Witcher Netflix Showrunner: “We Need a Great Season 2 If We Have a Hope of Having a Season 3″
The fate of a third season for The Witcher on Netflix could depend on how Season 2 goes. Speaking during the Television Critics Association Summer Press Tour about a potential Season 3, Witcher showrunner Lauren Schmidt Hissrich says that there there has yet to be a formal renewal for another season.
Knowing this, the team is focusing on putting out the strongest season possible, aware that a letdown could spell the end for the series.
"There has been no formal renewal," Hissrich says. "In fact, right now my focus is on Season 2. I mean, we have this airdate now, we're going to launch on December 17. There is still a lot of work to be done in post-production. So I'm back and forth between Los Angeles and London completing that, and that is just where all of our focus is right now, because we need a great Season 2 if we have a hope of having a Season 3."
Netflix is notoriously trigger happy with its cancellations, even for shows that are successful. This in part because shows tend to get more expensive as they head into later shows, and because viewership usually declines overall.
IGN thought Season 1 of The Witcher was okay, giving it a 6.5 out of 10, but it was one of Netflix's most-viewed first seasons ever. The second season, which premieres this December, was given the greenlight before the first season had even aired. That doesn't seem to be the case this time around, though, as the future of the series seemingly depends on how Season 2 performs.
That said, IGN reported back in October that a third season was seemingly confirmed by the Writer's Guild of America directories, so Hissrich might just be keeping her cards close to her chest. Hissrich did just sign an overall deal with Netflix, after all.
Season 2 of Netflix's The Witcher will premiere on December 17. While waiting for that, watch the first trailer and then watch IGN's trailer breakdown. Read about how Season 2 starts with A Grain of Truth after that and then check out all seven episode titles from The Witcher Season 2.
Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
A New Ace Combat Game Is Currently in Development With Pokémon Studio
Bandai Namco is developing a new Ace Combat game with ILCA, the developers of the upcoming Pokemon Diamond and Pearl remakes.
ILCA is currently at work on Pokemon Brilliant Diamond and Shining Pearl while the mainline Pokemon developer, Game Freak, is working on Pokemon Legends: Arceus.
ILCA's next project seemingly won't be Pokemon-related as it will begin work on a new Ace Combat game, as reported by Gematsu.
"We've started work on a new project in the Ace Combat series," Ace Combat producer, Kazutoki Kono, said during the Ace Combat 25th Anniversary Retrospective showcase that aired yesterday. "Our small team can't handle it alone, so we're looking to expand the Ace Combat team in a big way. That's why we want to form a business alliance with ILCA, who will become more deeply involved in the Ace Combat series than ever before, and create a new Ace Combat."
ILCA helped Bandai Namco develop the most recent game in the series, Ace Combat 7: Skies Unknown, and it sounds like that partnership went really well as Kono wants them more involved than ever before. More details about this partnership and new Ace Combat game were not revealed by Kono, but he said he hopes fans are happy to learn that more Ace Combat is on the way.
"With this new staff, we're creating a new Ace Combat — a new era," Kono said. "I don't know where we'll be in the next 25 years, but the Ace Combat series will continue, and to everyone who supports us and creates with me, I will continue to give it my all."
While waiting for this new Ace Combat game, check out our thoughts on the latest iteration in IGN's Ace Combat 7: Skies Unknown review and then watch the trailer for the upcoming Japan Air Self Defense Force DLC. Watch the latest trailer for Pokemon Brilliant Diamond and Shining Pearl, which is ILCA's upcoming set of games, after that and then read about how the remakes will let your Pokemon follow you once again.
Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
Quake Remaster Officially Revealed, Out Now on PC and Consoles
A remaster of the original Quake is coming to PC, PS4, Xbox One and Nintendo Switch today. It's also launched into Xbox Game Pass, and will get enhanced native editions on PS5 and Xbox Series X/S "soon", as a free upgrade. It also comes with a brand new expansion, created by MachineGames (Wolfenstein: The New Order).
Announced at QuakeCon, the classic FPS will be available with up to 4K resolution, as well as "enhanced models, dynamic and color lighting, anti-aliasing, depth of field, and the original soundtrack and theme song by Trent Reznor." The upgrade will be free for those who already own Quake on Steam or Bethesda.net.
The campaign can be played entirely in 4-player co-op (online or local, with split-screen) with full cross-play across all platforms. As for multiplayer, Quake's classic arena combat will be available for 8 players online or 4 players locally, and includes "dedicated server support for online matchmaking and peer-to-peer support for custom matches."
