The Grudge Is Becoming a Japanese-Language Netflix Series
The Japanese Ju-On franchise, also known as The Grudge, is getting its first-ever drama series on Netflix on July 3.
Netflix has unleashed the first official trailer for the Japanese-language series, titled Ju-On: Origins, which appears to explore the backstory of the curse that was created in the notorious haunted house from the iconic franchise.
"The legendary Japanese horror franchise that has become a smash hit worldwide gets its first drama adaptation," reads the official synopsis for the original series. "The J-Horror classic franchise Ju-On was actually based on real events that occurred over four decades – and the truth is even more terrifying. Can the people haunted by this house escape from its curse? And what kind of grim incident occurred in this cursed house in the past?" The new Ju-On adaptation stars Yoshiyoshi Arakawa, Yuina Kuroshima, and Ririka. [widget path="global/article/imagegallery" parameters="albumSlug=the-15-best-horror-tv-shows-of-the-last-10-years&captions=true"] Takashi Shimizu's Ju-On franchise began in 1998 with the release of two short films. The stories from these films were further extended in Ju-On: The Curse and Ju-on: The Curse 2, released two years later. While the Ju-On series continued to spawn sequels, the franchise made its stateside debut in 2004 with The Grudge, which marked the start of the long-running American horror film series. The latest instalment of the franchise was widely panned by audiences upon its release earlier this year. In our review of The Grudge (2020), we noted that there was "nothing fresh, exciting, or particularly unique" about Nicolas Pesce's reboot, even though it had "an incredible cast of heralded actors and a bona fide horror icon" we suggested that it's "sometimes best to let dead things stay dead." Originally reported by IndieWire. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.The first ever drama series adapted from the iconic Japanese horror franchise is coming to Netflix worldwide on July 3.
Prepare yourself for “Ju-On: Origins” pic.twitter.com/M3h5l8Ymoq — See What's Next (@seewhatsnext) May 12, 2020
Sweet Tooth: Robert Downey Jr. Team to Adapt DC Comic into Netflix Series
DC Comics' Sweet Tooth is set to be adapted for Netflix by Robert Downey Jr.'s production company.
Netflix has ordered eight, one-hour episodes of Sweet Tooth, a live-action drama based on characters created for DC Vertigo by Jeff Lemire, which is to be produced by Team Downey's Robert Downey Jr. and Susan Downey, the streaming service announced Tuesday.
According to the official synopsis, the new series will "follow the storybook adventures of Gus — part deer, part boy — who leaves his home in the forest to find the outside world ravaged by a cataclysmic event. He joins a ragtag family of humans and animal-children hybrids like himself in search of answers about this new world and the mystery behind his hybrid origins." Christian Convery, Nonso Anozie, Adeel Akhtar and Will Forte will star in the family-friendly series, with James Brolin attached to serve as the show's narrator. [widget path="global/article/imagegallery" parameters="albumSlug=14-comics-that-defined-dcs-vertigo-imprint&captions=true"] Hap and Leonard co-creator Jim Mickle and Arrow showrunner Beth Schwartz will both serve as showrunners, executive producers, and writers on the new series. Mickel will also be acting as director. Amanda Burrell of Team Downey and Linda Moran also will executive produce alongside the Downeys. The company's Evan Moore will produce the series, which hails from Warner Bros. Television. Arriving at the tail-end of Vertigo's golden age, Sweet Tooth serves as an early showcase for Jeff Lemire who has since become an industry superstar. Lemire wrote and largely drew the 40-issue epic that is often billed as a combination of Cormac McCarthy's The Road and Disney movies like Bambi, so it will be interesting to see it on the small screen alongside several other DC Vertigo adaptations, including CW's iZombie, AMC's Preacher and Netflix's Lucifer. Originally reported by The Hollywood Reporter. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.The sweetest things are worth waiting for…Susan and I are producing a @Netflix original series, Sweet Tooth, based on the comic by @JeffLemire. Can’t wait to share it with you all. @NXonNetflix pic.twitter.com/Mx2xzNOHjs
— Robert Downey Jr (@RobertDowneyJr) May 12, 2020
Assassin’s Creed Valhalla Director Gives Us First Look at the Game’s Settlement
Assassin's Creed Valhalla's Creative Director has shared a first look at what players can expect from their in-game settlement - which, extremely excitingly, may include a cat.
"Here's your home in England," begins Ashraf Ismail's tweet, which is accompanied by a lush visual of a Viking settlement, carved out in the middle of a lake in England.
