Matt Damon Reportedly Joins Cast of Thor: Love and Thunder

Matt Damon has reportedly landed in Australia to quarantine for two weeks ahead of production on Thor: Love and Thunder. As reported by local news outlet News.com.au, Damon and his family were spotted disembarking a private jet in Sydney on Sunday before they reportedly moved into a private facility to undertake a mandatory 14-day quarantine to help prevent any potential spread of coronavirus (COVID-19). Once the isolation period elapses, it's believed that Damon will head out for the Thor 4 shoot. "I'm so excited that my family and I will be able to call Australia home for the next few months," Damon reportedly said in a statement to the local press on his arrival in the country, per CNET. "Australian film crews are world-renowned for their professionalism and are a joy to work with so the 14 days of quarantine will be well worth it." [ignvideo url="https://www.ign.com/videos/2019/07/24/thor-can-love-and-thunder-redeem-jane-foster-the-way-ragnarok-did-thor"] Damon's alleged role in the movie remains a mystery, though it's worth noting that he previously made a very brief appearance in Thor: Ragnarok, playing an Asgardian actor portraying the God of Mischief in a stage play. It's unknown whether he will have an expanded role in Taika Waititi's next movie, which has been reported as being almost like an Avengers 5 due to its large cast. The all-star ensemble features the likes of Chris Hemsworth, Natalie Portman, Chris Pratt, Tessa Thompson, and Christian Bale as the villainous Gorr the God Butcher. Waititi will also once again voice Thor's alien pal Korg in the movie, which is currently slated for release on May 6, 2022. It will follow Black Widow, Shang-Chi and the Legend of the Ten Rings, and many more in the MCU's Phase 4. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] For more on the studio's future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+ and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Matt Damon Reportedly Joins Cast of Thor: Love and Thunder

Matt Damon has reportedly landed in Australia to quarantine for two weeks ahead of production on Thor: Love and Thunder. As reported by local news outlet News.com.au, Damon and his family were spotted disembarking a private jet in Sydney on Sunday before they reportedly moved into a private facility to undertake a mandatory 14-day quarantine to help prevent any potential spread of coronavirus (COVID-19). Once the isolation period elapses, it's believed that Damon will head out for the Thor 4 shoot. "I'm so excited that my family and I will be able to call Australia home for the next few months," Damon reportedly said in a statement to the local press on his arrival in the country, per CNET. "Australian film crews are world-renowned for their professionalism and are a joy to work with so the 14 days of quarantine will be well worth it." [ignvideo url="https://www.ign.com/videos/2019/07/24/thor-can-love-and-thunder-redeem-jane-foster-the-way-ragnarok-did-thor"] Damon's alleged role in the movie remains a mystery, though it's worth noting that he previously made a very brief appearance in Thor: Ragnarok, playing an Asgardian actor portraying the God of Mischief in a stage play. It's unknown whether he will have an expanded role in Taika Waititi's next movie, which has been reported as being almost like an Avengers 5 due to its large cast. The all-star ensemble features the likes of Chris Hemsworth, Natalie Portman, Chris Pratt, Tessa Thompson, and Christian Bale as the villainous Gorr the God Butcher. Waititi will also once again voice Thor's alien pal Korg in the movie, which is currently slated for release on May 6, 2022. It will follow Black Widow, Shang-Chi and the Legend of the Ten Rings, and many more in the MCU's Phase 4. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] For more on the studio's future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+ and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

STALKER 2 Features 4K and Ray Tracing Support

STALKER 2 developer GSC Game World has announced that its long awaited sequel will come to Xbox Game Pass on the day of launch, and will feature both ray tracing technology and 4K resolution support. In a new update on the Xbox Wire blog, GSC said "you can be confident the game will come to Xbox Game Pass on day one." Additionally, the studio detailed the current progress of the game. "We’re progressing smoothly, including Xbox Series X|S versions as well. The aim is to deliver the product of the highest quality possible on every platform it’s announced for. With fast SSD, RTX support (both Series X and S) and 4K-resolution (Series X), we’re pleased to see how S.T.A.L.K.E.R. 2 is shaping up to be the ultimate experience we’ve initially promised." [ignvideo url="https://www.ign.com/videos/2020/12/30/stalker-2-official-in-engine-gameplay-teaser"] Based on the in-engine trailer released in December last year, it seemed pretty much guaranteed that STALKER 2 would be pushing the graphical envelope. It's nice to now have a guarantee that ray tracing will be available on all formats, and 4K on both Xbox Series X and PC. Finally, the post also revealed that STALKER 2's protagonist has the codename Skif. While nothing further has been revealed about Skif, GSC promises that "His actions will shape the new grand chapter in the history of the Zone." Little else is known about STALKER 2, but you can check out the first screenshot and the original Xbox announcement, as well as how the studio's boss announced STALKER 2 without consulting anyone. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