Quake Remastered comes with original expansions, The Scourge of Armagon and Dissolution of Eternity, as well as MachineGames' 20th anniversary expansion, Dimension of the Past. More unexpectedly, the new version comes with a brand-new expansion, Dimension of the Machine, also created by MachineGames.
We all but knew the remaster would be announced soon, after it leaked on the QuakeCon schedule and was subsequently rated by the ESRB. Nevertheless, it's a welcome glow-up for one of the most important FPS games ever created.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Call of Duty: Vanguard Campaign and Multiplayer Details Revealed
Disclosure: Miranda Sanchez has a personal friendship with a Call of Duty: Vanguard narrative designer, but has not discussed the game.
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.
Sledgehammer is back up to bat for the next iteration of Call of Duty, and it's taking us once again to World War II. This time, though, they're trying not only a more global approach but also spinning the story with a bit of historical fiction. Here's what Sledgehammer revealed about Call of Duty: Vanguard's campaign along with a few scant details about multiplayer — we'll have to wait for another event for a full multiplayer reveal.
If you're looking for details about other Call of Duty modes, be sure to read the news about how Treyarch will be leading Vanguard's Zombies mode and how Vanguard impacts Warzone.
Call of Duty: Vanguard Campaign Details
Vanguard wants to be both true to history by taking heavy inspirations from real people and events, but also wants to ask "what if?" It does so through Project Phoenix, a fictional operation schemed up by the remaining members of the Nazi party trying to find a successor to Hitler after the fall of Berlin. A special forces group of four individuals from the Allied powers is put together to combat the plot.
From what we've seen of Vanguard, it's looking like the story will primarily follow Sgt. Arthur Kingsley, the leader of the squad, or at least kick off with him in some way. We'll also get time with each of the other three members on their corresponding war fronts (Eastern Front, Western Front, Pacific, and North Africa) where they each prove their bravery and capabilities before being tapped for this special unit.
Here's what we know about the four protagonists:
- Sgt. Arthur Kingsley (Western Front) is a member of the 9th Parachute Battalion in the British army. His character is based on Sidney Cornell, a paratrooper who played a part in Operation Tonga. For Kingsley, Campaign Creative Director David Swenson explained he has to take charge and successfully help complete the operation in order to make a particular beach safe for D-Day the next morning. Kingsley is voiced by Chike Okonkwo and written by Tochi Onyebuchi.
- Lt. Polina Petrova (Eastern Front) is a member of the Soviet Union's 138th Rifle Division inspired by Lyudmila Pavlichenko, a sniper nicknamed Lady Death. Petrova's story starts in her home of Stalingrad where she worked as a nurse and is eventually becomes an ace sniper when her home is invaded by the Germans.
- Cpt. Wade Jackson (Pacific Front) is a pilot of Scouting Squadron Six of the United States Navy. Inspired by the actions of Vernon "Mike" Micheel, Jackson fights in the Pacific Battle of Midway before being shot down over the Solomon Islands and must adapt to fighting on the ground with a team.
- 2nd lt. Lucas Riggs (North Africa) is an Australian infantryman in the 20th Battalion. He's inspired by Charles Upham and the Rats of Tobruk. Riggs' fights as one of these Rats of Tobruk in North Africa to take out opposing forces there.
In the gameplay shown of Sgt. Arthur Kingsley's campaign mission Operation Tonga, the "blockbuster" look Game Director Josh Bridge said they're going for is especially apparent. Kingsley starts this mission by falling from the sky and has to navigate the dark warzone unarmed. Airborne fights rage on as Kinglsey sneaks around enemy territory, has to dig through ammo piles for just the right bullets, and eliminates enemies in tense, close-quarter combat.
Call of Duty: Vanguard Multiplayer Announcements
Sledgehammer revealed light but important multiplayer details. Call of Duty: Vanguard will have 20 multiplayer maps at launch that are set across the Western, Eastern, Pacific, and North African fronts. 16 are 6v6 maps and four are 2v2. Multiplayer Creative Director Greg Reisdorf described the maps as "smaller, tighter maps."
As far as customization goes, Sledgehammer is bringing back Gunsmith and adding custom ballistics and ammo types. Mounted weapons can also be moved across surfaces and blind fiver over cover and other elements in the maps. Multiplayer will also have "reactive gameplay environments," or breakable elements in the map like boards and other weak structures to open new paths and vantage points.

Vanguard is also introducing a search option that works across all maps and modes and can make your multiplayer more or less hectic called Combat Pacing. This tool changes the player count through these three options:
- Tactical - Fewer players for slower gameplay
- Standard - 6v6 traditional player count
- Blitz - More players for chaotic, fast gameplay
Then, finally, we learned a little bit about a new mode called Champion Hill. Reisdorf described Champion Hill mode as "a mix of battle royale plus gunfight with progression happening between each of the rounds." Champion Hill is played across four maps. Players can enter Champion Hill solo, in a duo, or in a trio squad.
