Jungle Cruise follows Black Widow as Hybrid Disney+ Title
Disney's upcoming live-action movie Jungle Cruise will premiere on Disney+ as a Premier title on the same day it hits theaters, following in Black Widow and Cruella's footsteps.
Dwayne Johnson, who stars in the film alongside Emily Blunt, made the announcement on Instagram. The announcement also comes ahead of Disney's earnings call this afternoon. In his post, Johnson noted that "the most important thing with our movie was to always take care of families around the world by giving you options to watch it." With vaccination rates increasing across the United States, but cases still raging, giving audiences the option to either go to theaters to watch the film or buy it for $30 on Disney+ has become a go-to move for Disney in recent months.
"It’s a pleasure to say we're back in theaters," Johnson wrote on Instagram, adding "And it’s a pleasure to say, we will also come to you."
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In order to buy a Premier Access film, customers must also be Disney+ subscribers. Disney first tested the waters with Mulan in September. Although Disney has not released numbers for the experiment, meaning that we don't know how many people actually purchased it, CEO Bob Chapek told analysts on an earlier earnings call that they were pleased enough to continue looking into the distribution model. Hence, as theaters are still operating within a limited capacity, the hybrid model is one Disney is leaning into.
"The best thing I can say about Mulan is that it was successful to the extent that we're also using that strategy on Raya," Chapek said. "So the individual decisions that we talked about in the future, in some films, we'll take them theatrically. And some films, we'll take them theatrically plus Disney Premier Access, as is the case with Raya and was the case with Mulan. And in some cases, we'll take it direct to service.
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"It's really about flexibility, and we're going to steer our decision-making over time given what information that we get from our guests and our subscriber base on what they prefer."
The big question now is whether Chapek and his team will use the same method for high-profile films like Shang-Chi and the Legend of the Ten Rings due out later this year.
Lord of the Rings TV Series Adds Another Director
In a press release issued today, Amazon Studios has revealed that Swedish-French director Charlotte Brändström will be joining Amazon's Lord of the Rings TV show.
A director that spans movies and TV, Brändström has directed episodes of The Witcher, Jupiter's Legacy, The Man in the High Castle, and Outlander, and was nominated for an International Emmy for her TV movie Julie, chevalier de Maupin.
The announcement of Brändström joining the directorial team for the show follows the news that Jurassic World: Fallen Kingdom director J.A. Bayona and British-Chinese director Wayne Che Yip have also signed on to direct episodes for the show. Brändström will be joining the show to direct two episodes, with the filming currently taking place in New Zealand.
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Charlotte Brändström while directing The Witcher. (Source: Charlotte Brändström on Twitter)[/caption]
The story for the Amazon Original series is set to be a prequel of sorts. It will take place in the Second Age, and it has already been confirmed that Sauron, Galadriel, and Elrond will all appear as younger versions of their movie depictions.
It's been confirmed that Morfydd Clark will be playing the young Galadriel, supported by a wider cast including Robert Aramayo, Owain Arthur, Nazanin Boniadi, Tom Budge, Ismael Cruz Córdova, Ema Horvath, Markella Kavenagh, Joseph Mawle, Tyroe Muhafidin, Sophia Nomvete, Megan Richards, Dylan Smith, Charlie Vickers, and Daniel Weyman.
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News has been steadily trickling out about the Amazon Original Lord of the Rings series. Earlier today, it was reported that the show will have to work for "a giant, global audience”, and it has already been confirmed for a season 2. It’s clear that Amazon is betting big on its success, and with such a prolific directorial team, we’re excited to see where it goes.
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Liam Wiseman is a Freelance News Writer for IGN. You can follow him on Twitter @liamthewiseman
Charlotte Brändström while directing The Witcher. (Source: Charlotte Brändström on Twitter)[/caption]
The story for the Amazon Original series is set to be a prequel of sorts. It will take place in the Second Age, and it has already been confirmed that Sauron, Galadriel, and Elrond will all appear as younger versions of their movie depictions.
It's been confirmed that Morfydd Clark will be playing the young Galadriel, supported by a wider cast including Robert Aramayo, Owain Arthur, Nazanin Boniadi, Tom Budge, Ismael Cruz Córdova, Ema Horvath, Markella Kavenagh, Joseph Mawle, Tyroe Muhafidin, Sophia Nomvete, Megan Richards, Dylan Smith, Charlie Vickers, and Daniel Weyman.