STALKER 2 Features 4K and Ray Tracing Support

STALKER 2 developer GSC Game World has announced that its long awaited sequel will come to Xbox Game Pass on the day of launch, and will feature both ray tracing technology and 4K resolution support. In a new update on the Xbox Wire blog, GSC said "you can be confident the game will come to Xbox Game Pass on day one." Additionally, the studio detailed the current progress of the game. "We’re progressing smoothly, including Xbox Series X|S versions as well. The aim is to deliver the product of the highest quality possible on every platform it’s announced for. With fast SSD, RTX support (both Series X and S) and 4K-resolution (Series X), we’re pleased to see how S.T.A.L.K.E.R. 2 is shaping up to be the ultimate experience we’ve initially promised." [ignvideo url="https://www.ign.com/videos/2020/12/30/stalker-2-official-in-engine-gameplay-teaser"] Based on the in-engine trailer released in December last year, it seemed pretty much guaranteed that STALKER 2 would be pushing the graphical envelope. It's nice to now have a guarantee that ray tracing will be available on all formats, and 4K on both Xbox Series X and PC. Finally, the post also revealed that STALKER 2's protagonist has the codename Skif. While nothing further has been revealed about Skif, GSC promises that "His actions will shape the new grand chapter in the history of the Zone." Little else is known about STALKER 2, but you can check out the first screenshot and the original Xbox announcement, as well as how the studio's boss announced STALKER 2 without consulting anyone. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

WandaVision Consultant Dick Van Dyke Was Oblivious to the MCU’s Success

WandaVision director Matt Shakman and President of Marvel Studios Kevin Fiege had lunch with TV legend Dick Van Dyke - who is also a consultant on Disney+ series - and while he helped set the tone of WandaVision, he also was a bit oblivious to the massive success of the MCU. Shakman spoke with ET about WandaVision and his lunch at Disneyland's Club 33 with Dick Van Dyke - who was the star of The Dick Van Dyke Show and many other classic films - and ET asked Shakman how well-versed Van Dyke was in the MCU. [ignvideo url="https://www.ign.com/videos/2021/01/16/wandavision-heres-whos-doing-this-to-wanda-and-vision-mcu-canon-fodder"] "We did have to give him the explanation, and he didn't seem to be too fluent with the MCU," Shakman said. "It was great. He did say at one point during our lunch, "Oh, I hear you guys have had some great success. That's wonderful. Congratulations. What did you just put out?" And Kevin, who's great, obviously Kevin is this mastermind of this incredible creative endeavor that's had so much success, he said, "Well, yes, well, we just put out Avengers: Endgame." And [Dick] was like, "Oh, Avengers: Endgame? Oh, great. Fantastic." He said, "Yep, it's actually the biggest movie of all time." "Oh, great. Is it-- What! The biggest movie of all time?!" He was like, "That's amazing!" It was so sweet to see Kevin realize and Dick realized what they were talking about. It was really fun." Shakman then continued to say how they met with Van Dyke when they were already in pre-production of WandaVision and had yet to start shooting. However, he still helped immensely in making WandaVision what it is today. [widget path="global/article/imagegallery" parameters="albumSlug=wandavision-all-the-marvel-and-tv-easter-eggs-in-every-episode&captions=true"] "We were many months into pre-production at that point already, but we had yet to start shooting," Shakman said. "So, a lot of the things that I took from that lunch really did affect how we approached especially our pilot episode, which is sort of an homage to The Dick Van Dyke Show, as well as I Love Lucy and some of the other sitcoms of that era. But we learned from Dick Van Dyke that their number one rule for how they approached anything was that if it couldn't happen in real life, it can't happen on the show. Which is this idea that you need to ground what you're doing in real-life stories, but then that gives you the permission to be incredibly silly and to fall over the ottoman and do pratfalls. That was very helpful in how we approached the tone of it, because getting the tone right is the hardest thing in the '50s, the '60s, the '70s. It changes. It adjusts. What is funny? How far does comedy go? I mean, Archie Bunker and Dick Van Dyke are very different, and yet they're both hilarious. Their humor is timeless, and yet very different. Archie Bunker would never do a pratfall over an ottoman, right? And so, it's just about figuring out how you put your finger on that and how as actors, Paul, Lizzie and the rest of this amazing cast, could put their finger on that as well and calibrate." As to whether or not Van Dyke may make a cameo in WandaVision, Shakman wasn't ready to confirm one way or another, saying "Gotcha. I couldn't possibly say. [Laughs] Couldn't possibly say!" [ignvideo url="https://www.ign.com/videos/2021/01/15/wandavision-episodes-1-and-2-review"] For more on WandaVision, check out our review of the first two episodes, our explainer on who the secret agency may be in the show, and where WandaVision takes place in the MCU timeline. Image Credit: Frederick M. Brown/Getty Images [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

