EA Buys Super Mega Baseball Developer Metalhead Software
EA has purchased Super Mega Baseball developer Metalhead Software. The two companies will combine to grow Metalhead’s Super Mega Baseball franchise, marking EA’s first venture back into the realm of Major League Baseball since losing the rights to 2K in 2005. EA last published MVP 07: NCAA Baseball in 2007.
[ignvideo url="https://www.ign.com/videos/2020/05/12/super-mega-baseball-3-review"]Terms of the acquisition have not been disclosed, so it remains to be seen how much money EA spent on the acquisition.
The Super Mega Baseball franchise began with 2014’s first game, garnering high praise for its easy to learn controls and difficulty options. Super Mega Baseball 3, released in May 2020, similarly features an unlicensed take on baseball that isn’t as deep as MLB The Show, but is nonetheless fun and interesting to play. Despite the cartoonish avatars of baseball players, the series is less NFL Blitz and more accessible simulation, but doesn't feature any actual licensed MLB teams or products.
EA has been busy acquiring multiple studios known for their work in sports games. EA acquired Dirt series developer Codemasters for $1.2 billion in early 2021, acknowledging plans to release a new racing game every year. Codemasters also owns the Project cars and GRID franchises. EA Sports previously announced its return to developing officially licensed NCAA football games for the first time since 2013.
[ignvideo url="https://www.ign.com/videos/2020/05/11/super-mega-baseball-3-gameplay-trailer"]“We put together a deliberate growth strategy for EA Sports that includes getting into a number of new sports that we haven’t been in, in a while, and placing our bets in certain places,” Cam Weber, senior vice president in charge of EA Sports, told Polygon. “One of those things was re-establishing a presence in baseball, and looking at our options there.”
If you’re wondering what EA’s involvement means for future installments of Super Mega Baseball, Weber says the publisher intends on keeping the goofy aesthetic and sense of humor.
“My belief is that Super Mega Baseball is well differentiated from MLB The Show, and I think it has its own spot in the marketplace,” Weber told Polygon.
As for official MLB licensing, things are still up in the air. Weber told Polygon that Super Mega Baseball may “possibly” become the basis for other MLB-licensed games, but declined to comment on further specifics.
“Obviously, we’re just completing the acquisition this week,” Weber told Polygon. “We’re going to sit down together and map out the future, and map out what we can do to expand and build up. I would like to build out Super Mega Baseball, at depth, and kind of fully realize what the team’s vision is for the game. And then, like I said, we will explore other sports as well and grow the studio. I think when it comes to licensing, we will look at what — for each individual game they work on, including Super Mega Baseball — we will look at what’s the best path forward to realize the vision.”
[ignvideo url="https://www.ign.com/videos/2020/09/22/the-5-biggest-takeaways-from-xboxs-bethesda-acquisition"]EA also acquired Glu Mobile, makers of the mobile game TapSports Baseball ‘20 (among others) in early 2021 for $2.1 billion, making it one of the most expensive acquisitions in games industry history. Weber says that porting the Super Mega Baseball experience to mobile is not in EA’s short-term plans.