More information on multiplayer is going to be revealed at a later time. Until then, be sure to check out our rewind of the Call of Duty: Vanguard reveal trailer. Call of Duty: Vanguard will be out on November 5, 2021 for PC, Xbox consoles, and PlayStation consoles.
Miranda Sanchez is the executive editor of guides at IGN.
New Call of Duty Zombies Mode Coming from Treyarch
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.
Sledgehammer Games and Activision have already announced the new Call of Duty: Vanguard. But in a series of follow-up announcements, Activision has shared more about the wider Call of Duty universe, including a new Zombies mode from Treyarch.
As announced, Call of Duty: Vanguard is going back to World War 2 in a narrative-focused adventure following an early special forces team.
Taking a cue from Sledgehammer, Treyarch will also rewind the clock in Zombies and tell a new story about the birth of Zombies. This new mode will tie directly into the events of Call of Duty: Black Ops Cold War Zombies
While details are being kept close to the chest, you can expect to fight wave after wave of terrifying new zombies while Treyarch continues the overarching Zombies storyline that now runs through several different Call of Duty games.
Zombies is just one of the new modes coming with Call of Duty: Vanguard. Along with a new single-player adventure that stars four distinct soldiers from all across World War 2 who come together to form a new special forces team, Vanguard will of course introduce a new multiplayer mode.
There will be 20 multiplayer maps at launch in the Western, Eastern, Pacific, and North African fronts. Check out our full rundown of the new single-player and multiplayer modes here and check out our Call of Duty: Vanguard Rewind Theater for more hidden details.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Call of Duty: Vanguard November Release Date Announced
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.Call of Duty has been a reliable annual franchise since its launch and this year is no different despite the impact of a global pandemic. As revealed today, Call of Duty: Vanguard will be released on November 5, 2021, for PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, and PC.
Developed by Sledgehammer, Call of Duty will return once more to World War 2. This time, Sledgehammer is aiming for a narrative-focused adventure centered on a fictional special-ops team comprising members from across all the Allied Nations.
In addition, there will of course be a new multiplayer mode also from Sledgehammer as well as a new Zombies mode from Treyarch and a new Warzone map from Raven Studios.
The time between the Call of Duty: Vanguard announcement and release is pretty short. Activision has seemingly begun announcing its Call of Duty games later in August it seems. Last year’s Black Ops Cold War was announced around August as well, but 2019’s Modern Warfare was revealed earlier in May.
There’s also the matter of the ongoing lawsuit over Gender Discrimination that Activision Blizzard is currently embroiled in. The lawsuit, which alleges systemic discrimination against women employees across the company, has overshadowed the company’s game announcements.
Even while revealing Call of Duty: Vanguard, Sledgehammer developers began their press presentation by acknowledging the lawsuit and affirming a stance against harassment of all kinds, though it would be weird if the developers said otherwise.
Nevertheless, you can read IGN’s full rundown of the new single-player and multiplayer modes here and check out our Call of Duty: Vanguard Rewind Theater for more hidden details.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Call of Duty: Warzone Will Get a New Map and Anti-Cheat Later This Year
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.
With the announcement of a new Call of Duty game, Activision won’t stop working on Warzone. In fact, the company revealed that Raven Studios has been leading development on a new Call of Duty: Warzone map coming later this year.
Alongside the new map, Warzone will finally receive a “multi-faceted, new anti-cheat system” that will be implemented throughout Warzone.
Furthermore, the new Warzone map will be built using the same tech as Vanguard, allowing for seamless weapon and operator integration that will connect Vanguard, Black Ops Cold War, and Modern Warfare.
Call of Duty: Warzone has a main map called Verdansk '84 that's been changed and updated as seasons progress and new storylines are introduced. But Raven will be introducing a wholly new map when Vanguard is released later this year. Early reports say this new map is one of the largest the studio has ever created, though details were not shared during the press event.
The new Anti-Cheat features have also been a long time coming. Activision has regularly had to issue mass bans to combat cheating, so improvements that will prevent cheaters from joining matches are highly welcomed.
With Raven Studios developing a new Warzone map, Treyarch handling Zombies, and Sledgehammer handline this year’s main game, Activision is utilizing all of its various studios on Call of Duty this year.