WandaVision Consultant Dick Van Dyke Was Oblivious to the MCU’s Success

WandaVision director Matt Shakman and President of Marvel Studios Kevin Fiege had lunch with TV legend Dick Van Dyke - who is also a consultant on Disney+ series - and while he helped set the tone of WandaVision, he also was a bit oblivious to the massive success of the MCU. Shakman spoke with ET about WandaVision and his lunch at Disneyland's Club 33 with Dick Van Dyke - who was the star of The Dick Van Dyke Show and many other classic films - and ET asked Shakman how well-versed Van Dyke was in the MCU. [ignvideo url="https://www.ign.com/videos/2021/01/16/wandavision-heres-whos-doing-this-to-wanda-and-vision-mcu-canon-fodder"] "We did have to give him the explanation, and he didn't seem to be too fluent with the MCU," Shakman said. "It was great. He did say at one point during our lunch, "Oh, I hear you guys have had some great success. That's wonderful. Congratulations. What did you just put out?" And Kevin, who's great, obviously Kevin is this mastermind of this incredible creative endeavor that's had so much success, he said, "Well, yes, well, we just put out Avengers: Endgame." And [Dick] was like, "Oh, Avengers: Endgame? Oh, great. Fantastic." He said, "Yep, it's actually the biggest movie of all time." "Oh, great. Is it-- What! The biggest movie of all time?!" He was like, "That's amazing!" It was so sweet to see Kevin realize and Dick realized what they were talking about. It was really fun." Shakman then continued to say how they met with Van Dyke when they were already in pre-production of WandaVision and had yet to start shooting. However, he still helped immensely in making WandaVision what it is today. [widget path="global/article/imagegallery" parameters="albumSlug=wandavision-all-the-marvel-and-tv-easter-eggs-in-every-episode&captions=true"] "We were many months into pre-production at that point already, but we had yet to start shooting," Shakman said. "So, a lot of the things that I took from that lunch really did affect how we approached especially our pilot episode, which is sort of an homage to The Dick Van Dyke Show, as well as I Love Lucy and some of the other sitcoms of that era. But we learned from Dick Van Dyke that their number one rule for how they approached anything was that if it couldn't happen in real life, it can't happen on the show. Which is this idea that you need to ground what you're doing in real-life stories, but then that gives you the permission to be incredibly silly and to fall over the ottoman and do pratfalls. That was very helpful in how we approached the tone of it, because getting the tone right is the hardest thing in the '50s, the '60s, the '70s. It changes. It adjusts. What is funny? How far does comedy go? I mean, Archie Bunker and Dick Van Dyke are very different, and yet they're both hilarious. Their humor is timeless, and yet very different. Archie Bunker would never do a pratfall over an ottoman, right? And so, it's just about figuring out how you put your finger on that and how as actors, Paul, Lizzie and the rest of this amazing cast, could put their finger on that as well and calibrate." As to whether or not Van Dyke may make a cameo in WandaVision, Shakman wasn't ready to confirm one way or another, saying "Gotcha. I couldn't possibly say. [Laughs] Couldn't possibly say!" [ignvideo url="https://www.ign.com/videos/2021/01/15/wandavision-episodes-1-and-2-review"] For more on WandaVision, check out our review of the first two episodes, our explainer on who the secret agency may be in the show, and where WandaVision takes place in the MCU timeline. Image Credit: Frederick M. Brown/Getty Images [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hitman 2 PC Owners Will Be Able to Import Locations to Hitman 3 For Free