EA is currently working on a new next-gen PGA Tour game, saying that more news is coming in the near future. [poilib element="accentDivider"] Joseph Knoop is a writer/producer/pinch-hitter for IGN.Succession Season 3 Adds Adrien Brody to the Cast
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Mass Effect Legendary Edition Confirms 120fps on Xbox Series X and 60fps on PS5
- PlayStation 5: Up to 60fps at 4K in Favor Quality, Up to 60fps at 1440p in Favor Framerate
- Xbox Series X: Up to 60fps at 4K in Favor Quality, Up to 120fps at 1440p in Favor Framerate
- PlayStation 4 Pro: Up to 30fps at 4K in Favor Quality, Up to 60fps at 1440p in Favor Framerate
- Xbox Series S/Xbox One X: Up to 30fps at 4K in Favor Quality, Up to 60fps at 1440p in Favor Framerate
- PlayStation 4: Up to 30fps at 1080p in Favor Quality, Up to 60fps at 1080p in Favor Framerate
- Xbox One: Up to 30fps at 1080p in Favor Quality, Up to 60fps at 1080p in Favor Framerate
Xbox Has Never Turned a Profit On Any Of Its Devices
Even now, analysis from documents revealed during the trial suggests that both Sony and Xbox are taking a loss on the hardware, while Nintendo doesn't as per its long-running strategy. Meanwhile, Microsoft currently generates over a billion dollars in revenue from software and services, just as Wright testified. Console sales are just one piece of the profit pie and it's not as if these companies are in the red for selling hardware at a loss. Both Microsoft and Sony are profitable after all, and in the case of Microsoft, the Xbox division is just one of its many departments. But although hardware losses have been known throughout the industry, the Epic vs. Apple trial continues to put on record many of these open secrets. As part of Wright's testimony, other documents from Xbox show some of the company's inner workings including Xbox's analysis of The Last of Us Part 2 from rival PlayStation, as well as some of the company's expectations regarding rival releases like how it believed The Legend of Zelda: Breath of the Wild 2 was set to be released in 2020. [poilib element="accentDivider"] Matt T.M. Kim is IGN's News Editor.Same Microsoft document has a breakdown of hardware revenue / profit estimates for Sony and Nintendo.
Hardware generating a loss for Sony, but profit for Nintendo.https://t.co/hOqyjeKQcv pic.twitter.com/mPBKABWHRD — Daniel Ahmad (@ZhugeEX) May 5, 2021
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Sumo Digital Working on Major Game Based On a Well-Known and Beloved Fantasy Series
"The majority of Sarah Longthorne's work over the past year has been as a narrative designer on a triple-A title based on one of the 'world's best known and best-loved fantasy franchises,' with Longthorne's role making up a crucial part of the game's development," the bio reads. This in and of itself doesn't reveal too much — there are plenty of fantasy franchises that people would call some of the world's best-known and best-loved — but some possibilities are lurking out there. For example, Sumo Digital has worked with Playground Games in the past, namely Forza Horizon 4, and we know that this studio is currently at work on the new Fable game for Xbox. Perhaps Sumo Digital is helping out with that title. Only time will tell, though, as what this game is will likely remain unknown for some time. In the meantime, read our thoughts on Sumo Digital's latest game in IGN's Sackboy: A Big Adventure review. After that, read this story about Sumo Digital concluding its work on Dead Island 2 in 2019 and then watch this teaser of Playground Games' Fable game currently in development. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.THAT'S ME, THAT IS pic.twitter.com/aCw1Wm9ScM
— SJ Longthorne (@sarahlongthorne) May 5, 2021
Sumo Digital Working on Major Game Based On a Well-Known and Beloved Fantasy Series
"The majority of Sarah Longthorne's work over the past year has been as a narrative designer on a triple-A title based on one of the 'world's best known and best-loved fantasy franchises,' with Longthorne's role making up a crucial part of the game's development," the bio reads. This in and of itself doesn't reveal too much — there are plenty of fantasy franchises that people would call some of the world's best-known and best-loved — but some possibilities are lurking out there. For example, Sumo Digital has worked with Playground Games in the past, namely Forza Horizon 4, and we know that this studio is currently at work on the new Fable game for Xbox. Perhaps Sumo Digital is helping out with that title. Only time will tell, though, as what this game is will likely remain unknown for some time. In the meantime, read our thoughts on Sumo Digital's latest game in IGN's Sackboy: A Big Adventure review. After that, read this story about Sumo Digital concluding its work on Dead Island 2 in 2019 and then watch this teaser of Playground Games' Fable game currently in development. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.THAT'S ME, THAT IS pic.twitter.com/aCw1Wm9ScM
— SJ Longthorne (@sarahlongthorne) May 5, 2021
