EA Sports Takes Stronger Stance Against Racist Usernames, Especially in NHL Games

EA Sports has announced that it will take a more active stance against racism in its various sports titles, particularly in the EA NHL series. EA was one of many game companies to come out in support of the Black community this week but some viewed the company’s statement as being hypocritical. This is because of the rampant racism present in its sports games, particularly the NHL series. The r/EA_NHL subreddit has been filled with users highlighting instances of racist usernames that appear to have only grown in numbers these past weeks. Especially concerning are the racist usernames that directly reference the death of George Floyd.

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NHL 20 might be one of the most racist communities I’ve ever been apart of,” wrote one Reddit user in a now-locked thread published almost a month ago. The user reported facing off against user-created teams with blatantly racist team names and bemoaned EA’s lack of a meaningful reporting tool. “Nobody laughs at them, it’s just next to impossible to report this stuff,” responded one user. “EA doesn’t have the systems in place to properly do so.” Now EA appears to be in the process of developing those tools. In a statement published on its official EA Sports Twitter account, the company wrote: “We’re constantly taking action to maintain a culture of inclusion. Toxic behavior changes and evolves rapidly and we recognize that we need to do more to actively monitor and remove those individuals who perpetuate racist, xenophobic, homophobic or sexist behaviors in our games.” The company promises to review its term list to ensure filters are “comprehensive and accounts for various languages, dialects and slang. This is something we will review and expand upon regularly.” EA also says it’s “adding more tools in-game to increase the reporting functionality to make it easier and more seamless for players to report toxic behavior as it occurs and for our teams to remove the content and offenders,” as well as increase the “frequency of reviewing offenses with the goal of acting more quickly to remove it from our games.” The company also made a special announcement to the EA NHL community, which appears to be the only EA Sports game to receive its own dedicated message. “Chel shouldn’t be a place for any form of hatred, bigotry or racism. We have manually actioned on thousands of accounts to date, but it hasn’t been enough, and that’s on us.” EA says it will deliver “harsher penalties to anyone with offensive content,” bolster “resources to monitor and action on more accounts,” strengthen its profanity filters and create “new in-game functionality for future titles that will allow players to report and send any abusive material directly to our team.” “This is only the beginning. We want to be a force in promoting inclusive and equal hockey culture and we will continue to take the proper steps towards achieving that.” The move follows Infinity Ward which announced that it too will strengthen its policies against racist and hateful usernames players create for online matches. These actions follow an industry-wide stance against racism following the death of George Floyd. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

Valorant Review – For Your Tactical Consideration

Think Counter-Strike with hero elements. That's the elevator pitch for Valorant, Riot Games' debut on the competitive first-person shooter scene. I say that not to disparage Valorant, though. In fact, that's what I love most about it, especially since it executes on the formula extremely well. Valorant thrives because of tight, tactical gameplay and a mix of character-based abilities that provide a necessary strategic layer. Although it's a slim package with limited features and barren presentation, Valorant has the potential to be great.

The core mode of Valorant revolves around five-on-five matches in a best of 25 rounds with two teams of attackers and defenders of bomb sites, switching sides about halfway through. The stakes are high as everyone gets only one life per round, and the focus on precise gunplay with low time-to-kill leaves little margin for error. Teams must account for buying guns, armor, and ability charges based on money allocated (depending on performance) on a per-round basis. In turn, each round maintains a high level of intensity as the tide of advantage can shift at any moment.

Agents introduce an essential X-factor to the mix with their unique abilities as well. While it's easy to compare them to heroes/classes from other games, Valorant's Agent abilities function more like gear in a loadout. Two are subject to limited uses per round (but thankfully carry over even if you're killed) while a default ability subject to cooldown or replenish upon kills. Knowing how and when to execute these abilities, including Ultimates that can come in clutch, is key especially for highly competitive matches.