Those who own Hitman and Hitman 2 on PC will be able to import locations into Hitman 3 for free, although not at launch. IO Interactive announced the news on Twitter and revealed that, even though the import feature won't be available on January 20 when the PC version launches exclusively on the Epic Games Store, the Hitman 1 GOTY Access Pass will be free to all players who pre-purchase or purchase Hitman 3 in the first 10 days after release to help make up for it. IO Interactive assures that players will not need to repurchase these older games and that the import feature will be available in "the coming weeks." [widget path="global/article/imagegallery" parameters="albumSlug=hitman-3-all-locations-in-game&captions=true"] As of this writing, only Hitman and Hitman 3 are available for purchase/pre-purchase on the Epic Games Store, and there is currently no way to show that you purchased Hitman 2 from another store. As detailed in Hitman 3's pre-launch guide, players will be able to carryover their progression from Hitman 2 at launch through a web browser. While that process hasn't been detailed yet, it will require an IOI Account. For those who don't own a previous version of Hitman and wish to play previous levels in Hitman 3, Access Passes for both Hitman and Hitman 2 will be available for purchase. Furthermore, there will an 80% discount on the Access Passes on the Epic Games Store for the first 14 days after launch. [ignvideo url="https://www.ign.com/videos/2021/01/08/hitman-3-the-final-preview"] Luckily, console players don't have to worry about any of this and will be able to take advantage of previous levels if they own Hitman and/or Hitman 2 at release. For more on Hitman 3, check out every location that will appear in the game and our final preview. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hitman 2 PC Owners Will Be Able to Import Locations to Hitman 3 For Free

Those who own Hitman and Hitman 2 on PC will be able to import locations into Hitman 3 for free, although not at launch. IO Interactive announced the news on Twitter and revealed that, even though the import feature won't be available on January 20 when the PC version launches exclusively on the Epic Games Store, the Hitman 1 GOTY Access Pass will be free to all players who pre-purchase or purchase Hitman 3 in the first 10 days after release to help make up for it. IO Interactive assures that players will not need to repurchase these older games and that the import feature will be available in "the coming weeks." [widget path="global/article/imagegallery" parameters="albumSlug=hitman-3-all-locations-in-game&captions=true"] As of this writing, only Hitman and Hitman 3 are available for purchase/pre-purchase on the Epic Games Store, and there is currently no way to show that you purchased Hitman 2 from another store. As detailed in Hitman 3's pre-launch guide, players will be able to carryover their progression from Hitman 2 at launch through a web browser. While that process hasn't been detailed yet, it will require an IOI Account. For those who don't own a previous version of Hitman and wish to play previous levels in Hitman 3, Access Passes for both Hitman and Hitman 2 will be available for purchase. Furthermore, there will an 80% discount on the Access Passes on the Epic Games Store for the first 14 days after launch. [ignvideo url="https://www.ign.com/videos/2021/01/08/hitman-3-the-final-preview"] Luckily, console players don't have to worry about any of this and will be able to take advantage of previous levels if they own Hitman and/or Hitman 2 at release. For more on Hitman 3, check out every location that will appear in the game and our final preview. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mars Needs Minerals: Researchers Are Trying to Turn the Red Planet Green

It can take seven months – or more – to get to Mars. NASA can send supplies to the International Space Station if need be, but the same isn’t true of the distant planet. Instead, astronauts spending any time on Mars will have to rely on what’s known as in-situ resource utilization (ISRU) – using what’s around to replace objects brought from Earth. That includes food, which will eventually have to be grown there, to support any long-term residents. Instead of hauling bags of fertilizer in the spacecraft, researchers are trying to figure out how to make do with what’s on the ground, that is, Martian soil.

Thanks to NASA’s rovers and landers, scientists know about the pH and mineral makeup of the planet’s soil, which is known as regolith. Mars gets its red color from the oxidation of its rocks, regolith, and dust. Below the dust is the crust, which contains iron, magnesium, calcium, potassium, and more elements, according to NASA. But their presence isn’t enough to ensure plants can thrive there. The nutrients may not exist in a usable, or bioavailable, form. The levels of some may be toxic.

[widget path="global/article/imagegallery" parameters="albumSlug=cosmos-possible-worlds-gallery&captions=true"]

Some studies have shown it’s theoretically possible to grow plants in replicated Martian soil, but there aren’t big enough samples of actual Martian regolith to be certain. Since there’s no way to do farming trials on Mars itself, scientists try to replicate conditions on Earth. Researchers at the Florida Institute of Technology recently tried to grow Arabidopsis thaliana, a weed, and Lactuca sativa, lettuce, in a trio of Martian Regolith Simulants. These simulants are mixtures of artificial and natural materials that mimic the basalt-like Martian surface. The scientists found that neither plant in the synthetic soil without the addition of supplemental nutrients.

“These findings underscore that ISRU food solutions are likely at a lower technological readiness level than previously thought,” the researchers wrote in the study, which will be published in Icarus. For example, it’s a mistake to assume the regolith is uniform over the entire planet. “Our strategy was, rather than saying this simulant grows plants so that means we can grow plants everywhere on Mars, we need to say that Mars is a diverse planet,” ocean engineering and marine sciences associate professor Andrew Palmer told Florida Tech News.