[ignvideo url="https://www.ign.com/videos/2021/01/13/lord-of-the-rings-amazon-series-plot-details-revealed"]
News has been steadily trickling out about the Amazon Original Lord of the Rings series. Earlier today, it was reported that the show will have to work for "a giant, global audience”, and it has already been confirmed for a season 2. It’s clear that Amazon is betting big on its success, and with such a prolific directorial team, we’re excited to see where it goes.
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Liam Wiseman is a Freelance News Writer for IGN. You can follow him on Twitter @liamthewisemanNetflix’s Masters of the Universe: Revelation First Images and Premiere Date Revealed
Netflix and Mattel Television have shared a sneak peek at Masters of the Universe: Revelation, the highly anticipated animated series that will be premiering globally on July 23.
The streamer announced that the first of the five-episode series will debut on Friday, July 23, and will pick up where the iconic characters left off decades ago, following a cataclysmic battle between He-Man and Skeletor that leaves Eternia fractured and the Guardians of Grayskull scattered throughout the land. The story sees Teela reunite the broken band of heroes to ultimately prevent the end of the universe.
Masters of the Universe: Revelation is also said to feature much deeper themes, characterizations, and more harrowing battles than ever before, with the franchise's fan-favorite characters expected to evolve over the course of the series. Netflix provided first-look images of the series and its character designs, produced by Powerhouse Animation with greater detail, modern lighting, and atmosphere.
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The images spotlight the show's kaleidoscope of heroes and villains voiced by an all-star cast made up of Mark Hamill as Skeletor, Lena Headey as Evil-Lyn, Chris Wood as Prince Adam/He-Man, Sarah Michelle Gellar as Teela, and many, many more. Alan Oppenheimer, the original voice of Skeletor, is also back on board for the project, but this time, he brings his vocal talents to the character Moss Man.
Showrunner and executive producer Kevin Smith spoke about how Masters of the Universe established itself as part of the global pop culture fabric, and that the love and affection for the world ultimately helped to make the show possible. "A big reason we got such top-tier voice talent is because people genuinely want to be a part of this world," he said, speaking of the fandom surrounding the franchise.
"So many of us were touched by these stories and these characters early in our lives and were so happy to come back to Eternia. But even if you've never watched a single episode of the show or don't know this universe at all, you can jump right into the story. It's a really classic, universal action-adventure epic about growth, discovery, magic, and power. This series explores destiny in a fresh way."
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Smith also touched on the design inspiration for the series, highlighting the importance of upholding the classic look that fans remember from the eighties. "Visually we also made the conscious decision to lean into the Masters of the Universe line of toys for inspiration," he said. "Mattel owns this entire vast library of that artwork, so right away we wanted the show to open with classic pieces of that artwork."
Ahead of the upcoming animated series, Mattel is releasing an all-new Masters of the Universe Masterverse toy line, consisting of six action figures with highly detailed designs to enable fans to bring the iconic characters to life at home. The collection features 7" He-Man, Skeletor, Moss Man, and Evil-Lyn action figures, as well as a 9" Skelegod figure and a 14"-long Battle Cat toy.
Eric Carrasco, Tim Sheridan, Diya Mishra, and Marc Bernardin make up the writing team on the show while the series is produced by Mattel Television, with Rob David, VP of Mattel TV and author of He-Man: the Eternity War, assuming one of the executive-producing roles alongside Frederic Soulie, Adam Bonnett, Christopher Keenan, and producer Susan Corbin.
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Masters of the Universe: Revelation will debut on Netflix on July 23. Sony is also developing a live-action Masters of the Universe movie, once slated for release in March 2021. However, even before the COVID-19 pandemic hit it was looking unlikely Sony would still meet that release window. The movie may yet wind up on Netflix, as Sony chairman Tom Rothman is said to be considering selling the He-Man reboot.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
Walmart and Target Suspend Sales of Pokemon Cards for Safety Reasons
US retailers Walmart and Target have suspended in-store sales of Pokemon cards and other trading cards, due to safety concerns caused by a huge upsurge in demand.
As reported by Bleeding Cool, a sign spotted by a customer in New York notes that Target will no longer sell MLB, NFL, NBA and Pokemon Trading Cards as of May 14th "to ensure the safety of our guests and team members." It's clear that renewed interest in the scene is having a negative effect on in-store conduct, amid an uptick in scalping.