Continue Reading at GameSpot

Valorant Review – For Your Tactical Consideration

Think Counter-Strike with hero elements. That's the elevator pitch for Valorant, Riot Games' debut on the competitive first-person shooter scene. I say that not to disparage Valorant, though. In fact, that's what I love most about it, especially since it executes on the formula extremely well. Valorant thrives because of tight, tactical gameplay and a mix of character-based abilities that provide a necessary strategic layer. Although it's a slim package with limited features and barren presentation, Valorant has the potential to be great.

The core mode of Valorant revolves around five-on-five matches in a best of 25 rounds with two teams of attackers and defenders of bomb sites, switching sides about halfway through. The stakes are high as everyone gets only one life per round, and the focus on precise gunplay with low time-to-kill leaves little margin for error. Teams must account for buying guns, armor, and ability charges based on money allocated (depending on performance) on a per-round basis. In turn, each round maintains a high level of intensity as the tide of advantage can shift at any moment.

Agents introduce an essential X-factor to the mix with their unique abilities as well. While it's easy to compare them to heroes/classes from other games, Valorant's Agent abilities function more like gear in a loadout. Two are subject to limited uses per round (but thankfully carry over even if you're killed) while a default ability subject to cooldown or replenish upon kills. Knowing how and when to execute these abilities, including Ultimates that can come in clutch, is key especially for highly competitive matches.

Continue Reading at GameSpot

Fantastic 4 Director’s Biggest Regret Is About the Casting of Sue Storm

Fantastic Four director Josh Trank says his biggest regret about his infamous 2015 comic book movie is that he backed down over his intent to cast a black actress as Susan Storm, aka the Invisible Woman, after receiving "pretty heavy pushback" from studio 20th Century Fox. In a chat with Geeks of Color, Trank revealed he wanted the entire Storm family to be played by black actors. In the end, Michael B. Jordan played Johnny Storm opposite Reg E. Cathey as his dad Franklin Storm, with Kate Mara cast as Sue, Franklin's adopted daughter. While Trank didn't name any particular actress he had in mind for the role of Sue, he said he was "embarrassed" with himself for backing down from his principles and said he should have just quit the movie right then. [ignvideo url="https://www.ign.com/videos/2016/08/24/kate-mara-is-game-for-a-fantastic-four-sequel"] "There was a lot of controversial conversations that were had behind the scenes on that," Trank said. "I was mostly interested in a black Sue Storm and a black Johnny Storm and a black Franklin Storm. But when you're dealing with a studio on a massive movie like that, everyone wants to keep an open mind to like who the big stars are going to be. Like, maybe it'll be Margot Robbie or something like that. But when it came down to it I found a lot of pretty heavy pushback on casting a black woman in that role." Trank said that, in hindsight, he should have parted ways with the project -- a film which went on to be a commercial and critical failure, with its stories of behind-the-scenes drama tainting the young director's once-promising career. "I feel bad that I didn't take it to the mat with that issue. Yeah, I feel like I failed in that regard," Trank said. "If there's one regret that I have -- and I've talked a lot about not having any regrets -- it's that one issue." [widget path="global/article/imagegallery" parameters="albumSlug=7-milestones-for-black-superheroes-on-screen&captions=true"] With his new movie Capone now on VOD, Josh Trank has been opening up a lot recently about his grueling experience thus far in Hollywood, revealing he has no interest in a "Trank Cut" of Fantastic Four, how Fantastic Four made him bitter toward James Gunn and superhero movies, and the real reason why he left the Boba Fett movie.