Check out our full rundown of the new single-player and multiplayer modes here and check out our Call of Duty: Vanguard Rewind Theater for more hidden details.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
The Witcher Showrunner Lauren Schmidt Hissrich Signs Overall Deal With Netflix
Netflix has signed a multi-year overall deal with The Witcher showrunner Lauren Schmidt Hissrich.
The streaming giant announced on Thursday that it has entered into a new creative partnership with Schmidt Hissrich that will see her write and produce scripted series content and other creative projects for the platform, while also continuing to serve as showrunner and executive producer on Netflix's hit series The Witcher.
"I am so thrilled to have found my home at Netflix, and can't wait to continue what's been an incredibly fulfilling creative partnership," Schmidt Hissrich said in a statement. "While my heart belongs to The Witcher Franchise, I equally look forward to digging in on other exciting projects for their global audience in the years to come."
Before The Witcher, Schmidt Hissrich served as a co-executive producer on two Marvel shows for Netflix, 2017's The Defenders, and Daredevil, which ran for a total of three seasons from 2015-2018. She also worked as a co-executive producer on the Starz show, Power, a New York-based drama starring Omari Hardwick.
"Lauren is a formidable talent with a strong creative vision and diverse skill-set that she brings to every project she touches," added Bela Bajaria, Netflix's head of global TV. "Lauren's work on The Witcher has firmly established her as both a preeminent creator and showrunner, and we're excited to continue working with her on future projects."
Schmidt Hissrich is currently assigned to multiple projects in the world of The Witcher, including The Witcher Season 2, debuting on Netflix on December 17, as well as the upcoming prequel series The Witcher: Blood Origin and anime series The Witcher: Nightmare of the Wolf, which just unveiled seven new character posters ahead of its premiere this month.
Adele Ankers is a freelance writer for IGN. Follow her on Twitter.
Apple Was Working on an ‘iPhone Nano,’ According to Steve Jobs Email
In the early 2010s, rumors circulated that Apple may have been working on an iPhone nano. While not much concrete evidence surface on Apple's front, a new email from Steve Jobs shows that Apple was, at one point, working on this affordable and extremely tiny phone.
Spotted first by The Verge, the email in question was sent from the Apple co-founder Steve Jobs, which outlines the meeting agenda for a 2011 corporate strategy presentation. Jobs notes at the end of the outline that reads "iPhone nano plan" with accompanying sub-bullets such as one that reads "cost goal" and that former Apple design chief Jony Ive was expected to show off a "model (and/or renderings)" during the meeting.
In the same email, Jobs mentions under the "2011 Strategy" bullet that implies Apple was planning to create a "low cost iPhone model based on iPod touch to replace [iPhone] 3GS." Unfortunately, it is not specified whether or not the late Apple co-founder referred to the iPhone nano or a completely different device.
By the early 2010s, the iPod Nano was still one of Apple's forefront consumer products. In September of that year, Apple announced and released the sixth-generation iPod Nano, which offered a touch screen but ditched the click wheel and had no camera or video playback. Apple would discontinue its portable media player in July 2017 -- roughly two years after the tech giant released new color models for the seventh and final generation of the iPod Nano.
While the iPhone nano never came to fruition, Apple has continued to make smaller devices under the "mini" moniker, such as the iPhone 12 mini and the HomePod mini.
The email itself is one of the hundreds of emails that surfaced as part of Apple's legal battle with Epic Games. The case was argued in May, and a federal judge is currently reviewing it to determine whether or not Apple violated antitrust law.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Doom Slayers Collection For Switch Seemingly Leaked By Retailer
Ahead of this year's QuakeCon, a version of the Doom Slayers Collection for Nintendo Switch has seemingly been leaked by Best Buy.
A store page for the game can be found on Best Buy which includes a game overview and price, but no box art. The page also includes a release date for the title which, if accurate, is apparently September 2.
The Doom Slayers Collection is already available for console players on the PS4 and Xbox One, and includes the original 1993 classic, Doom, as well as subsequent releases within the series, Doom II, Doom 3, and 2016's Doom. Unlike the PS4 and Xbox One edition of the game, however, the Switch iteration listed on Best Buy also states that it will include Doom 64, which was re-released last year.
The listing, which features a retail price of $49.99, comes in advance of this week's QuakeCon - suggesting a potential unveiling of Doom Slayers Collection during the event. The possible leak isn't the first to take place in the build-up to the convention, either. We recently reported that the original upload of this year's QuakeCon schedule suggests that a 'revitalized edition' of id Software's classic FPS, Quake, could be announced during a panel.
If you'd like to find out more about the three-day event which will include tournaments, panels, and a range of other features then make sure to check out this article on the QuakeCon 2021 schedule reveal.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
