Sony Delays PS5 June Reveal Event
— PlayStation (@PlayStation) June 1, 2020"We have decided to postpone the PlayStation 5 event scheduled for June 4. While we understand gamers worldwide are excited to see PS5 games, we do not feel that right now is a time for celebration and for now, we want to stand back and allow more important voices to be heard," the statement reads. Sony originally had announced last week a PS5 reveal event for this Thursday, June 4, which would have debuted games set for Sony's next-gen console, the PlayStation 5. Since that announcement, in addition to the COVID-19 pandemic the world is facing, protests around the United States and the world have been ongoing, centering on police brutality following the death of George Floyd. Sony has not announced any rescheduling plans for the event or its included announcements. It remains unclear at this time whether planned games will be showcased in the weeks and months to come or if Sony will put together a replacement event down the line. The PS5 is still set for a holiday 2020 launch, and Sony CEO Jim Ryan recently said the COVID-19 pandemic has not changed the company's plans for the PS5 price. The only aspect of the physical console Sony has shown is the DualSense, the PS5's new controller.
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Pokemon Sword and Shield Expansion Pass News Coming Tomorrow
The Pokemon Sword and Shield expansions will include The Isle of Armor and The Crown Tundra (due this Fall), and each will add a new open area to explore. They'll also add new legendary Pokemon, new regular Pokemon, new Galarian forms, and dozens of returning Pokemon that were previously unavailable to catch. It marks a new step for the Pokemon franchise - which has previously preferred to release new versions of the same game, or semi-sequels. We think this is a very good next step. We awarded Pokemon Sword and Shield a 9.3 review, and since named it one of the best Nintendo Switch games. [ignvideo url="https://www.ign.com/videos/2019/11/13/pokemon-sword-and-pokemon-shield-review"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter.6月2日(火)22時より、Nintendo Switchソフト『ポケットモンスター ソード・シールド エキスパンションパス』に関する新情報の公開が決定! ぜひチェックしてね!https://t.co/6D0tsz56JB #ポケモン剣盾 pic.twitter.com/YRiHwV3c8W
— ポケモン公式ツイッター (@Pokemon_cojp) June 1, 2020
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Liberated Review – V For Very Frustrating
Surveillance is out of control, technology is numbing the minds of the masses, and the government (or corporations, or some combination thereof) has become fascist and corrupt, stripping freedoms and assassinating dissidents in the name of security. That familiar premise has been utilized again and again in works ranging from 1984 to Westworld, and it's also the state of the world in Liberated, a cyberpunk-ish side-scrolling action game that's as much comic book as video game. The tech dystopia is well-worn territory in movies, books, comics, and video games, and Liberated offers little that hasn't been done better elsewhere.
Liberated's story is pretty much a carbon copy of its more interesting inspirations. The same is true with its frustrating side-scroller gameplay, which is both overly simplistic and often frustrating. It's unfortunate that the playable parts and the story that are meant to drive the game can't match up to its gorgeous, comics-inspired art style--paging through all those great-looking panels will make you wonder if Liberated wouldn't have made a pretty good comic, instead of a lackluster game.
To be fair, Liberated's story is mostly a comic book. The game is presented as though you're reading through four volumes of a graphic novel of the same name. As you pass over panel after panel, you'll occasionally pause on one that becomes a playable side-scrolling level, where you're generally tasked with shooting a lot of enemies, or hiding from them and breaking their necks as they pass by.
Continue Reading at GameSpotLiberated Review – V For Very Frustrating
Surveillance is out of control, technology is numbing the minds of the masses, and the government (or corporations, or some combination thereof) has become fascist and corrupt, stripping freedoms and assassinating dissidents in the name of security. That familiar premise has been utilized again and again in works ranging from 1984 to Westworld, and it's also the state of the world in Liberated, a cyberpunk-ish side-scrolling action game that's as much comic book as video game. The tech dystopia is well-worn territory in movies, books, comics, and video games, and Liberated offers little that hasn't been done better elsewhere.
Liberated's story is pretty much a carbon copy of its more interesting inspirations. The same is true with its frustrating side-scroller gameplay, which is both overly simplistic and often frustrating. It's unfortunate that the playable parts and the story that are meant to drive the game can't match up to its gorgeous, comics-inspired art style--paging through all those great-looking panels will make you wonder if Liberated wouldn't have made a pretty good comic, instead of a lackluster game.
To be fair, Liberated's story is mostly a comic book. The game is presented as though you're reading through four volumes of a graphic novel of the same name. As you pass over panel after panel, you'll occasionally pause on one that becomes a playable side-scrolling level, where you're generally tasked with shooting a lot of enemies, or hiding from them and breaking their necks as they pass by.
Continue Reading at GameSpot