Fantastic 4 Director’s Biggest Regret Is About the Casting of Sue Storm

Fantastic Four director Josh Trank says his biggest regret about his infamous 2015 comic book movie is that he backed down over his intent to cast a black actress as Susan Storm, aka the Invisible Woman, after receiving "pretty heavy pushback" from studio 20th Century Fox. In a chat with Geeks of Color, Trank revealed he wanted the entire Storm family to be played by black actors. In the end, Michael B. Jordan played Johnny Storm opposite Reg E. Cathey as his dad Franklin Storm, with Kate Mara cast as Sue, Franklin's adopted daughter. While Trank didn't name any particular actress he had in mind for the role of Sue, he said he was "embarrassed" with himself for backing down from his principles and said he should have just quit the movie right then. [ignvideo url="https://www.ign.com/videos/2016/08/24/kate-mara-is-game-for-a-fantastic-four-sequel"] "There was a lot of controversial conversations that were had behind the scenes on that," Trank said. "I was mostly interested in a black Sue Storm and a black Johnny Storm and a black Franklin Storm. But when you're dealing with a studio on a massive movie like that, everyone wants to keep an open mind to like who the big stars are going to be. Like, maybe it'll be Margot Robbie or something like that. But when it came down to it I found a lot of pretty heavy pushback on casting a black woman in that role." Trank said that, in hindsight, he should have parted ways with the project -- a film which went on to be a commercial and critical failure, with its stories of behind-the-scenes drama tainting the young director's once-promising career. "I feel bad that I didn't take it to the mat with that issue. Yeah, I feel like I failed in that regard," Trank said. "If there's one regret that I have -- and I've talked a lot about not having any regrets -- it's that one issue." [widget path="global/article/imagegallery" parameters="albumSlug=7-milestones-for-black-superheroes-on-screen&captions=true"] With his new movie Capone now on VOD, Josh Trank has been opening up a lot recently about his grueling experience thus far in Hollywood, revealing he has no interest in a "Trank Cut" of Fantastic Four, how Fantastic Four made him bitter toward James Gunn and superhero movies, and the real reason why he left the Boba Fett movie.

Steam Game Festival Postponed by a Week

Valve has announced that the Steam Game Festival has been postponed a week. Originally started to begin on June 9, the Steam Game Festival will instead start on June 16 and last until June 22. While Valve did not provide a statement with the new dates, this is the latest digital games event on the horizon that has been postponed. Other events like Blizzard's World of Warcraft: Shadowlands livestream and EA Play have been postponed in honor of the protests happening across the United States. The Steam Game Festival is a digital spotlight that's meant to give players access to limited-time demos or short teasers that highlight upcoming games. It also connects developers with players for a more hands-on experience. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.  

Steam Game Festival Postponed by a Week

Valve has announced that the Steam Game Festival has been postponed a week. Originally started to begin on June 9, the Steam Game Festival will instead start on June 16 and last until June 22. While Valve did not provide a statement with the new dates, this is the latest digital games event on the horizon that has been postponed. Other events like Blizzard's World of Warcraft: Shadowlands livestream and EA Play have been postponed in honor of the protests happening across the United States. The Steam Game Festival is a digital spotlight that's meant to give players access to limited-time demos or short teasers that highlight upcoming games. It also connects developers with players for a more hands-on experience. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.  

EA Play Live Delayed by One Week

EA has announced that its EA Play Live showcase has been delayed from June 11, 2020 to June 18, 2020 at 4pm PT/7pm ET (that's 12am BST and 9am AEST on June 19.) EA announced the decision alongside a message that states "with the important conversations taking place and important voices being heard around the world right now, we're moving our time to come together in play." Screenshot_2020-06-05 (1) Electronic Arts on Twitter https t co 6NSTb4cxqE Twitter EA hasn't confirmed what games will be featured at EA Play Live, but it does promise it will showcase "games through a live broadcast, community content, and more." EA Play Live is just one of the many events that have been delayed in response to the global protests following the death of George Floyd. Sony delayed its PlayStation 5 reveal event, Fortnite delayed its Chapter 2 Season 3 debut, and the Cyberpunk 2077 news broadcast, Night City Wire, was delayed from June 11 to June 25. [ignvideo url="https://www.ign.com/videos/2020/06/01/sony-delays-ps5-june-reveal-event"] Other game developers have taken action to support the protests around the world, including Rockstar shutting down GTA Online and Red Dead Online for 2 hours, NBA 2K20 adding Black Lives Matters shirts, and Call of Duty: Modern Warfare delaying its seasons, committing to ban racist names, and putting a Black Lives Matter message front and center for all players. IGN stands in solidarity with the black community, and condemns racism. We encourage those reading to donate to the NAACP Legal Defense Fund and support the fight for racial justice. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.