That demand has led not just to bad behaviour, but real crime. Vice reports that a fight related to trading cards in a Wisconsin Target parking lot recently led to a gun being drawn, but thankfully not used. Last month in Brunswick, Maine, News Center reports that $20,000 of sports trading cards were stolen. Those increasingly serious events have clearly led to the suspension of sales. Bleeding Cool received a statement from Target saying: "The safety of our guests and our team is our top priority. Out of an abundance of caution, we've decided to temporarily suspend the sale of MLB, NFL, NBA and Pokémon trading cards within our stores, effective May 14. Guests can continue to shop these cards online at Target.com." Similar notices have reportedly been issued in Walmart, with a sign shared in a Facebook Magic the Gathering group noting that "the trading card categories have been removed from the sales floor and sales of these items have been suspended due to inappropriate customer behaviour and increased demand." The note suggests that stores have been asked to no longer stock trading cards like Pokemon ahead of "further direction from management." [ignvideo url="[ignvideo url="https://www.ign.com/videos/2016/10/25/top-10-scariest-pokemon"]"] Trading cards have seen a massive boom over the past year. There's been a surge of renewed interest as rare pack openings and trading card content has flooded onto YouTube and Twitch. In January of this year, a Pokemon TCG Booster Box sold at auction for $408,000, and McDonald's also had to "strongly encourage" its stores not to sell multiple packs of Pokemon 25th Anniversary cards to customers in February to prevent scalping. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Target is no longer selling Pokémon cards in stores “to ensure the safety of our guests and team members.” pic.twitter.com/lpV0pyw8oA
— Nintendeal (@Nintendeal) May 13, 2021
E3 2021 Online Portal and App Revealed
The ESA has provided the first details about how people will access the all-digital E3 2021 event. Gaming fans across the world will be able to 'attend' E3 via an online portal and mobile app.
Opening next month, the online portal and app will allow users to visit "virtual 'booths'" for each exhibitor, which will feature videos, written articles, and special events. These will be the locations to find key announcements and game information from each publisher.
Vitally, this will be the place where the E3 live broadcast will be held, accompanied by an interactive overlay that will provide viewer polls, featured tweets, and other elements. This broadcast will be hosted by E3 2021's line up of gaming personalities.
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The portal and app will allow visitors to watch hosted events and video conferences, as well as discuss the announcements and new reveals with others on the E3 2021 forums. Each user will have their own customisable profile and avatar, and can get their names on leaderboards which will track gamified interactions from attendees across the show.
“From the moment we decided to host E3 virtually, we’ve been focused on providing an interactive experience for fans around the globe that goes beyond the typical livestream,” said Stanley Pierre-Louis, President & CEO of the ESA. “The result is a bespoke online portal and app that will allow fans, media and industry professionals to have an E3 experience designed to run parallel to the four-day broadcast, laying the foundation for interactive E3 elements to continue beyond this year’s all-virtual show.”
The portal and app will start to accept registration sign-ups from later this month, which will be free to all. E3 2021 will then be open to the public from June 12, which will be the first day of the E3 broadcast. The event will conclude on June 15. Aside from E3's own portal and app, you'll be able to watch the show on IGN as part of our Summer of Gaming event.
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Matt Purslow is IGN's UK News and Entertainment Writer.
Black and Red PS5 DualSense Controller Editions Revealed
Sony has revealed new Midnight Black and Cosmic Red editions of the PS5 DualSense Controller, and they'll be released in June.
Announced on the PlayStation blog, the new controllers continue the two-tone approach of the original white DualSense, with Cosmic red adopting a red and black look, and Midnight Black offering a subtler black and grey approach. Both controllers will go on sale next month, but release dates will vary by region.
In the US, you can pre-order on Amazon or with PS Direct in time for a June 11 release, with Midnight Black coming in at the standard $69.99/ £59.99, but Cosmic Red costing a little more at $74.99/ £64.99. It's not clear what causes that difference in price. In the UK, they will arrive on June 18, and can be preordered at GAME.
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While Sony has yet to announce a new-look PlayStation 5 console, designer Leo Cardoso says the new controllers have been designed to complement the existing white-and-black machine. "We designed the colors around the theme of ‘galaxy’ as it felt like a natural progression from the original PS5 and accessories designs," he explained.
Fellow designer Satoshi Aoyagi adds that both new controller editions,"feature a subtle blue hue, that produces unique shades of red and black. A blue hue is also present in the original DualSense wireless controller colors, so all three colors complement each other nicely."
Despite the colour differences (including different button symbol colouring), both new controllers are functionally identical to the existing white DualSense.