"Spend a lazy Sunday fishing at the docks, consult with your war chief, or check on your people," Ismail continues. "Home is where the heart is." It sounds like there'll at least be some downtime in Valhalla beyond Eivor's raiding and pillaging. It's also worth noting that there's a cat in this picture, seen chilling near the fish rack in the bottom left of the picture. Does this suggest we'll be able to have settlement pets in Valhalla? Only time will tell. We already knew that the game would involve hero Eivor setting up a new Viking settlement in England, which will include buildings to upgrade, like a blacksmith, barracks, tattoo parlor, and more. “The settlement is a key feature of the game," Ashraf Ismail previously told IGN. "It's quite grand in what we're trying to achieve with it. We want you to feel that this is your home, that you're building, that a lot of what you're doing in the game world is, at the end of the day, going to feed into the settlement so that it can grow, it can flourish. We have a ton of buildings that people can build. Each building comes with its own gameplay purpose." [ignvideo url="https://www.ign.com/videos/2020/04/30/assassins-creed-valhalla-director-gives-gameplay-details"] In other Valhalla news, we learned yesterday that Ubisoft is targeting 30 FPS as a minimum frame rate for the game on Xbox Series X. For more information about the game, check out our article which offers 37 details about Valhalla's gameplay, story and world. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN, who wishes England was this idyllic in reality. Follow him on Twitter.Here’s your home in England.
Spend a lazy Sunday fishing at the docks, consult with your war chief, or check on your people. Home is where the heart is #AssassinsCreedValhalla pic.twitter.com/id0pIKU7fW — Ashraf Ismail (@AshrafAIsmail) May 12, 2020
PS5: Sony Says Hardware ‘On Track’ and ‘No Major Issues’ With Software
Sony has said PlayStation 5 remains on track for its Holiday 2020 release, and game development has seen "no major issues" due to the COVID-19 outbreak.
As part of its financial results briefing, Sony Global reiterated that its new hardware is "on track for launch this holiday season". A statement on the impact of the pandemic reads: "Although factors such as employees working from home and restrictions on international travel have presented some challenges in regards to part of the testing process and the qualification of production lines, development is progressing."
Xbox boss Phil Spencer has previously said that while Series X hardware development is relatively unaffected by the effects of the outbreak, game development remains the bigger unknown. Sony does not appear to have the same fears about its upcoming software right now: "At this point in time major problems have not arisen in the game software development pipeline for Sony’s own first-party studios or its partners’ studios."
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While things seem to be progressing somewhat on track for Sony's games division, the problems caused by COVID-19 has been serious enough for the company to suspend any forecasts about its future performance, meaning we're unable to see how the company expects PS5 to perform after launch.
As for its current products, Sony reports that PS4 hardware production has taken a hit due to "issues in the component supply chain." However, sales of existing hardware are "trending well", and digital game sales and subscriber numbers for PS Plus and PS Now have "significantly increased".
Yesterday, Sony announced that it had grouped all of its first-party studios' output under a new brand, PlayStation Studios (and revealed a Marvel-like intro animation to go with it). For more on PS5 check out its full specs, how they compare to Xbox Series X, take a look at its new controller, the DualSense, and the games we know are coming to the system. For a full round-up, here's everything we know about PS5 so far.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.
F1 2020’s New My Team Mode Is ‘Absolutely Enormous’
F1 series game director Lee Mather has explained balancing F1 2020’s new My Team mode has been a significant challenge, although finalising the game in the middle of the global COVID-19 crisis has been largely seamless.
F1 2020’s My Team mode will cast players as a modern-day Jack Brabham – not just a team owner and manager, but key driver as well. Mather believes the nature of driving for your own team, plus seeing a teammate out on track that you hired personally, adds a brand new dynamic to F1 2020’s racing. You’re not fighting for glory for Austrian energy drink companies or Canadian investment consortiums; you’re doing it for your own team.
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My Team will let players become the 11th team on the grid and build a brand new organisation from the ground up. For the first time players will be able to create team colours and a unique badge, sign a power unit from the current engine suppliers, find a major sponsor, select and customise a livery, design race suits, and hire a second driver
“For us, the sheer challenge of balancing a game mode such as My Team – there’s so many moving pieces,” says Mather. “There’s so many things that the player’s going to manage.”