In another new study, also published in Icarus, researchers break down the preparation of five new types of Mars simulants. Laura Fackrell, a doctoral candidate at the University of Georgia in Athens, and her colleagues created the mixtures specifically formulated with characteristics of Martian regolith that might make it difficult to grow plants. TThe soil might have high salinity or a low level of organic matter. Such conditions might require future Mars residents to add other minerals and components to their gardens before planting. “Specific types of bacteria and fungi are known to be beneficial for plants and may be able to support them under stress conditions like we see on Mars,” Fackrell told TNW.

[ignvideo url="https://www.ign.com/videos/2015/09/22/the-martian-review"]

To test the mock Mars dirt, Fackrell tried growing several plants, including a moth bean. They hold up better with less water than other options she tried, “But they’re not necessarily super healthy,” Fackrell told Science News.

It will be years before humans reach Mars, but in the meantime, research into growing plants in difficult environments could translate to Earth, where temperatures are rising. Fackrell studied microbes that live in hot springs. “Anything we learn about farming on Mars could help with farming in challenging environments on Earth that help us build to a sustainable future,” she told Florida Tech News.

For more Mars news, read about how there was once a salty lake on the red planet, and how a study revealed lakes beneath the surface of Mars.

[poilib element="accentDivider"]

Mars Needs Minerals: Researchers Are Trying to Turn the Red Planet Green

It can take seven months – or more – to get to Mars. NASA can send supplies to the International Space Station if need be, but the same isn’t true of the distant planet. Instead, astronauts spending any time on Mars will have to rely on what’s known as in-situ resource utilization (ISRU) – using what’s around to replace objects brought from Earth. That includes food, which will eventually have to be grown there, to support any long-term residents. Instead of hauling bags of fertilizer in the spacecraft, researchers are trying to figure out how to make do with what’s on the ground, that is, Martian soil.

Thanks to NASA’s rovers and landers, scientists know about the pH and mineral makeup of the planet’s soil, which is known as regolith. Mars gets its red color from the oxidation of its rocks, regolith, and dust. Below the dust is the crust, which contains iron, magnesium, calcium, potassium, and more elements, according to NASA. But their presence isn’t enough to ensure plants can thrive there. The nutrients may not exist in a usable, or bioavailable, form. The levels of some may be toxic.

[widget path="global/article/imagegallery" parameters="albumSlug=cosmos-possible-worlds-gallery&captions=true"]

Some studies have shown it’s theoretically possible to grow plants in replicated Martian soil, but there aren’t big enough samples of actual Martian regolith to be certain. Since there’s no way to do farming trials on Mars itself, scientists try to replicate conditions on Earth. Researchers at the Florida Institute of Technology recently tried to grow Arabidopsis thaliana, a weed, and Lactuca sativa, lettuce, in a trio of Martian Regolith Simulants. These simulants are mixtures of artificial and natural materials that mimic the basalt-like Martian surface. The scientists found that neither plant in the synthetic soil without the addition of supplemental nutrients.

“These findings underscore that ISRU food solutions are likely at a lower technological readiness level than previously thought,” the researchers wrote in the study, which will be published in Icarus. For example, it’s a mistake to assume the regolith is uniform over the entire planet. “Our strategy was, rather than saying this simulant grows plants so that means we can grow plants everywhere on Mars, we need to say that Mars is a diverse planet,” ocean engineering and marine sciences associate professor Andrew Palmer told Florida Tech News.

In another new study, also published in Icarus, researchers break down the preparation of five new types of Mars simulants. Laura Fackrell, a doctoral candidate at the University of Georgia in Athens, and her colleagues created the mixtures specifically formulated with characteristics of Martian regolith that might make it difficult to grow plants. TThe soil might have high salinity or a low level of organic matter. Such conditions might require future Mars residents to add other minerals and components to their gardens before planting. “Specific types of bacteria and fungi are known to be beneficial for plants and may be able to support them under stress conditions like we see on Mars,” Fackrell told TNW.

[ignvideo url="https://www.ign.com/videos/2015/09/22/the-martian-review"]

To test the mock Mars dirt, Fackrell tried growing several plants, including a moth bean. They hold up better with less water than other options she tried, “But they’re not necessarily super healthy,” Fackrell told Science News.

It will be years before humans reach Mars, but in the meantime, research into growing plants in difficult environments could translate to Earth, where temperatures are rising. Fackrell studied microbes that live in hot springs. “Anything we learn about farming on Mars could help with farming in challenging environments on Earth that help us build to a sustainable future,” she told Florida Tech News.

For more Mars news, read about how there was once a salty lake on the red planet, and how a study revealed lakes beneath the surface of Mars.

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