work together to create the architecture for where we were going."
Kennedy said the team reassessed the situation and now has "a road map" for the future. That road map includes Taika Waititi's Star Wars movie, which is reportedly pegged to arrive on the big screen before Patty Jenkins' Rogue Squadron, considering that one was delayed indefinitely. Both projects are expected to be standalone films rather than part of a series.
"I hesitate to use the word trilogies anymore because Star Wars is much more about persistent storytelling," Kennedy said, even though, at one time, a trilogy from Rian Johnson was on the horizon. Kennedy suggested this project has now been put on the back-burner due to other commitments that the filmmaker has on his plate with Netflix.
Game of Thrones creators David Benioff and D.B. Weiss were also down for a Star Wars trilogy, but that was cancelled after the duo departed the project, citing their historic deal with Netflix. A separate Star Wars project from Marvel's Kevin Feige also isn't set in stone despite a promising update last year. "I would love to see what movie he might come up with," Kennedy said. "But right now, there isn't anything specifically."
There is, however, a fleet of hotly-anticipated Disney+ shows coming from the galaxy far, far away, including Obi-Wan Kenobi, which will premiere its first two episodes on May 27, plus Season 3 of The Mandalorian, Andor with Diego Luna, and the upcoming Ahsoka series. Spider-Man's Jon Watts is also reportedly working on a Star Wars coming-of-age series.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Xbox Game Pass in May 2022: Sniper Elite 5, Jurassic World Evolution 2, and More
Xbox has revealed its second wave of games coming to Xbox Game Pass in May. We've already seen Trek to Yomi, NHL 22, and Loot River come to Game Pass in the first half of the month, and now games such as Sniper Elite 5, Vampire Survivors, Jurassic World Evolution 2, Pacman Museum+, and more are coming to the Game Pass over the next couple of weeks.
More games are expected to hit the service soon, including Assassin's Creed Origins, but with it confirmed to be not turning up in May, you should probably expect it in June instead. For now, here's everything so far coming to Game Pass this month. (ICYMI, Sony has also announced some of the games coming to the new PS Plus as well)
Sniper Elite 5 is On Game Pass from May 26
The award winning shooter series is returning with Sniper Elite 5, and it'll be available on day one of release on Xbox Game Pass for console and PC users. Experience sniping and tactical third-person combat with a wild x-ray kill-cam that can still produce some stunning cinematic shots.
Everything Coming to Xbox Game Pass in May 2022
- Loot River — Available Now
- Citizen Sleeper (Console, PC, Cloud) — Available Now
- Trek to Yomi (Console, PC, Cloud) — Available Now
- Danganronpa 2: Goodbye Despair Anniversary Edition (Console, PC, Cloud) — Available Now
- Eiyuden Chronicle: Rising (Console, PC, Cloud) — Available Now
- This War Of Mine: Final Cut (Console, PC, Cloud) — Available Now
- NHL 22 (EA Play) (Console) — Available Now
- Her Story (PC) ID@Xbox — Available Now
- Jurassic World Evolution 2 (Cloud, Console, and PC) — Available Now
- Little Witch in the Woods (Game Preview) (Console and PC) ID@Xbox — Available Now
- Skate (Cloud) EA Play — Available Now
- Umurangi Generation Special Edition (Cloud, Console, and PC) ID@Xbox — Available Now
- Farming Simulator 22 (Cloud, Console, and PC) — May 19
- Vampire Survivors (PC) ID@Xbox — May 19
- Floppy Knights (Console, PC) — May 24
- Hardspace: Shipbreaker (PC) — May 24
- Sniper Elite 5 (Console, PC) — May 26
- Pac-Man Museum+ (Console, PC) — May 27
- Cricket 22 (PC) ID@Xbox — May 27
Jurassic World Evolution 2 is Now on Xbox Game Pass
"While it lacks the customization and management depth of Frontier's other recent, excellent park-builders, Planet Coaster and Planet Zoo, getting to see these prehistoric beasts at eye-level from one of those stylish ‘90s tour Jeeps has never looked more enticing." - IGN reviewed Jurassic World: Evolution 2 last year and gave it a 7/10.
Vampire Survivors is Coming to Xbox Game Pass on May 19
Don't underestimate this game just because of its graphics, it's an addictive and wild ride that can create some serious gaming chaos once you get into the later stages of a session.
Everything Leaving Xbox Game Pass This Month
Here's everything Xbox has confirmed is leaving Xbox Game Pass in May. This includes Grand Theft Auto: San Andreas – The Definitive Edition which will depart the service on May 10. Notable games also leaving the service at the end of the month include Resident Evil 7, NHL 20, and Superhot. See all the other games departing Game Pass below.
Leaving May 10
- Grand Theft Auto: San Andreas – The Definitive Edition (Cloud and Console)
Leaving May 15
- Enter The Gungeon (Cloud, Console, and PC)
- Final Fantasy X/X-2 HD Remaster (Console and PC)
- Remnant: From the Ashes (Cloud, Console, and PC)
- Steep (Cloud and Console)
- The Catch: Carp and Coarse (Cloud, Console, and PC)
- The Wild at Heart (Cloud, Console, and PC)
Leaving May 31
- EA Sports NHL 20 (Console)
- Farming Simulator 19 (Cloud, Console, and PC)
- Knockout City (Console and PC) EA Play
- Resident Evil 7 Biohazard (Cloud, Console, and PC)
- Spellforce 3: Soul Harvest (PC)
- Superhot Mind Control Delete (Cloud, Console, and PC)
- Yes Your Grace (Cloud, Console, and PC)
Best Game Pass Deal Right Now: 2-Years of Game Pass Ultimate for $135 (Save $224)
First up, your Game Pass subscription must not currently be active - I repeat, you must not have an active Game Pass for this to work. Once you're confident, proceed to the next step.
Next, you need to invest in up to 3-years worth of Xbox Live Gold. You can easily buy 12-month Xbox Live Gold codes from Amazon or other retailers, costing $60/£50 depending on your region.
I Recommend Stacking 2-Years of Xbox Live Gold
The maximum amount of stacking for Gold subscriptions is 36-months (costing $180), any more than that will be lost. So, to keep things safe for those who currently have a Gold membership, I recommend sticking to just 2-years' worth (costing $120/£100).
Now, here's the fun part. Once you've redeemed these codes and stacked your Xbox Live Gold membership up to your liking, you can then convert this time to Xbox Game Pass Ultimate at a 1:1 ratio.
Head to the Xbox Live Gold upgrade page and proceed to convert the time you've paid for directly into Game Pass Ultimate. If you've never used the upgrade feature before, this will cost $1/£1 (total cost coming to $121/£101). If you have used this before, it will instead cost you $14.99/£10.99 to upgrade.
Overall, at most, you'll be paying only $135 for 2-years of Xbox Game Pass Ultimate (instead of $359). If you manage to pull off a 3-year conversion, at most you'll be paying $195 instead (instead of $539). Now that's a big discount. Once you're done, just make sure you turn off auto renewal as well.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.