“Obviously, we want to make sure they’re all enjoyable to engage with, but also that the AI do them as well. We can’t just have a player who’s upgrading their team, developing their driver, upgrading their facilities – the team’s have to do that too.
“Formula One’s always been a big game and basically My Team is almost a game again; it’s absolutely enormous.”
[poilib element="quoteBox" parameters="excerpt=Formula%20One%E2%80%99s%20always%20been%20a%20big%20game%20and%20basically%20My%20Team%20is%20almost%20a%20game%20again%3B%20it%E2%80%99s%20absolutely%20enormous."]Mather explains that F1 2020 has a fully-fledged driver market, an in-game economy where drivers have values, team budgets, and several other financial factors to consider.
“There’s a lot of moving pieces, a lot of things to balance, [but] with regard to how we’ve worked since the lockdown it’s actually been incredibly seamless,” says Mather. “I think, at the most, we probably lost one or two days while equipment was ferried between studios and to different locations but, aside from that, it’s actually gone really well.”
“I think probably the nicest thing is it’s shown – and I know this is an easy thing to say – just how insanely professional the team is and how versed they are in dealing with an annual franchise. I think without that experience, and also the skill of the newer members of the team, we would’ve been in a very different place. Not everybody who’s got games coming out in a similar window to us have maybe been able to mobilise quite as effectively.”
Cryptically, Mather concedes there was something else “incredibly challenging” about building F1 2020 but won’t reveal it for now.
“[U]nfortunately I can’t talk about it just yet; we’re holding it back for a couple of weeks,” he says. “There’s still something that was really interesting for us to work on and that will be discussed in detail very soon.”
Check out the video below for an overview of some of the new features for F1 2020, including My Team, casual mode, and local split-screen.
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Luke is Games Editor at IGN's Sydney office. You can find him on Twitter sporadically @MrLukeReilly.
The Batman’s Robert Pattinson ‘Barely Doing Anything’ Fitness Related
While we wait for the release of Matt Reeves' The Batman in October 2021, the film's leading man, Robert Pattinson, says self-isolation during the novel coronavirus pandemic isn't exactly helping with his workout regime.
According to a recent interview with GQ Magazine, Pattison informed the outlet that when it comes to his physical fitness preparation for The Batman, "I’m just barely doing anything." In contrast, Pattinson said his co-star Zoë Kravitz is exercising five days a week to prepare for her role as Selina Kyle (aka Catwoman). Pattinson jokingly went on to tell GQ that back in his Twilight days, "the one time they told me to take my shirt off, I think they told me to put it back on again."
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When Pattinson was asked why he wanted to play the role of the Caped Crusader in the first place, the British-born actor explained that even though George Clooney, Christian Bale, and Ben Affleck have their particular takes on the iconic character, Pattinson believes that there is still more ground to cover.
"And then I was thinking, it’s fun when more and more ground has been covered," Pattinson told GQ. "Like, where is the gap? You’ve seen this sort of lighter version, you’ve seen a kind of jaded version, a kind of more animalistic version. And the puzzle of it becomes quite satisfying, to think: Where’s my opening? And also, do I have anything inside me which would work if I could do it? And then also, it’s a legacy part, right? I like that. There’s so few things in life where people passionately care about it before it’s even happened. You can almost feel that pushback of anticipation, and so it kind of energizes you a little bit. It’s different from when you’re doing a part and there’s a possibility that no one will even see it. Right? In some ways it’s, I don’t know… It makes you a little kind of spicy."
For more on Batman, check out Andy Serkis talking about The Batman being darker than previous films in the franchise, why it's time for a new live-action Robin movie, and find out what the reboot can learn from Batman & Robin.
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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.
RDO: Get 100% Discounts When Creating Permanent Posses, Role Bonuses, and More
This week in Red Dead Online, create your own Permanent Posse for free, get Moonshiner and Collector bonuses, and more.
The Mandalorian: Katee Sackhoff to Play Bo-Katan Kryze in Season 2
Another familiar face from Star Wars: The Clone Wars will be making the jump to live-action in the upcoming second season of The Mandalorian. Slash Film reports Katee Sackhoff will reprise the role of Mandalorian warrior Bo-Katan Kryze in Season 2.
Sackhoff voiced Bo-Katan in The Clone Wars and the followup series Star Wars Rebels, but this will be her first time playing the character in live-action. This comes on the heels of news that ex-Jedi Ahsoka Tano is also making her live-action debut in Season 2, where she's reportedly being played by Rosario Dawson (Marvel's Daredevil). No doubt the two characters' stories will intertwine in The Mandalorian.