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We awarded the PS5 DualSense controller a 9/10 review saying that, "Except for battery life, which remains a weak point, the DualSense controller is everything you want to see in a next-gen upgrade." Its adaptive triggers and haptic feedback are major point of that success, particulalry in games like Astro's Playroom and Returnal – and you're now able to use the controller with iOS devices for remote play.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Nintendo Physically Can’t Make Enough Switch Consoles Right Now
Nintendo is currently unable to make enough Switch consoles to meet demand, and is becoming 'more uncertain' about its production plans for the coming year amid a global semiconductor shortage.
In a Q&A with investors, company president Shuntaro Furukawa explained, "Demand for hardware continues to exceed our expectations even after the beginning of this calendar year, and production has currently not caught up to this high demand due to the tight supply and demand situation for semiconductor materials worldwide."
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Semiconductors are used in almost all computing devices, and have seen shortages since last year. Among other things, they're used in the chips that power all of the major consoles. Furukawa was asked about the company's goal to ship 25.5 million Switches in the new financial year amid that situation, and it sounds like a somewhat hopeful number.
"Although we are currently striving to produce as many units as possible, the fact is that our production plans are more uncertain than they were at the beginning of previous fiscal years. Our full-year sales plan is based on the premise that we can secure the materials necessary for production, but if we are able to produce more units, we will work hard to meet the strong demand, and to be able to ship and sell those units."
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Nintendo is far from the only console maker running into semiconductor-related production issues. Microsoft has previously said it expects Xbox Series X/S production to be hit this year, and Sony has even said shortages of PS5 could continue until 2022. President Joe Biden has even signed an executive order pledging to review the supply chains involced in the problem.
Those shortages have combined with Nintendo's most profitable year ever, having sold 28.8 million consoles in that time (alongside 230.9 million games). The coming year could, according to reports, see the release of a new 4K model of Switch – which would of course be similarly affected by chip shortages. Nintendo's reportedly expecting another record year, but it remains to be seen if that will be possible.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Sega Considering Reboots for Crazy Taxi, Jet Set Radio, and More
A financial results presentation has revealed that Sega is considering reboots of Crazy Taxi, Jet Set Radio and other dormant IP, while it begins work on a 'super game'.
A results presentation to mark the end of the fiscal year was published to the SegaSammy investor relations website today. The slideshow includes a number of interesting details about the company's future plans. One slide concerns the "utilization of IP [intellectual property] assets," noting which IPs are active and dormant, and how Sega plans to remaster, remake or reboot its older series to capitalize on the "globally recognized" IPs it has in its vault.
A number of old, fan favourite franchises are mentioned in the past IP groups section, including Crazy Taxi, Jet Set Radio, NiGHTS, Space Channel 5, Panzer Dragoon and Rez. At the very least, this suggests that the company is interested in bringing some of these games back to market while strengthening its active IPs such as Yakuza, Persona and Sonic.
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Sega's slide on its remasters, remakes, and reboots. (Source: SegaSammy)[/caption]
The presentation also mentions Sega's five-year plan to release what it calls a "Super Game". While unclear exactly what that term implies, Sega says it's making "focused investment" in the project, and aims to have it released by its 2026 financial year.
As well as turning its existing, active IPs into global brands, the company wants to create new IP "which can be expanded globally" – but which it doesn't expect to be immediately highly profitable. No details were given on which of Sega's studios would make the game, nor what kind of a game it would be.
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Sega's slide on creating a 'Super Game'. (Source: SegaSammy)[/caption]
As Sega works towards its Super Game, it also mentions the development of a "new FPS title at European studio," which could well be the "ambitious multiplayer" sci-fi shooter Creative Assembly is working on. Sega expanded Creative Assembly back in 2017, acquiring Crytek Black Sea and adding it to its ranks as Creative Assembly Sofia.
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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Sega's slide on its remasters, remakes, and reboots. (Source: SegaSammy)[/caption]
The presentation also mentions Sega's five-year plan to release what it calls a "Super Game". While unclear exactly what that term implies, Sega says it's making "focused investment" in the project, and aims to have it released by its 2026 financial year.
As well as turning its existing, active IPs into global brands, the company wants to create new IP "which can be expanded globally" – but which it doesn't expect to be immediately highly profitable. No details were given on which of Sega's studios would make the game, nor what kind of a game it would be.
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Sega's slide on creating a 'Super Game'. (Source: SegaSammy)[/caption]
As Sega works towards its Super Game, it also mentions the development of a "new FPS title at European studio," which could well be the "ambitious multiplayer" sci-fi shooter Creative Assembly is working on. Sega expanded Creative Assembly back in 2017, acquiring Crytek Black Sea and adding it to its ranks as Creative Assembly Sofia.
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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.‘Nothing Stopping’ Insomniac Making Sunset Overdrive 2 for PlayStation
Insomniac creative director Marcus Smith says there's "nothing really stopping" the studio from making a sequel to the Xbox-exclusive Sunset Overdrive for PlayStation – and that he'd love to return to the series.
Speaking to GQ, Smith was asked if it was possible to make a new Sunset Overdrive now that the studio was owned by Sony. "I mean, never say never is my approach," he replied. "Obviously, we’re part of Sony now, but we own the IP and so there’s nothing really stopping us other than we have a lot of really exciting things in our future."
That idea is backed up by the fact that Sony itself recently registered a trademark for Sunset Overdrive. While by no means a confirmation that the company will make a sequel, it does mean that it could.
Smith – who directed Sunset Overdrive, and is directing Ratchet and Clank: Rift Apart – also made clear that he'd like to try his hand at a sequel: "I think there are a lot of stories that can be told in that universe and I would love to return to it. I had a lot of fun making that game."
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It's perhaps no surprise that some of the Insomniac team wants to return to Sunset Overdrive, as it's still an influence on the studio's newer games. “What we found with developing Sunset Overdrive, and one of the things I think worked really well in Spider-Man, is giving the player a bigger move set to tackle their challenges than is strictly necessary,” Rift Apart director Mike Daly said to IGN.
“Since you have so many more permutations of ways to handle threats or navigate spaces than you did before, it feels a lot more personal and customizable, like you had really solved that problem, which makes all the gameplay that much more satisfying."
Sunset Overdrive was an anarchic, comedic open-world game released in 2014. Despite a positive reception – including a 9/10 review from IGN – a sequel never materialised, a decision that Insomniac put firmly at Microsoft's door. Members of the studio haven't been shy about wanting to return to the idea in the years since.
Insomniac's recent success with other games could be the only thing in the way of a Sunset Overdrive 2. Its Spider-Man series has been a huge success, with a sequel very much set up, and Ratchet and Clank continues to charm. But maybe, just maybe, it could squeeze in a trip back to Sunset City one day soon.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Lord of the Rings Needs to Work For a ‘Giant, Global Audience’ Says Amazon Studios Chief
The stakes are high for the Amazon Studios' upcoming Lord of the Rings series. With a reported first season budget of $465 million, it will be one of the most expensive shows ever made.
How do justify such an expensive endeavor? Speaking to The Hollywood Reporter, Amazon Studios chief Jennifer Salke said it was mostly due to the madness of the market, noting that Netflix paid $469 for two sequels to Knives Out.
But she also revealed Amazon's lofty expectations for the forthcoming prequel. "As for how many people need to watch Lord of the Rings? A lot. (Laughs.) A giant, global audience needs to show up to it as appointment television, and we are pretty confident that that will happen," Salke said.
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Naturally, every show wants to garner a large audience, but Amazon is setting a high bar for The Lord of the Rings. In today's world of fragmented entertainment, few shows can be called "event television." Like its competitors, Amazon appears eager to fill the void created by The Game of Thrones, which capped off its run with a finale watched by 19.3 million viewers. It will face competition from Disney's run of very successful MCU and Star Wars shows, as well as a planned Game of Thrones prequel.
As for where all that money is actually going, Salke says that most of it is about building up the infrastructure for the rest of the show. "This is a full season of a huge world-building show. The number is a sexy headline or a crazy headline that’s fun to click on, but that is really building the infrastructure of what will sustain the whole series. But it is a crazy world and various people on this Zoom, mostly Bela and me, have been in bidding situations where it starts to go incredibly high. There's a lot of wooing and we have to make decisions on where we want to stretch and where we want to draw the line," Salke said.
Anyone who has watched the making of the original Lord of the Rings trilogy will know how much work that entails. There are the sets, the prop, and everything else that goes into bringing Middle-earth to life. It will once again take place in New Zeland, which served as the backdrop for Peter Jackson's trilogy.
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Earlier this year, Amazon released the show's plot synopsis, which promises to take viewers from the "darkest depths of the Misty Mountains to the majestic forests of the elf-capital of Lindon." It is set during Middle-earth's Second Age, and will take viewers back to an era in which "great powers were forged, kingdoms rose to glory and fell to ruin, unlikely heroes were tested, hope hung by the finest of threads, and the greatest villain that ever flowed from Tolkien’s pen threatened to cover all the world in darkness."
Production is currently underway, and you can find out which familiar characters may be showing up, which actors have joined the show, and our explainer of The Second Age.