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Slash Film's sources indicate Sackhoff already filmed her scenes in February. We previously learned production on The Mandalorian Season 2 wrapped in March and post-production work has been carrying on remotely during the COVID-19 pandemic.
Warning: The following paragraph contains spoilers for The Mandalorian Season 1 and Star Wars Rebels:
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Bo-Katan's presence in The Mandalorian is especially intriguing given the way Season 1 ended. Giancarlo Esposito's character Moff Gideon is shown wielding the Darksaber, an ancient blade granting the wielder the honor of ruling Mandalore. Chronologically, the Darksaber was last seen in the final season of Star Wars Rebels, as Sabrine Wren passed the Darksaber onto Bo-Katan. Presumably, Season 2 will reveal how Bo-Katan lost the Darksaber to Gideon.
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Bo-Katan and Ahsoka aren't the only two Star Wars icons appearing in Season 2. Temuera Morrison has reportedly been tapped to play iconic bounty hunter Boba Fett, having previously played Jango Fett in Episode II and voiced Boba Fett in later versions of the original trilogy movies. Michael Biehn (Terminator) has also been cast in an undisclosed role. Here's our explainer on how Boba Fett might've survived to appear in The Mandalorian.
The Mandalorian Season 2 is slated to debut on Disney + in October 2020. The lineup of directors for Season 2 includes Peyton Reed (Ant-Man and the Wasp) and Robert Rodriguez (Planet Terror). Meanwhile, pre-production work on Season 3 has already begun.
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For even more on The Mandalorian, find out how Ahsoka may fit into Season 2's story and see why Mark Hamill is praising the series for going "back to basics."
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Ghost of Tsushima State of Play Airing This Week
Ghost of Tsushima is set to be released on PS4 on July 17, and developer Sucker Punch will be showing off the game in a Sony State of Play this week.
PlayStation has announced the first State of Play of 2020 will air on Thursday, May 14 at 1 pm PT/4 pm ET dedicated entirely to Ghost of Tsushima, the PS4 exclusive from the Infamous and Sly Cooper developers.
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According to the PlayStation Blog, the State of Play is still being finalized, but clocks in around 18 minutes long at the moment. But, to set expectations, Sony confirms this State of Play won't feature any PS5 news or updates — instead, it's entirely focused on the upcoming open-world adventure.
Ghost of Tsushima recently had its release date pushed from June to July after Sony delayed The Last of Us Part 2 and Marvel's Iron Man VR. While Ghost is set to be released in just a couple months, we've only gotten a few scant looks at the game recently. The story trailer above was our most recent look, while an in-depth trailer at 2019's The Game Awards offered us a new look at Ghost of Tsushima's gory gameplay.
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Ghost of Tsushima is, as of now, the last currently scheduled major first-party exclusive set for PS4 ahead of the PS5's planned holiday 2020 release.
Stay tuned to IGN for coverage of the Ghost of Tsushima State of Play, and be sure to tune into IGN's weekly PlayStation show, Podcast Beyond! for all the latest on the world of PS4, PS5, and PSVR.
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Disclosure: Andrew Goldfarb, former IGN employee, is currently working at Ghost of Tsushima developer Sucker Punch.
Jonathon Dornbush is IGN's Senior News Editor and host of IGN's weekly PlayStation show Podcast Beyond! Talk to him on Twitter @jmdornbush.
First THPS 1 and 2 Remake Screenshots Are Beautiful
Tony Hawk's Pro Skater 1 and 2 is a remake compilation of the first two games in the acclaimed skateboarding series, and the first screenshots showcase developer Vicarious Visions' impressive work on modernizing the originals.
Check out the gallery below for our first look at the Tony Hawk's Pro Skater 1 and 2 remakes, which VV studio head Jen Oneal spoke to IGN about ahead of the announcement. The gallery includes comparisons provided by Activision of locations in the original games to the same spots in the remake.
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Tony Hawk's Pro Skater 1 and 2 will be released for PS4, Xbox One, and PC via the Epic Game Store on September 4, 2020, with preorders offering fans early access to a demo of the iconic Warehouse level.
Of course, the announcement of Tony Hawk's Pro Skater 1 and 2 also came with a reveal trailer, and a first look at gameplay, which you can see in our conversation breaking down all the first gameplay details below.
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Stay tuned to IGN for more on THPS 1 and 2.
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